--- title: 'Associate Producer at Naughty Dog' canonical: 'https://feeny.ai/job/associate-producer-naughty-dog-united-states-santa-monica-v11rwp93phda' type: 'job' last_seen: '2026-10-27' --- # Associate Producer at Naughty Dog - **Company:** Naughty Dog - **Location:** United States Santa Monica, CA - **Compensation:** $40–$61/hr - **Posted:** 2026-10-23 - **Last confirmed live:** 2026-10-27 - **Apply:** https://job-boards.greenhouse.io/naughtydog/jobs/6232209004 ## Job description This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position. This is a hybrid / onsite position. Naughty Dog is seeking an Associate Producer to play an integral role in organizing and coordinating our AAA projects. This candidate will help develop the studio's production processes and assist in the management of the day-to-day coordination across multiple disciplines. What you will do: - Partner with the production team and discipline leads to develop and maintain specific project efforts and discipline plans - Schedule and maintain tasking of departmental and interdisciplinary teams Break down large complex tasks into meaningful sub-tasks and track team progress - Manage communication between disciplines and team members for specific project efforts - Identify all groups that may be affected by an aspect of the project, and involve them - proactively solicit their input and follow up through execution - Help onboard new hires, and work with Production Leadership to mentor junior members of the Production team - Improve our games by participating in internal playtests and communicating feedback to the relevant stakeholders - Work with the tools team to advance the development of our production-related software - Additional responsibilities may be assigned as needed What skills you will use: - Minimum of 2 years of relevant work experience in game production with one or more published titles - Experience with Microsoft Office/GSuite, and task tracking software - Intermediate experience with spreadsheets - Excellent organizational and prioritization skills, attention to detail, process knowledge and ability to multitask - Communication skills with both large groups and individuals, with excellent written and oral communication abilities - Eagerness to learn new software tools and technologies Bonus Skills: - AAA experience - Working knowledge of project schedules and milestone documentation, monitoring the progress of department milestones and individual tasks against those schedules - Knowledge of project management methodologies such as Waterfall, Agile, etc Experience with a variety of project management tools (Jira, Shotgun, Microsoft Project, or any other scheduling/task-tracking software) At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click [here](https://www.dzconnex.com/summary-of-benefits) to learn more. The estimated base pay range for this role is listed below. $40—$60.87 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our[Candidate Privacy Notice](https://www.playstation.com/legal/careers-privacy-notice/) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. ## About Naughty Dog ## Company Overview - **One-liner**: Naughty Dog is an award-winning first-party video game developer for Sony Interactive Entertainment, renowned for critically acclaimed franchises like Crash Bandicoot, Uncharted, and The Last of Us. - **Entity Type**: Private (Subsidiary of Sony Interactive Entertainment / PlayStation Studios) - **Headquarters**: Santa Monica, California, USA - **Founded**: 1984 (42 years ago) - **Founders**: Andy Gavin and Jason Rubin ## Core Business - **Primary industry**: Video game development (AAA console/PC titles) - **Target customers**: B2C (gamers and consumers on PlayStation platforms, with recent PC releases) - **Mission or purpose statement**: To create cutting-edge, character-driven, and evocative games that push the boundaries of technology and storytelling, earning the trust of millions of players worldwide. ## Products & Services - **Crash Bandicoot Series (1996-1999)**: Classic 3D platformer franchise that launched the studio into prominence. - **Jak and Daxter Series (2001-2005)**: Action-adventure platformer series for the PlayStation 2. - **Uncharted Series (2007-2022)**: Acclaimed third-person action-adventure series (Uncharted 4: A Thief’s End, Uncharted: The Lost Legacy). The franchise has sold over 41.7 million copies globally (as of 2017). - **The Last of Us Series (2013-present)**: Critically acclaimed post-apocalyptic action-adventure franchise (The Last of Us, The Last of Us Part II). The series has spawned a successful HBO television adaptation. - **Intergalactic: The Heretic Prophet (forthcoming)**: A new intellectual property (IP) announced for the PlayStation 5, the studio’s first new IP since The Last of Us. - **ICE Team**: A central technology group within Sony’s Worldwide Studios that creates core graphics technologies, game engine components, and profiling tools for first-party titles. ## Market Standing - **Valuation/Market Cap**: Not publicly available (Private subsidiary of Sony Interactive Entertainment). - **Key Metric**: The Uncharted franchise sold over 41.7 million copies by December 2017. The Last of Us Part II was released to massive critical and commercial success in 2020. - **Notable Investors/Partners**: Parent company is Sony Interactive Entertainment (acquired in 2001). Key leadership includes Neil Druckmann (Head of Creative, President), Alison Mori (Studio Manager). - **Growth Signals**: The studio is actively developing a new IP (Intergalactic: The Heretic Prophet) for the PS5, expanding its franchise into TV (The Last of Us on HBO), and has recently released games on PC. The studio has over 400 employees (as of July 2023) and has maintained a strong talent pipeline for decades. ## Competitive Advantages - **Award-Winning Legacy**: Consistently delivers some of the highest-rated and most commercially successful games in the industry (multiple Game of the Year awards). - **Proprietary Technology**: Home to the ICE Team, which develops cutting-edge graphics and engine technology used across Sony’s first-party lineup. - **Narrative & Character Mastery**: Renowned for deep, cinematic storytelling and character-driven experiences that set industry standards. - **Strong Brand & Franchise Power**: Owns some of the most iconic and beloved IPs in gaming (The Last of Us, Uncharted), creating a powerful ecosystem for sequels, remasters, and transmedia adaptations. - **Stable Parent Company**: As a wholly-owned subsidiary of Sony, the studio enjoys financial stability and access to top-tier resources without the volatility of independent studios. ## Strategic Focus - **New IP Development**: Actively developing *Intergalactic: The Heretic Prophet*, signaling a commitment to creating new worlds and stories beyond existing franchises. - **Transmedia Expansion**: Successfully expanding *The Last of Us* into a major TV franchise on HBO, indicating a strategy to grow its IP beyond gaming. - **Technical Innovation**: Continuing to push the boundaries of graphics, animation, and AI through the ICE Team and internal R&D. - **PC & Multi-Platform Growth**: Releasing titles on PC (e.g., *The Last of Us Part I*), suggesting a strategy to reach a broader audience beyond PlayStation consoles. - **Nurturing Talent**: Investing in a strong culture and career development to retain veteran staff while attracting new talent. ## Why Work Here - **Award-Winning Studio**: Be part of a legendary team with over 35 years of history and multiple Game of the Year awards. - **Cutting-Edge Technology**: Work on proprietary engine technology (ICE Team) and push the limits of console and PC hardware. - **Culture & Collaboration**: The studio is known for a collaborative, passionate environment with minimal middle-management and a focus on creative excellence. - **Comprehensive Benefits**: Offers a 401K plan with company match, comprehensive health/dental/vision insurance, generous PTO, fitness reimbursement, and a referral program. - **Remote-Friendly**: Some roles (e.g., Associate QA Tester / Language Development Support) are listed as remote, and the studio is based in Santa Monica, CA. - **Team-Building**: Wide variety of team-building events and a dog-friendly office culture. - **Diverse Departments**: Opportunities across Programming, Art, Animation, Design, Production, QA, IT, Communications, and Editorial. ## Sources 1. [naughtydog.com](https://www.naughtydog.com/company) 2. [naughtydog.com](https://www.naughtydog.com/careers) 3. [greenhouse.io](http://job-boards.greenhouse.io/naughtydog) 4. [en.wikipedia.org](https://en.wikipedia.org/wiki/Naughty_Dog) ## Other roles at Naughty Dog - [Animation Assistant](https://feeny.ai/job/animation-assistant-naughty-dog-united-states-santa-monica-akp4ces1tbgh) — United States Santa Monica, CA - [Producer](https://feeny.ai/job/producer-naughty-dog-united-states-santa-monica-gt8756213ra7) — United States Santa Monica, CA - [Character Artist](https://feeny.ai/job/character-artist-naughty-dog-united-states-santa-monica-59w09f33xh7h) — United States Santa Monica, CA - [Outsourcing Production Artist](https://feeny.ai/job/outsourcing-production-artist-naughty-dog-united-states-santa-monica-8jr318czyc5q) — United States Santa Monica, CA - [VFX Artist](https://feeny.ai/job/vfx-artist-naughty-dog-united-states-santa-monica-r1jkpnw2pvar) — United States Santa Monica, CA - [Senior Gameplay Animator - IGC/ Gameplay (Contingent)](https://feeny.ai/job/senior-gameplay-animator-igc-gameplay-contingent-naughty-dog-united-states-86ktdhb0gx18) — United States Santa Monica, CA - [Sr. VFX Artist](https://feeny.ai/job/sr-vfx-artist-naughty-dog-united-states-santa-monica-bmx6w9k9pegc) — United States Santa Monica, CA - [Senior Communications Producer](https://feeny.ai/job/senior-communications-producer-naughty-dog-united-states-santa-monica-0xayxgdbrzxc) — United States Santa Monica, CA - [Senior Environment Lighting Artist (Contingent)](https://feeny.ai/job/senior-environment-lighting-artist-contingent-naughty-dog-united-states-santa-eza7p9erhcps) — United States Santa Monica, CA - [Research Data Analyst](https://feeny.ai/job/research-data-analyst-naughty-dog-united-states-santa-monica-6vg18gmjhj3x) — United States Santa Monica, CA