--- title: 'Art Director at Joyteractive' canonical: 'https://feeny.ai/job/art-director-joyteractive-poland-gxjhrjd6et7f' type: 'job' last_seen: '2026-11-07' --- # Art Director at Joyteractive - **Company:** Joyteractive - **Location:** Poland - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-11-01 - **Last confirmed live:** 2026-11-07 - **Apply:** https://jobs.ashbyhq.com/Joyteractive/b4d18958-584c-47d2-9e21-6d2335a21064 ## Job description 🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! 🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US: 🏆 #1 in the Cryptogram niche by downloads ✏️ #3 in Word Games We’re looking for an experienced Art Director to join the Picture Blast Solitaire team. The role combines art, UX and game feel, covering how the game looks and how good it feels to play at every moment, in close collaboration with the product team. What are you working on? - Genres: Puzzle, Word Games, Casual - Platforms: Mobile, iOS, Android For which tasks (responsibilities)? - Review the current visuals and UX of the project and prepare a prioritized improvement plan - Improve game feel: animations, feedback on player actions, satisfying moments at key points of gameplay - Create and maintain the game’s style guide: palette, UI elements, fonts, rules for animations and effects - Develop the game’s visual style, including potential major changes such as backgrounds and the overall visual approach, and prepare variants for A/B tests - Lead the art team: set tasks, review work, give feedback, support growth - Set tasks for and review UX flows and interfaces - Set tasks for animations and VFX, review and accept results in the build - Take part in new feature development from the concept stage: the visual and UX side of the feature and its integration into the overall style - Review and approve all visual assets before they go into the game - Check visuals in the build on devices and set fix tasks for the development team What kind of professional are we looking for? - 3+ years in game development as an Art Director or Art Lead - Experience with mobile casual projects where visuals and game feel are key: puzzle, coloring, hidden object, merge, match-3, farm - Experience with a LiveOps product - A portfolio of projects where you were responsible for the visuals - Deep expertise in 2D art, UI/UX and game feel for mobile games - Experience leading an art team: setting tasks, reviewing work, hiring, developing artists - Experience setting tasks for and reviewing UI/UX in mobile games: mobile interface patterns, readability on small screens, onboarding - Understanding of animation and VFX production, including integration into Unity (Spine or similar), at the level of setting tasks and accepting results - Deep understanding of current AI tools for art - Understanding of mobile device technical constraints - Experience working in a product team in close collaboration with the producer, game design and development ## Nice to have - Experience independently defining the visual direction of a product that has been released - Experience working on successful projects with a multi-million audience - Experience organizing large-scale production of illustrated content in a consistent style - Hands-on experience implementing AI in art production What are the conditions and bonuses? - 🌴 18 business days of compensated day-offs - 8 paid Personal Days a year + 1 day is added every year - 👉 Flexible Public Holidays policy - ❤️‍🩹 100% Sick Leave compensation - 💻 Payment for wear and tear on equipment while using a personal computer - 🌐 Remote work ## About Joyteractive ## Company Overview - **One-liner**: Joyteractive is a remote-first mobile game studio specializing in smart, engaging puzzle games, best known for its top-charting title *Cryptogram: Word Brain Puzzle*. - **Entity Type**: Private (startup evolving into scale-up) - **Headquarters**: Nicosia, Cyprus - **Founded**: 2023 - **Founders**: Dmitri Lipnitsky (Co‑founder, Board Director) and Artem Kozel (Partner, Investor) ## Core Business - **Primary industry**: Mobile gaming (puzzle / word games) - **Target customers**: B2C – consumers (mobile gamers of all skill levels) - **Mission**: “Create captivating projects that unlock the potential of intellectual entertainment.” ## Products & Services - **[Cryptogram: Word Brain Puzzle](https://joyteractive.com/about-us)**: The flagship mobile game – a word puzzle that has consistently ranked #1 in the cryptogram niche, #2–3 in word games, and Top 10 puzzle games in the US over the last six months. Freemium model with in-app purchases and ads. - **R&D Pipeline**: A dedicated research team experimenting with new game concepts and innovative mechanics to expand the portfolio. ## Market Standing - **Valuation/Market Cap**: Not publicly available - **Key Metric**: Total funding not disclosed; revenue not public. Notable achievement: *Cryptogram* is the #1 cryptogram game by downloads in the US. - **Notable Investors/Partners**: Not publicly disclosed (privately held) - **Growth Signals**: - Team has grown from founding to 60+ professionals across multiple countries in ~2 years. - Game consistently ranks in top puzzle charts in the US. - Active participation in industry events (DevGAMM Gdańsk 2025) and hiring across multiple roles. ## Competitive Advantages - **Product‑first culture**: The studio prioritizes substance and quality over fluff, focusing on delivering the best player experience. - **Strong, expert team**: Many team members come from established mobile gaming studios (Gismart, Playrix, Playgendary, etc.), bringing deep domain knowledge. - **Remote‑first & flexible**: Fully remote environment with a culture of trust, autonomy, and open communication. ## Strategic Focus - **Internal scaling**: Improving processes, increasing talent density, and setting clearer company‑wide goals as they transition from startup to scale‑up. - **Portfolio expansion**: Investing in an R&D team to prototype and test new game ideas beyond the current hit title. - **Talent acquisition**: Actively hiring across design, technical, marketing, and product roles to support growth. ## Why Work Here - **Culture**: Product‑focused, no fluff, open communication – employees highlight a strong team that listens and supports each other. - **Flexibility**: Fully remote work with autonomy to do your best work. - **Perks**: - Compensated day‑offs - Paid personal days - Flexible public holidays policy - Individual budget for training and growth - 100% sick leave compensation - Monthly healthcare budget - Payment for wear and tear on personal equipment when using own computer - **Team**: 60+ professionals across Belarus, Poland, Cyprus, Ukraine, Serbia, and other countries; collaborative and expert-driven environment. ## Sources 1. [joyteractive.com/about-us](https://joyteractive.com/about-us) 2. [joyteractive.com/](https://www.joyteractive.com/) 3. [joyteractive.com/careers](https://www.joyteractive.com/careers) 4. [linkedin.com/company/joyteractive](https://cy.linkedin.com/company/joyteractive) 5. [jobs.ashbyhq.com/joyteractive](https://jobs.ashbyhq.com/joyteractive) ## Other roles at Joyteractive - [Recruiter](https://feeny.ai/job/recruiter-joyteractive-belarus-3mkvszcr1rf3) — Belarus - [Producer LiveOps](https://feeny.ai/job/producer-liveops-joyteractive-poland-0natx9c4v5js) — Poland - [UA Manager](https://feeny.ai/job/ua-manager-joyteractive-poland-4qyzk4je7my7) — Poland - [User Acquisition Manager](https://feeny.ai/job/user-acquisition-manager-joyteractive-poland-70k4jvc8ama2) — Poland - [UI/2D Artist](https://feeny.ai/job/ui-2d-artist-joyteractive-poland-qm4hk83td46j) — Poland - [Game Producer (R&D)](https://feeny.ai/job/game-producer-r-d-joyteractive-poland-td8vev15931g) — Poland - [Art Director](https://feeny.ai/job/art-director-vml-prague-y34qbywpcrjb) — Prague, Czechia - [Art Director](https://feeny.ai/job/art-director-clutch-technologies-inc-toronto-e34tyfq1mgyv) — Toronto, Canada - [Art Director](https://feeny.ai/job/art-director-vml-prague-fck6j1772m0d) — Prague, Czechia - [Art Director](https://feeny.ai/job/art-director-ogilvy-makati-city-5psvkftb6005) — Makati City, Philippines