--- title: 'Director, Product Marketing at 2K' canonical: 'https://feeny.ai/job/director-product-marketing-2k-los-angeles-2gw1gad4byp1' type: 'job' last_seen: '2026-11-02' --- # Director, Product Marketing at 2K - **Company:** 2K - **Location:** Los Angeles, CA / Novato, CA / Seattle, WA - **Posted:** 2026-10-27 - **Last confirmed live:** 2026-11-02 - **Apply:** https://job-boards.greenhouse.io/2k/jobs/8010001003 ## Job description ## Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K, one of the top-selling franchises in the world, and legendary titles like BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization®, and XCOM®, as well as fan favorites WWE® 2K, TopSpin®, and PGA TOUR® 2K. We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. ## What We Need We are seeking a Director, Product Marketing to help shape and drive the global product marketing strategy for a new IP from 31st Union that will build from development through launch and live service title. This is a senior leadership role within a growing Marketing team at 2K. You will connect consumer insight, product strategy, market dynamics, and business priorities to help ensure new IP delivers an experience players understand, value, and choose to invest their time in. You will work closely with 31st Union's Development team, Product, Creative, and other publishing partners to ensure our player promise is not simply something we communicate, it is something players experience in the game and see consistently represented through our campaigns, creative assets, and go-to-market execution. You will report to the Head of Marketing and serve as a trusted strategic partner and delegate, independently representing Global Marketing across key cross-functional initiatives. You should be equally comfortable defining strategy, influencing senior leaders, developing a team, and rolling up your sleeves to ensure the work gets done. You bring deep fluency in games, player behavior, and live service. You understand how game systems, progression, competition, social dynamics, and content shape player motivation, and how those experiences connect to acquisition, engagement, retention, community, and lifecycle. You know that launch is just the beginning, and what it takes to build a healthy, enduring player base over time. Success in this role means creating clarity where there is ambiguity, anticipating challenges before they become problems, developing the people around you, and consistently raising the quality of both our thinking and execution. This role is required to work in a hybrid work environment (work onsite 3 days a week) out of our Los Angeles CA, Novato CA or Seattle, WA office locations. ## What You Will Do - Partner with the Head of Marketing to develop and drive new IP's global product marketing strategy from development through launch and live service. - Serve as a trusted strategic delegate for the Head of Marketing, independently representing Global Marketing across key cross-functional initiatives. - Develop and drive global campaign strategy, translating new IP's positioning and player promise into compelling marketing programs across reveal, launch, and live service - Translate consumer research, player behavior, competitive intelligence, and market dynamics into actionable product and marketing recommendations. - Partner closely with Development and Product to ensure new IP's positioning and player promise are manifested in the game experience. - Help shape new IP's live-service strategy, connecting acquisition, engagement, retention, community, content, and lifecycle marketing. - Develop and confidently present clear strategies and recommendations that simplify complex challenges and drive decisions. - Lead, mentor, and develop the Product Marketing team, raising the bar for strategic thinking, presentation skills, communication, and execution. - Build alignment across Development Team, Creative, Insights, Product Team, Community, PR, Commercial, and other publishing disciplines. - Proactively identify strategic gaps and independently drive complex initiatives from ambiguity through execution. - Partner with Creative and Development to guide the development of key marketing assets, including trailers, gameplay capture, key art, product messaging, store presence, and other player-facing materials, ensuring they authentically represent the game and its value proposition. What Will Make You A Great Fit - 10+ years of experience in Product Marketing, Franchise Marketing, Product Management, Brand Marketing, or related consumer-facing disciplines, including meaningful leadership experience. - Significant experience marketing free-to-play and/or live-service games, ideally within the shooter or competitive multiplayer category, with a strong understanding of player acquisition, engagement, retention, content cadence, community, and lifecycle marketing. - Demonstrated experience developing positioning, audience strategy, value propositions, and go-to-market strategies for large-scale consumer products. - Experience partnering directly with game development or product teams and influencing decisions through consumer and market insight. - Strong strategic leadership with the ability to connect consumer, product, market, and business realities into clear direction. - Deep understanding of games, player behavior, and the competitive landscape, with the ability to evaluate how game systems, progression, social dynamics, and design decisions influence player motivation and market potential. - Exceptional written, verbal, and executive presentation skills, with the ability to simplify complexity and confidently influence senior leaders. - Strong judgment and ownership, with demonstrated ability to make sound decisions with incomplete information and operate with significant autonomy. - Experience managing, mentoring, and developing high-performing marketers, with a passion for making the people around you better. - Proven ability to lead across highly matrixed, cross-functional organizations through influence rather than authority. - High standards for quality and execution, with the ability to move seamlessly from strategy to getting the work done. Additional Skills of Benefit - Experience marketing AAA, premium, free-to-play shooters or competitive multiplayer games at global scale, particularly across PC and console. - Experience taking a new IP or live-service game from development through launch and ongoing operations. - Experience developing global marketing strategies across PC and console. - Deep familiarity with competitive multiplayer games, player behavior, and the evolving live-service market. - Experience with consumer research, audience segmentation, competitive analysis, and translating insights into product strategy. - Experience working with first-party platforms and strategic gaming partners. - Genuine curiosity about why players choose the games they play, why they keep playing them, and what makes a new experience worthy of their time. - Deep personal engagement with games and gaming culture, with broad knowledge of genres, competitive ecosystems, player communities, and the evolving market. The pay range for this position in Los Angeles, California at the start of employment is expected to be between $182,800 and $270,520 per year. The pay range for this position in Novato, CA at the start of employment is expected to be between $182,800 and $270,520 per year. The pay range for this position in Seattle, Washington at the start of employment is expected to be between $182,800 and $270,520 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job related knowledge skills, experience and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. Please note that 2K Publishing is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship. #LI-Hybrid ## About 2K ## Company Overview - **One-liner**: 2K is a major video game publisher and developer, best known for iconic franchises like *NBA 2K*, *Borderlands*, *Civilization*, *BioShock*, *Mafia*, *WWE 2K*, and *XCOM*. - **Entity Type**: Private subsidiary of Take-Two Interactive (public parent company, NASDAQ: TTWO) - **Headquarters**: Novato, California, USA (with global offices across the Americas, Europe, Asia, and Australia) - **Founded**: January 25, 2005 (as a subsidiary of Take-Two Interactive) - **Founders**: Founded as a corporate entity by Take-Two Interactive; key early leaders included Christoph Hartmann (former President). Current President is David Ismailer. ## Core Business - **Primary industry/industries**: Video game development and publishing (AAA, sports, and strategy games) - **Target customers**: B2C (consumers/gamers globally across PC, console, and mobile platforms) - **Mission or purpose statement**: "We enable all gamers to build, connect, escape and dream big!" (from their official values page) ## Products & Services - **NBA 2K Series**: Flagship basketball simulation franchise, released annually across console and PC. - **Borderlands Series**: Acclaimed first-person shooter looter-shooter franchise. - **Civilization Series**: Legendary turn-based strategy series (developed by Firaxis Games, a 2K studio). - **BioShock Series**: Critically acclaimed narrative-driven first-person shooter series. - **Mafia Series**: Open-world crime drama franchise. - **WWE 2K Series**: Professional wrestling simulation franchise. - **XCOM Series**: Tactical strategy franchise. - **PGA Tour 2K Series**: Golf simulation franchise. - **Top Spin Series**: Tennis simulation franchise (revived in 2024). - **2K Foundations**: Social impact program that builds community and youth engagement programs, including refurbishing basketball courts globally. ## Market Standing - **Valuation/Market Cap**: 2K is a subsidiary of Take-Two Interactive. Take-Two's market cap is approximately **$30+ billion** (as of mid-2025), with 2K being one of its two core publishing labels alongside Rockstar Games. - **Key Metric**: 2K is a private subsidiary; exact revenue is not disclosed separately. However, Take-Two Interactive’s total net revenue for fiscal year 2024 was approximately **$5.6 billion**, with 2K contributing a significant portion. The company employs approximately **4,000 people**. - **Notable Investors/Partners**: Parent company is Take-Two Interactive. Key development studio partners include Visual Concepts (NBA 2K), Firaxis Games (Civilization), Gearbox Software (Borderlands), and Hangar 13 (Mafia). - **Growth Signals**: 2K has been actively expanding its development network, including the acquisition of Gearbox Software in 2024. The company continues to launch major franchise entries and invest in new IP. It has a growing presence in mobile gaming and live-service models. ## Competitive Advantages - **Iconic IP Portfolio**: Owns some of the most valuable and long-running franchises in gaming (*NBA 2K*, *Borderlands*, *Civilization*, *BioShock*). - **Massive Global Reach**: Games sell tens of millions of copies annually across all major platforms. - **Strong Parent Backing**: As a core label of Take-Two, 2K has significant financial resources for marketing, development, and acquisitions. - **Diverse Studio Network**: Operates a wide range of internal studios with specialized expertise (sports, strategy, action, RPG). - **2K Foundations**: A unique social impact program that builds brand goodwill and community engagement. ## Strategic Focus - **Franchise Expansion**: Continuing to grow its flagship franchises with annual releases, new entries, and expanded content. - **Live Service & Engagement**: Deepening post-launch engagement through in-game events, battle passes, and microtransactions (especially in *NBA 2K*). - **Mobile & New Platforms**: Expanding into mobile gaming and new platforms. - **Studio Investment**: Acquiring and investing in top-tier development talent (e.g., Gearbox). - **Technology & AI**: Investing in R&D for game engines, AI, and data science to improve game quality and player experiences (evidenced by job postings for AI R&D, data science, and Unreal Engine roles). ## Why Work Here - **Work on Iconic Franchises**: Opportunity to contribute to some of the most beloved and best-selling game series in the world. - **Culture**: Described as a blend of "NYC roots with a Northern California vibe," with a focus on being direct, open, and friendly. The company emphasizes "Come As You Are" and "Give a ^%$*" as core values. - **Remote/Hybrid/Office Policy**: 2K has a hybrid work model. Many roles are listed with specific locations (Novato, Los Angeles, Montreal, Bengaluru, etc.), but some positions offer remote flexibility. - **Notable Perks**: Located in a unique headquarters (converted airplane hangars in Novato, CA) near hiking, biking trails, and wine country. The company also runs a motion capture studio in Petaluma, CA. - **Engineering Culture**: Strong emphasis on technical innovation, with dedicated teams for AI R&D, Core Tech/Tools, Data Science, and Online Services. Many job postings focus on Unreal Engine, data engineering, and systems architecture. - **Social Impact**: Employees can participate in 2K Foundations, which refurbishes basketball courts and builds community spaces globally. ## Sources 1. [2k.com/careers/](https://2k.com/careers/) 2. [2k.com/about/](https://2k.com/about/) 3. [job-boards.greenhouse.io/2k](http://job-boards.greenhouse.io/2k) 4. 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