--- title: 'Concepteur audio technique / Technical Audio Designer at Highdive' canonical: 'https://feeny.ai/job/concepteur-audio-technique-technical-audio-designer-highdive-montreal-20z2wff8hnqr' type: 'job' last_seen: '2026-11-10' --- # Concepteur audio technique / Technical Audio Designer at Highdive - **Company:** Highdive - **Location:** Montreal, Canada - **Posted:** 2026-10-23 - **Last confirmed live:** 2026-11-10 - **Apply:** https://job-boards.greenhouse.io/highdive/jobs/5273976007 ## Job description En tant que concepteur audio technique, vous vous situez à l’intersection du design sonore et de l’ingénierie, transformant les éléments audio en systèmes en jeu performants et peaufinés. En collaboration avec les concepteurs sonores, les ingénieurs et les concepteurs techniques, vous intégrerez l’audio dans Unreal Engine et Wwise, concevrez des outils et optimiserez les performances. Il s’agit d’un rôle pratique destiné à une personne souhaitant évoluer à la jonction de la création et de la technique. Contrat de 12 mois Responsabilités: - Intégrer les éléments audio dans Unreal Engine à l’aide du moteur sonore Wwise, de l’élément source jusqu’au système jouable. - Concevoir et maintenir des systèmes audio basés sur les Blueprints. - Développer et améliorer des outils permettant d’accélérer le flux de travail des concepteurs sonores. - Profiler et optimiser l’audio en termes de CPU, mémoire, nombre de voix et flux (streaming) à l’aide du Wwise Profiler et d’Unreal Audio Insights. - Respecter les directives d’organisation des données et de mixage de Wwise afin de garantir la cohérence du contenu et sa capacité à passer à l’échelle. - Diagnostiquer et résoudre les problèmes audio en collaboration avec l’équipe de développement. - Rédiger et maintenir la documentation technique des fonctionnalités, outils et flux de travail audio. - Communiquer clairement les progrès et les contraintes techniques aux collaborateurs non techniques. Exigences: - 3 ans ou plus d’expérience en audio technique, incluant un cycle de production complet jusqu’au lancement du jeu. - Compétences démontrables en intégration audio avec Unreal Engine et Wwise. - Solide maîtrise des Blueprints Unreal pour l’intégration audio. - Maîtrise de Wwise. - Connaissance pratique d’une station de travail audio numérique (DAW) telle que Reaper ou Pro Tools. - Fortes capacités de résolution de problèmes et souci du détail. - Capacité à apprendre rapidement de nouvelles technologies, outils et concepts. - Bonnes aptitudes en communication et travail d’équipe, incluant la capacité d’expliquer des contraintes techniques à des collaborateurs non techniques. - Intérêt réel pour l’audio technique appliqué au jeu vidéo, couplé à une bonne oreille. Atouts: - Bonne compréhension de Wwise Spatial Audio. - Connaissance pratique de l’API Wwise Authoring (WAAPI). - Compétences en programmation d’scripts en Python ou C#. - Connaissance de base du C++ et de son rôle dans Unreal Engine. Technical Audio Designer As a Technical Audio Designer, you sit between sound design and engineering, turning audio assets into polished, performant in-game systems. Working with audio designers, engineers, and technical designers, you will implement audio in Unreal Engine and Wwise, build tooling, and optimize for performance. This is a hands-on role for someone who wants to grow at the intersection of creative and technical craft. 12-month contract Responsibilities: - Integrate audio assets into Unreal Engine using the Wwise sound engine, from source asset to playable system. - Build and maintain Blueprint-based audio systems. - Develop and improve tools that speed up the audio designers' workflow. - Profile and optimize audio for CPU, memory, voice count, and streaming using the Wwise Profiler and Unreal Audio Insights. - Uphold Wwise data organization and mixing guidelines so content stays consistent and scales across the project. - Troubleshoot and resolve audio issues in collaboration with the development team. - Write and maintain technical documentation for audio features, tools, and workflows. - Communicate progress and technical constraints clearly to non-technical collaborators. Required: - 3+ years of technical audio experience, including one full production cycle through ship. - Demonstrable audio implementation skills with Unreal Engine and Wwise. - Strong command of Unreal Blueprints for audio implementation. - Proficient with Wwise. - Working knowledge of a DAW such as Reaper or Pro Tools. - Strong problem-solving skills and attention to detail. - Ability to quickly learn new technology, tools, and concepts. - Good communication and teamwork abilities, including explaining technical constraints to non-technical collaborators. - Genuine interest in technical audio for games, with a good ear. Nice to have: - Good understanding of Wwise Spatial Audio. - Working knowledge of the Wwise Authoring API (WAAPI). - Scripting abilities in Python or C#. - Surface level understanding of C++ and its role in Unreal Engine. Justification des exigences linguistiques NetEase s'engage à favoriser un environnement de travail francophone pour ses employés au Québec. Tous les efforts ont été faits pour éviter d'exiger une langue autre que le français pour ce poste. Cependant, la maîtrise de l'anglais est essentielle pour ce poste, car l'employé devra communiquer régulièrement avec des collègues et des parties prenantes situés à l'extérieur du Québec, où l'anglais est la principale langue de communication entre les bureaux. Language Requirement Justification NetEase is committed to supporting a French-speaking workenvironment for its employees in Quebec. Every effort has been made to avoidrequiring a language other than French for this position. However, proficiency in English is essential for thisrole because the employee will be required to communicate regularly with colleagues and stakeholders located outside Quebec, where English is theprimary language of communication between offices. ## About Highdive ## Company Overview - **One-liner**: Highdive is a NetEase Games ThunderFire development studio from Montreal that creates story-driven, emotional video games. - **Entity Type**: Private (Part of NetEase Games ThunderFire Group) - **Headquarters**: Montreal, Quebec, Canada (with a Toronto office) - **Founded**: 2019 - **Founders**: Not publicly disclosed (formed as part of NetEase Games Montréal) ## Core Business - **Primary industry/industries**: Video Game Development (Computer Games) - **Target customers**: B2C – consumers and players of action-adventure and story-driven games on console/PC - **Mission or purpose statement**: "Bound by no borders, we create games that let us dive into pure emotions, together." Their values include cultivating harmony, embracing the unknown, venturing into wonder, and thriving together. ## Products & Services - **Blood Message**: An epic, cinematic story-driven adventure combining stealth and survival mechanics, set in the late Tang Dynasty. Announced June 2025. Currently in development. - **CARE**: A game currently in development (details not yet revealed). - **FragPunk (contributor)**: Highdive contributed to the development of FragPunk, a high-octane 5v5 hero shooter released by Thunderfire colleagues in March 2025. ## Market Standing - **Valuation/Market Cap**: Not disclosed (private studio, part of NetEase Games) - **Key Metric – Total Funding**: Not applicable – Highdive is a first-party development studio within NetEase Games, not a venture-funded startup. - **Notable Investors/Partners**: NetEase Games (parent company), Thunderfire Group (internal label) - **Growth Signals**: - Rebranded and unveiled as "Highdive" in December 2024, celebrating its 5th anniversary. - Announced its first original IP, *Blood Message*, in June 2025. - Headcount has grown 18.6% year-over-year to approximately 99 employees. - Active hiring with 10+ open positions across Montreal and Toronto. ## Competitive Advantages - **Backed by NetEase**: As a NetEase Games ThunderFire studio, Highdive has access to significant resources, funding, and publishing infrastructure, allowing it to focus on high-quality, ambitious game development without the financial instability of an independent studio. - **Creative Autonomy**: The studio emphasizes a "bound by no borders" philosophy, encouraging experimentation and creative expression, which is attractive for developers seeking creative ownership. - **Strong Talent Pool**: The team is heavily composed of senior talent (30% senior, 5% director-level), with many recruits coming from top studios like Ubisoft, WB Games, and Eidos-Montréal, indicating a high-caliber, experienced workforce. ## Strategic Focus - **Original IP Development**: The studio is focused on building its own original game IP, starting with *Blood Message*. This is a major shift from being an unannounced support studio to a brand with its own identity. - **Expansion & Growth**: Highdive is actively growing its team (18.6% YoY headcount growth) and has opened a second office in Toronto, indicating a scaling strategy to support multiple projects. - **Emotional & Cinematic Experiences**: The studio is doubling down on "story-driven" and "cinematic" games that evoke emotion, positioning itself in the premium, narrative-focused segment of the market. ## Why Work Here - **Culture & Values**: The studio promotes a culture of "harmony," "trust," and "mutual respect," with a strong emphasis on experimentation and "embracing the unknown." They explicitly value creative expression and spreading joy. - **Work Environment**: Based in Montreal (with a Toronto office), a major hub for the video game industry. The company has a flat-ish structure with a high ratio of senior to junior staff, suggesting a mentorship-rich environment. - **Stability & Resources**: Being part of NetEase Games provides financial stability, benefits, and the ability to work on high-budget, polished titles without the "crunch" culture often associated with independent studios. - **Perks & Activities**: The studio holds team celebrations (e.g., Lunar New Year events, studio reveal party at Cirque Eloi), indicating a strong emphasis on team bonding and a positive social culture. - **Recruitment Process**: A 5-step process: Application Review → Recruiter Call → Interviews with the Team → Final Selection → Dive In. The process is transparent and focused on finding the right cultural and technical fit. ## Sources 1. [highdivegames.com](https://highdivegames.com/en) 2. [highdivegames.com - About](https://highdivegames.com/en/about) 3. [highdivegames.com - Careers](https://highdivegames.com/en/careers) 4. [LinkedIn - Highdive](https://ca.linkedin.com/company/highdivegames) 5. [Greenhouse - Highdive Jobs](http://job-boards.greenhouse.io/highdive) ## Other roles at Highdive - [Office Administrator](https://feeny.ai/job/office-administrator-highdive-toronto-mbvcn47b59zn) — Toronto, Canada - [Gestionnaire de projet (Art conceptuel et sous-traitance) / PM (Concept Art & Outsourcing)](https://feeny.ai/job/gestionnaire-de-projet-art-conceptuel-et-sous-traitance-pm-concept-art-3k5pt3p6dhxx) — Montréal, Canada - [Programmeur UI senior / Senior UI Programmer](https://feeny.ai/job/programmeur-ui-senior-senior-ui-programmer-highdive-montreal-d5y3q4cphshy) — Montréal, Canada - [Programmeur moteur senior / Senior Engine Programmer](https://feeny.ai/job/programmeur-moteur-senior-senior-engine-programmer-highdive-montreal-ch672x09mgw8) — Montréal, Canada - [Designer Principal UI/UX / Principal UI/UX Designer](https://feeny.ai/job/designer-principal-ui-ux-principal-ui-ux-designer-highdive-montreal-2r35ck0kzhkc) — Montréal, Canada - [Artiste principal en VFX / Principal VFX Artist](https://feeny.ai/job/artiste-principal-en-vfx-principal-vfx-artist-highdive-montreal-hq8psscj223j) — Montréal, Canada - [Artiste de niveau senior / Senior Level Artist](https://feeny.ai/job/artiste-de-niveau-senior-senior-level-artist-highdive-toronto-s78sb40dw9eb) — Toronto, Canada - [Generalist Content Tech Director - Directeur Technique Généraliste de Contenu](https://feeny.ai/job/generalist-content-tech-director-directeur-technique-generaliste-de-contenu-qna6maby6c67) — Toronto, Canada - [Chef d'équipe - Artiste de niveau / Lead Level Artist](https://feeny.ai/job/chef-d-equipe-artiste-de-niveau-lead-level-artist-highdive-toronto-s4ype1hdjs9c) — Toronto, Canada