--- title: 'MTS - Lead Mobile Engineer at Ironsite AI' canonical: 'https://feeny.ai/job/mts-lead-mobile-engineer-ironsite-ai-san-francisco-njrxr5cpxkk1' type: 'job' last_seen: '2026-09-11' --- # MTS - Lead Mobile Engineer at Ironsite AI - **Company:** Ironsite AI - **Location:** San Francisco, CA - **Compensation:** $150k–$250k - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-08-19 - **Last confirmed live:** 2026-09-11 - **Apply:** https://jobs.gem.com/ironsite-ai/am9icG9zdDpT7jhSV26eLg5Q0WBoDRFG ## Job description ## About Ironsite Ironsite is building the intelligence layer for the physical world. We design our own wearable hardware, deploy it alongside craft workers, and transform a shift's footage into a next-morning report. Our internal team and purpose-built models label the data overnight and deliver actionable insights to superintendents by 5 AM. We are accelerating the speed, efficiency, and predictability of construction, especially for complex, mission-critical infrastructure projects, including data centers, LNG facilities, sports stadiums, hospitals, and other large-scale developments, by training AI models on egocentric construction footage and labor productivity data. We are built with a pro-worker philosophy at our core: we believe technology should empower the workforce, not replace it. We're working to give craft workers and project leaders better visibility into what's happening on-site, while creating a system where the reality of construction and the chaos of each day is finally available to the people running the project. Ironsite is deployed across several of the largest active construction projects in the country. To date, we've captured more than 100,000 hours of construction footage across seven states, now process thousands of hours of site activity every day, and maintain a worker opt-out rate below two percent. This is enabled by a workforce-first architecture that anonymizes devices, captures no audio, and never releases raw video. Ironsite is backed by leading investors (8VC, South Park Commons, Saga Ventures) and prominent operators across technology and construction, including Eric Schmidt, Jeff Dean, Jeff Rothschild, Mark Leslie, Scott Wu, Eric Glyman, Karim Atiyeh, Russell Kaplan, and others, alongside over a dozen construction industry operators who have joined us as partners in building this. Longer term, we believe Ironsite is the foundation for what construction becomes in the next decade. We think the systems we're building are the operating system for how the physical world gets built, and will unlock a fundamentally different way of respect for our workforce. One where craft workers are more valued, more visible, and better paid for the skill they bring, and where the industry finally has the intelligence layer that makes autonomous construction possible. Both futures start with the same foundation. ## The Role We're hiring an exceptional Founding Mobile Engineer to help build the Ironsite mobile platform for craftworkers. You'll own the mobile experience craftworkers carry in their pocket, and the field tools superintendents use to run their jobsites in real time. This is the most interactive surface Ironsite exposes to the world, and where every other team's work at the company ultimately shows up. Hardware, AI research, video pipelines, integrations with the industry's legacy tools. You'll be the person who makes sure it lands well in the hands of the people who matter most. This is where our pro-workforce philosophy translates into product: the intelligence layer we're building meets the crews who actually build the physical world, and you'll ship meaningful initiatives that directly impact tens of thousands of craft workers and dozens of the largest contractors in the country. ## What You'll Build - Craft Worker Mobile Experience. The worker-facing mobile web app that turns Ironsite from something workers wear into something they use daily, including profiles, stats, achievements, badges, the rewards marketplace, exportable resumes, and multi-language daily notifications with SMS delivery for workers in the field. This is the first mobile product built specifically for the recognition and career-building layer of the trades, and it's where every other team's work reaches the workforce for the first time. - Field Tools for Superintendents. The tools superintendents use to run the jobsite in real time, such as Time & Attendance capture in the field, crew check-ins, and progress tracking from anywhere on site. These are the daily-driver mobile surfaces that decide whether Ironsite becomes the system of record for the field, and where our data infrastructure and AI insights become something a superintendent can actually act on in the moment. - Integrations & API. The connectors that let Ironsite plug into the existing construction and HR stack, including Procore, Autodesk, Trimble, and the long tail of ERP and payroll systems, and the API infrastructure underneath them. Done right, this is what makes Ironsite the ground-truth layer feeding every other system on a jobsite; done wrong, it's a bottleneck on every deployment. Technical Challenges You'll Solve - Building a mobile experience for the field, not the office. The craft worker mobile web app has to work for non-technical users in real jobsite conditions with low connectivity, multiple languages, wide range of devices, gloves on hands, sun in eyes, and enough polish to actually drive daily engagement. You'll ship a mobile surface that has to earn its place on every worker's phone. - Being the interface every other team's work depends on. Ironsite's mobile layer is where the outputs of our hardware team, AI research team, data infrastructure team, and integrations team converge. That means the mobile surface has to be flexible enough to expose new capabilities as they ship, principled enough to keep the experience coherent as more capabilities layer in, and rigorous enough to give every other team fast feedback on how their work is actually being received. You'll be at the center of that. - Offline-first as a first-class citizen, not an afterthought. Jobsites have unreliable networks. That means offline-first data models, real sync conflict resolution, and building for the reality that a worker might not have a signal for hours at a time. You'll design the systems that make Ironsite feel instant even when the network doesn't cooperate. - Building trust with a workforce that has every reason to be skeptical of tech. Craft workers have been the object of a lot of failed jobsite technology. The mobile experience has to feel like it was built for them, not at them. Every UX decision, every notification, every small detail either builds trust with the workforce or erodes it. You'll be the person making those calls. ## What We're Looking For - Deep experience shipping production mobile experiences, especially web-based mobile products that have to work reliably across a wide range of devices and network conditions. - Strong full-stack skills, with production experience across modern frontend (React/TypeScript), backend services (Node.js, PostgreSQL, Redis), and cloud infrastructure (AWS). You know how mobile decisions ripple through the whole stack, and vice versa. - Solid background in API design, third-party integrations, and real-time data and analytics surfaces. This is the kind of work where correctness, performance, and clarity for downstream teams all matter at the same time. - A collaborative instinct, because this role sits at the intersection of every other technical team at the company. You partner well across disciplines, and you're the kind of engineer other teams want to work with because their work lands better through you. - Systems thinking across end-to-end product architecture. You care as much about the seams between systems as the systems themselves. - Typically 5+ years of mobile-focused product experience, with a track record of shipping things you're proud of. - A background in Computer Science, Software Engineering, Mathematics, Physics, or a related technical field, or the equivalent hands-on experience. ## Preferred Qualifications - Experience shipping mobile web experiences designed for real-world conditions such as offline-first data, sync conflicts, unreliable networks, and non-technical users. - Background building consumer-grade mobile products with genuine polish, where user experience and engagement matter as much as engineering rigor. - Experience with construction, manufacturing, or similar operational industries where your users are in the field, not behind a desk. - Genuine excitement about industries that have been underserved by software, and interest in becoming one of the engineers who builds the mobile experience the physical world runs on. - Familiarity with construction management software (Procore, Autodesk, Trimble), HR tech, or similar enterprise workflow tools. Location, Compensation, & Perks - San Francisco Bay Area (on-site) - Base salary: $150k-$250k per year, commensurate with experience - Meaningful founding-team equity. - Full benefits including health, dental, vision, and 401(k) with 6% match - Daily catered breakfast and lunch - Office in San Francisco, next to Oracle Park and the Caltrain Final compensation is determined by experience, location, and level. ## About Ironsite AI ## Company Overview - **One-liner**: Ironsite AI equips construction workers with wearable cameras and AI vision models to drive on-site productivity, safety, and training. - **Entity Type**: Private (Pre-Seed) - **Headquarters**: San Francisco, California, United States (with an office in New York) - **Founded**: 2025 - **Founders**: Charu Thomas (Co-Founder, CTO), Okie Jon Williams (Head of Hardware Research), and others ## Core Business - Primary industry: Construction Technology (Contech) / Data Infrastructure and Analytics - Target customers: General contractors, construction superintendents, and self-performing contractors (B2B Enterprise) - Mission statement: To use spatial intelligence and AI to help humans do what they do best: build. ## Products & Services - **Ironsite Wearable Camera & Platform**: A ruggedized wearable hard hat-mounted camera that captures real-time job site activity. The platform applies AI vision-language models (VLMs) to analyze worker behavior, identify safety hazards, track productivity metrics, and optimize labor allocation. The offering includes a mobile web experience for workers to track achievements, attendance, and rewards, along with a cloud dashboard for superintendents and project managers. ## Market Standing - **Valuation/Market Cap**: Not publicly available (Pre-Seed stage) - **Key Metric**: Total Funding of a Pre-Seed round (raised in 2024) from Transpose Platform. Employee headcount of 63 (as of mid-2026). - **Notable Investors/Partners**: Transpose Platform (lead investor). The company has also hired talent from major construction firms like Brasfield & Gorrie and DPR Construction, indicating strong industry partnerships or recruitment. - **Growth Signals**: Rapid headcount growth (+2.3% monthly). The company is actively scaling from roughly 40 to 200 employees and has plans to scale device deployment from thousands to hundreds of thousands of units. The company has already built a strong technical team with alumni from companies like Amazon, NVIDIA, and Etched. ## Competitive Advantages - **Hardware + Software Moats**: By building its own ruggedized wearable cameras, Ironsite controls the data capture pipeline, creating a unique dataset for training its vision models. - **Vertical-Specific AI**: The company focuses exclusively on construction, allowing its VLMs to develop deep, expert-level perception of construction workflows, materials, and safety hazards—a niche that general-purpose computer vision companies cannot easily replicate. - **On-Site Embedding**: Engineers and product teams regularly embed on active jobsites, creating a tight feedback loop between field operations and product development, which is a rare and powerful moat in the construction industry. ## Strategic Focus - **Scaling Hardware & AI**: The primary focus is scaling manufacturing of wearable devices and advancing their vision-language models to handle long-context video reasoning and low-connectivity environments. - **Enterprise Integration**: Building deep integrations with existing construction management platforms (Procore, Autodesk, Trimble), payroll, and ERP systems to become a seamless part of a contractor’s tech stack. - **Hiring for Scale**: Aggressively hiring across engineering, AI research, hardware, and operations to grow from ~40 to 200 employees. ## Why Work Here - **High-Impact AI at the Edge**: The chance to work on technically challenging problems—petabyte-scale video ingestion, on-device AI inference, and real-time multimodal data processing—from day one. - **Hybrid Work Model**: The company uses a hybrid workplace, with employees engaging in a combination of remote and on-site work. On-site time is expected, particularly for roles involving hardware or on-site construction collaboration. - **Culture of Shared Ambition**: Described as “an incredibly ambitious group of construction superintendents, AI researchers, hardware tinkerers, and people from all walks of life.” There is a strong emphasis on hands-on, cross-functional collaboration. - **Fast-Growth Environment**: The company is in a high-growth phase (doubling headcount), offering significant ownership, career growth, and impact for early hires. - **Meaningful Mission**: The work directly improves the safety, efficiency, and quality of life for construction workers, a large and often underserved workforce. ## Sources 1. [linkedin.com](https://linkedin.com/company/ironsite) 2. [builtin.com](https://builtin.com/company/ironsite) 3. [indexed.vc](https://indexed.vc/companies/ironsite-ai) 4. [jobs.gem.com](https://jobs.gem.com/ironsite-ai) 5. [builtin.com - Jobs](https://builtin.com/company/ironsite/jobs) ## Other roles at Ironsite AI - [Head of Field Applications](https://feeny.ai/job/head-of-field-applications-ironsite-ai-san-francisco-vrtmg9j8kkvq) — San Francisco, CA - [Head of Platform](https://feeny.ai/job/head-of-platform-ironsite-ai-san-francisco-nesp5wd3vm6p) — San Francisco, CA - [Prototyping Lab Technician, Wearables](https://feeny.ai/job/prototyping-lab-technician-wearables-ironsite-ai-san-francisco-944mbs575gb6) — San Francisco, CA - [VP of Finance](https://feeny.ai/job/vp-of-finance-ironsite-ai-san-francisco-2xhykya0bgz3) — San Francisco, CA - [Head of Talent](https://feeny.ai/job/head-of-talent-ironsite-ai-san-francisco-nq7e29kr6yfd) — San Francisco, CA - [Sr. Product Design Engineer](https://feeny.ai/job/sr-product-design-engineer-ironsite-ai-san-francisco-qcbtw20s36kt) — San Francisco, CA - [Sr. Electrical Engineer](https://feeny.ai/job/sr-electrical-engineer-ironsite-ai-san-francisco-bdpp0fp56jrx) — San Francisco, CA - [Sr. Embedded Firmware Engineer](https://feeny.ai/job/sr-embedded-firmware-engineer-ironsite-ai-san-francisco-km7ytq444bmx) — San Francisco, CA - [Supply Chain Manager](https://feeny.ai/job/supply-chain-manager-ironsite-ai-san-francisco-t87k8qtf9v24) — San Francisco, CA - [Sr. Manufacturing Engineer](https://feeny.ai/job/sr-manufacturing-engineer-ironsite-ai-san-francisco-gx2te3568e3a) — San Francisco, CA