--- title: 'Network Engineer (C++) - 6 month FTC (Brighton, Cardiff or Remote) at Rocket Science Group' canonical: 'https://feeny.ai/job/network-engineer-c-6-month-ftc-brighton-cardiff-or-remote-rocket-science-group-qv2cnhhqrp2w' type: 'job' last_seen: '2026-09-10' --- # Network Engineer (C++) - 6 month FTC (Brighton, Cardiff or Remote) at Rocket Science Group - **Company:** Rocket Science Group - **Location:** Brighton, United Kingdom - **Employment:** full-time - **Posted:** 2026-08-28 - **Last confirmed live:** 2026-09-10 - **Apply:** https://jobs.ashbyhq.com/rocketsciencegg/ff3f44e9-bcb1-4687-959c-40defc91f13a ## Job description Please note that this is a hybrid position based in Brighton or Cardiff, requiring 3 days onsite each week, with the option for remote work on the remaining days. We would also consider remote applications. Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay. Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. About the Role: We are looking for a talented C++ Networking Engineer to join our team. You will be a key contributor to upcoming video games, responsible for designing, implementing, augmenting, and optimising robust, scalable, and low-latency network features and systems for a proprietary AAA game engine. A primary focus will be on developing and maintaining multiplayer server architecture, with particular expertise in listen mode game servers. You will ensure efficient and reliable networking technology to facilitate innovative and engaging player experiences. This role requires thoroughness in every aspect of development to provide a solid foundation for exceptional gameplay. What We Value: - Proficiency in C++. strong maths skills with experience in networking or game development. - Strong experience with multiplayer network architecture, particularly listen mode game servers. - Proven ability to design, implement, and maintain robust, high-performance networking systems within game environments. - A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players. - Eagerness to learn about other technologies and practices to stay current and versatile. What You May Also Have: - Experience working with proprietary AAA game engines. - Experience developing for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5) is a plus. - Experience working with larger teams and/or collaborating on large projects. - Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve. What We Can Offer: - Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: - Private Pension via Salary Sacrifice - Annual Leave, Plus Bank Holidays and Winter Break Office Closure - Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! - Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. - Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! - Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time! - Office Perks: In addition to everything above, we also provide: - Weekly Team Lunches - Snacks, Including the Good (Yorkshire) Tea - Fully Equipped Team Lounge, Including our Favourite Consoles and Games - And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves! A Friendly Note from the Recruitment Team: Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve. Rocket Science does not accept unsolicited résumés from recruiters, employment agencies, or staffing firms. #li-hybrid ## About Rocket Science Group ## Company Overview - **One-liner**: Rocket Science Group is a gaming services company that provides co-development, multiplayer platform engineering, live operations, and recruiting for game studios. - **Entity Type**: Private (Seed stage) - **Headquarters**: Schenectady, New York, United States - **Founded**: 2022 - **Founders**: Thomas Daniel (CEO) – founding team members have backgrounds at Blizzard, PUBG, Epic, and Unity. ## Core Business - **Primary industry**: Computer Games / Gaming Services - **Target customers**: B2B – game studios (AAA and indie) needing technical co-development, platform engineering, server scaling, and live ops support. - **Mission / Purpose**: “We solve the hardest technical challenges in gaming so studios can focus on making exceptional games.” ## Products & Services Rocket Science Group operates four specialized studios: - **[Atomic Theory](https://www.rocketscience.gg/)**: Gameplay, UX/UI, engine, and pipeline services – helps studios with game design, user experience, and tooling. - **[Terminal Velocity](https://www.rocketscience.gg/)**: Multiplayer platform engineering and cloud services – focuses on backend architecture, server scaling, and cloud migration. - **[Super Collider](https://www.rocketscience.gg/)**: Game studio operations, compliance, and IT infrastructure – handles publishing support, operational scaling, and revenue optimization. - **[Space Rangers](https://www.rocketscience.gg/)**: Mission-ready recruiting for gaming talent – specializes in placing engineers, artists, and producers. ## Market Standing - **Valuation**: Not disclosed - **Total Funding**: USD ~$1.1M (Seed round led by Konvoy in April 2023; Grant from The Welsh Government in August 2023) [linkedin.com/company/rocketsciencegg] - **Notable Investors/Partners**: Konvoy (lead seed investor), The Welsh Government (grant), plus partnerships with studios like Splash Damage (via co-development roles). - **Growth Signals**: - Headcount grew 59.6% YoY to 91 employees (LinkedIn) / 81 employees (Built In) – conflicting figures. - 15 active job postings with a 1400% monthly increase (likely seasonal). - Offices in US (Schenectady, NY; Austin, TX) and UK (Cardiff, London, Brighton). - Recent hires from Playground Games, Unity, PUBG Corporation, Splash Damage, and TT Games. ## Competitive Advantages - **Deep technical expertise**: Founders and leadership have shipped titles at Blizzard, PUBG, Epic, and Unity – not consultants but operators. - **Specialized studio model**: Each studio (Atomic Theory, Terminal Velocity, Super Collider, Space Rangers) owns a specific domain, allowing deep focus and cross-sell. - **End-to-end offering**: From gameplay engineering to cloud hosting to recruiting, studios can offload multiple pain points to one partner. - **Proven track record**: The company directly supports known co-development projects (e.g., Splash Damage roles for Gameplay Engineer, System Engineer). ## Strategic Focus - **Scale the studio model**: Growing each of the four verticals (gameplay, platform, ops, recruiting) while maintaining specialized expertise. - **Expand geographic presence**: Current offices in US (NY, TX) and UK (Cardiff, London, Brighton) – likely to add more European hubs. - **Deepen co-development partnerships**: Actively recruiting engineers for major studios (Splash Damage, etc.) indicates a push to embed teams in clients’ workflows. - **Leverage cloud and live ops**: Terminal Velocity’s focus on cloud services suggests a bet on Multiplay and serverless infrastructure for online games. ## Why Work Here - **Culture**: “We’re the team behind the team” – employees work on high-profile gaming projects without being at a single publisher; variety of technical challenges. - **Work Environment**: Most roles are in-office (with offices in Schenectady, NY; Austin, TX; Cardiff, Wales) – no fully remote policy indicated. Hybrid opportunities may exist for some roles. - **Engineering Focus**: 56 of 91 employees (62%) are in technical roles – engineers are the core of the company. Tech stack includes Unreal Engine, Unity, Go, Python, Kubernetes, Docker, PostgreSQL, and cloud infrastructure. - **Perks & Benefits**: Not explicitly detailed, but being a small company (~81–91 people) likely offers autonomy and direct impact. Roles are split across seniority (27 senior, 22 other management) – good for experienced hires. - **Team Background**: Colleagues come from top gaming studios (Unity, Playground Games, Supermassive Games, PUBG) – strong peer learning environment. ## Sources 1. [Rocket Science Group Website](https://www.rocketscience.gg/) 2. [Rocket Science Group Careers Page](https://jobs.ashbyhq.com/rocketsciencegg) 3. [LinkedIn Company Page](https://www.linkedin.com/company/rocketsciencegg) 4. [Built In Company Profile](https://builtin.com/company/rocket-science-group) 5. [Contact Page](https://www.rocketscience.gg/contact/) ## Other roles at Rocket Science Group - [Game Producer](https://feeny.ai/job/game-producer-rocket-science-group-albany-bfeb4gxkf90a) — Albany, NY - [Join our Contractor / Freelance Database!](https://feeny.ai/job/join-our-contractor-freelance-database-rocket-science-group-global-7z93sy47jy83) — Global - [Senior / Principal Game Engineer](https://feeny.ai/job/senior-principal-game-engineer-rocket-science-group-brighton-xd72r5ywa7t5) — Brighton, United Kingdom - [Senior / Principal Game Engineer](https://feeny.ai/job/senior-principal-game-engineer-rocket-science-group-cardiff-wales-1drcc7fw3t5j) — Cardiff Wales, United Kingdom - [Register Your Interest](https://feeny.ai/job/register-your-interest-rocket-science-group-global-k5ca2p3n0av9) — Global - [General Application](https://feeny.ai/job/general-application-rocket-science-group-cardiff-wales-6hwebn0bmqab) — Cardiff Wales, United Kingdom