--- title: 'CGアーティスト(アルバイト) at Polyphony Digital' canonical: 'https://feeny.ai/job/cg-polyphony-digital-tokyo-w4hzx7mh1fhv' type: 'job' last_seen: '2026-09-07' --- # CGアーティスト(アルバイト) at Polyphony Digital - **Company:** Polyphony Digital - **Location:** Tokyo, Japan - **Posted:** 2025-10-08 - **Last confirmed live:** 2026-09-07 - **Apply:** https://job-boards.greenhouse.io/pdi/jobs/5671085004 ## Job description 「グランツーリスモ」制作メンバー募集 グランツーリスモを作り続けて25年が経ちました。 作り続けられた一番の理由は、プレイヤーがいてくれたことです。 それは必死に作り続けた作品が、きちんと響いてくれた証拠だと思っています。 未来のアイデアを、アートとテクノロジーによりできる限り実現してきたこと、それは私たちの誇りです。 しかし、プレイヤーに最高の体験を届けるにはまだ足りないといつも思うのです… 「アートとテクノロジーで未来をつくりたい」 尽きることのない創作意欲をもてあましているあなたへ。 情熱、技術、アイデアお待ちしております。 株式会社ポリフォニー・デジタルは、株式会社ソニー・インタラクティブエンタテインメント(SIE)の100%出資によるソフトウェア開発会社です。 全世界累計実売本数が1億本*を突破したドライビングシミュレーター「グランツーリスモ」シリーズを中心に、家庭用ゲームソフトウェアの企画・制作・サービス運営を行っています。 *2025年6月時点 https://www.polyphony.co.jp/ ---- Now hiring staff for the production of "Gran Turismo" We have continued to produce the Gran Turismo series for over 25 years now. The biggest reason we were able to continue this for so long, is the existence of our player base, and we believe it is proof that the hard work we poured our lives into have truly resonated with them. We are proud to have brought ideas of the future into reality over the years through art and technology. But we still think there is much more to be done to provide the best experience for our players. For those of you who have that unending urge to create, to 'create the future through art and technology', we await your passion, skill, and ideas at Polyphony Digital. Polyphony Digital is a software production company that is a 100% subsidiary of Sony Interactive Entertainment Inc. We plan, produce, and operate services centered around the 'Gran Turismo' series driving simulator, which has shipped over 100 million* cumulative copies worldwide. *As of June 2025 https://www.polyphony.co.jp/ 『グランツーリスモ』シリーズの3Dデータ制作業務を行います。 ■業務内容 以下の3Dデータ制作業務 ・クルマモデルに関するデータ制作 ・植生、建物、地形、道路、サ-キットなどの景観モデル制作 ・人物、動物のモデル制作やプロップ制作、キャラクターのリギング、モーション制作 ■必要な条件経験 デッサンなどの基本能力 ■望ましい経験スキル 3Dアプリケーションの使用経験(Maya, Houdini, UnrealEngine, Substance, ZBrush, Blenderなど ■待遇データ 給与 時給2000円以上、残業手当有り、休日出勤手当有り、交通費支給(月額5万円迄)※支給条件あり 勤務時間 原則として月曜日~金曜日、週3日以上(1日5時間以上) ※週5日フルタイムでの勤務も可 勤務地 東京スタジオ:東京都江東区東陽6-3-1 イースト21ビジネスセンター 3F   または 福岡アトリエ:福岡県福岡市早良区百道浜2-3-2 TNC放送会館 2F 休日 完全週休2日制(土・日)、祝日 その他待遇 社会保険完備(雇用保険、厚生年金、健康保険)、 有休制度有り、髪型服装自由、社内イベントあり ■選考方法 応募フォームからの書類選考と面接選考の上、面接を行う方のみ3週間以内(作品ご郵送の場合は作品到着から3週間)に連絡致します。このフォーマットでお送りいただいたものは正式応募とみなし、書類選考させていただきますので、実務経験、能力、当社でやりたいことなどできる限り具体的にご記入ください。 ## About Polyphony Digital ## Company Overview - **One-liner**: Polyphony Digital is a Japanese first-party video game developer for PlayStation Studios, renowned for creating the critically acclaimed *Gran Turismo* driving simulation series. - **Entity Type**: Private (100% subsidiary of Sony Interactive Entertainment) - **Headquarters**: Tokyo, Japan (with additional studios in Fukuoka, Japan; the Netherlands; and the United States) - **Founded**: April 2, 1998 - **Founders**: Kazunori Yamauchi ## Core Business - **Primary industry**: Video games (racing simulation, driving games) - **Target customers**: B2C (console gamers, racing enthusiasts) and B2B (automotive manufacturers, motorsport organizations like FIA) - **Mission or purpose statement**: *“Create the future through art and technology”* – as stated on their careers page. ## Products & Services - **Gran Turismo Series (Gran Turismo 7, Gran Turismo Sport, etc.)**: Flagship driving simulation game available exclusively on PlayStation platforms. Includes realistic physics, extensive car and track rosters, online multiplayer, and esports integration. The series has shipped over 100 million copies worldwide. - **My First Gran Turismo** (2024): A free-to-play introductory racing game for PlayStation 4 and PlayStation 5, designed to welcome new players. - **Tourist Trophy** (2006): A motorcycle racing simulation spin-off that brought Gran Turismo’s realism to two wheels. - **Omega Boost** (1999): A mech combat game for the original PlayStation. - **Automotive UI Design**: Polyphony Digital designed the multi-function display for the Nissan GT-R, applying game-menu logic to real-world car instrumentation. - **Gran Turismo Concept / Prologue Titles**: Early-access, concept, and prologue versions of the main series used for market testing and automotive demonstrations. ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed (subsidiary of a public company) - **Key Metric**: Over 100 million cumulative unit sales for the *Gran Turismo* series (as of June 2025) - **Notable Investors/Partners**: Sony Interactive Entertainment (parent); Nissan (automotive UI and body kit collaboration); Fédération Internationale de l’Automobile (FIA) (official partnership for online championships since 2015) - **Growth Signals**: Continued hiring across engineering, art, and production roles; launch of *My First Gran Turismo* in December 2024; expansion of internship programs in CG art and engineering; addition of a second studio in Fukuoka and overseas offices. ## Competitive Advantages - **Technological moat**: Proprietary driving physics engine that has been refined for over 25 years, offering unmatched realism in console racing simulations. - **Brand strength**: The *Gran Turismo* name is synonymous with driving simulation, with a loyal global fanbase and over 100 million copies sold. - **Exclusive ecosystem**: Tight integration with PlayStation hardware (e.g., PS5’s DualSense controller haptics, 3D audio, ray-tracing) and first-party status guarantees marketing and development support from Sony. - **Real-world automotive credibility**: Direct relationships with car manufacturers (Nissan, Toyota, etc.) and motorsport organizations (FIA), enabling licensed content and unique co-branded initiatives like the FIA Gran Turismo Championships. ## Strategic Focus - **Core franchise evolution**: Continuing to expand *Gran Turismo 7* with new cars, tracks, and online events; maintaining the live-service model. - **New player acquisition**: Lowering barriers to entry with free-to-play titles like *My First Gran Turismo*. - **Esports and community**: Growing the competitive scene through the FIA-certified Gran Turismo World Series. - **Technology transfer**: Leveraging game-engine advancements for real-world automotive applications. - **Talent development**: Expanding internship and part-time roles in engineering, art, and content creation to cultivate the next generation of developers. ## Why Work Here - **Culture & mission**: Join a storied studio focused on “creating the future through art and technology.” Employees are passionate about cars, games, and pushing technical boundaries. - **Work environment**: Offices in Tokyo (East 21 Business Center) and Fukuoka (TNC-TV Building). The Fukuoka atelier offers a smaller, focused environment. Roles include full-time, part-time, and internships. - **Remote/hybrid policy**: Not explicitly stated, but job listings indicate Tokyo and Fukuoka locations. Many roles likely require on-site presence for game development. - **Notable perks**: Opportunity to work on a legendary franchise with global reach; access to cutting-edge PlayStation hardware; potential involvement in real-world automotive projects. - **Engineering culture**: Heavy emphasis on graphics programming, physics simulation, AI, and online infrastructure. English-language job postings indicate an international team environment. ## Sources 1. [polyphony.co.jp – Company overview](https://www.polyphony.co.jp/company/) 2. [polyphony.co.jp – Careers/Recruit page](https://www.polyphony.co.jp/recruit/) 3. [Greenhouse – Polyphony Digital job board](http://job-boards.greenhouse.io/pdi) 4. [Wikipedia – Polyphony Digital](https://en.wikipedia.org/wiki/Polyphony_Digital) ## Other roles at Polyphony Digital - [インターンシップ(サウンドプログラマー)](https://feeny.ai/job/polyphony-digital-tokyo-9wmzp7bgmcdg) — Tokyo, Japan - [プログラマー(新卒)](https://feeny.ai/job/polyphony-digital-tokyo-mryrc9h310ha) — Tokyo, Japan - [テクニカルアーティスト](https://feeny.ai/job/polyphony-digital-tokyo-q1bhjvcapxb0) — Tokyo, Japan - [プロジェクトマネージャー](https://feeny.ai/job/polyphony-digital-fukuoka-ercjhaxykjem) — Fukuoka, Japan - [インターンシップ(エンジニア)](https://feeny.ai/job/polyphony-digital-tokyo-jj3jsq50keg7) — Tokyo, Japan - [CGアーティスト](https://feeny.ai/job/cg-polyphony-digital-tokyo-zj2zn1xav888) — Tokyo, Japan - [GTエクスプロアスタジオ](https://feeny.ai/job/gt-polyphony-digital-tokyo-06gwf7xk1z45) — Tokyo, Japan - [オンライン運営スタッフ(アルバイト)](https://feeny.ai/job/polyphony-digital-tokyo-jhntwgvnr31q) — Tokyo, Japan - [レースイベント制作アシスタント(アルバイト)](https://feeny.ai/job/polyphony-digital-tokyo-xgjvp1tv2qvr) — Tokyo, Japan - [コンテンツエディターアシスタント(アルバイト)](https://feeny.ai/job/polyphony-digital-tokyo-h7qx2mrg5xv4) — Tokyo, Japan