--- title: 'Houdini Artist at FS Studio' canonical: 'https://feeny.ai/job/houdini-artist-fs-studio-argentina-v8wkh08s1ykc' type: 'job' last_seen: '2026-09-12' --- # Houdini Artist at FS Studio - **Company:** FS Studio - **Location:** Argentina - **Employment:** contract - **Work type:** remote - **Posted:** 2025-06-02 - **Last confirmed live:** 2026-09-12 - **Apply:** https://jobs.ashbyhq.com/fs-studio/190de1b4-cf86-4221-89a0-1b38e1c9e0fb ## Job description Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. ## Responsibilities - Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. - Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc - Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects. - Write clean, efficient, and maintainable code. - Ensure the quality and performance of the final product. ## Requirements - Procedural modeling and scene generation in Houdini are required. - Strong knowledge and practical experience in USD workflows are required. - Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required. - Familiarity with version control systems is required. - Nvidia Omniverse experience is preferred. - Unreal Engine and Unity experience is preferred. - Blender geometry nodes knowledge is preferred. - Familiarity with other programming languages such as Java or C++ is a plus. - Experience with cloud-based services and APIs is a plus. - The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory. - Strong communication and problem-solving skills are mandatory. - Must be able to speak and conduct business in English is mandatory. - Portfolio of work is mandatory. This position is open to international candidates. ## About FS Studio ## Company Overview - **One-liner**: FS Studio builds simulation infrastructure and synthetic data pipelines for physical AI, enabling robotics, autonomy, and world modeling through high-fidelity digital twins. - **Entity Type**: Private (Privately Held) - **Headquarters**: Broomfield, Colorado, United States (also offices in Emeryville, CA and remote across 10+ countries) - **Founded**: 2011 - **Founders**: Tim Martin (CEO & Founder) ## Core Business - **Primary industries**: Simulation Software, Robotics, Artificial Intelligence, Digital Twins, Synthetic Data Generation, XR/VR - **Target customers**: B2B – enterprises and research teams in robotics, autonomy, aerospace, industrial IoT, and computer vision - **Mission or purpose**: To accelerate physical AI development by providing simulation infrastructure that enables faster, safer, and more scalable testing and training than real-world methods alone. ## Products & Services - **Real-Time / 3D Simulation**: High-fidelity simulation environments for robotics, autonomous systems, and complex environments. Supports digital twins and sim-to-real workflows. - **Synthetic Data Generation**: Photorealistic 3D synthetic data sets (image, video, animation) to train computer vision and AI models, with controlled variability for edge cases. - **Generative AI Solutions**: Custom large foundation models and generative AI pipelines tailored to customer data and use cases. - **XR, AR, VR & WebXR Development**: Cross-platform immersive solutions for training, simulation, and real-time interaction. - **Data Analytics & Visualization**: Tools to analyze and visualize simulation outputs and real-world data. ## Market Standing - **Valuation/Market Cap**: Not publicly available (private company) - **Key Metric**: Annual Revenue of $11.0M (estimated, source: LinkedIn/ZoomInfo); Total Funding not disclosed (bootstrapped or private) - **Notable Investors/Partners**: Not explicitly listed; alumni go to NVIDIA, Microsoft, Meta, Everyday Robots, indicating industry connections. - **Growth Signals**: Headcount grew 24.6% YoY (from ~18 to 23 employees); LinkedIn followers grew 29% annually; active job postings increased 150% year-over-year (30 open roles as of mid-2025). ## Competitive Advantages - **Simulation-first approach**: Deep expertise in bridging simulation and real-world robotics, with proprietary workflows for digital twin creation and synthetic data. - **Multi-platform capability**: Works across Unity, Unreal Engine, Nvidia Omniverse, and WebXR, offering flexibility to clients. - **Global distributed team**: Operates in 10+ countries, enabling round-the-clock development and diverse talent pool. - **Proven track record**: Case studies with clients in autonomy, aerospace, and industrial automation (see fsstudio.com/work). ## Strategic Focus - **Scaling synthetic data offerings**: Growing demand for structured synthetic data to train AI models in robotics and perception. - **Deepening partnerships**: Likely expanding integrations with Nvidia Omniverse and other simulation ecosystems. - **Hiring aggressively**: 30 open positions across engineering, design, and sales, indicating a push to scale product and go-to-market teams. ## Why Work Here - **Culture & Flexibility**: Fully remote-friendly with a distributed team spanning the Americas, Europe, and New Zealand. Offers hybrid and in-office options at Broomfield HQ and Emeryville. - **Perks**: Health insurance, dental insurance, 401(k) retirement benefits, generous PTO, paid holidays, paid sick days, job training and conference attendance, and remote work program. - **Engineering culture**: Focus on cutting-edge tech (robotics, AI, XR, simulation) with opportunities to work on challenging problems in physical AI. - **Growth trajectory**: Rapidly expanding team and client base, offering career advancement in a high-growth niche. ## Sources 1. [fsstudio.com](https://fsstudio.com/) 2. [LinkedIn - FS Studio](https://www.linkedin.com/company/fs-studio) 3. [Built In - FS Studio](https://builtin.com/company/fs-studio) 4. [Built In - FS Studio Jobs](https://builtin.com/company/fs-studio/jobs) 5. [FS Studio Case Studies](https://fsstudio.com/work/) ## Other roles at FS Studio - [Growth & Marketing Analyst](https://feeny.ai/job/growth-marketing-analyst-fs-studio-uruguay-v6d3gjwnbrfc) — Uruguay - [Growth & Marketing Analyst - CO](https://feeny.ai/job/growth-marketing-analyst-co-fs-studio-boulder-465fve8tz79g) — Boulder, CO - [Robot Teleoperator](https://feeny.ai/job/robot-teleoperator-fs-studio-san-mateo-xvtqsmb436kj) — San Mateo, CA - [Teleoperator Full Time - Robotics](https://feeny.ai/job/teleoperator-full-time-robotics-fs-studio-palo-alto-ja294mj07ka3) — Palo Alto, CA - [Robot TeleOperator Team Lead](https://feeny.ai/job/robot-teleoperator-team-lead-fs-studio-san-francisco-zy6bh16xcpbj) — San Francisco, CA - [Principal Software Engineer- Flight Systems](https://feeny.ai/job/principal-software-engineer-flight-systems-fs-studio-denver-ve1c8rfqmccx) — Denver, CO - [UX Designer (Contract)](https://feeny.ai/job/ux-designer-contract-fs-studio-uruguay-c0x702hfc2xh) — Uruguay