--- title: 'Game Designer - Castle Busters at Voodoo' canonical: 'https://feeny.ai/job/game-designer-castle-busters-voodoo-paris-sq1wn48qee3b' type: 'job' last_seen: '2026-09-22' --- # Game Designer - Castle Busters at Voodoo - **Company:** [Voodoo ](https://feeny.ai/companies/voodoo) - **Location:** Paris, France - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-09-17 - **Last confirmed live:** 2026-09-22 - **Apply:** https://jobs.ashbyhq.com/voodoo/5fde7220-fd3d-4df6-ab8c-cca21a313b39 ## Job description ## About Voodoo Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position is Paris-based, with relocation support available. ## Team Join Playbook, an agile internal studio dedicated to Castle Busters, one of our flagship mid-core titles. You’ll be an integral part of a focused team chartered with transforming this promising game into a market-leading, long-term hit. ## Role We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/mid-core games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation. - Own features from ideation to implementation and post-release optimization - Collaborate with Product, Analytics and Art throughout features implementation - Own game balancing, pace, feel - Always back up your ideas with available data points - Ability to deconstruct and analyze mobile games mechanics - Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc. - Benchmark the market to stay on top of new trends - Understanding of models and tools to analyze gameplay and user behavior to inform design - Proficiency in Unity a huge plus - Familiarity with Figma, Miro or similar visual collaboration software Profile - At least 3 years of professional experience as a game designer - Experience working on mobile games, F2P or RPG - Creative and hacker mindset - Good sense of gameplay experience, and special attention to detail - Communication skills in English, both written and verbal - Knowledge of casual games - Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback - Accountability, independence, and responsibility when given ownership over your work - An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day Benefits: - Best in Class compensation - Other benefits according to the country you reside. ## About Voodoo ## Company Overview - **One-liner**: Voodoo is a global tech company that entertains the world through iconic mobile apps and games, empowering bold creators to turn their ideas into hits. - **Entity Type**: Private (minority stakes from Tencent, Goldman Sachs, and Groupe Bruxelles Lambert) - **Headquarters**: Paris, France - **Founded**: 2013 - **Founders**: Alexandre Yazdi, Laurent Ritter ## Core Business - **Primary industry/industries**: Mobile gaming, mobile apps, social platforms - **Target customers**: B2C (mobile consumers worldwide) - **Mission or purpose statement**: "Entertain the world through iconic apps and games" – Voodoo aims to empower bold creators and deliver engaging mobile experiences. ## Products & Services - **Mob Control**: Hybrid-casual game that grossed nearly $100 million; started as hyper-casual and evolved post-launch. - **Block Jam 3D**: Block-matching puzzle game; also crossed $100 million in revenue. - **BeReal**: Photo-sharing social app acquired for €500 million in June 2024; 50 million users globally. - **Wizz**: Social media platform launched in 2020; 1 million MAU in the US. - **Publishing Platform**: Voodoo evaluates and publishes games from over 2,000 external studios, providing user acquisition, monetization, and product support. - **Other notable titles**: Paper.io, Helix Jump, Hole.io, Aquapark.io, Snake vs Block, Baseball Boy. ## Market Standing - **Valuation/Market Cap**: €1.7 billion (as of August 2021, per Groupe Bruxelles Lambert stake) - **Key Metric**: Annual revenue of $670 million in 2024 (up from $570 million in 2023) - **Notable Investors/Partners**: Tencent (minority stake, 2020), Goldman Sachs (minority stake), Groupe Bruxelles Lambert (16% stake, 2021) - **Growth Signals**: - 8 billion total downloads, 150 million monthly active users - 20% revenue growth and strong profitability in 2024 - Acquisition of BeReal for €500M to expand into social apps - Headcount grew from ~750 (2023) to 800+ (2024) - Opened offices in Singapore, Japan, Istanbul, and Montreal to support global expansion ## Competitive Advantages - **Data-driven rapid prototyping**: Launches nearly one game per week, testing retention and playtime metrics to iterate quickly. - **Massive scale and distribution**: 8 billion downloads and a network of 2,000+ external studios give Voodoo unmatched reach in mobile gaming. - **Successful pivot**: Transitioned from hyper-casual to hybrid-casual games and apps, demonstrating adaptability to market changes. - **Strong monetization**: In-app purchases and advertising revenue; Mob Control and Block Jam each generated nearly $100 million. ## Strategic Focus - **Diversification beyond hyper-casual**: Investing in hybrid-casual games and social apps (BeReal, Wizz) to build resilient revenue streams. - **Asia-Pacific expansion**: Leveraging Tencent partnership and new offices in Singapore and Japan. - **Continued innovation**: Maintaining a high-velocity testing culture while scaling the publishing platform to attract more external developers. ## Why Work Here - **Culture**: Values include speed, risk-taking, direct feedback, fighting bureaucracy, high standards, ownership, and long-term thinking. Described as fast-paced and focused on learning quickly. - **Hiring process**: Aimed at completion within 30 days; includes recruiter conversation, case study/skill test, Q&A, and final interview with senior leadership. - **Teams**: Growth, Engineering & Data, Gaming, Apps, Strategy & Operations, Corporate. - **Work environment**: Global offices in Paris (HQ), Istanbul, Montreal, Singapore, and Japan. Remote/hybrid policy not explicitly stated, but roles are likely office-based in key hubs. - **Notable perks**: Opportunity to work on products with billions of users; ownership mindset encouraged; flat hierarchies with direct feedback culture. ## Sources 1. [voodoo.io](https://voodoo.io/company) 2. [voodoo.io](https://voodoo.io/) 3. [voodoo.io](https://voodoo.io/careers) 4. [en.wikipedia.org](https://en.wikipedia.org/wiki/Voodoo_(company)) 5. [linkedin.com](https://www.linkedin.com/company/voodoo.io) ## Other roles at Voodoo - [Senior iOS Engineer - Blitz](https://feeny.ai/job/senior-ios-engineer-blitz-voodoo-paris-3g1q9cbxcjh1) — Paris, France - [Game Developer - Blitz](https://feeny.ai/job/game-developer-blitz-voodoo-paris-ja29z52c5gqr) — Paris, France - [Lead Software Engineer - Performance Marketing](https://feeny.ai/job/lead-software-engineer-performance-marketing-voodoo-paris-41gk3d1jpg8p) — Paris, France - [Software Engineer - Performance Marketing](https://feeny.ai/job/software-engineer-performance-marketing-voodoo-paris-6zyvcrczv50w) — Paris, France - [Product Manager - Paper.io 2](https://feeny.ai/job/product-manager-paper-io-2-voodoo-paris-bvet24t313p6) — Paris, France - [Organic Growth Hacker - Paper.io 2](https://feeny.ai/job/organic-growth-hacker-paper-io-2-voodoo-paris-2gpa4e9dsnbd) — Paris, France - [Publishing Manager - Vietnam](https://feeny.ai/job/publishing-manager-vietnam-voodoo-hanoi-xdcefa9ssjm7) — Hanoi, Vietnam - [Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2](https://feeny.ai/job/senior-game-designer-multiplayer-gameplay-modes-paper-io-2-voodoo-paris-fd7jmatxj91j) — Paris, France - [Head of Growth](https://feeny.ai/job/head-of-growth-voodoo-raanana-5sw1976y8q91) — Raanana, Israel - [Marketing Video Artist - Portfolio Games](https://feeny.ai/job/marketing-video-artist-portfolio-games-voodoo-paris-rscpgjm1nq0r) — Paris, France