--- title: 'Cinematic Technical Animator at Take-Two Interactive Software, Inc.' canonical: 'https://feeny.ai/job/cinematic-technical-animator-take-two-interactive-software-inc-massachusetts-rfffacjdpyt2' type: 'job' last_seen: '2026-10-15' --- # Cinematic Technical Animator at Take-Two Interactive Software, Inc. - **Company:** Take-Two Interactive Software, Inc. - **Location:** Massachusetts, United States - **Work type:** remote - **Posted:** 2026-10-08 - **Last confirmed live:** 2026-10-15 - **Apply:** https://job-boards.greenhouse.io/taketwo/jobs/8265999 ## Job description Who We Are: Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers.  The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay. The Challenge: Ghost Story Games is seeking a talented Cinematic Animator to join us on [Judas](https://www.ghoststorygames.com/games/judas), the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its bold, creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games. Combine your love of scripting and storytelling and help us develop Judas’ dynamic, narrative-driven systems and content. What You’ll Take On: - Design extensible pipelines and tooling for cinematic and narrative content, enabling cross-disciplinary teams to deliver high-quality experiences with minimal engineering support. - Lead efforts involving animation blueprints, animation montages, level sequences, and blueprint scripting to support both gameplay and cinematic goals. - Provide technical direction for character animation integration and runtime control, focusing on improving emotional fidelity and storytelling impact. - Collaborate closely with audio, lighting, animation, and narrative design teams to build systems that unify presentation layers and enhance dramatic storytelling. - Drive performance optimization, reliability, and scalability of all cinematic systems to support long-term project goals and creative iteration. What You Bring: - 2+ years of development experience in the game industry with recent hands-on implementation experience. - Strong understanding of timing and pacing of narrative delivery. - Contributed to at least one shipped title recognized for its strong narrative and/or mission design. - Excellent communication, collaboration, and organizational skills. - Excellent visual scripting and/or programming skills. - Strong investigative and debugging skills. - Passion for narrative first-person shooters. What You Have: - Ability to work independently to diagnose and proactively resolve problems, while collaborating effectively with the animation team and cross-functional partners. - Ability to receive feedback and not only apply it but learn from it. - Ability to work within a schedule and deliver effectively to deadlines. - Experience with task/bug-tracking software and pipelines. - Experience with Perforce or similar version control software. The pay range for this position in Massachusetts at the start of employment is expected to be between $71,000 and $123,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. When Applying For This Position: Please watch the following GDC talk given by Ken Levine: http://www.gdcvault.com/play/1020434/Narrative Please be aware that Ghost Story does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Ghost Story also does not engage in any financial exchanges during the recruitment or onboarding process, and the Ghost Story will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Ghost Story’s in-house recruitment team will only contact individuals through their official Ghost Story email addresses (i.e., via a ghoststorygames.com email domain). If you need to report an issue or otherwise have questions, please contact Careers@ghoststorygames.com As an equal opportunity employer, Ghost Story Games, LLC (“Ghost Story”) is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Ghost Story does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Ghost Story’s equal opportunity commitment, please contact Careers@ghoststorygames.com. ## About Take-Two Interactive Software, Inc. ## Company Overview - **One-liner**: Take-Two Interactive Software, Inc. is a leading global developer, publisher, and marketer of interactive entertainment, operating through iconic labels Rockstar Games, 2K, Zynga, and Ghost Story Games. - **Entity Type**: Public (NASDAQ: TTWO) - **Headquarters**: New York, New York, United States - **Founded**: 1993 - **Founders**: Ryan Brant ## Core Business - **Primary industry**: Video game publishing and development (interactive entertainment) - **Target customers**: B2C (consumers worldwide across console, PC, and mobile platforms) - **Mission statement**: “To be the #1 pure-play interactive entertainment company in the world” [careers.take2games.com] ## Products & Services - **Rockstar Games**: Publisher of blockbuster franchises including *Grand Theft Auto*, *Red Dead Redemption*, *Max Payne*, and *Midnight Club*. - **2K**: Publisher of sports titles (*NBA 2K*, *WWE 2K*, *PGA Tour 2K*) and core franchises (*Borderlands*, *BioShock*, *Civilization*, *XCOM*, *Mafia*). - **Zynga**: Mobile and social gaming label (e.g., *Words With Friends*, *FarmVille*, *CSR Racing*). - **Ghost Story Games**: Studio focused on immersive, narrative-driven games (formerly Irrational Games). - **NBA 2K League**: 50% ownership of a professional esports league (via NBA Take-Two Media). ## Market Standing - **Valuation/Market Cap**: ~US$17.9 billion (as of mid-2026) [linkedin.com] - **Key Metric**: Annual revenue of US$5.6 billion (fiscal year 2026) [linkedin.com] - **Notable Investors/Partners**: Not publicly disclosed in search results; major institutional holders include Vanguard, BlackRock, and Fidelity (common for large-cap public companies). - **Growth Signals**: - Year-over-year headcount growth of +4.2% (840 employees as of mid-2026) [linkedin.com] - Acquisitions: Playdots (2020, $192M), Social Point (2017, $250M), Nordeus (2021); sold Private Division in 2024. - Strong IP portfolio with multi-platform releases and ongoing live-service titles. - Sixth consecutive year as Great Place to Work® certified in the U.S. and second in the UK [careers.take2games.com]. ## Competitive Advantages - **Iconic, franchise-owned IP**: *Grand Theft Auto*, *Red Dead Redemption*, *NBA 2K*, *Borderlands*, and *Civilization* are among the most valuable in gaming. - **Multi-label structure**: Rockstar, 2K, Zynga, and Ghost Story Games each operate with creative autonomy, enabling a diverse portfolio across console, PC, and mobile. - **Financial strength**: Public company with $5.6B revenue, $17.9B market cap, and access to capital markets for strategic investments. - **Global reach**: Operations in 27 countries with studios and publishing offices worldwide. ## Strategic Focus - **Current priorities**: “Creativity, Innovation, and Efficiency” – delivering hit entertainment experiences while maintaining operational discipline [careers.take2games.com]. - **Growth direction**: Expanding mobile presence through Zynga, deepening live-service engagement, and leveraging top franchises for long-term recurring revenue. - **Recent move**: Sale of Private Division in 2024 to refocus on core owned-IP labels. ## Why Work Here - **Culture**: Values-driven (Kindness, Teamwork, Creativity) with a focus on collaboration and excellence. Certified Great Place to Work for six consecutive years. - **Remote/Hybrid/Office**: Highly collaborative, global organization; offices in NYC, UK, India, Canada, Ireland, Singapore, and more. Not explicitly remote-first, but roles vary by team. - **Notable perks**: - Employee Stock Purchase Plan (ESPP) with at least 15% discount on Take-Two stock. - Comprehensive medical, dental, vision, and telemedicine coverage. - Mental health platform (free counseling, psychiatry in some locations). - Family-building support (digital health platform, childcare/elder care subsidies). - Fitness benefits (on-site facilities, discounts, subsidized expenses). - Generous time-off policies and leaves. - Discounts on games and merchandise. - Retirement and savings plans with financial wellbeing tools. - **Engineering culture**: Technical roles make up ~20% of workforce (234 employees), with opportunities in security, product management, data, and software engineering. ## Sources 1. [take2games.com](http://www.take2games.com/) 2. [careers.take2games.com](https://careers.take2games.com/who-we-are) 3. [careers.take2games.com](https://careers.take2games.com/why-work-with-us) 4. [careers.take2games.com](https://careers.take2games.com/) 5. 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