--- title: 'Director of Engineering – Studio Systems at Roblox' canonical: 'https://feeny.ai/job/director-of-engineering-studio-systems-roblox-san-mateo-ca-ahx5v3b5p1mp' type: 'job' last_seen: '2026-09-09' --- # Director of Engineering – Studio Systems at Roblox - **Company:** Roblox - **Location:** San Mateo CA, United States - **Compensation:** $399k–$458k - **Posted:** 2026-03-17 - **Last confirmed live:** 2026-09-09 - **Apply:** https://careers.roblox.com/jobs/7719455?gh_jid=7719455 ## Job description Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Roblox Studio? Roblox Studio is the creation engine behind millions of immersive 3D experiences built by creators around the world. It serves everyone from first-time developers to large professional studios, combining a powerful real-time engine with a deeply expressive toolchain. As creation on Roblox grows more sophisticated, Studio must continue evolving as a world-class development environment for interactive 3D experiences. That requires deep investment in the technical systems that underpin the IDE experience from scripting, debugging, architecture, and core IDE capabilities including performance. We are looking for a leader who can raise the bar on these foundational systems and help shape the future of Studio as a high-quality, extensible, and performant creation environment. Familiarity with creator tools is important, and experience with AI-assisted creation is a plus. ## The Role We are seeking a Director of Engineering for Studio Systems to lead a critical area of Roblox Studio’s technical foundation. In this role, you will be accountable for the architecture, execution, and long-term evolution of core systems that power Studio’s IDE and developer workflows. This includes areas such as scripting, debugging, toolchain, and core architecture that are central to making Studio powerful, reliable, and scalable for creators. This role requires deep technical leadership, strong engineering judgment, and the ability to lead through complex architectural and organizational challenges. The ideal candidate brings strong experience in developer tools or IDE-like environments, and is comfortable leading teams working in large-scale C++ codebases. This role will be based in our San Mateo, CA headquarters (hybrid with Tues-Thurs onsite days). You Will: - Own the technical direction and delivery of major investments across Studio’s core systems. - Lead teams working on foundational areas such as scripting, debugging, toolchain, architecture, and related developer workflows. - Set and uphold a high engineering quality bar for performance, reliability, maintainability, and extensibility. - Lead senior engineers and managers across multiple teams. - Drive alignment and execution across Studio, Engine, Product, Design, Infrastructure, and related partner teams. - Partner with executive leadership to translate long-term technical strategy into durable roadmaps and organizational plans. - Help shape Studio into a best-in-class development environment for both emerging creators and professional developers. - Contribute to the future direction of AI-assisted creation workflows where they intersect with Studio’s core systems and developer experience. You Have: - 15+ years of engineering experience, including leadership of large-scale and long-lived technical systems. - Proven leadership through major architectural, tooling, or platform transitions. - Strong experience building developer tools, IDEs, editor technologies, or other sophisticated technical products. - Deep technical background in systems engineering, including substantial experience with C++. - Familiarity with creator tools and workflows, especially in game development, 3D creation, or interactive development environments. - Track record of delivering reliable, high-quality systems in complex production environments. - Strong technical judgment and the ability to communicate effectively at both deep technical and executive levels. - Experience with AI-assisted creation, intelligent tooling, or LLM-powered workflows is a plus. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on [this page](https://careers.roblox.com/total-rewards). Annual Salary Range $399,420—$457,970 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time. ## About Roblox ## Company Overview - **One-liner**: Roblox is a global platform where millions of people create, play, and connect in immersive 3D experiences built by a community of developers and creators. - **Entity Type**: Public (NYSE: RBLX) - **Headquarters**: San Mateo, California, United States - **Founded**: 2004 - **Founders**: David Baszucki and Erik Cassel ## Core Business - Primary industry: Online gaming platform and creation system - Target customers: B2C (players, especially children and teens) and B2B (creators/developers who build experiences) - Mission: “Reimagine the way people come together” and “connect a billion people with optimism and civility” ## Products & Services - **Roblox Platform**: An immersive 3D experience where users can play millions of user-generated games and social experiences. Accessible on mobile, console, desktop, and web. - **Roblox Studio**: Free, powerful creation tool that allows developers to build, publish, and monetize their own 3D experiences using Lua scripting. - **Roblox Economy**: Virtual currency (Robux) used to purchase in-experience items, avatar accessories, and developer products. Developers earn real money through the Developer Exchange program. - **Safety & Moderation Systems**: Multiple layers of content moderation including text filtering, safe training data, and Vision-Language Models to enforce Community Standards. ## Market Standing - **Valuation/Market Cap**: As a public company, market cap fluctuates. Recent reports place it around $30–35 billion (early 2026). - **Key Metric**: Over 150 million daily active users (DAU) and 45 million concurrent users (greater than the population of Canada). Annual revenue for 2024 was approximately $3.5 billion. - **Notable Investors/Partners**: Public shareholders; major institutional investors include Vanguard, BlackRock, and others. Strategic partners include Sony, Walmart, and various entertainment brands. - **Growth Signals**: Scaling toward a goal of 1 billion users; expanding into AI with generative AI and 3D foundation models; opening a new immersive Careers Experience on the platform; strong early-career hiring and internship programs. ## Competitive Advantages - **Massive Network Effects**: The more creators build, the more players join, attracting even more creators. This flywheel is difficult for competitors to replicate. - **User-Generated Content Ecosystem**: Roblox Studio empowers millions of creators to generate endless fresh content, keeping the platform sticky and diverse. - **Safety by Design**: Proactive, layered moderation and AI-driven safety features build trust with parents and regulators. - **Cross-Platform Ubiquity**: Seamless experience across mobile, desktop, console, and web, reaching a broad global audience. ## Strategic Focus - **AI & Machine Learning**: Investing heavily in generative AI tools for creators, machine learning systems for the economy, and 3D foundation models. - **Scaling Infrastructure**: Building backend services and data centers capable of supporting a billion users. - **Immersive Experiences**: Expanding beyond gaming into social, education, commerce, and live events (e.g., concerts, brand activations). - **Creator Monetization**: Enhancing tools and revenue-sharing to attract and retain top developers. ## Why Work Here - **Culture & Values**: “Respect the Community, Take the Long View, Be Responsible, Get Stuff Done.” Emphasis on innovation, continuous learning, and ownership. - **Work Model**: Hybrid – onsite Tuesday, Wednesday, Thursday in San Mateo; optional Monday and Friday. - **Compensation & Benefits**: Competitive base salary (e.g., Senior Fullstack Engineer: $242,100–$293,800), plus equity and comprehensive benefits focusing on health, wealth, and happiness. - **Career Growth**: Early ownership, mentorship from industry leaders, and the chance to ship features to hundreds of millions of users. Interns work on real projects that often go live. - **Assessment-First Hiring**: Early-career roles use skills-based assessments (coding, problem-solving, decision-making) to reduce bias and level the playing field. - **Diverse Technical Challenges**: Work across AI, real-time communication, massive data processing, 3D rendering, and more. ## Sources 1. [careers.roblox.com](https://careers.roblox.com/) – Careers homepage, values, and culture 2. [about.roblox.com/engineering](https://about.roblox.com/engineering) – Engineering overview and roles 3. [about.roblox.com/newsroom/2026/01/now-live-the-immersive-roblox-careers-experience](https://about.roblox.com/newsroom/2026/01/now-live-the-immersive-roblox-careers-experience) – 2026 Careers Experience announcement 4. [careers.roblox.com/early-career](https://careers.roblox.com/early-career) – Early career programs and assessment process 5. 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