--- title: 'Marketing Producer, Clash Royale at Supercell' canonical: 'https://feeny.ai/job/marketing-producer-clash-royale-supercell-helsinki-gv7jb8xjgynr' type: 'job' last_seen: '2026-09-12' --- # Marketing Producer, Clash Royale at Supercell - **Company:** Supercell - **Location:** Helsinki, Finland - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-06-16 - **Last confirmed live:** 2026-09-12 - **Apply:** https://jobs.ashbyhq.com/supercell/85d37bfd-864e-4d51-8743-f2d9d07fbac1/application **Skills:** Project management, Marketing production, Budget management, Campaign execution, Outsourcing management, Production pipelines, AI tools, Agency experience, Creative production experience, Gaming industry knowledge > Supercell seeks a Marketing Producer to drive operational excellence for Clash Royale. The role involves managing end-to-end marketing campaigns, coordinating with cross-functional teams, and ensuring high-quality delivery of marketing initiatives in Helsinki. ## Job description We're seeking a Marketing Producer to bring operational excellence to Clash Royale. Step into the heart of a new global marketing organization, where you'll engage with an iconic game brand and captivate millions of dedicated gamers worldwide. We're looking for a highly structured and organised collaborator who take full ownership of their projects, being able to interpret strategic direction into a hands-on approach to realize the team’s creative visions. Join us and play a pivotal role in defining the future of game marketing. You will work very closely with the Marketing Lead with all marketing initiatives, strategy, execution, and production for Clash Royale. This role requires strong project management expertise, with high attention to details - in reality this means being on top of operational marketing activities and key deliverables at all times. You are a strong communicator, who takes ownership and is passionate about our games and is continuously striving for better performance. We pride ourselves on the level of thoughtfulness, quality, and focus put into every aspect of our work. Be it the games themselves or how we communicate them to our players – we are passionate about not compromising on quality ever and choosing a long-term approach to make Supercell a truly global games company that will last for many decades to come. All of this is way easier said than done. It takes vision, commitment, and super-talented (and perhaps slightly crazy) people who will pursue only the very best work possible. If that sounds like you (including the “slightly crazy” part), then let's chat! ## What You'll Be Doing - Collaborate closely with the Marketing, Game Development and partners to define, execute and operationalise the marketing campaigns across multiple titles - Supporting the Marketing Lead on ensuring delivery of marketing initiatives - Guide the delivery of end-to-end marketing campaigns, coordinate with cross-functional teams - Develop project plans, timelines, and manage budgets for marketing initiatives - Track and update leadership on project budgets, ensuring efficient allocation of resources and adherence to project timelines - Ensure marketing efforts align with marketing strategy and project objectives/business goals - Conduct quality checks on marketing materials to ensure accuracy, consistency, and compliance with brand standards - Manage end-to-end production processes for non-owned channels - Work closely with marketers on testing and implementation of new creatives, analyzing the results, and sharing learnings to improve the performance of future Marketing strategies and optimization - Manage existing partner relationships, in addition to sourcing new partners that will enable us to level up the quality and quantity of our initiatives - Foster a collaborative and creative environment, encouraging cross-functional teamwork and knowledge sharing within the Marketing Team ## What You Have - Hands-on experience working on global, large-scale marketing campaigns - Agency or creative production experience - Extensive knowledge of marketing production, project management, outsourcing, able to understand and manage production pipelines end-to-end - Strong organizational and communication skills, with the ability to collaborate closely with both internal stakeholders and external partners - High level of attention to details - Ability to work independently and on a project basis - Entrepreneurial mindset and ability to thrive in a fast-moving complex environment - Excellent domain of English language - Passionate about marketing and industry trends - Interest in gaming - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge. Where You'll Be This position is based in Helsinki, where most of Clash Royale team members are located. ––– That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. Once you're ready to apply, just send us your application through the form on the bottom of the page. ––– ## About Supercell Supercell is a games company from Helsinki, Finland, with [offices](https://supr.cl/jd-offices) also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create [great games](https://supr.cl/jd-games) that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. Hey, You Might Love It Here! Independent cells and trust are at the core of [our culture](https://supr.cl/jd-why-you). But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way. You Are Not Your Job Title ™ Here, you won’t need to focus on [chasing titles](https://supr.cl/jd-job-title) or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here. ## Benefits and Compensation Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure [our compensation and benefits](https://supr.cl/jd-benefits) with that in mind. It starts with perceiving you as a human being, not a resource. Relocation? Yes! No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind! Not Sure if You Should Apply? Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process. Wishing you all the best, The Supercell Recruitment team ## About Supercell ## Company Overview - **One-liner**: Supercell is a Finnish mobile game developer and publisher responsible for global hits like Clash of Clans, Clash Royale, Brawl Stars, Hay Day, and Boom Beach. - **Entity Type**: Private (majority-owned by Tencent) - **Headquarters**: Helsinki, Finland - **Founded**: 2010 - **Founders**: Ilkka Paananen and Mikko Kodisoja ## Core Business - **Primary industry**: Mobile gaming - **Target customers**: B2C – mass-market casual and competitive gamers worldwide - **Mission**: “To create great games that as many people as possible play for years and that are remembered forever” [supercell.com](https://supercell.com/en/about-us/) ## Products & Services - **Hay Day**: Farming simulation mobile game (launched 2012) - **Clash of Clans**: Strategy/base-building mobile game (launched 2012) - **Boom Beach**: Military strategy mobile game (launched 2014) - **Clash Royale**: Real-time strategy card battle mobile game (launched 2016) - **Brawl Stars**: Multiplayer arena brawler mobile game (launched 2018) - **Squad Busters**: Newer title (announced 2024/2025) - **mo.co**: Unreleased/teased title (as of 2025) - **Many games in development**: Supercell routinely kills titles that don’t meet standards, maintaining a pipeline of unannounced projects. [supercell.com](https://supercell.com/en/) ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed; Tencent acquired 84.3% of the company for ~$8.6 billion in 2016. - **Key Metric**: ~290 million monthly active users (MAU) across live games [supercell.com](https://supercell.com/en/about-us/) - **Notable Investors/Partners**: Tencent (majority owner); no other recent funding rounds – the company is self-sustaining from game revenue. - **Growth Signals**: - 5 global live games with long lifetimes (over a decade for Clash of Clans and Hay Day) - Offices in Helsinki, San Francisco, Seoul, Shanghai, and London - Headcount ~928 Supercellians (as of 2025) [supercell.com](https://supercell.com/en/about-us/) - Continuous expansion in Asian markets (Korea, China, Japan) [supercell.com](https://supercell.com/en/about-us/) ## Competitive Advantages - **Independent “cell” structure**: Small, autonomous teams decide what to build and how – minimal bureaucracy, maximum ownership. - **Long-term thinking**: Financial success allows patient investment; the company prioritizes decade-spanning games over short-term monetization. - **Hit-driven track record**: A high bar for quality (killing many projects) but extremely high success rate when titles launch. - **Global cultural diversity**: Over 60 nationalities in the company, fostering broad perspectives on game design. - **Trust and transparency**: “Default to trust” culture; teams have full authority over their games, including the decision to kill them. [supercell.com](https://supercell.com/en/careers/why-you-might-love-it-here/) ## Strategic Focus - **Deepening existing games**: Continuously improving live titles with new features, events, and community engagement. - **Creating new genres**: Aiming to “expand the audience for smaller ‘niche’ game concepts” and invent experiences players haven’t seen before. - **Global growth**: Strengthening presence in Eastern markets (Korea, Japan, China) via local offices and partnerships. - **Staying small**: Explicit goal to keep the company lean (currently ~928 people) to preserve speed and flexibility. [supercell.com](https://supercell.com/en/about-us/) ## Why Work Here - **Culture**: Values of Independence & Responsibility, Ambition & Risk-taking, Humility & Kindness, and “Clear is Kind” feedback. [supercell.com](https://supercell.com/en/careers/why-you-might-love-it-here/) - **Work model**: Hybrid, onsite, and fully remote options available depending on role and location. Remote work possible from Finland, Sweden, Denmark, Germany, Spain, and countries with offices. [supercell.com](https://supercell.com/en/careers/joining-supercell/) - **Relocation**: Full relocation support for individuals and families (including pets), language classes, spouse network, and onboarding buddy system. - **Perks**: Monthly onboarding sessions in Helsinki for all new hires, transparent open offices, and a focus on “best teams, biggest impact, nothing in your way.” - **Engineering culture**: Small, empowered teams; engineers own product decisions; emphasis on server, engine, and client programming roles with significant responsibility. [supercell.com](https://supercell.com/en/careers/) ## Sources 1. [supercell.com – Home](https://supercell.com/en/) 2. [supercell.com – About Us](https://supercell.com/en/about-us/) 3. [supercell.com – Careers](https://supercell.com/en/careers/) 4. [supercell.com – Joining Supercell](https://supercell.com/en/careers/joining-supercell/) 5. [supercell.com – Why You Might Love It Here](https://supercell.com/en/careers/why-you-might-love-it-here/) ## Other roles at Supercell - [Marketing Creative Lead](https://feeny.ai/job/marketing-creative-lead-supercell-helsinki-6s76950hhee2) — Helsinki, Finland - [Studio Tools Lead](https://feeny.ai/job/studio-tools-lead-supercell-helsinki-0440nmpx0gp0) — Helsinki, Finland - [Senior Match-3 Designer, New Game](https://feeny.ai/job/senior-match-3-designer-new-game-supercell-london-edtrwg0gn8z1) — London, United Kingdom - [Senior Software Engineer, Supercell ID (Client SDK)](https://feeny.ai/job/senior-software-engineer-supercell-id-client-sdk-supercell-helsinki-wjg0r0ym6wa5) — Helsinki, Finland - [Quality Engineering Lead](https://feeny.ai/job/quality-engineering-lead-supercell-helsinki-43pc6nb07fc3) — Helsinki, Finland - [Team Support](https://feeny.ai/job/team-support-supercell-london-357y0g3xr114) — London, United Kingdom - [Senior Level Artist, Project R.I.S.E](https://feeny.ai/job/senior-level-artist-project-r-i-s-e-supercell-shanghai-y1ghap6ntv3m) — Shanghai, China - [Marketing Lead, New Games](https://feeny.ai/job/marketing-lead-new-games-supercell-london-tt67mdhavhvx) — London, United Kingdom - [Product Lead, Game Engine](https://feeny.ai/job/product-lead-game-engine-supercell-helsinki-5m0y5zq5hn3d) — Helsinki, Finland - [MarTech Engineer](https://feeny.ai/job/martech-engineer-supercell-helsinki-t6nak2pn70ga) — Helsinki, Finland