--- title: 'Junior Engineer at 2K' canonical: 'https://feeny.ai/job/junior-engineer-2k-shanghai-470dwhw22pp6' type: 'job' last_seen: '2026-09-07' --- # Junior Engineer at 2K - **Company:** 2K - **Location:** Shanghai, China - **Posted:** 2026-05-19 - **Last confirmed live:** 2026-09-07 - **Apply:** https://job-boards.greenhouse.io/2k/jobs/7740629003 ## Job description At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. ## What We Need Our Visual Concepts studio in Shanghai is looking for an Associate C++ Engineer to work closely with designers, artists, and other engineers. In this role, you will assist the team with code writing and bug fixing for AAA games, reporting directly to our Lead Engineer. ## What You Will Do - Learn and master complex code systems - Write clean, efficient, well-documented, and robust code - Collaborate with design and art teams to ensure game features align with requirements - Develop and optimize tools and editors Who Will Be A Great Fit - Education: Bachelor’s Degree or higher in Computer Science or a related field - Experience: 0–3 years of experience (excellent fresh graduates are welcome to apply) - Technical Skills: Strong knowledge of C++ programming; experience in tool development or rendering is preferred - Problem Solving: Good logical thinking skills, with the ability to resolve simple-to-medium technical issues independently Soft Skills: Strong communication, a sense of responsibility, and a collaborative teamwork spirit To learn more about Visual Concepts and our studio locations, check out our website at [www.vcentertainment.com](http://www.vcentertainment.com) ## About 2K ## Company Overview - **One-liner**: 2K is a major video game publisher and developer, best known for iconic franchises like *NBA 2K*, *Borderlands*, *Civilization*, *BioShock*, *Mafia*, *WWE 2K*, and *XCOM*. - **Entity Type**: Private subsidiary of Take-Two Interactive (public parent company, NASDAQ: TTWO) - **Headquarters**: Novato, California, USA (with global offices across the Americas, Europe, Asia, and Australia) - **Founded**: January 25, 2005 (as a subsidiary of Take-Two Interactive) - **Founders**: Founded as a corporate entity by Take-Two Interactive; key early leaders included Christoph Hartmann (former President). Current President is David Ismailer. ## Core Business - **Primary industry/industries**: Video game development and publishing (AAA, sports, and strategy games) - **Target customers**: B2C (consumers/gamers globally across PC, console, and mobile platforms) - **Mission or purpose statement**: "We enable all gamers to build, connect, escape and dream big!" (from their official values page) ## Products & Services - **NBA 2K Series**: Flagship basketball simulation franchise, released annually across console and PC. - **Borderlands Series**: Acclaimed first-person shooter looter-shooter franchise. - **Civilization Series**: Legendary turn-based strategy series (developed by Firaxis Games, a 2K studio). - **BioShock Series**: Critically acclaimed narrative-driven first-person shooter series. - **Mafia Series**: Open-world crime drama franchise. - **WWE 2K Series**: Professional wrestling simulation franchise. - **XCOM Series**: Tactical strategy franchise. - **PGA Tour 2K Series**: Golf simulation franchise. - **Top Spin Series**: Tennis simulation franchise (revived in 2024). - **2K Foundations**: Social impact program that builds community and youth engagement programs, including refurbishing basketball courts globally. ## Market Standing - **Valuation/Market Cap**: 2K is a subsidiary of Take-Two Interactive. Take-Two's market cap is approximately **$30+ billion** (as of mid-2025), with 2K being one of its two core publishing labels alongside Rockstar Games. - **Key Metric**: 2K is a private subsidiary; exact revenue is not disclosed separately. However, Take-Two Interactive’s total net revenue for fiscal year 2024 was approximately **$5.6 billion**, with 2K contributing a significant portion. The company employs approximately **4,000 people**. - **Notable Investors/Partners**: Parent company is Take-Two Interactive. Key development studio partners include Visual Concepts (NBA 2K), Firaxis Games (Civilization), Gearbox Software (Borderlands), and Hangar 13 (Mafia). - **Growth Signals**: 2K has been actively expanding its development network, including the acquisition of Gearbox Software in 2024. The company continues to launch major franchise entries and invest in new IP. It has a growing presence in mobile gaming and live-service models. ## Competitive Advantages - **Iconic IP Portfolio**: Owns some of the most valuable and long-running franchises in gaming (*NBA 2K*, *Borderlands*, *Civilization*, *BioShock*). - **Massive Global Reach**: Games sell tens of millions of copies annually across all major platforms. - **Strong Parent Backing**: As a core label of Take-Two, 2K has significant financial resources for marketing, development, and acquisitions. - **Diverse Studio Network**: Operates a wide range of internal studios with specialized expertise (sports, strategy, action, RPG). - **2K Foundations**: A unique social impact program that builds brand goodwill and community engagement. ## Strategic Focus - **Franchise Expansion**: Continuing to grow its flagship franchises with annual releases, new entries, and expanded content. - **Live Service & Engagement**: Deepening post-launch engagement through in-game events, battle passes, and microtransactions (especially in *NBA 2K*). - **Mobile & New Platforms**: Expanding into mobile gaming and new platforms. - **Studio Investment**: Acquiring and investing in top-tier development talent (e.g., Gearbox). - **Technology & AI**: Investing in R&D for game engines, AI, and data science to improve game quality and player experiences (evidenced by job postings for AI R&D, data science, and Unreal Engine roles). ## Why Work Here - **Work on Iconic Franchises**: Opportunity to contribute to some of the most beloved and best-selling game series in the world. - **Culture**: Described as a blend of "NYC roots with a Northern California vibe," with a focus on being direct, open, and friendly. The company emphasizes "Come As You Are" and "Give a ^%$*" as core values. - **Remote/Hybrid/Office Policy**: 2K has a hybrid work model. Many roles are listed with specific locations (Novato, Los Angeles, Montreal, Bengaluru, etc.), but some positions offer remote flexibility. - **Notable Perks**: Located in a unique headquarters (converted airplane hangars in Novato, CA) near hiking, biking trails, and wine country. The company also runs a motion capture studio in Petaluma, CA. - **Engineering Culture**: Strong emphasis on technical innovation, with dedicated teams for AI R&D, Core Tech/Tools, Data Science, and Online Services. Many job postings focus on Unreal Engine, data engineering, and systems architecture. - **Social Impact**: Employees can participate in 2K Foundations, which refurbishes basketball courts and builds community spaces globally. ## Sources 1. [2k.com/careers/](https://2k.com/careers/) 2. [2k.com/about/](https://2k.com/about/) 3. [job-boards.greenhouse.io/2k](http://job-boards.greenhouse.io/2k) 4. [en.wikipedia.org/wiki/2K_(company)](https://en.wikipedia.org/wiki/2K_(company)) ## Other roles at 2K - [LQA Analyst, Arabic](https://feeny.ai/job/lqa-analyst-arabic-2k-madrid-ssxxj77fewrx) — Madrid, Spain - [Localization Project Manager - APAC](https://feeny.ai/job/localization-project-manager-apac-2k-tokyo-cw1hg6hdgb0n) — Tokyo, Japan - [LQA Analyst, Russian](https://feeny.ai/job/lqa-analyst-russian-2k-madrid-dfr2km66brk8) — Madrid, Spain - [Producer](https://feeny.ai/job/producer-2k-san-mateo-california-q81yzrnknatc) — San Mateo California, United States - [Level Designer](https://feeny.ai/job/level-designer-2k-united-states-jkmqje5p30as) — United States - [Associate Marketing Manager, Korea](https://feeny.ai/job/associate-marketing-manager-korea-2k-seoul-2n3x3fga98bz) — Seoul, South Korea - [Technical Test Analyst II / I](https://feeny.ai/job/technical-test-analyst-ii-i-2k-vancouver-british-columbia-4wc5bce3d1jv) — Vancouver British Columbia, Canada - [Art Director - Core](https://feeny.ai/job/art-director-core-2k-los-angeles-california-rnwd8qqprmbm) — Los Angeles California, United States / Novato California, United States - [Graphics Engineer](https://feeny.ai/job/graphics-engineer-2k-novato-california-2axzjc6d016a) — Novato California, United States - [Senior Technical Animator](https://feeny.ai/job/senior-technical-animator-2k-burnaby-british-columbia-1pw91dpsrs7f) — Burnaby British Columbia, Canada