--- title: 'Dialogue Intern- Undergraduate at Insomniac Games' canonical: 'https://feeny.ai/job/dialogue-intern-undergraduate-insomniac-games-united-states-burbank-ke6hqdg0m9md' type: 'job' last_seen: '2026-10-30' --- # Dialogue Intern- Undergraduate at Insomniac Games - **Company:** Insomniac Games - **Location:** United States Burbank, CA - **Compensation:** $37/hr - **Posted:** 2026-10-19 - **Last confirmed live:** 2026-10-30 - **Apply:** https://job-boards.greenhouse.io/insomniac/jobs/6228761004 ## Job description Job ID: R-125861 Role Summary: Join the dialogue team at Insomniac Games and gain hands-on experience creating, editing, and implementing dialogue for AAA video games. As a Dialogue Intern, you'll work alongside experienced audio professionals to support dialogue production, from preparing voice-over (VO) recording sessions to editing and integrating dialogue into games. You'll collaborate with audio, design, and narrative teams to help deliver dialogue that enhances storytelling and the player experience. Throughout the internship, you'll receive mentorship from senior members of the dialogue team, develop your technical and creative skills, and learn how dialogue moves through the game development pipeline, from recording and editing to implementation and final polish. What You’ll Be Doing: - Assist with preparing, scheduling, and tracking VO recording sessions to support dialogue production. - Edit, organize, and implement dialogue assets into the game engine and dialogue databases. - Support dialogue-related QA, bug fixing, and polish tasks to help ensure high-quality dialogue throughout development. - Collaborate with audio, design, and narrative teams to support dialogue integration across game projects. - Gain hands-on experience with the full production pipeline of dialogue creation for games, including recording, editing, implementation, and testing. - Learn dialogue production techniques and workflows while working alongside experienced members of the dialogue team. What We’re Looking For: - Currently pursuing an undergraduate degree at a college or university, with an emphasis on audio production, recording or engineering, preferably within the game development field. - Strong interest in game dialogue, audio production, and storytelling through video games. - Familiarity with audio production and editing software such as Pro Tools, Reaper, and similar DAWs. - Understanding of signal flow, audio editing and mastering techniques. - Strong attention to detail, communication, and collaboration skills, with a self-motivated and responsible approach to learning. - Passion for video games and an understanding of what makes them fun (or not). - Additional experience with field recording and microphone setups, dialogue editing, sound effect creation and editing, and post-processing is a plus. - Understanding and experience with Wwise or other middleware solutions is strongly preferred. Eligibility: - Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate - Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates. - Must be available for the entire 12-week internship period. At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States. Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship. At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. Intern Pay Range $36.50—$36.50 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our[Candidate Privacy Notice](https://www.playstation.com/legal/careers-privacy-notice/) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. ## About Insomniac Games ## Company Overview - **One-liner**: Insomniac Games is a AAA video game developer best known for creating the *Spyro the Dragon*, *Ratchet & Clank*, *Resistance*, and *Marvel's Spider-Man* franchises. - **Entity Type**: Private (Wholly owned subsidiary of Sony Interactive Entertainment, acquired in 2019) - **Headquarters**: Burbank, California, USA (with a second studio in Durham, North Carolina) - **Founded**: 1994 - **Founders**: Ted Price ## Core Business - **Primary industry**: Computer Games / Interactive Entertainment (AAA Game Development) - **Target customers**: B2C (console gamers, primarily on PlayStation platforms) - **Mission or purpose statement**: To create games that have a positive and lasting influence on people's lives. ## Products & Services - **Marvel's Spider-Man (2018)**: Open-world action-adventure game, a critical and commercial smash hit. - **Marvel's Spider-Man: Miles Morales (2020)**: Standalone expansion/sequel. - **Marvel's Spider-Man 2 (2023)**: Sequel featuring both Peter Parker and Miles Morales. - **Ratchet & Clank: Rift Apart (2021)**: A flagship PlayStation 5 title showcasing near-instant loading and dimensional rifts. - **Spyro the Dragon (1998)**: Iconic classic platformer that defined a generation. - **Resistance (2005)**: First-person shooter franchise for PlayStation 3. - **Marvel's Wolverine (In Development)**: An upcoming, darker, mature-themed action game. ## Market Standing - **Valuation/Market Cap**: Not applicable (private subsidiary). Acquired by Sony Interactive Entertainment in 2019 for an undisclosed sum. - **Key Metric**: Annual Revenue estimated at **$120.0M** (per LinkedIn). Over 70 million games sold lifetime. - **Notable Investors/Partners**: **Sony Interactive Entertainment** (parent company), **Marvel Entertainment** (key IP partner). - **Growth Signals**: Headcount grew **+11.5% YoY** to 387 employees. Actively hiring for *Marvel's Wolverine* and future projects. Continues to be one of the most prestigious first-party PlayStation studios. ## Competitive Advantages - **Proven Track Record**: Consistently delivers critically acclaimed, high-selling games (Spider-Man, Ratchet & Clank). - **Proprietary Engine & Tech**: Uses a heavily customized version of Insomniac's own engine, allowing for technical innovations like the near-instant loading in *Ratchet & Clank: Rift Apart*. - **Strong IP Relationships**: Exclusive partnership with Marvel for high-profile games, and owns beloved original IPs like *Ratchet & Clank*. - **Sony Backing**: As a first-party studio, has access to massive resources, marketing, and job stability without the financial volatility of an independent studio. ## Strategic Focus - **Current priorities**: Shipping *Marvel's Wolverine*; continuing the *Spider-Man* franchise; maintaining a high standard of quality and technical innovation for PlayStation 5. - **Direction for growth**: Expanding the team (especially in technical and design roles) to handle multiple AAA projects simultaneously. ## Why Work Here - **Culture & Awards**: Has earned 20 local, regional, state, and national awards for its workplace culture. - **Remote/Hybrid Policy**: Supports **remote, in-studio, or hybrid** work arrangements. Remote employees must be based in the US or Canada. [insomniac.games](https://support.insomniac.games/hc/en-us/articles/46679299624595-Does-Insomniac-Games-support-remote-work-Can-I-work-remote-from-an-international-country-Can-I-work-from-Europe) - **Notable Perks**: Comprehensive benefits including health insurance, 401(k) matching, profit sharing, paid time off, sabbatical, game discounts, and a strong focus on work-life balance. [insomniac.games](https://insomniac.games/benefits-perks/) - **Engineering Culture**: Highly collaborative environment with a focus on technical excellence. Talent frequently moves between Insomniac and other top studios like Naughty Dog, Epic Games, and Blizzard. - **Employee Rating**: 4.1/5.0 on LinkedIn (57 reviews), with strong scores in Culture (4.1) and Compensation (4.1). ## Sources 1. [Insomniac Games Official Site](https://insomniac.games/) 2. [Insomniac Games Careers](https://job-boards.greenhouse.io/insomniac) 3. [Insomniac Games Remote Work FAQ](https://support.insomniac.games/hc/en-us/articles/46679299624595-Does-Insomniac-Games-support-remote-work-Can-I-work-remote-from-an-international-country-Can-I-work-from-Europe) 4. [Insomniac Games Benefits & Perks](https://insomniac.games/benefits-perks/) 5. [Insomniac Games LinkedIn Profile](https://www.linkedin.com/company/insomniac-games) ## Other roles at Insomniac Games - [Narrative Coordinator](https://feeny.ai/job/narrative-coordinator-insomniac-games-united-states-wwcb70z8jb6s) — United States - [Senior User Experience Researcher](https://feeny.ai/job/senior-user-experience-researcher-insomniac-games-united-states-456excnsx7pt) — United States - [Senior Combat Designer (Enemies / Bosses)](https://feeny.ai/job/senior-combat-designer-enemies-bosses-insomniac-games-united-states-4n7573070jkk) — United States - [Audio Design Intern- Undergraduate or Master's](https://feeny.ai/job/audio-design-intern-undergraduate-or-master-s-insomniac-games-united-states-12r8gxgw8a39) — United States Burbank, CA - [Lighting Intern- Undergraduate](https://feeny.ai/job/lighting-intern-undergraduate-insomniac-games-united-states-burbank-yh83ewavj7fx) — United States Burbank, CA - [Tech Art Intern- Undergraduate](https://feeny.ai/job/tech-art-intern-undergraduate-insomniac-games-united-states-burbank-vm9c9yevej6k) — United States Burbank, CA - [Engine and Tools Programming Intern – Undergraduate](https://feeny.ai/job/engine-and-tools-programming-intern-undergraduate-insomniac-games-united-states-xd567k49hch7) — United States Burbank, CA - [User Research Intern (Tools)- Master's](https://feeny.ai/job/user-research-intern-tools-master-s-insomniac-games-united-states-burbank-mr0x48hfc3b1) — United States Burbank, CA - [Game Design Intern-Undergraduate](https://feeny.ai/job/game-design-intern-undergraduate-insomniac-games-united-states-burbank-jy69591rnd6e) — United States Burbank, CA - [Gameplay Programming Intern - Undergraduate](https://feeny.ai/job/gameplay-programming-intern-undergraduate-insomniac-games-united-states-burbank-q1180q5443g9) — United States Burbank, CA / United States