--- title: 'IP Enforcement Analyst at Take-Two Interactive Software, Inc.' canonical: 'https://feeny.ai/job/ip-enforcement-analyst-take-two-interactive-software-inc-bengaluru-66wg6dr647tm' type: 'job' last_seen: '2026-09-10' --- # IP Enforcement Analyst at Take-Two Interactive Software, Inc. - **Company:** Take-Two Interactive Software, Inc. - **Location:** Bengaluru, India - **Posted:** 2026-06-25 - **Last confirmed live:** 2026-09-10 - **Apply:** https://job-boards.greenhouse.io/taketwo/jobs/8021086 ## Job description Who We Are: Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at [http://www.take2games.com](http://www.take2games.com/). The Challenge The Take-Two Interactive Legal Publishing team is responsible for protecting genre-defining franchises including Grand Theft Auto, Borderlands, Bioshock, Civilization, and more.  We disrupt harmful and unauthorized commercial exploitation of world-famous IP while ensuring that our fans and creator communities can engage with the properties that they love. As IP Enforcement Analyst you combine an investigative mindset and familiarity with the video game industry to execute our IP protection strategy, safeguarding fan communities while aggressively targeting commercialized IP theft.  Reporting to legal counsel based in Singapore, you are responsible for the identification, triage, and removal of infringing content across a variety of social media and ecommerce platforms.  You will collaborate with team members located in India, the US, and key support staff at our outside IP enforcement vendors. ## What You’ll Take On - Manage and analyze daily intake of infringing leads to distinguish between legitimate community engagement and actionable copyright or trademark infringement. - Draft and process DMCA takedown notices and trademark infringement reports across all major social media platforms, ecommerce marketplaces, and common gamer-community platforms (Discord, Telegram, Reddit, modding platforms). - Perform rigorous first-level infringement investigations, compiling evidence and identifying bad actors to support legal enforcement action. - Conduct proactive research to identify emerging threats and grey-market trends. - Serve as a primary interface for our outside brand protection vendors, ensuring that our infringement search protocols are accurate, effective, and promptly escalate complex issues for lawyer review. - Work directly with the IP enforcement lawyers to escalate and respond to urgent or high-profile infringement targets. ## What You Bring - University degree in law, business, or information technology. - 2-4 years experience in Brand Protection, IP Enforcement, Anti-Fraud / Digital Risk Management or equivalent roles at a major western multinational corporation. - Native-level fluency in English (written and verbal) with ability to communicate legal and technical nuance to US-based leadership. - Foundational understanding of copyright and trademark infringement principles; deep familiarity with common infringement reporting methods (DMCA takedowns, social media platform reporting tools, etc.). - Sophisticated understanding of gaming ecosystems including virtual currencies, modding communities, and virtual asset marketplaces. - An investigative mindset capable of identifying and effectively targeting the financial and technical support structures for infringing commercial operations. - Ability to work in a fast-paced environment with tight deadlines and a strong ability to balance multiple matters simultaneously.  Flexibility to maintain working hour overlap with London and New York business hours for direct collaboration. - Genuine desire and enthusiasm to work in the video games industry; must be a great teammate with common sense, kindness, good humor, and dedication to succeeding together. - Proficiency with IP enforcement dashboards and/or digital evidence-gathering tools. What We Offer You: - Great Company Culture. We pride ourselves as being one of the most creative and innovative places to work, creativity, innovation, efficiency, diversity and philanthropy are among the core tenets of our organization and are integral drivers of our continued success. - Growth: As a global entertainment company, we pride ourselves on creating environments where employees are encouraged to be themselves, inquisitive, collaborative and to grow within and around the company. - Work Hard, Enjoy Life. Our employees’ bond, blow-off steam, and flex some creative muscles – through corporate boot camp classes, company parties, our Office gaming spaces, game release events, monthly socials, and team challenges. - Benefits. Benefits include, but are not limited to; Discretionary bonus, Provident fund contributions, 1+5 medical insurance + top up options and access to Practo online Doctor consultation App, Employee assistance program, 3X CTC Life Assurance, 3X CTC Personal accident insurance, childcare services, 20 days holiday + statutory holidays, - Perks. Gym reimbursement up to INR1150 per month, wellbeing program with the chance to earn up to $93 per annum, charitable giving program, access to learning platforms, employee discount program’s plus free games and events! Take-Two Interactive Software, Inc. (“T2”) is proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment at T2 is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law. ## About Take-Two Interactive Software, Inc. ## Company Overview - **One-liner**: Take-Two Interactive Software, Inc. is a leading global developer, publisher, and marketer of interactive entertainment, operating through iconic labels Rockstar Games, 2K, Zynga, and Ghost Story Games. - **Entity Type**: Public (NASDAQ: TTWO) - **Headquarters**: New York, New York, United States - **Founded**: 1993 - **Founders**: Ryan Brant ## Core Business - **Primary industry**: Video game publishing and development (interactive entertainment) - **Target customers**: B2C (consumers worldwide across console, PC, and mobile platforms) - **Mission statement**: “To be the #1 pure-play interactive entertainment company in the world” [careers.take2games.com] ## Products & Services - **Rockstar Games**: Publisher of blockbuster franchises including *Grand Theft Auto*, *Red Dead Redemption*, *Max Payne*, and *Midnight Club*. - **2K**: Publisher of sports titles (*NBA 2K*, *WWE 2K*, *PGA Tour 2K*) and core franchises (*Borderlands*, *BioShock*, *Civilization*, *XCOM*, *Mafia*). - **Zynga**: Mobile and social gaming label (e.g., *Words With Friends*, *FarmVille*, *CSR Racing*). - **Ghost Story Games**: Studio focused on immersive, narrative-driven games (formerly Irrational Games). - **NBA 2K League**: 50% ownership of a professional esports league (via NBA Take-Two Media). ## Market Standing - **Valuation/Market Cap**: ~US$17.9 billion (as of mid-2026) [linkedin.com] - **Key Metric**: Annual revenue of US$5.6 billion (fiscal year 2026) [linkedin.com] - **Notable Investors/Partners**: Not publicly disclosed in search results; major institutional holders include Vanguard, BlackRock, and Fidelity (common for large-cap public companies). - **Growth Signals**: - Year-over-year headcount growth of +4.2% (840 employees as of mid-2026) [linkedin.com] - Acquisitions: Playdots (2020, $192M), Social Point (2017, $250M), Nordeus (2021); sold Private Division in 2024. - Strong IP portfolio with multi-platform releases and ongoing live-service titles. - Sixth consecutive year as Great Place to Work® certified in the U.S. and second in the UK [careers.take2games.com]. ## Competitive Advantages - **Iconic, franchise-owned IP**: *Grand Theft Auto*, *Red Dead Redemption*, *NBA 2K*, *Borderlands*, and *Civilization* are among the most valuable in gaming. - **Multi-label structure**: Rockstar, 2K, Zynga, and Ghost Story Games each operate with creative autonomy, enabling a diverse portfolio across console, PC, and mobile. - **Financial strength**: Public company with $5.6B revenue, $17.9B market cap, and access to capital markets for strategic investments. - **Global reach**: Operations in 27 countries with studios and publishing offices worldwide. ## Strategic Focus - **Current priorities**: “Creativity, Innovation, and Efficiency” – delivering hit entertainment experiences while maintaining operational discipline [careers.take2games.com]. - **Growth direction**: Expanding mobile presence through Zynga, deepening live-service engagement, and leveraging top franchises for long-term recurring revenue. - **Recent move**: Sale of Private Division in 2024 to refocus on core owned-IP labels. ## Why Work Here - **Culture**: Values-driven (Kindness, Teamwork, Creativity) with a focus on collaboration and excellence. Certified Great Place to Work for six consecutive years. - **Remote/Hybrid/Office**: Highly collaborative, global organization; offices in NYC, UK, India, Canada, Ireland, Singapore, and more. Not explicitly remote-first, but roles vary by team. - **Notable perks**: - Employee Stock Purchase Plan (ESPP) with at least 15% discount on Take-Two stock. - Comprehensive medical, dental, vision, and telemedicine coverage. - Mental health platform (free counseling, psychiatry in some locations). - Family-building support (digital health platform, childcare/elder care subsidies). - Fitness benefits (on-site facilities, discounts, subsidized expenses). - Generous time-off policies and leaves. - Discounts on games and merchandise. - Retirement and savings plans with financial wellbeing tools. - **Engineering culture**: Technical roles make up ~20% of workforce (234 employees), with opportunities in security, product management, data, and software engineering. ## Sources 1. [take2games.com](http://www.take2games.com/) 2. [careers.take2games.com](https://careers.take2games.com/who-we-are) 3. [careers.take2games.com](https://careers.take2games.com/why-work-with-us) 4. [careers.take2games.com](https://careers.take2games.com/) 5. 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