--- title: 'Expert Technical Designer at 2K' canonical: 'https://feeny.ai/job/expert-technical-designer-2k-burnaby-british-columbia-tsf747qkbdc9' type: 'job' last_seen: '2026-09-21' --- # Expert Technical Designer at 2K - **Company:** 2K - **Location:** Burnaby British Columbia, Canada - **Posted:** 2026-09-18 - **Last confirmed live:** 2026-09-21 - **Apply:** https://job-boards.greenhouse.io/2k/jobs/7994804003 ## Job description ## Who We Are Founded in 2023, Small Axe Studios is 2K’s newest stand-alone studio, built to push the boundaries of game development and bring 2K’s next groundbreaking sports franchise to life. Headquartered in Burnaby, we are assembling a world-class team of visionaries, builders, and passionate gamers who thrive on creative collaboration, technical excellence, and bold ideas. At Small Axe Studios, we believe big things start with sharp focus—and we’re crafting an exceptional, player-first experience from the ground up. If you’re ready to tackle unique challenges, leave your mark on a brand-new IP, and help shape the future of interactive sports entertainment, we want you on our team! ## What We Need We’re looking for an experienced and versatile Expert Technical Designer to help drive the implementation and iteration of our gameplay systems and features. You will play a key role in bridging the gap between design and engineering—prototyping features, building robust content workflows, and ensuring technical feasibility for our sports-focused core fantasy experience. As an Expert Technical Designer, you’ll work across disciplines to bring features to life—from paper design to implementation—and guide the team in crafting flexible, scalable systems. You’ll be instrumental in building our toolsets, scripting gameplay behaviors, and helping define the future of how we build and iterate on gameplay content. This role reports to the Design Director (Core Fantasy) and collaborates with engineering, design, and production leadership to deliver compelling, player-driven experiences. ## What You’ll Do Prototype and Implement Gameplay Systems - Design and build functional prototypes in collaboration with engineers and gameplay designers - Implement and iterate on gameplay mechanics, core loops, and systemic features using visual scripting or other proprietary tools - Ensure technical feasibility of design solutions while maintaining creative goals Own Technical Implementation of Features - Collaborate with designers to translate high-level concepts into robust in-game behaviors and systems - Script game logic, define system flows, and integrate features into live builds - Act as a technical point-of-contact for feature teams, identifying dependencies and integration risks early Optimize Workflows and Tool Usage - Partner with tools engineers to improve designer workflows and content pipelines - Develop best practices and reusable templates for design teams to improve iteration speed and reduce bugs - Identify inefficiencies in data structures or tool usage and recommend improvements Mentor and Support Other Designers - Provide technical guidance to other designers and help raise the team’s scripting and tool proficiency - Review and troubleshoot design implementations and help resolve blockers across features - Champion technical documentation and help maintain a healthy tech design culture Lead a Team of Technical Designers - Be a Craft Lead for fellow Technical Designers and lead the hands-on technical approach of implementation - Take on people management duties for other Technical Designers Collaborate Across Disciplines - Work hand-in-hand with engineering to ensure designs are performant, scalable, and shippable - Partner with animators, audio, and UI/UX teams to deliver features with high-quality execution - Contribute to design planning, backlog grooming, and prioritization of technical work Champion the Core Fantasy Vision - Ensure technical design solutions reinforce the overall player experience goals - Help prototype and validate systemic interactions that create emergent or player-driven outcomes - Contribute to creative problem-solving that enables new gameplay opportunities What Will Make You A Great Fit - 7+ years experience in technical design or related gameplay implementation roles - Deep expertise with scripting systems (e.g., Unreal Blueprint) - Proven ability to implement complex gameplay systems from prototype through ship - Strong understanding of game systems, mechanics, and their interactions - Experience working in collaboration with engineers, especially on feature integrations - Excellent problem-solving, debugging, and optimization skills - Strong documentation habits and ability to explain technical solutions to non-technical teammates - A proactive, collaborative attitude and a passion for empowering creative teams Beneficial Qualifications - Experience working on sports games or other systemic titles - Familiarity with content pipelines, modular design approaches, or data-driven systems - Experience with tool development or technical design documentation - Experience in performance profiling and optimization on console/PC - Background in programming or computer science is a plus The pay range for this position in British Columbia at the start of employment is expected to be between CAD $118,300 and CAD $175,060 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews, and when emailing, we only use 2K.com accounts. #LI-Hybrid ## About 2K ## Company Overview - **One-liner**: 2K is a major video game publisher and developer, best known for iconic franchises like *NBA 2K*, *Borderlands*, *Civilization*, *BioShock*, *Mafia*, *WWE 2K*, and *XCOM*. - **Entity Type**: Private subsidiary of Take-Two Interactive (public parent company, NASDAQ: TTWO) - **Headquarters**: Novato, California, USA (with global offices across the Americas, Europe, Asia, and Australia) - **Founded**: January 25, 2005 (as a subsidiary of Take-Two Interactive) - **Founders**: Founded as a corporate entity by Take-Two Interactive; key early leaders included Christoph Hartmann (former President). Current President is David Ismailer. ## Core Business - **Primary industry/industries**: Video game development and publishing (AAA, sports, and strategy games) - **Target customers**: B2C (consumers/gamers globally across PC, console, and mobile platforms) - **Mission or purpose statement**: "We enable all gamers to build, connect, escape and dream big!" (from their official values page) ## Products & Services - **NBA 2K Series**: Flagship basketball simulation franchise, released annually across console and PC. - **Borderlands Series**: Acclaimed first-person shooter looter-shooter franchise. - **Civilization Series**: Legendary turn-based strategy series (developed by Firaxis Games, a 2K studio). - **BioShock Series**: Critically acclaimed narrative-driven first-person shooter series. - **Mafia Series**: Open-world crime drama franchise. - **WWE 2K Series**: Professional wrestling simulation franchise. - **XCOM Series**: Tactical strategy franchise. - **PGA Tour 2K Series**: Golf simulation franchise. - **Top Spin Series**: Tennis simulation franchise (revived in 2024). - **2K Foundations**: Social impact program that builds community and youth engagement programs, including refurbishing basketball courts globally. ## Market Standing - **Valuation/Market Cap**: 2K is a subsidiary of Take-Two Interactive. Take-Two's market cap is approximately **$30+ billion** (as of mid-2025), with 2K being one of its two core publishing labels alongside Rockstar Games. - **Key Metric**: 2K is a private subsidiary; exact revenue is not disclosed separately. However, Take-Two Interactive’s total net revenue for fiscal year 2024 was approximately **$5.6 billion**, with 2K contributing a significant portion. The company employs approximately **4,000 people**. - **Notable Investors/Partners**: Parent company is Take-Two Interactive. Key development studio partners include Visual Concepts (NBA 2K), Firaxis Games (Civilization), Gearbox Software (Borderlands), and Hangar 13 (Mafia). - **Growth Signals**: 2K has been actively expanding its development network, including the acquisition of Gearbox Software in 2024. The company continues to launch major franchise entries and invest in new IP. It has a growing presence in mobile gaming and live-service models. ## Competitive Advantages - **Iconic IP Portfolio**: Owns some of the most valuable and long-running franchises in gaming (*NBA 2K*, *Borderlands*, *Civilization*, *BioShock*). - **Massive Global Reach**: Games sell tens of millions of copies annually across all major platforms. - **Strong Parent Backing**: As a core label of Take-Two, 2K has significant financial resources for marketing, development, and acquisitions. - **Diverse Studio Network**: Operates a wide range of internal studios with specialized expertise (sports, strategy, action, RPG). - **2K Foundations**: A unique social impact program that builds brand goodwill and community engagement. ## Strategic Focus - **Franchise Expansion**: Continuing to grow its flagship franchises with annual releases, new entries, and expanded content. - **Live Service & Engagement**: Deepening post-launch engagement through in-game events, battle passes, and microtransactions (especially in *NBA 2K*). - **Mobile & New Platforms**: Expanding into mobile gaming and new platforms. - **Studio Investment**: Acquiring and investing in top-tier development talent (e.g., Gearbox). - **Technology & AI**: Investing in R&D for game engines, AI, and data science to improve game quality and player experiences (evidenced by job postings for AI R&D, data science, and Unreal Engine roles). ## Why Work Here - **Work on Iconic Franchises**: Opportunity to contribute to some of the most beloved and best-selling game series in the world. - **Culture**: Described as a blend of "NYC roots with a Northern California vibe," with a focus on being direct, open, and friendly. The company emphasizes "Come As You Are" and "Give a ^%$*" as core values. - **Remote/Hybrid/Office Policy**: 2K has a hybrid work model. Many roles are listed with specific locations (Novato, Los Angeles, Montreal, Bengaluru, etc.), but some positions offer remote flexibility. - **Notable Perks**: Located in a unique headquarters (converted airplane hangars in Novato, CA) near hiking, biking trails, and wine country. The company also runs a motion capture studio in Petaluma, CA. - **Engineering Culture**: Strong emphasis on technical innovation, with dedicated teams for AI R&D, Core Tech/Tools, Data Science, and Online Services. Many job postings focus on Unreal Engine, data engineering, and systems architecture. - **Social Impact**: Employees can participate in 2K Foundations, which refurbishes basketball courts and builds community spaces globally. ## Sources 1. [2k.com/careers/](https://2k.com/careers/) 2. [2k.com/about/](https://2k.com/about/) 3. [job-boards.greenhouse.io/2k](http://job-boards.greenhouse.io/2k) 4. 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