--- title: 'Illustrator (New Grad) at Peak' canonical: 'https://feeny.ai/job/illustrator-new-grad-peak-dymqknkp5jk6' type: 'job' last_seen: '2026-09-12' --- # Illustrator (New Grad) at Peak - **Company:** Peak - **Work type:** onsite - **Posted:** 2025-01-10 - **Last confirmed live:** 2026-09-12 - **Apply:** https://jobs.lever.co/peakgames/62b5661c-15e7-4654-b66e-cc06e9b2d4c3 ## Job description Are you a fresh graduate with a passion for illustration? We are looking for talented illustrators who are just as excited to work alongside us and improve their skills while creating stunning artworks. This is more than a job - it’s an opportunity to immerse yourself in a fast-paced, hands-on creative environment for new grads. If you are ready to learn and progress, come and join us on this exciting journey. Check out the following link to explore the incredible designs our illustrators have brought to life! 👉 pkg.ms/illustration Here’s what you’ll do - Make concepts and implement creative art solutions for our products - Collaborate with other illustrators and team members from other disciplines to envision and iterate concepts - Grow and foster a user-oriented design culture Desired skills and experiences - University degree - Familiarity with digital visualization tools (i.e. Photoshop, Illustrator) - A portfolio that highlights your ability to work with different styles and techniques - Good grasp of the essentials of mobile game art and interest in Peak’s art style with the willingness to take it to new heights ## What you will learn in this role - Graphic design, fine art, illustration, or visual arts - Processes, pipelines, and best practices of art production - Flexible with diverse subject matters and art styles - Color harmonies, lighting, perspective, and materials Sorting - 410 ## About Peak ## Company Overview - **One-liner**: Peak is a mobile gaming company that creates casual puzzle games enjoyed by over 400 million players worldwide. - **Entity Type**: Private (revenue-funded, no public funding rounds disclosed) - **Headquarters**: Istanbul, Turkey - **Founded**: 2010 - **Founders**: Not publicly listed ## Core Business - **Primary industry**: Mobile gaming (casual puzzle games) - **Target customers**: B2C – consumers of all ages and demographics - **Mission**: To create a global consumer technology company from Istanbul, gathering people with high capabilities and strong values to shape Peak’s story. ## Products & Services - **[Toy Blast](https://peak.com/about)**: Casual puzzle game launched in 2015, a market-disrupting title in the genre. - **[Toon Blast](https://peak.com/about)**: Casual puzzle game launched in 2017, also a global hit. ## Market Standing - **Valuation**: Not publicly disclosed - **Key Metric**: Over 400 million total players, with 40 million monthly active users. - **Notable Investors/Partners**: Not disclosed (no external funding rounds reported) - **Growth Signals**: Rapidly growing user base; products reach millions daily; strong data-driven AB testing for product and marketing decisions; first-ever performance marketing campaign with a celebrity reaching 100 million unique users in the US. ## Competitive Advantages - **Massive user scale** (400M+ players) provides rich behavioral data for continuous optimization. - **Data-driven culture**: Extensive use of AB testing, statistical analysis, and machine learning to improve user experience. - **Two hit titles** (Toy Blast and Toon Blast) that dominate the casual puzzle genre, creating strong brand recognition. - **In-house Big Data & Cloud Platform teams** allow scalable infrastructure to handle billions of requests per day. ## Strategic Focus - Continue improving and expanding existing games to reach more players globally. - Invest in data science and cloud infrastructure to maintain high availability and scalability. - Attract top engineering and product talent to sustain innovation and product quality. ## Why Work Here - **Culture**: Agile, collaborative teams with a product-minded engineering approach. Emphasis on craftsmanship, clean code, and timely code reviews. - **Work arrangement**: On-site (physical office in Istanbul, Turkey). - **Perks**: Focus on continuous learning, career growth, and a supportive environment for new grads and interns. Company events, team outings, and a commitment to making everyone “love coming to work.” - **Engineering culture**: Heavy use of design patterns, robust code, and collaboration with artists and product specialists. Engineers work on highly complex challenges due to scale. - **Opportunities**: Open positions for Senior Software Engineer, Product Manager, Product Specialist, New Grad roles, and internships. ## Sources 1. [peak.com](https://peak.com/) 2. [peak.com/about](https://peak.com/about) 3. [peak.com/open-positions](https://www.peak.com/open-positions) 4. [jobs.lever.co/peakgames](https://jobs.lever.co/peakgames) 5. [builtin.com/company/peak-1](https://builtin.com/company/peak-1) ## Other roles at Peak - [Software Engineer, Backend (New Grad)](https://feeny.ai/job/software-engineer-backend-new-grad-peak-szhx3t8x83qs) - [Software Engineer, Backend](https://feeny.ai/job/software-engineer-backend-peak-4xx84b8ctvpd) - [Software Engineer, Performance Marketing](https://feeny.ai/job/software-engineer-performance-marketing-peak-t6zxkp4fvm26) - [3D Artist](https://feeny.ai/job/3d-artist-peak-6kt10prjyxyb) - [Game UI Artist](https://feeny.ai/job/game-ui-artist-peak-1sy9pdyt38bf) - [Marketing Specialist (New Grad)](https://feeny.ai/job/marketing-specialist-new-grad-peak-v7872kdskj35) - [Illustrator](https://feeny.ai/job/illustrator-peak-ydtn356xegba) - [Motion Designer Long Term Intern, Performance Marketing](https://feeny.ai/job/motion-designer-long-term-intern-performance-marketing-peak-5dext1cxy59w) - [3D Artist, Performance Marketing](https://feeny.ai/job/3d-artist-performance-marketing-peak-9yzmxyah5zne) - [Motion Designer, Performance Marketing](https://feeny.ai/job/motion-designer-performance-marketing-peak-xkgn11gr900y)