--- title: 'Live Ops Game Designer at HyperHug' canonical: 'https://feeny.ai/job/live-ops-game-designer-hyperhug-remote-v6gjw8c8zbyy' type: 'job' last_seen: '2026-11-11' --- # Live Ops Game Designer at HyperHug - **Company:** HyperHug - **Location:** Remote - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-10-21 - **Last confirmed live:** 2026-11-11 - **Apply:** https://jobs.ashbyhq.com/hyperhug/e4a1cad1-487c-4b8c-a08e-d9b8633edfec ## Job description HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games. We are seeking a Live Ops Game Designer to drive live content in our flagship game, Oxide: Survival Island. You will own the content that keeps players engaged and coming back: from coming up with themes for gacha, battle passes, and offers to briefing the art teams, polishing every detail, and launching it live. If you love setting things up, iterating, and making each event and store drop feel just right — this role is for you. What You’ll Be Doing: - Design and manage LiveOps features — including events, passes, and offers — from initial concept and scheduling through launch. - Generate themes and concepts for gacha, battle passes, and offers. - Collaborate with 2D/3D art teams: define requirements, brief leads, and manage asset pipelines for in-game features and content. - Keep the web shops filled with fresh content and an up-to-date assortment. - Configure and implement game content in Unity. - Run A/B tests, analyze the performance of events, passes, and offers, and use the findings to improve future iterations. What We Expect From You: - 3+ years of experience in Game Design with a focus on mid-core/hardcore mobile games. - Experience running the full LiveOps loop: events, offers, testing, scheduling, performance analysis. - Strong hands-on experience with Unity. - Proven work in cross-functional teams: dev, art, analytics, marketing. - Extensive player experience and strong interest in the shooter genre. - English - B1+ level, Russian - C1 level. What We Offer: - Competitive salary. - A passionate and supportive team that values creativity and ownership. - Opportunities for professional growth. - A culture built on initiative, transparency, and collaboration. ## About HyperHug ## Company Overview - **One-liner**: HyperHug is a mobile game publisher and developer best known for its multiplayer survival shooter *Oxide: Survival Island*, with over 100 million players worldwide. - **Entity Type**: Private (Privately Held) - **Headquarters**: Limassol, Cyprus - **Founded**: 2019 - **Founders**: Sergei Starkov (CEO, Co-Founder), Savelii Zagurskii (CTO, Co-Founder) ## Core Business - **Primary industry**: Mobile Gaming Apps - **Target customers**: B2C (mobile gamers, survival shooter fans) - **Mission/purpose**: "Unstoppable delivery of pure joy through focus, discipline and unapologetic excellence." ## Products & Services - **[Oxide: Survival Island]**: A multiplayer survival shooter game where players gather resources, build shelters, defend territory, and cooperate on a deserted island. Available on mobile platforms. ## Market Standing - **Valuation/Market Cap**: Not publicly available - **Key Metric**: Over 100 million players (across all titles); 19 employees (as of mid-2026) - **Notable Investors/Partners**: Not disclosed; operates in 7 countries including Spain, Georgia, Canada, Poland, Moldova, Indonesia, and Armenia - **Growth Signals**: Headcount grew +237.5% year-over-year; active job postings increased +350% yearly; monthly website traffic up +46.2% year-over-year ## Competitive Advantages - **Single-game focus**: HyperHug concentrates all resources on one genre and one game at a time, allowing deep polish and player obsession. - **Small, high-performance team**: Relatively few employees (19) handling a massive global player base, emphasizing "brilliant minds, small team, outsized results." - **Global reach**: Players and team members span multiple continents, giving the company a diverse, distributed perspective. ## Strategic Focus - Deepening and expanding *Oxide: Survival Island* with continuous updates and community engagement. - Scaling the team aggressively (9 open job postings as of mid-2026) across engineering, design, and operations roles. - Maintaining a culture of "excellence, focus, discipline, and joy" while growing. ## Why Work Here - **Culture**: Values unapologetic excellence, relentless learning, and a player-first mindset. The team is small but ambitious, with a "glamorous or grinding, work gets done either way" attitude. - **Remote/Hybrid**: Several roles are listed as "Remote" (e.g., Senior Game Designer) with a hub in Limassol, Cyprus; the company operates across multiple time zones. - **Notable perks**: Opportunity to work on a game played by millions, with a tight-knit team that plays the game themselves. The careers page invites candidates to "dare to join" and encourages unsolicited applications. - **Engineering culture**: Tech stack includes Unity, C#, .NET, Firebase, Google Cloud, Kubernetes, Redis, GitLab, Figma, and more. Emphasis on DevOps, anti-cheat, and live operations. ## Sources 1. [hyperhug.io](https://hyperhug.io/) 2. [hyperhug.com](https://hyperhug.com/) 3. [Built In - HyperHug](https://builtin.com/company/hyperhug) 4. [LinkedIn - HyperHug](https://cy.linkedin.com/company/hyperhug) ## Other roles at HyperHug - [Senior Community Manager](https://feeny.ai/job/senior-community-manager-hyperhug-remote-a69qn8xyeyx2) - [Senior Legal Counsel](https://feeny.ai/job/senior-legal-counsel-hyperhug-limassol-ym3vcyjhd5mp) — Limassol, Cyprus - [Principal/Senior VFX Artist](https://feeny.ai/job/principal-senior-vfx-artist-hyperhug-remote-vcnt44y7me6j) - [Technical UI Designer](https://feeny.ai/job/technical-ui-designer-hyperhug-remote-3dt9h41jkbhf) - [Support Agent](https://feeny.ai/job/support-agent-hyperhug-remote-a4r4ywndnzac) - [Lead User Acquisition Manager](https://feeny.ai/job/lead-user-acquisition-manager-hyperhug-limassol-kjjk9v842btw) — Limassol, Cyprus - [3D Environment & Prop Artist](https://feeny.ai/job/3d-environment-prop-artist-hyperhug-remote-tmrtty2yvba4) - [3D Artist (weapon skins)](https://feeny.ai/job/3d-artist-weapon-skins-hyperhug-remote-0e1me50a7kaz) - [Lead DevOps Engineer](https://feeny.ai/job/lead-devops-engineer-hyperhug-limassol-bxgavckr8jnk) — Limassol, Cyprus - [Senior Unity Developer](https://feeny.ai/job/senior-unity-developer-hyperhug-remote-c3g8gw9w2fwa)