--- title: 'Head of Studio - Dublin at Larian Studios' canonical: 'https://feeny.ai/job/head-of-studio-dublin-larian-studios-dublin-ckgrwghmg824' type: 'job' last_seen: '2026-09-26' --- # Head of Studio - Dublin at Larian Studios - **Company:** Larian Studios - **Location:** Dublin, Ireland - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-09-25 - **Last confirmed live:** 2026-09-26 - **Apply:** https://jobs.lever.co/larian/c2eb3605-5836-486c-8828-a43bdc9ed700 ## Job description With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Head of Studio to lead the Dublin team and help us in crafting the high calibre games our fans have come to expect. ## Responsibilities - Day to day Operational Management of the Dublin studio, including project and budget management - Provide HR support and consultation to the Dublin studio team - Daily supervision and leadership of team members alongside project managers - Mentorship and coaching of people, supporting recruitment, overseeing new employee on-boarding and career development - Closely cooperate and communicate transparently with, Larian’s Directors, company headquarters, and other Studio Heads - Ensure Dublin team harmony, team resilience and foster a vibrant, fun,  productive studio work environment - Be a strong advocate of the Larian culture and live by Larian’s values - Be the face of the studio, speaking at conferences and promoting the studio - Work with local colleges and course providers to run Internship programmes based on studio/team requirements - Liaise with local authorities to ensure the studio is always in line with local laws and regulations. - Work with local authorities and governments to develop strategies to improve the gaming sector in Ireland. Be the voice of Larian at a local level to ensure government strategies align with Larian’s vision. - Work with authorities and governments to successfully claim any tax credits available to Larian (R&D, DGTC) ## Requirements - Proven experience working in a Leadership role in the Games Industry or a similar creative industry, working with multidisciplinary teams - Project Management, Coaching \ Mentorship or Project Delivery experience - Experience working with international teams, and a track record of developing effective working relationships internally and externally - Understanding of Game or Product development life cycles - Player and People-focused - Demonstrate sound judgment consistently, and take ownership of decisions within your area of responsibility - Comfortable working in a dynamic, fast-paced environment and capable of adapting to changing priorities - Excellent written and verbal communication skills in English Nice to haves - Passionate about games and RPGs - Experience working in HR - Experience working for international companies - Leadership or Coaching qualifications - Entrepreneurial experience, building successful teams ## What we offer - An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel - An open, collaborative environment where ideas are welcome and encouraged - A managerial team consisting of highly experienced game developers at the top of their fields - Sharing hobbies and passions with like-minded colleagues - Inclusive environment with many activities organized by the studios or the employees - Commitment to making the best game possible for the fans, including listening to community feedback ## About Larian Studios ## Company Overview - **One-liner**: Larian Studios is a Belgian independent video game developer and publisher renowned for creating critically acclaimed role-playing games, including the Divinity series and Baldur’s Gate 3. - **Entity Type**: Private (Bootstrapped) - **Headquarters**: Ghent, Belgium - **Founded**: 1996 - **Founders**: Swen Vincke ## Core Business - **Primary industry**: Video game development and publishing, with a focus on role-playing games (RPGs). - **Target customers**: B2C (gamers on PC, console, and mobile), with a strong community of RPG enthusiasts. - **Mission/purpose statement**: “Creating immersive, world-class RPGs that allow the player to shape their own adventure.” (from [larian.com](https://larian.com/)) ## Products & Services - **Divinity Series**: A collection of six RPGs spanning multiple sub-genres, including *Divine Divinity*, *Beyond Divinity*, *Divinity II: Ego Draconis*, *Divinity: Dragon Commander*, *Divinity: Original Sin*, and *Divinity: Original Sin II*. The latter two are particularly celebrated, with *Original Sin II* earning a 93 Metacritic rating and over 160 awards. - **Baldur’s Gate 3**: The third main game in the *Baldur’s Gate* series, based on Dungeons & Dragons 5th edition. Released in 2023, it won “Game of the Year” at all five major award shows (BAFTA, Golden Joysticks, GDC, DICE, The Game Awards) and received over 200 Game of the Year awards total. - **Upcoming Projects**: A new *Divinity* title is in development (announced but not yet released). ## Market Standing - **Valuation/Market Cap**: Not publicly available (private company). - **Key Metric**: Baldur’s Gate 3 was a massive commercial and critical success, selling millions of copies and winning over 200 Game of the Year awards. Revenue is not disclosed, but the company is self-funded through game sales. - **Notable Investors/Partners**: None (independent studio; no external funding rounds reported). - **Growth Signals**: Employee headcount grew from ~300 (around 2020) to 530 as of 2025 ([wikipedia.org](https://en.wikipedia.org/wiki/Larian_Studios)). The company expanded from its original Ghent studio to seven global locations (Ghent, Quebec City, Dublin, Kuala Lumpur, Guildford, Barcelona, Warsaw). Active job postings count 35 openings as of late 2026 ([linkedin.com](https://linkedin.com/company/larian-studios)). ## Competitive Advantages - **Creative Independence**: As a privately held, bootstrapped studio, Larian retains full control over its game design without publisher interference. - **Proven RPG Excellence**: Consistently high Metacritic scores (93 for *Divinity: Original Sin II*, 96 for *Baldur’s Gate 3*) and a trophy case of industry awards. - **Deep Player Agency**: Games are known for turn-based combat, branching narratives, and almost limitless player choice – a hallmark that builds strong community loyalty. - **Multi‑Studio Model**: Seven studios worldwide allow for talent diversity and 24/7 development cycles while maintaining a single, unified culture. ## Strategic Focus - **New Projects**: Following the monumental success of *Baldur’s Gate 3*, Larian is focused on developing its next major RPG (a new *Divinity* game) and continuing to innovate in the RPG genre. - **Talent Investment**: The company is actively hiring across design, engineering, audio, and production disciplines, aiming to scale its ambition and improve “the state of the art when it comes to RPGs” ([larian.com/careers](https://larian.com/careers)). ## Why Work Here - **Culture**: Larian describes itself as “a very ambitious team that seeks to improve the state of the art” and prides itself on “having fun bringing worlds to life every day” ([larian.com](https://larian.com/)). - **Work Environment**: Positions are primarily on‑site at one of the seven studios (Ghent, Barcelona, Dublin, Guildford, Kuala Lumpur, Quebec, Warsaw). Remote/hybrid options are not explicitly advertised; most listings specify “On‑site”. - **Perks & Engineering Culture**: The studio invests heavily in proprietary engine technology (Divinity Engine) and supports a wide range of specializations (gameplay, graphics, tools, engine programming, machine learning, etc.). Team members come from top studios like CD PROJEKT RED, Ubisoft, and Creative Assembly. - **Notable Perks**: Not detailed in the search results, but the company’s independence and award‑winning track record suggest a creative, low‑bureaucracy environment. ## Sources 1. [larian.com](https://larian.com/) 2. [larian.com/careers](https://larian.com/careers) 3. [wikipedia.org](https://en.wikipedia.org/wiki/Larian_Studios) 4. [linkedin.com/company/larian-studios](https://linkedin.com/company/larian-studios) 5. [jobs.lever.co/larian](https://jobs.lever.co/larian) ## Other roles at Larian Studios - [Lead Sound Designer](https://feeny.ai/job/lead-sound-designer-larian-studios-guildford-m73a17hsp9n7) — Guildford, United Kingdom - [IT Infrastructure Support Lead](https://feeny.ai/job/it-infrastructure-support-lead-larian-studios-guildford-4fqxkgh4hg6d) — Guildford, United Kingdom - [Junior Graphics Programmer](https://feeny.ai/job/junior-graphics-programmer-larian-studios-barcelona-wk1n3h3pwes6) — Barcelona, Spain - [DevOps Build Engineer](https://feeny.ai/job/devops-build-engineer-larian-studios-guildford-2r4zzahnvqyj) — Guildford, United Kingdom - [Scripter](https://feeny.ai/job/scripter-larian-studios-warsaw-p6182gbzcxz3) — Warsaw, Poland - [HR Generalist](https://feeny.ai/job/hr-generalist-larian-studios-dublin-y2hq8j32jmcy) — Dublin, Ireland - [Associate Lead Cinematic Artist](https://feeny.ai/job/associate-lead-cinematic-artist-larian-studios-kuala-lumpur-zez01bfxrt2m) — Kuala Lumpur, Malaysia - [Engine Programmer](https://feeny.ai/job/engine-programmer-larian-studios-barcelona-sd7mkws24b1y) — Barcelona, Spain - [Associate Lead Cinematic Animator](https://feeny.ai/job/associate-lead-cinematic-animator-larian-studios-dublin-z5cts7pxwwjd) — Dublin, Ireland - [Motion Capture Engineer – Open Application](https://feeny.ai/job/motion-capture-engineer-open-application-larian-studios-guildford-gv47p9yxh5za) — Guildford, United Kingdom