--- title: 'General Engineer Intern - 工程实习生 at thatgamecompany' canonical: 'https://feeny.ai/job/general-engineer-intern-thatgamecompany-shanghai-6e5jdsyddw0w' type: 'job' last_seen: '2026-09-07' --- # General Engineer Intern - 工程实习生 at thatgamecompany - **Company:** thatgamecompany - **Location:** Shanghai, China - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-06-24 - **Last confirmed live:** 2026-09-07 - **Apply:** https://jobs.ashbyhq.com/thatgamecompany/23933b1a-7800-40c0-ac32-99a05b1ebf94/application **Skills:** C++, Go, Python, Computer Science Fundamentals, Data Structures, Algorithms, Operating Systems, Computer Networks, Unity, Unreal, Distributed Systems, Cloud Native, Kubernetes, Docker, MongoDB, Redis, Open Source Development, AI > This internship allows interns to explore various engineering roles within the Shanghai team, including gameplay systems, game engine performance, backend services, and DevOps. After a three-week exploration period, interns select a mentor and direction to work on actual projects, contributing to real-world game... ## Job description 关于 thatgamecompany thatgamecompany(TGC)是《Sky 光·遇》的开发团队。我们相信游戏可以触及更广泛的人群、传递真实的情感——这个信念驱动着我们在技术上的每一个决策,从gameplay 游戏引擎、服务器架构和基础设施,我们都在认真地构建和打磨。 上海工程团队负责 Sky 的Gameplay、后端服务、游戏引擎性能以及基础设施逻辑。我们的工作面向全球真实玩家的系统,会出真实的问题,需要做真实的决策。 这个实习 项目的设计理念 我们知道很多工程师是在做项目的成长过程中才真正发现自己擅长什么、喜欢什么——而不是在入职之前就已经想清楚了。 所以我们不会一开始就把你分配到一个固定的岗位上。这个 Program 给你时间先四处走走,真正了解这里的工程师在做什么,再做出属于你自己的选择。 实习项目结构: 第 1–3 周(探索期) 入职后,你会加入中国工程团队的日常工作节奏——参加stand-up, code review,技术讨论等等。你将有机会近距离观察并接触我们现有的工程方向: C++: - Gameplay:负责游戏逻辑系统的设计与实现,与Designer和Engine团队协作 - 游戏引擎:负责渲染性能优化、设备优化,提升画面效果和帧率 Golang & Python: - 后端服务:负责 Sky 服务器的核心逻辑,包括烛火系统、社交系统、高并发性能优化等 - DevOps & 基础设施:负责云集群管理、微服务部署、可观测性以及AI工具链等 在这段时间里,你会做一些入门任务,也会有非正式的 1:1 和各位工程师聊,了解他们的日常工作。 第 4 周(选择期) 第四周,你和导师双向选择——你告诉我们你最感兴趣、最想深入的方向,导师那边也会表达意愿。我们会尽力撮合一个真正合适的配对。每位导师最多带一名实习生。 第 4 周起(深入期) 确定方向和导师后,你将参与实际项目,跟着导师做实际的项目,完成有意义的交付。实习期间我们会定期 review 进展,鼓励你主动提问、主动贡献。 你将接触到的工作内容(取决于最终方向) - 参与 Gameplay 系统的设计讨论和代码实现 - 在游戏引擎层面进行渲染性能分析和优化,为真实玩家改善游戏体验 - 参与线上后端服务的 feature 开发、性能优化或问题排查 - 协助维护和改进 Kubernetes 基础设施,参与 DevOps 工具链建设 我们希望你具备 - 计算机科学、软件工程或相关专业在读学生(**本科及以上,仅限在读,毕业生请关注校招**) - 扎实的计算机基础:图形学、数据结构、算法、操作系统、计算机网络 - 有实际的编程经验,能用至少一门语言(C++、Go、Python)写出可运行的代码 - 好奇心强,有主动学习、思考、提问的习惯;能接受不确定性,愿意在探索中找到自己的方向 - 良好的沟通能力,能在跨团队协作中清晰表达自己的想法 - 认同tgc的理念:游戏能对社会有正向作用,热爱游戏,对游戏有自己的理解和品味 加分项(不要求全部具备): - 有游戏开发相关项目经验(Unity、Unreal、自研引擎等) - 了解分布式系统、云原生技术(K8s、Docker)或数据库(MongoDB、Redis) - 有参与开发的开源项目或者参与使用AI的团队项目。 ## About thatgamecompany ## Company Overview - **One-liner**: thatgamecompany is an independent game studio dedicated to creating timeless, emotionally resonant interactive entertainment that inspires human connection worldwide. - **Entity Type**: Private (Privately Held; last reported funding round in 2022 with $160M investment) - **Headquarters**: Santa Monica, California, United States - **Founded**: 2006 (founded on May 15, 2006) - **Founders**: Jenova Chen, Kellee Santiago ## Core Business - **Primary industry/industries**: Video games / Interactive entertainment - **Target customers**: B2C – broad audience of all ages and backgrounds; mobile, console, and PC gamers - **Mission or purpose statement**: “Create timeless entertainment that makes positive change to the human psyche worldwide.” ## Products & Services - **[flOw (2007)](https://thatgamecompany.com/our-history/)**: A downloadable game originally a Flash title, remade for PlayStation Network with enhanced visuals and multiplayer. Focuses on intuitive, meditative gameplay. - **[Flower (2009)](https://thatgamecompany.com/our-history/)**: A PS3 title where the player controls the wind to guide petals through landscapes. Evokes emotions of tranquility and wonder. Inducted into the Smithsonian’s permanent collection. - **[Journey (2012)](https://thatgamecompany.com/our-history/)**: Award-winning PS3 game about a pilgrim crossing a desert towards a mountain. Known for its anonymous multiplayer cooperation and emotional storytelling. - **[Sky: Children of the Light (2019)](https://thatgamecompany.com/our-history/)**: Free-to-play mobile/console/PC game (spiritual successor to Journey). Players explore magical realms, fly using capes, and meet other players. Available on iOS, Android, Nintendo Switch, PS4, and Windows. Reached 100 million installations by May 2021. Chosen as Apple’s iPhone Game of the Year 2019. - **Upcoming fifth game (in development)**: Described by founder Jenova Chen as “like a theme park” and “the most ambitious game I have built.” ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed - **Key Metric**: Annual Revenue – $17.8M (estimated 2025 data); Total Funding – $36.1M per LinkedIn (prior rounds) **plus** a $160M investment announced in March 2022 (with Pixar co-founder Edwin Catmull as advisor). (Sources conflict slightly; the $160M appears to be a later, larger round not reflected in the LinkedIn summary) - **Notable Investors/Partners**: Benchmark (led Series A), Capital Today (led Series B), Edwin Catmull (advisor, former Pixar co-founder). Past partners include Sony Computer Entertainment (initial contract for three PlayStation Network games). - **Growth Signals**: Headcount grew 16% YoY to ~198 employees; operates across 15 countries; Sky continues to expand platforms (Windows early access April 2024); active job postings: 24 (yearly trend +4.3%). Announced a new game jam (“thatgamejam”) in June 2025 focused on creativity and emotion. ## Competitive Advantages - **Unique emotional design philosophy**: Games are designed by first mapping out desired player emotions rather than mechanics, creating experiences rarely found in mainstream gaming. - **Artistic credibility and legacy**: flOw, Flower, and Journey are critically acclaimed and exhibited in museums like the Smithsonian. The studio is recognized as a pioneer of art games. - **Broad accessibility**: Games are intuitive, controller-friendly, and designed to be enjoyed by people of all ages and cultures. - **Long-term relationship with a passionate community**: Sky has a dedicated player base with millions of installations, supported by live operations and regular content updates. - **Creative autonomy**: The company prioritizes innovation over blockbuster financial pressure, enabling risk-taking on emotionally rich projects. ## Strategic Focus - **Expanding Sky: Children of the Light** – continued platform releases, live content, and regional brand growth (e.g., dedicated brand managers for Indonesia, China). - **Developing the next-generation title** – described as “the most ambitious” yet, with a theme-park-like scale. - **Deepening AI and machine learning capabilities** – open positions for Senior Machine Learning Engineer and Full-stack Engineer (AI application focused) indicate investment in AI-driven gameplay or operations. - **Fostering internal creativity** – initiatives like thatgamejam encourage experimentation across the studio. - **Strengthening global presence** – operating in 15 countries with localized teams for publishing, support, and marketing. ## Why Work Here - **Culture**: The studio describes itself as “compassionate, creative” and values “integrity and personal growth within an environment of intense collaboration and experimentation.” Employee rating on LinkedIn: 4.2/5.0 (11 reviews), with Culture score 4.3, Work-Life 4.2, Compensation 4.2, Career 4.1. - **Remote/Hybrid/Office Policy**: Not explicitly stated in provided sources, but headquarters in Santa Monica, California is a physical studio. The company previously planned a second studio in SF Bay Area (cancelled due to COVID) and now operates distributed across 15 countries, suggesting flexible/remote options are possible. - **Notable Perks & Engineering Culture**: Emphasis on “making magic” and pushing artistic boundaries; tech stack includes Kubernetes, Docker, Prometheus, Protobuf, Tableau, microservices, and GitHub. Employees come from top entertainment/tech companies (Pixar, Blizzard, Riot Games, Amazon, Unity, etc.), indicating a high-caliber peer group. - **Growth Opportunity**: With 24 active job postings (including Engineering, AI, Art, Marketing, Data) and a yearly hiring trend +4.3%, the studio is expanding. Roles such as Senior Data Analyst, Senior Machine Learning Engineer, and 3D Environment Artist signal opportunities to work on flagship products. - **Mission-driven work**: Opportunity to contribute to games that aim to make a positive impact on players’ lives and expand the emotional range of the medium. ## Sources 1. [thatgamecompany.com – Official Site, About, Careers, News](https://thatgamecompany.com/) 2. [thatgamecompany Careers Page](https://thatgamecompany.com/careers/) 3. [LinkedIn Company Profile for thatgamecompany](https://www.linkedin.com/company/thatgamecompany) 4. [Wikipedia – thatgamecompany](https://en.wikipedia.org/wiki/ThatGameCompany) 5. [thatgamecompany – Our History](https://thatgamecompany.com/our-history/) ## Other roles at thatgamecompany - [3D Character Artist (Mid-Senior)](https://feeny.ai/job/3d-character-artist-mid-senior-thatgamecompany-united-states-hnr65zscpf8x) — United States - [Build Engineer](https://feeny.ai/job/build-engineer-thatgamecompany-united-states-188c9cwh2mnb) — United States - [Technical Game Designer](https://feeny.ai/job/technical-game-designer-thatgamecompany-shanghai-gm4tx8xkhkr4) — Shanghai, China - [Marketing Lead - Europe](https://feeny.ai/job/marketing-lead-europe-thatgamecompany-london-7h8tx7wgfvxj) — London, Europe - [Regional Creative Lead, NA, EMEA & LATAM](https://feeny.ai/job/regional-creative-lead-na-emea-latam-thatgamecompany-united-states-k4ks4fj458x4) — United States - [UGC & Creator Community Specialist](https://feeny.ai/job/ugc-creator-community-specialist-thatgamecompany-shanghai-sfsxkhkb70sp) — Shanghai, China - [IP & Experiential Marketing Manager](https://feeny.ai/job/ip-experiential-marketing-manager-thatgamecompany-shanghai-sqyjzh1vnj0e) — Shanghai, China - [Senior/Principal Graphics Engineer](https://feeny.ai/job/senior-principal-graphics-engineer-thatgamecompany-united-states-7ds3q5qbpk3y) — United States - [Senior Graphics Engineer,Shanghai](https://feeny.ai/job/senior-graphics-engineer-shanghai-thatgamecompany-shanghai-djy8f8bacxbt) — Shanghai, China - [Social Media Specialist](https://feeny.ai/job/social-media-specialist-thatgamecompany-shanghai-cd209qcb7dj1) — Shanghai, China