--- title: 'Graphics Engineer at Visual Concepts' canonical: 'https://feeny.ai/job/graphics-engineer-visual-concepts-novato-x6vbd0we9dds' type: 'job' last_seen: '2026-09-08' --- # Graphics Engineer at Visual Concepts - **Company:** Visual Concepts - **Location:** Novato, CA - **Posted:** 2026-08-28 - **Last confirmed live:** 2026-09-08 - **Apply:** https://job-boards.greenhouse.io/visualconcepts/jobs/7778404003 ## Job description At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting-edge rendering technology. In this role, you’ll work on the design, development, and maintenance of high-performance C/C++ code and HLSL shaders, contributing directly to the visual fidelity of our games. If you're a creative problem solver who thrives on pushing the boundaries of real-time graphics and enjoys collaborating in a high-caliber engineering environment, we want to hear from you. This position reports to the Lead Graphics Engineer. What You Will Do: - Explore and implement new rendering technologies to elevate visual quality - Optimize GPU performance to support smooth, high-fidelity gameplay - Partner with art and design teams to define and enhance the look and feel of the NBA 2K series - Work on improvements in VFX, lighting, and post-processing graphics features - Participate in system-wide upgrade initiatives to keep our rendering tech current Who Will Be A Great Fit: - Most importantly: thoughtful, passionate, and driven - 3+ years of experience in game or graphics development - Bachelor's degree in Computer Science or equivalent professional experience - Advanced proficiency in HLSL or a comparable shading language - Strong grasp of 3D math concepts and applications - Deep understanding of optimization techniques and trade-offs - Demonstrate ability to write efficient, portable, reliable, and readable code - Fluent in English, both written and verbal - Love for video games (not just ours!) Might Be Nice: - Experience shipping a AAA title - Deep expertise in areas such as physically-based rendering, real-time global illumination, post-processing effects, or simulating natural phenomena - Familiarity with applying machine learning techniques to graphics-related challenges This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $120,000 - $154,300 per year. New York State (inclusive of New York City): $108,000 - $138,800 per year. Washington: $120,000 - $154,300 per year. New Jersey: $108,000 - $138,800 per year. British Columbia: $85,700 - $114,300 (CAD) per year.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at [www.vcentertainment.com](http://www.vcentertainment.com) ## About Visual Concepts ## Company Overview - **One-liner**: Visual Concepts is a leading video game development studio best known for creating the NBA 2K, WWE 2K, and LEGO 2K Drive franchises. - **Entity Type**: Public (wholly owned subsidiary of Take-Two Interactive Software, Inc., NASDAQ: TTWO, operating under the 2K publishing label) - **Headquarters**: Novato, California, United States - **Founded**: 1988 - **Founders**: Not publicly available ## Core Business - **Primary Industry**: Video game development (computer games) - **Target Customers**: B2C – gamers worldwide, across console, PC, and mobile platforms - **Mission Statement**: “Make great games that put the player first” – continuously pushing the envelope of what’s next in interactive entertainment. ## Products & Services - **NBA 2K Series**: Flagship annual basketball simulation franchise, launched in 2000, known for its realism, deep career modes, and online play. - **WWE 2K Series**: Professional wrestling simulation game, featuring extensive roster, creation tools, and story modes. - **LEGO 2K Drive**: Open-world arcade racing game combining LEGO building mechanics with driving, released in 2023. - **Other 2K Sports Titles**: Previous work on MLB 2K, NHL 2K, and other sports games. ## Market Standing - **Valuation/Market Cap**: Not disclosed separately; parent company Take-Two Interactive has a market cap of approximately $30B (as of mid-2026). - **Key Metric**: Revenue not publicly available at studio level; total funding not applicable (subsidiary). - **Notable Investors/Partners**: Parent company Take-Two Interactive; publishing label 2K; partners include the NBA, WWE, and LEGO Group. - **Growth Signals**: - 477 employees as of mid-2026 (+1.3% YoY) - Operates studios in Novato (HQ), Irvine, Austin, Budapest, Shanghai, Seoul, and more - Acquired HookBang in 2021 to boost engineering talent - Continues to expand its global footprint with studios in China and Hungary ## Competitive Advantages - **Longevity & IP Ownership**: Over 35 years of game development, owning or licensing some of the most valuable sports entertainment IPs (NBA, WWE). - **Multi-Studio Model**: Studios across the US, Europe, and Asia allow for 24/7 development cycles and access to diverse talent pools. - **Technical Excellence**: Deep expertise in Unreal Engine, Unity, custom engines, and advanced graphics (e.g., AI-driven animation, photogrammetry). - **Track Record**: Consistent annual releases with high Metacritic scores and strong commercial performance. ## Strategic Focus - **Innovation in Sports Gaming**: Investing in AI, machine learning, and real-time rendering to make NBA 2K and WWE 2K more immersive. - **Expanding Franchises**: Growing the LEGO 2K series and exploring new IP under the 2K umbrella. - **Global Talent Acquisition**: Actively hiring in Shanghai, Novato, and other studios to strengthen engineering, art, and design teams. - **Player-Centric Design**: Emphasizing community feedback and live-service models to extend game longevity. ## Why Work Here - **Culture**: “More freedom to do what you do best” – the studio emphasizes giving employees tools, technology, and autonomy to produce their best work. LinkedIn rating of 4.2/5 (71 reviews) with positive marks for work-life balance (4.0), culture (4.1), and career growth (3.7). - **Work Policy**: Not explicitly stated as remote/hybrid; locations include on-site studios. Some roles may offer flexibility. - **Perks & Engineering Culture**: Access to cutting-edge tech stacks (Unreal Engine, Unity, AWS, Python, C++, etc.). Collaboration with top talent from EA, Blizzard, Lucasfilm, and more. Opportunities to work on globally recognized franchises. ## Sources 1. [Official Website](https://vcentertainment.com/) 2. [Careers Page (Greenhouse)](https://job-boards.greenhouse.io/visualconcepts) 3. [LinkedIn Company Profile](https://www.linkedin.com/company/visual-concepts) 4. [Studios Page](https://vcentertainment.com/studios/) ## Other roles at Visual Concepts - [Senior Artist, Technical (Rigger) - NBA 2K](https://feeny.ai/job/senior-artist-technical-rigger-nba-2k-visual-concepts-novato-chs3d34daszv) — Novato, CA - [Senior Engineer, Server – NBA 2K](https://feeny.ai/job/senior-engineer-server-nba-2k-visual-concepts-novato-h8jg0t4s0dzq) — Novato, CA - [Junior Engineer](https://feeny.ai/job/junior-engineer-visual-concepts-shanghai-njpqc071ey2k) — Shanghai, China - [Senior Full Stack Server Engineer](https://feeny.ai/job/senior-full-stack-server-engineer-visual-concepts-shanghai-fbgmy9jmtnk6) — Shanghai, China - [Graphics Engineer](https://feeny.ai/job/graphics-engineer-2k-novato-california-2axzjc6d016a) — Novato California, United States - [Graphics Engineer](https://feeny.ai/job/graphics-engineer-meshy-llc-shanghai-s9qnr4y7a174) — Shanghai, China