--- title: 'Lead Gameplay Designer at Epic Games' canonical: 'https://feeny.ai/job/lead-gameplay-designer-epic-games-multiple-locations-5t6w01na99vy' type: 'job' last_seen: '2026-09-09' --- # Lead Gameplay Designer at Epic Games - **Company:** Epic Games - **Location:** Multiple Locations - **Compensation:** $145k–$233k - **Posted:** 2026-06-01 - **Last confirmed live:** 2026-09-09 - **Apply:** https://epicgames.com/careers/jobs/6006487004?gh_jid=6006487004 ## Job description WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ## DESIGN ## What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. ## What You'll Do Epic Games is looking for a Gameplay Designer to help create compelling gameplay experiences across combat, progression, systems, moment-to-moment mechanics, and live gameplay content for our collaboration with LEGO. In this role, you’ll partner closely with design leadership, art, programming, animation, UX, audio, production, and QA to deliver high-quality features from concept through ship. You will own and iterate on gameplay systems, mechanics, and content while balancing player experience, readability, accessibility, engagement, and long-term retention. The ideal candidate is highly collaborative, deeply player-focused, and comfortable working in a fast-paced cross-disciplinary environment where iteration and feedback are core to development. In this role, you will - Work in close collaboration with project leads & directors to design, prototype, tune, and ship features and systems that support the engagement, gameplay, and creative vision of the project - Document and create clear, actionable design documents, and iterate on these features, working with a team of developers across multiple disciplines, and oversee their successful implementation from start to finish - Get hands-on creating the scripting, data, and content required by those features, diving into the engine, and leveraging other tools - Be responsible for soliciting and rapidly integrating feedback from across the team on your own initiative, ensuring we’re continually delivering a fun and fresh experience to our players - Help establish and maintain design pipelines, best practices, and cross-discipline communication standards to scope, prioritize deliverables, and hit milestone goals ## What we're looking for - 5+ years of experience on a live service game, shipping a variety of different features and content types to react to changing player patterns - Strong scripting and technical capabilities. Bonus points if you have experience with Unreal Engine and the Ability System - Demonstrated talent and a deep understanding of gameplay feel, player motivations or intent, gameplay mechanics, systemic content, and the core LEGO player fantasy - Ability to break down high-level creative direction into actionable gameplay features and production-ready tasks - Ability to work independently, take initiative, and react quickly to changing project needs, drive decisions, and then own the outcome and vision - Commitment to quality, rapid iteration, and delivering exceptional player experiences This role is open to multiple locations in North America (including CA & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). New York City Base Pay Range $144,535—$211,984 USD California Base Pay Range $158,988—$233,182 USD Washington Base Pay Range $144,535—$211,984 USD ## ABOUT US Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy [here](https://www.epicgames.com/site/en-US/eeo-policy). Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found [here](https://www.epicgames.com/note-to-recruitment-agencies). ## About Epic Games ## Company Overview - **One-liner**: Epic Games is a leading interactive entertainment company and provider of 3D engine technology, best known for developing Fortnite and Unreal Engine. - **Entity Type**: Private - **Headquarters**: Cary, North Carolina, USA (with dozens of offices worldwide) - **Founded**: 1991 - **Founders**: Tim Sweeney ## Core Business - **Primary industry/industries**: Video games, game engine development, digital storefronts, online services - **Target customers**: B2C (gamers, especially through Fortnite) and B2B (game developers, film/TV studios, automotive, architecture, simulation professionals using Unreal Engine) - **Mission or purpose statement**: To empower creators and provide an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. ## Products & Services - **Fortnite**: A vibrant ecosystem of social entertainment experiences including Fortnite Battle Royale, LEGO® Fortnite, Rocket Racing, and Fortnite Festival, as well as creator-made experiences. Available across multiple platforms. - **Unreal Engine**: The most powerful real-time 3D creation engine, used not only for games but also for film/FX, automotive design, architectural visualization, broadcast/live events, and simulation. - **Epic Games Store**: A digital storefront for PC games and apps, offering developers an 88/12 revenue split and free games programs. - **Epic Online Services**: A suite of backend services for multiplayer games, including matchmaking, voice chat, leaderboards, and cross-platform play. ## Market Standing - **Valuation/Market Cap**: Not publicly available (privately held) - **Key Metric**: Over 800 million accounts and over 6 billion friend connections across Fortnite, Fall Guys, Rocket League, and the Epic Games Store. - **Notable Investors/Partners**: Not disclosed in official materials; historically, Tencent acquired a minority stake (~40%) in 2012 and 2020 (source not in provided web results). - **Growth Signals**: Ongoing expansion of Fortnite ecosystem (LEGO, racing, music); widespread adoption of Unreal Engine across industries; consistent hiring across engineering, art, production, and corporate roles; active investment in the metaverse and creator economy. ## Competitive Advantages - **Unreal Engine dominance**: Industry-leading real-time 3D technology used by a vast range of developers and enterprises, creating a strong ecosystem and lock-in. - **Fortnite’s massive, engaged user base**: Over 800 million accounts provide a built-in audience and a platform for content creators. - **End-to-end digital ecosystem**: Epic owns the full stack – engine, store, online services, and games – enabling seamless integration and data feedback loops. - **Proprietary technology and R&D**: Continuous innovation in rendering, networking, and interactive experiences. ## Strategic Focus - Building the metaverse through Fortnite’s creative and social experiences. - Expanding Unreal Engine’s use beyond games into film, TV, broadcast, architecture, automotive, and simulation. - Growing the Epic Games Store and Epic Online Services to attract and support developers. - Investing in creator tools and economy (e.g., UEFN – Unreal Editor for Fortnite). ## Why Work Here - **Culture**: Epic describes itself as a collaborative, welcoming, and creative environment where talented, passionate employees are at the core of its success. - **Disciplines**: Opportunities span Engineering, Art & Animation, Audio & Design, Production, Publishing (Marketing, Community), Data & Analytics, Product Management, Corporate (HR, Legal, IT, InfoSec, Finance), and more. - **Global presence**: Dozens of offices worldwide including major hubs in Cary (HQ), Montreal, Vancouver, Los Angeles, New York, Porto Alegre, Shanghai, and others. - **Remote/Hybrid**: Not explicitly stated in provided materials, but many roles list specific locations; likely a mix of in-office, hybrid, and limited remote based on role. - **Perks and growth**: Internship programs, opportunities to work on award-winning games and cutting-edge engine tech, and a “Be Epic” ethos that encourages innovation and quality. ## Sources 1. [epicgames.com](https://www.epicgames.com/site/en-US/careers) – Careers overview and culture 2. [epicgames.com](https://www.epicgames.com/site/about) – About page with company facts 3. [linkedin.com](https://www.linkedin.com/company/epic-games) – LinkedIn company profile (funding and revenue data not shown) 4. [epicgames.com](https://www.epicgames.com/site/en-US/about) – About page (alternative URL) 5. [epicgames.com](https://www.epicgames.com/site/careers/jobs) – Current job listings and departments ## Other roles at Epic Games - [Senior Gameplay Programmer](https://feeny.ai/job/senior-gameplay-programmer-epic-games-montreal-g8z3vwn6jsr5) — Montreal, Canada - [Senior Gameplay Programmer](https://feeny.ai/job/senior-gameplay-programmer-epic-games-multiple-locations-wqzmg146k98f) — Multiple Locations - [Senior Gameplay Programmer](https://feeny.ai/job/senior-gameplay-programmer-epic-games-cary-m5zf69jynpmj) — Cary, NC - [Frontend Programmer Intern](https://feeny.ai/job/frontend-programmer-intern-epic-games-cary-fkyvtw6p4cbp) — Cary, NC - [Level Design Intern](https://feeny.ai/job/level-design-intern-epic-games-cary-dfszk703bjwt) — Cary, NC - [Web Engineer Intern](https://feeny.ai/job/web-engineer-intern-epic-games-novi-sad-raj9213yjp9w) — Novi Sad, Serbia - [Web Engineer Intern](https://feeny.ai/job/web-engineer-intern-epic-games-london-x33jh293fpvk) — London, United Kingdom - [Release Management Lead](https://feeny.ai/job/release-management-lead-epic-games-vancouver-vfwkvd5f0g8t) — Vancouver, Canada - [Release Management Lead](https://feeny.ai/job/release-management-lead-epic-games-multiple-locations-773v3ypmfsdp) — Multiple Locations - [Release Management Lead](https://feeny.ai/job/release-management-lead-epic-games-cary-cbkha916gpxf) — Cary, NC