--- title: 'Intern - Controls Engineer at Human Computer Lab' canonical: 'https://feeny.ai/job/intern-controls-engineer-human-computer-lab-san-francisco-w4wm7p7md9s4' type: 'job' last_seen: '2026-09-04' --- # Intern - Controls Engineer at Human Computer Lab - **Company:** Human Computer Lab - **Location:** San Francisco, CA - **Employment:** internship - **Work type:** hybrid - **Posted:** 2026-05-05 - **Last confirmed live:** 2026-09-04 - **Apply:** https://jobs.ashbyhq.com/human-computer-lab/3ceb956a-f231-4238-bb2e-365515b930a7 ## Job description Human Computer Lab is a research lab building character robots that feel alive and responsive. Our first robot, LeLamp, explores a new category of consumer robotics where everyday objects become interactive and help us reshape our attachment to technology. Our goal is to push the frontier of human-robot interaction by making technology more legible, emotionally intuitive, and human-centered. We are building the foundation for a new generation of robots designed for everyday environments. What to expect We’re looking for a controls/mechatronics engineer who wants to own the systems that make LeLamp move, respond, and feel alive. You’ll work at the intersection of hardware and software, designing and tuning control systems, integrating actuators and sensors, and debugging real hardware at the bench to translate intent into expressive motion. This is a high-ownership role working closely with the CEO and founding team across the full mechatronic stack, from low-level motor control and sensor fusion through to the higher-level behaviors that make the robot feel responsive and intentional in the real world. In this role, you will: - Design and tune control systems for actuated subsystems including motion control, feedback, and dynamic response. - Integrate actuators, sensors, encoders, and embedded electronics into reliable mechatronic assemblies. - Develop control algorithms in C++ and/or Python from simulation through deployment on hardware. - Build and maintain URDF models and simulation environments aligned with the physical platform. - Diagnose real-world control issues such as instability, backlash, latency, drift, and sensor noise. - Collaborate with animators, mechanical and electrical engineers on actuator selection, structure, sensing strategy and motion fine-tuning - Develop motion primitives and expressive behaviors that shape how the robot moves. - Maintain documentation of control architecture and tuning decisions as the system evolves. You may be a good fit if you: - Are persuing a Bachelors/Masters in Electrical Engineering, Mechatronics Engineering, Software Engineering. - Have hands-on experience tuning control systems on real robotic hardware. - Are fluent in C++ and/or Python for robotics or embedded control work. - Have experience with ROS or ROS2 and real-time robotics software stacks. - Are comfortable working with CAD tools such as SolidWorks or Onshape. - Have experience with actuators, motor drivers, encoders, and IMUs across the full signal chain. - Are strong at hardware debugging using tools like oscilloscopes and signal tracing. - Have experience building URDF models and working with simulators such as Gazebo, MuJoCo, or Isaac Sim. - Are comfortable working in environments where system architecture is still evolving. - Have experience with impedance control, torque control, or whole-body control on physical robots - Have experience with sensor fusion, state estimation, or Kalman filtering on hardware systems - Have embedded programming experience on microcontrollers or DSPs in a controls context - Have experience shaping expressive or character-driven robot motion You will be a strong fit, if you: - Are drawn to the physical reality of robotics. You want to see the system move, not just pass a simulation. - Move quickly through iteration cycles and don't wait for perfect conditions to make progress. - Take ownership over the feel of the robot's motion, not just its correctness. - Work well in small, collaborative teams where controls, mechanical, and electrical are in constant conversation. - Care about the person on the other end, and understand that how the robot moves is a big part of how it feels to live with. The early team becomes the DNA of the company. We set ourselves and others to a high standard, and we respond with kindness when things get hard but keep everyone accountable. This requires us to be curious, creative, and diverse in our thinking and approach. We’re proud to be an equal opportunity employer and consider all qualified applicants regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status. Even if you don’t meet every single requirement, we encourage you to apply. Studies show that women and underrepresented groups often hold back unless they meet 100% of the criteria - we don’t want that to be the reason we miss out on great talent. ## About Human Computer Lab ## Company Overview - **One-liner**: Human Computer Lab is a research and experimentation lab focused on researching and building expressive robots that reshape human attachment to technology. - **Entity Type**: Private (Pre-seed stage) - **Headquarters**: Newark, Delaware, United States (with presence in Canada) - **Founded**: Not publicly available - **Founders**: Shahvir Sarkary (Founder, CEO) ## Core Business - **Primary industry/industries**: Robotics, Human-Computer Interaction, Research Services - **Target customers**: B2C (early adopters, hobbyists, artists, roboticists) and potentially B2B (research partners) - **Mission or purpose statement**: "Human–computer research and experimentation lab, focused on researching and building expressive robots." ## Products & Services - **[LeLamp](https://www.lelamp.com/)**: An emotional and expressive robot designed to reshape human attachment to technology. Pre-orders are currently open. The product aims to make building a robot feel like assembling IKEA furniture. ## Market Standing - **Valuation/Market Cap**: Not disclosed - **Key Metric**: Total Funding – Pre-seed round led by FR8 and South Park Commons (announced September 2025) - **Notable Investors/Partners**: FR8, South Park Commons - **Growth Signals**: Active hiring for multiple roles (Controls Engineer, ML Engineer, Electrical Engineer, Interns); growing social media presence and hosting community events (Demo Faires, artist-roboticist collectives); monthly LinkedIn follower growth of ~7.8% ## Competitive Advantages - **Unique focus on emotional expressiveness**: LeLamp is positioned as a robot that conveys emotion and personality, differentiating it from utilitarian or industrial robots. - **Research-driven approach**: The lab conducts human-computer research to inform robot design, blending art and engineering. - **Accessibility ethos**: They aim to make robot building as simple as assembling IKEA furniture, lowering the barrier for entry. ## Strategic Focus - **Current priorities**: Scaling LeLamp from pilot to production; building a community around expressive robotics; expanding the team with engineering and growth talent. - **Direction for growth**: Continued research into springiness, damping, and life-like movement; hosting events to foster a collective of artists and roboticists. ## Why Work Here - **Culture highlights**: Small, tight-knit team (5–6 employees) with a strong emphasis on creativity, experimentation, and joy in building robots. The lab hosts science-fair style Demo Faires and encourages cross-disciplinary collaboration. - **Remote/hybrid/office policy**: Hybrid workspace – employees engage in a combination of remote and on-site work. Offices in Newark, Delaware (US) and likely Toronto (Canada). - **Notable perks or engineering culture**: Hands-on work with expressive robotics, opportunity to shape early product direction, exposure to cutting-edge HCI research, and a culture that values “taste” and wholesome robot interactions. ## Sources 1. [humancomputerlab.com](https://www.humancomputerlab.com/) 2. [jobs.ashbyhq.com/human-computer-lab](https://jobs.ashbyhq.com/human-computer-lab) 3. [builtin.com/company/human-computer-lab](https://builtin.com/company/human-computer-lab) 4. [linkedin.com/company/humancomputerlab](https://www.linkedin.com/company/humancomputerlab) 5. [research.humancomputerlab.com](https://research.humancomputerlab.com/) ## Other roles at Human Computer Lab - [Intern - Industrial Designer](https://feeny.ai/job/intern-industrial-designer-human-computer-lab-san-francisco-sah410f831c9) — San Francisco, CA - [Intern - Animator and Rigging Artist](https://feeny.ai/job/intern-animator-and-rigging-artist-human-computer-lab-san-francisco-1f9hfxwggdaj) — San Francisco, CA - [Character Artist](https://feeny.ai/job/character-artist-human-computer-lab-san-francisco-26j4s69r8bva) — San Francisco, CA - [Supply Chain Engineer](https://feeny.ai/job/supply-chain-engineer-human-computer-lab-san-francisco-q0nk1qctstc9) — San Francisco, CA - [Perception Engineer](https://feeny.ai/job/perception-engineer-human-computer-lab-san-francisco-4cbh6w64pvp5) — San Francisco, CA - [Intern - Mechanical Engineer](https://feeny.ai/job/intern-mechanical-engineer-human-computer-lab-san-francisco-4dq9hpk53nre) — San Francisco, CA - [Intern - Electrical Engineer](https://feeny.ai/job/intern-electrical-engineer-human-computer-lab-san-francisco-g3ajckdcyn50) — San Francisco, CA - [Electrical Engineer](https://feeny.ai/job/electrical-engineer-human-computer-lab-san-francisco-kp72qewd6www) — San Francisco, CA - [Controls Engineer](https://feeny.ai/job/controls-engineer-human-computer-lab-san-francisco-yptemacde2jv) — San Francisco, CA - [Intern - Growth](https://feeny.ai/job/intern-growth-human-computer-lab-san-francisco-zb9dbrz2h03z) — San Francisco, CA