--- title: 'Influencer Manager Coordinator - Dead by Daylight - Internship Winter 2027 at Behaviour Interactive' canonical: 'https://feeny.ai/job/influencer-manager-coordinator-dead-by-daylight-internship-winter-2027-dbjv67wfs1f3' type: 'job' last_seen: '2026-10-27' --- # Influencer Manager Coordinator - Dead by Daylight - Internship Winter 2027 at Behaviour Interactive - **Company:** Behaviour Interactive - **Location:** Toronto, Canada - **Employment:** internship - **Work type:** hybrid - **Posted:** 2026-10-20 - **Last confirmed live:** 2026-10-27 - **Apply:** https://jobs.lever.co/bhvr/ed120a60-b1ed-4c07-a6e4-f3f0772c161c ## Job description Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment! At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. This position requires you to be in the office in Toronto three days a week. Join our Toronto team as an Influencer Management Coordinator Intern and help shape how Dead by Daylight, one of the most iconic multiplayer horror games out there, connects with its community of creators! You'll dive into the heart of live game marketing, working closely with cross-functional teams to support our DBD Creator program, spot emerging trends in the influencer space, and build campaigns that put the game in front of millions of players. If you're ready for a unique experience, working with passionate colleagues, and leveling up your skills in a creative and fast-paced environment, this is where you need to be. Are you game? 🎮 To be considered for this internship, you must: - Send us your CV and cover letter and tell us about your passion for video games - Be able to work 37,5 hours/week for 3.5 months starting January 2027 - Be eligible to work FULL TIME in Canada, in Toronto at the time of your application Why join Behaviour for your next internship? - Flexible work policy - Delicious *free* lunches 3 times a week at Toronto’s office ‍🍳 - 250$ bEHappy expense reimbursement to buy whatever that makes you feel good ✌️ - A chance to grow your skills and discover your full potential 🌱 - Be part of a thrivinginterncommunity and enjoyexclusive eventsthroughoutyourinternship, includingnetworking opportunities, social activities, fun team-building experiences and studio events. 🎉 In this role you will : - Drive conversation and engage with DBD Creator program members. - Keep an eye on upcoming trends in the Influencer space. - Identify potential new partners for our program. - Collaborate with partner teams to execute on bigger brand initiatives. - Create regular reports on DBD Creator program and other Influencer feedback & activity. - Develop and pitch basic content creator campaigns to engage our influencers. What we're looking for : - A background in Marketing, Communications, or a related field. - Experience working with gaming influencers or in the Community Management space, an asset. - A genuine passion for video games on PC, Console, or Mobile. - A true team player; You love working together to create great player experiences. - Exceptional written and verbal communication skills. - A solid understanding of the video game streaming space (Twitch, YouTube) and what makes a top influencer in the space; - Bonus: Has experience as a streamer in the video game space. - Bonus Points: Include a link to one of your favorite Influencers working in the gaming space in your application (add to your cover letter!) Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif ! Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. ## About Behaviour Interactive ## Company Overview - **One-liner**: Behaviour Interactive is Canada’s largest independent video game developer and publisher, best known for the award-winning multiplayer horror game *Dead by Daylight*. - **Entity Type**: Private (independent, no public funding rounds disclosed) - **Headquarters**: Montreal, Quebec, Canada - **Founded**: 1992 - **Founders**: Rémi Racine (co-founder and CEO) ## Core Business - **Primary industry**: Video game development and publishing (original IP, work-for-hire, immersive entertainment) - **Target customers**: B2B (major publishers like Microsoft, Sony, EA, Warner, Netflix, Take Two) and B2C (60+ million players of *Dead by Daylight*) - **Mission or purpose**: “To reimagine what video games can do and bring those ideas to life” – with a strong emphasis on work-life balance and team well-being. ## Products & Services - **Dead by Daylight**: Asymmetric multiplayer horror game (flagship IP, surpassed 60 million players across all platforms). - **Work-for-Hire / Co-Development**: Full- and co-development services for partners including Microsoft, Sony, EA, Warner, Netflix, and Take Two. - **Original Games**: Internal development of new IP and publishing titles from emerging partners. - **Immersive Entertainment**: Large-scale location-based experiences and multimedia installations for leading international brands. - **Proprietary Backend Technology**: Custom backend platform currently live on multiple games, supporting millions of players worldwide. ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed (private company) - **Key Metric**: Annual revenue of **$285M** (LinkedIn, 2026); headcount of **1,017** (+4.3% YoY) per LinkedIn, while the company’s about page reports “more than 1,200 employees” across studios in Montreal, Toronto, Seattle, the UK, and the Netherlands. - **Notable Investors/Partners**: Clients include Microsoft, Sony, EA, Warner, Netflix, Take Two. Acquired Red Hook Studios (Darkest Dungeon) in 2024 and The Fun Pimps (7 Days to Die) in 2026. - **Growth Signals**: Steady headcount growth (+52 people YoY), expansion into new studios (Seattle, Rotterdam, UK), and continued acquisition of independent studios to strengthen IP portfolio. ## Competitive Advantages - **Proprietary tech & live operations**: In-house backend and dedicated Live Operations group (product managers, data analysts, community managers) integrated early in production for data-driven decision making. - **Deep industry relationships**: Decades-long partnerships with top-tier publishers; proven track record of delivering on time and on budget. - **Strong original IP**: *Dead by Daylight* is a cultural phenomenon with a massive, engaged player base and ongoing content updates. - **Talent retention**: Known for avoiding crunch, promoting work-life balance, and being recognized as a Great Place to Work in Canada. ## Strategic Focus - **Three-pillar strategy**: Original games (new internal projects), work-for-hire services (for external partners), and immersive entertainment (location-based experiences). - **Expansion through acquisitions**: Recent purchases of Red Hook Studios and The Fun Pimps to bring established IP and talent in-house. - **Growing the *Dead by Daylight* universe**: Development of new titles set in the same world (e.g., “Project T” was cancelled, but the franchise remains a priority). ## Why Work Here - **Culture**: Strong emphasis on work-life balance – “no crunch” is a stated policy. Flexible hybrid model (remote Monday/Friday, in-office Tuesday–Thursday). - **Benefits**: Top-notch group health insurance, generous paid time off, reimbursement for wellness/gaming/transportation/WFH expenses, retirement savings plan, and training programs. - **Ownership of side projects**: Employees are free to work on personal projects outside of work (if no conflict of interest) and retain 100% IP. - **Relocation support**: Immigration and mobility team assists with work permits, temporary housing, and settling in for international hires. - **Recognition**: Named one of Canada’s 50 Best Workplaces (Great Place to Work Institute), Best Managed Company (Deloitte), and Most Admired Corporate Cultures (Waterstone Human Capital). ## Sources 1. [bhvr.com/jobs](https://www.bhvr.com/jobs/) 2. [bhvr.com/about-us](https://www.bhvr.com/about-us/) 3. [linkedin.com/company/behaviour-interactive](https://linkedin.com/company/behaviour-interactive) 4. [en.wikipedia.org/wiki/Behaviour_Interactive](https://en.wikipedia.org/wiki/Behaviour_Interactive) 5. [jobs.lever.co/bhvr](https://jobs.lever.co/bhvr) ## Other roles at Behaviour Interactive - [Associate Producer - 7 Days to Die | Producteur·trice Associé·e - 7 Days to Die](https://feeny.ai/job/associate-producer-7-days-to-die-producteur-trice-associe-e-7-days-to-die-vtp060xaa5w6) — Montréal, Canada - [Product Director - 7 Days to Die | Directeur·trice de Produit - 7 Days to Die](https://feeny.ai/job/product-director-7-days-to-die-directeur-trice-de-produit-7-days-to-die-6x994t488zwm) — Montréal, Canada - [Project Manager - Dead by Daylight | Gestionnaire de projet - Dead by Daylight](https://feeny.ai/job/project-manager-dead-by-daylight-gestionnaire-de-projet-dead-by-daylight-zxgsdy8s2zr8) — Montréal, Canada - [Senior Influencer Manager - Dead by Daylight (maternity leave replacement) I Gestionnaire de Campagne Influenceur sénior·e - Dead by Daylight (remplacement de congé de maternité)](https://feeny.ai/job/senior-influencer-manager-dead-by-daylight-maternity-leave-replacement-i-8r0zzjcd0e3q) — Montréal, Canada - [Documentation Specialist Intern - Internship Winter 2027 | Stagiaire Spécialiste en documentation - Stage Hiver 2027](https://feeny.ai/job/documentation-specialist-intern-internship-winter-2027-stagiaire-specialiste-en-j5zdehftefq4) — Montréal, Canada - [Senior Technical UI Artist - Dead by Daylight | Artiste technique IU sénior·e - Dead by Daylight](https://feeny.ai/job/senior-technical-ui-artist-dead-by-daylight-artiste-technique-iu-senior-e-dead-mat3qbas5zxd) — Montréal, Canada - [Senior Narrative Designer – Unannounced project | Concepteur·rice de narratif Sénior·e – Projet non-annoncé.](https://feeny.ai/job/senior-narrative-designer-unannounced-project-concepteur-rice-de-narratif-k03e6nsamdcv) — Montréal, Canada - [Programming Technical Lead | Chef ·fe technique de programmation](https://feeny.ai/job/programming-technical-lead-chef-fe-technique-de-programmation-behaviour-4a94saex2t8q) — Montréal, Canada - [Release Manager - 7 Days to Die | Responsable du Déploiement - 7 Days to Die](https://feeny.ai/job/release-manager-7-days-to-die-responsable-du-deploiement-7-days-to-die-z06trsht4ham) — Montréal, Canada - [Project Manager - 7 Days to Die | Gestionnaire de projet - 7 Days to Die](https://feeny.ai/job/project-manager-7-days-to-die-gestionnaire-de-projet-7-days-to-die-behaviour-egtwrj6d20b2) — Montréal, Canada