--- title: 'Art Director (World of Tanks Console) at Wargaming' canonical: 'https://feeny.ai/job/art-director-world-of-tanks-console-wargaming-vilnius-nzbeexrrvbpe' type: 'job' last_seen: '2026-09-16' --- # Art Director (World of Tanks Console) at Wargaming - **Company:** Wargaming - **Location:** Vilnius, Lithuania - **Posted:** 2026-06-29 - **Last confirmed live:** 2026-09-16 - **Apply:** https://job-boards.greenhouse.io/wargamingen/jobs/8030714 ## Job description Job Overview We are looking for an Art Director to join Wargaming and be a part of the product team working on World of Tanks Console. The Art Director's role combines high-level creative vision with strategic leadership. You will drive a team of highly professional artists, define the visual identity of the game, and ensure that every feature on console platforms reflects a cohesive and premium look and feel. As a subject matter expert, you will work in close collaboration with game teams to identify, prototype, and implement visual solutions that elevate player experience. Reports to Studio Development Director What will you do? - Provide artistic leadership: Drive the overall vision of the project and ensure all artistic output aligns with the established style. - Strategic Impact: Collaborate with Creative Directors and Product Managers to define the long-term visual strategy for WoT Console, ensuring art assets directly contribute to player engagement and monetization goals. - Ensure art production quality and consistency: Maintain high standards across in-house teams and external contractors by establishing clear visual guidelines, review processes, and feedback loops. - Design and maintain visual stylistics: Create and conduct the art vision of the game features. - Act as a mentor: Guide team members to foster professional growth, focusing on creative excellence and artistic development. - Facilitate knowledge transfer: Collaborate with the production team to integrate high-quality visual solutions into the game development pipeline. What are we looking for? - 3+ years of experience as an Art Lead or Art Director in the game industry (a portfolio demonstrating released projects is a must). - Expertise in directing key art disciplines: art: concepts, environments, characters, vehicles, lighting, UI/UX, VFX, animation. - Proven ability to design and maintain visual stylistics across a variety of artistic directions. - Strong sense of scene composition, color, and lighting, with a deep understanding of how visuals impact gameplay. - Solid understanding of game development principles and modern pipelines. - Professional proficiency in English. What additional skills will help you stand out? - Experience in UI/UX direction. - Proven track record in managing and leading diverse art teams. - Basic understanding of programming/scripting to bridge the gap between art and tech. Work mode - Hybrid - This role is eligible for relocation & immigration support. The salary range for this role in Vilnius is EUR 5100 monthly gross. ## Benefits Benefits and perks are tailored to the local market and culture. Our benefits in Vilnius include: - Additional paid time off - Sick Leave Compensation - Pregnancy and Childbirth Leave Benefit - Career development and education opportunities within the company - Meal Allowance - Premium Private Health Care - Mental well-being program (iFeel) - Perks discounts platform (over 450 exclusive discounts) - Personal Gaming Account - Coffee, fruits, and snacks in the office - Company events - Seniority Awards - Referral program - You can recommend the best talents to the company and receive a reward Please submit your CV in English to ensure smooth processing and review. ## About Wargaming Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz. Please see [Wargaming Candidate Privacy Policy](http://legal.eu.wargaming.net/en/candidate-privacy-policy/) for details on how Wargaming uses your personal data. ## About Wargaming ## Company Overview - **One‑liner**: An award‑winning developer and publisher of free‑to‑play MMO games, best known for the military‑themed *World of* series including *World of Tanks*, *World of Warships*, and *World of Warplanes*. - **Entity Type**: Private (no public funding rounds disclosed; majority owned by founder Victor Kislyi) - **Headquarters**: Nicosia, Cyprus - **Founded**: 2 August 1998 (originally in Minsk, Belarus) - **Founders**: Victor Kislyi ## Core Business - **Primary industry**: Video games (free‑to‑play MMOs, PC/console/mobile) - **Target customers**: B2C – gamers worldwide; operates on a “fair and balanced free‑to‑play” model - **Mission**: “To make every player happy.” ## Products & Services - **World of Tanks**: Team‑based MMO action game focused on mid‑20th century armored tank combat (PC, console, mobile with *World of Tanks Blitz* and *World of Tanks Modern Armor*). - **World of Warships**: Action MMO that plunges players into intense naval combat (PC, mobile with *World of Warships Blitz*). - **World of Warplanes**: Flight combat MMO set in the Golden Age of military aviation. - **Master of Orion**: Reimagining of the award‑winning sci‑fi strategy game. - **Publishing & Services**: Marketing, PR, localization, and player‑support services for all titles. ## Market Standing - **Valuation/Market Cap**: Not disclosed (private company). - **Key Metric**: Over 110 million registered players worldwide (as of 2024); 3,700 employees (2024). - **Notable Investors/Partners**: Not publicly listed; company is majority‑owned by Victor Kislyi (64%) and Vladimir Kislyi (25.5%). - **Growth Signals**: 15+ released titles, 16 offices worldwide, continued expansion across PC, console and mobile platforms, consistent player‑base growth over 20 years. ## Competitive Advantages - **Established IP**: Flagship *World of Tanks* franchise has built one of the largest free‑to‑play MMO communities globally. - **Cross‑platform presence**: Games available on PC, console (Xbox, PlayStation), and mobile, reaching a broad audience. - **Data‑driven development**: Heavy reliance on analytics and research to inform game design and player experience. - **Longevity & scale**: Over 20 years of game development experience, with a proven free‑to‑play monetization model. ## Strategic Focus - **Player happiness** as the core metric. - **Agility** – responding quickly to player expectations. - **Data‑to‑insight pipeline** – leveraging a robust data network to improve the player experience. - **Expanding the ecosystem** – continuous updates, new games (including unannounced projects), and regional tailoring via global offices. ## Why Work Here - **Global & diverse team**: 15+ offices worldwide (Kyiv, Paris, Seoul, Singapore, Chicago, Austin, Nicosia, Tokyo, Prague, Shanghai, Berlin, Guildford, Vilnius, Warsaw, Belgrade) – opportunities to work with a multicultural, passionate team. - **Creative freedom**: Employees describe a culture where “ideas, no matter how crazy, can be realized.” - **Focus on talent and growth**: The company states it creates an environment where “talented and passionate people flourish” and invests in professional development and education (e.g., sharing expertise in game design and publishing). - **Work environment**: Office‑based roles are typical; remote/hybrid policy not explicitly stated. Perks include working on globally recognized IP with industry‑leading engineers and artists. - **Values‑driven**: Core values include Teamwork, Evidence (data‑driven decisions), Agility, Results Matter, and Giving Back. ## Sources 1. [wikipedia.org](https://en.wikipedia.org/wiki/Wargaming_(company)) 2. [wargaming.com](https://wargaming.com/en/) 3. [wargaming.com](https://wargaming.com/en/about/) 4. [wargaming.com](https://wargaming.com/en/careers/) 5. [linkedin.com](https://www.linkedin.com/company/wargaming-net) ## Other roles at Wargaming - [Performance QA Team Lead (World of Warships, PC)](https://feeny.ai/job/performance-qa-team-lead-world-of-warships-pc-wargaming-nicosia-k4dk0p63bsgg) — Nicosia, Cyprus - [Performance QA Team Lead (World of Warships, PC)](https://feeny.ai/job/performance-qa-team-lead-world-of-warships-pc-wargaming-belgrade-wdd5n0wb0cfb) — Belgrade, Serbia - [UI/UX Designer (World of Warships)](https://feeny.ai/job/ui-ux-designer-world-of-warships-wargaming-belgrade-xngt2wmbdeze) — Belgrade, Serbia - [Game Design Director (World of Warships)](https://feeny.ai/job/game-design-director-world-of-warships-wargaming-berlin-mvn3phbhbmf3) — Berlin, Germany - [Game Design Director (World of Warships)](https://feeny.ai/job/game-design-director-world-of-warships-wargaming-nicosia-kqmcvdnttbbm) — Nicosia, Cyprus - [Game Design Director (World of Warships)](https://feeny.ai/job/game-design-director-world-of-warships-wargaming-belgrade-zeyeeeqks9m6) — Belgrade, Serbia - [CRM Producer (World of Tanks: HEAT)](https://feeny.ai/job/crm-producer-world-of-tanks-heat-wargaming-vilnius-njh8xmb0dhhx) — Vilnius, Lithuania - [CRM Producer (World of Tanks: HEAT)](https://feeny.ai/job/crm-producer-world-of-tanks-heat-wargaming-nicosia-tpyd35vdsmhc) — Nicosia, Cyprus - [ActionScript UI Developer (World of Tanks Console)](https://feeny.ai/job/actionscript-ui-developer-world-of-tanks-console-wargaming-vilnius-j2gej9rh0x09) — Vilnius, Lithuania - [ActionScript UI Developer (World of Tanks Console)](https://feeny.ai/job/actionscript-ui-developer-world-of-tanks-console-wargaming-nicosia-1ft1rdc6pdbd) — Nicosia, Cyprus