--- title: 'Art Director at Voldex Games' canonical: 'https://feeny.ai/job/art-director-voldex-games-canada-msm86xxsxczt' type: 'job' last_seen: '2026-10-26' --- # Art Director at Voldex Games - **Company:** Voldex Games - **Location:** Canada - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-09-08 - **Last confirmed live:** 2026-10-26 - **Apply:** https://jobs.ashbyhq.com/voldex/b0ec7de0-0240-4bb4-93ff-a81c6298de70 ## Job description Voldex is a leading gaming company focused on Roblox, the most exciting ecosystem in gaming today. We are home to several of Roblox's top games, including Brookhaven, Driving Empire, and NFL Universe Football. With over 160 million monthly active players across our games, we are one of the biggest Roblox studios by audience size. Founded in 2015, we have since grown to 95+ full-time remote team members across the globe. ## Role Overview Voldex is looking for an Art Director to lead and scale our Art function across our growing portfolio of live-service games. You’ll lead and develop our Art Leads, strengthen how our teams operate, and ensure we continue delivering high-quality, distinctive art across our games. 🚀 💡 This role is ideal for an experienced art leader who brings together strong artistic judgment, exceptional people leadership, and a deep understanding of art production. You’ll partner closely with Art Leads and cross-functional leadership to navigate creative, technical, and production challenges, while ensuring our teams have the right structure, resources, and support to do their best work. We’re looking for someone who knows how to lead through other leaders—coaching and empowering Art Leads while maintaining a strong quality bar and helping the broader Art organization scale. If you’re passionate about building great teams and creating exceptional player experiences, we’d love to hear from you. ## What You’ll Do - Own the overall health, scalability, and performance of the Art function across all of Voldex’s games - Lead, coach, and develop Art Leads, empowering them to own the visual direction and day-to-day leadership of their games independently - Partner with Art Leads to establish, maintain, and evolve distinctive visual directions that resonate with each game’s players - Maintain a portfolio-level view of art capacity, roadmap demand, delivery risks, and capability gaps across all games - Allocate full-time and contract resources across competing priorities to ensure teams have the support needed to deliver their roadmaps - Build and maintain a reliable network of high-quality art talent that can be engaged as needs change - Lead art hiring end-to-end, partnering with Art Leads to source, evaluate, select, and onboard full-time, part-time, and contract talent - Establish and improve art standards, workflows, review processes, and sign-offs that increase quality, consistency, and efficiency - Partner closely with Product Managers, Producers, Engineers, and company leadership to translate product goals into clear and achievable art plans - Guide Art Leads and cross-functional partners through tradeoffs involving artistic quality, technical performance, scope, and deadlines - Ensure consistent, high-quality art delivery across all games without relying on sustained crunch - Manage performance across the Art leadership team, including delivering direct feedback, supporting development, and addressing performance issues when necessary ## Who You Are - Proven leadership of an Art function supporting multiple games (ideally), products, or teams simultaneously, with accountability for overall quality, capacity, delivery, and performance - Deep experience leading sizable art organizations, including managing teams of at least 25 full-time employees and directly managing multiple Art Leads or other art people managers - A strong track record of coaching and developing Art Leads into stronger, more independent leaders, alongside extensive people management experience including difficult feedback, performance improvement, and terminations - Experience overseeing distinct visual directions across multiple games or products, with the artistic judgment to maintain a high quality bar across different styles and audiences - Strong artistic and technical expertise spanning 3D art, animation, 2D art, and technical art, including direct experience leading teams responsible for 3D asset creation - Experience establishing technical art standards that balance visual quality with reliable performance across supported devices - Strong art production and resource management experience, including portfolio-level capacity planning and allocating full-time and contract talent across competing priorities - A track record of consistently delivering high-quality art against roadmap commitments without relying on sustained crunch - Experience leading Art within a live-service environment with regular content and game updates - End-to-end art hiring experience, from identifying capability gaps and partnering with recruiters on sourcing through evaluating artistic and technical talent and making hiring decisions - Experience building and scaling teams using a mix of full-time, part-time, and freelance/contract talent as production needs change - Experience hiring and managing distributed, international teams across multiple markets and time zones ## Nice to Have - Experience serving as the senior-most leader of an Art organization, including reporting to a leader outside of the art discipline - Roblox Studio and Roblox development experience, with an understanding of the platform’s technical and performance considerations - Experience working within an art organization of similar size or complexity to Voldex, ideally managing teams of 40+ full-time employees - Experience overseeing art across multiple game genres, audiences, and visual styles simultaneously - Experience working on games involving external brand or IP partnerships with specific creative guidelines, approvals, or requirements - A strong network of art talent and experience independently sourcing and hiring freelance or part-time artists as needs arise Tech Stack Please see below Voldex’s art stack in case you are interested: - Roblox Studio - Blender - Photoshop - Substance Painter - Blender - Maya - Figma Voldex is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, veteran status, genetic information, marital status or any legally protected status Permanent Voldex employees enjoy the following benefits: 💰 Competitive compensation - above-market salary + profit sharing + stock options ⛳️ Retirement benefits  - company contribution to your retirement plan (401k, RRSP, Pension), in Canada, UK and USA! 🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…) such as Canada, UK and USA. 🏖 Flexible PTO - vacations + Federal / Bank Holidays 🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere 🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more! 🎓Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth 🎉 Work with awesome people and impact millions of daily players Want to learn more about Voldex? Read about us here: - Voldex Acquires Brookhaven, [most visited game on Roblox](https://voldex.com/news/voldex-acquires-brookhaven-the-most-visited-game-on-roblox/) - Driving Empire & NASCAR: [Brand Partnership](https://voldex.com/news/voldex-partners-with-nascar-to-launch-dynamic-year-long-racing-experience-in-driving-empire/) - Voldex & NFL: [Brand Partnership](https://voldex.com/news/voldex-nfl-press-release/) - Our partners at [Andreessen Horowitz](https://a16z.com/2023/01/24/investing-in-voldex/) share why they've invested in Voldex ## About Voldex Games ## Company Overview - **One-liner**: Voldex is a leading developer and publisher of top games on the Roblox platform, including the #1 roleplay game Brookhaven and the #1 driving game Driving Empire. - **Entity Type**: Private (Series B funded; latest round led by The Raine Group in March 2025) - **Headquarters**: London, England, United Kingdom (280 Bishopsgate Duo, Level 6, London EC2M 4RB) - **Founded**: 2015 - **Founders**: Alex Singer (Founder & CEO) ## Core Business - **Primary industry**: Video games (specifically user-generated content platforms, primarily Roblox) - **Target customers**: B2C – millions of players on Roblox (ages 6–25+), with B2B partnerships with brands like the NFL and automakers - **Mission**: “Bring people together through fun.” ## Products & Services - **Brookhaven**: The #1 roleplay game on Roblox and the most played game on the platform overall. Acquired by Voldex in February 2025. - **Driving Empire**: The #1 driving game on Roblox, featuring partnerships with real automakers to bring licensed cars into the experience. - **NFL Universe Football**: The #1 American football game on Roblox, developed in partnership with the NFL. ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed. - **Key Metric**: Annual revenue reported as USD 2,000,000 on some platforms (likely outdated given the scale of 170M+ monthly active users – conflicting data). Total funding: USD 3.1M per CB Insights, or USD 3,000,000 per LinkedIn; includes Series B (March 2025, led by The Raine Group), Series A (January 2023, led by Andreessen Horowitz), and debt financing (February 2025, led by Shamrock Capital Advisors). - **Notable Investors/Partners**: Andreessen Horowitz (a16z), The Raine Group, Makers Fund, Qatar Investment Authority (QIA), Dune Ventures, MIT’s endowment, Shamrock Capital Advisors. - **Growth Signals**: Reached 170M+ monthly active users; headcount grew 23.8% year-over-year (to ~82 employees); acquired the top Roblox title Brookhaven in early 2025; partnered with the NFL and multiple automotive brands. ## Competitive Advantages - **Dominance on Roblox**: Owns the #1 roleplay game, #1 driving game, and #1 American football game on the platform – a concentrated portfolio of high-traffic, enduring experiences. - **Platform Expertise**: Deep understanding of Roblox as both a game platform and a UGC ecosystem; ability to acquire and sustainably grow titles. - **Brand Partnerships**: Exclusive relationships with major sports leagues (NFL) and automotive manufacturers, creating authentic in-game content that drives player engagement and monetization. - **Capital Backing**: Significant funding from top-tier investors (a16z, Raine Group, QIA) provides resources for further acquisitions and scaling. ## Strategic Focus - **Acquire and grow** – Selectively acquire top Roblox experiences and then apply operational expertise to improve content cadence, live operations, and community management. - **Deepen brand integrations** – Expand partnerships with real-world brands (sports, automotive, entertainment) to create unique event-based content. - **Scale the live-ops model** – Maintain weekly content updates across all titles to sustain player retention and organic growth. ## Why Work Here - **Remote-first culture** – All employees work remotely, with regular in-person meet-ups (team onboardings, conferences) to foster connection. - **Strong compensation package** – Stock options (“be an owner”), semi-annual bonuses tied to performance, flexible PTO, retirement savings, education reimbursement, and competitive healthcare with generous parental leave. - **Player-first engineering culture** – Teams are scoped and staffed to avoid crunch; weekly content pipelines are designed for sustainability. Emphasis on ownership, focus, and long-term thinking. - **Growth trajectory** – With ~82 employees and 170M+ monthly users, new hires have outsized impact. The company is actively hiring across engineering, QA, marketing, game design, and security roles (22+ open positions as of mid-2025). - **Leadership with gaming DNA** – The team includes Roblox natives and veterans from major tech/gaming companies (Roblox, Microsoft, Gamefam, etc.). ## Sources 1. [voldex.com](https://voldex.com/) 2. [voldex.com/about](https://voldex.com/about/) 3. [voldex.com/careers](https://voldex.com/careers/) 4. [cbinsights.com](https://www.cbinsights.com/company/voldex) 5. [linkedin.com/company/voldex](https://www.linkedin.com/company/voldex) 6. [jobs.ashbyhq.com/voldex](https://jobs.ashbyhq.com/voldex) (Careers page) ## Other roles at Voldex Games - [Sr UX/UI Designer - Brookhaven](https://feeny.ai/job/sr-ux-ui-designer-brookhaven-voldex-games-canada-nq0psqf0wh6a) — Canada - [Software Engineer - Driving Empire](https://feeny.ai/job/software-engineer-driving-empire-voldex-games-canada-m3fashrmz9w9) — Canada - [Sr 3D Art Generalist - Driving Empire](https://feeny.ai/job/sr-3d-art-generalist-driving-empire-voldex-games-canada-zvnetgs8v3zn) — Canada - [QA Tester - Driving Empire](https://feeny.ai/job/qa-tester-driving-empire-voldex-games-united-kingdom-h3pxspcezx64) — United Kingdom - [Render Artist - Driving Empire](https://feeny.ai/job/render-artist-driving-empire-voldex-games-brazil-627mwgxr96r5) — Brazil - [Art Director](https://feeny.ai/job/art-director-sixspeed-minneapolis-v2h80022sj6n) — Minneapolis, MN - [Art Director](https://feeny.ai/job/art-director-stackadapt-canada-united-states-yje0kvj9sn6y) — Canada / United States - [Art Director](https://feeny.ai/job/art-director-labhouse-barcelona-knh9fpd22v1j) — Barcelona, Spain - [Art Director](https://feeny.ai/job/art-director-vml-mexico-city-rs61ccrv4zyc) — Mexico City, Mexico - [Art Director](https://feeny.ai/job/art-director-monks-new-york-3f285shkdahx) — New York, NY