--- title: 'Network Programmer at Avalanche Studios Group' canonical: 'https://feeny.ai/job/network-programmer-avalanche-studios-group-stockholm-bgs9mt48eb3q' type: 'job' last_seen: '2026-09-11' --- # Network Programmer at Avalanche Studios Group - **Company:** Avalanche Studios Group - **Location:** Stockholm, Sweden - **Work type:** hybrid - **Posted:** 2026-05-20 - **Last confirmed live:** 2026-09-11 - **Apply:** https://jobs.lever.co/avalanchestudios/01887794-ec15-4a20-95e2-bcfffad46968 ## Job description Are you passionate about creating seamless and robust multiplayer experiences? Join our innovative team in Stockholm as a Network Programmer to shape the online backbone for an ambitious new game currently in active development. As a Network Programmer, you will be crucial in ensuring our multiplayer experience is technically sound, reliable, and ready for deployment. Your mission will be to build, optimize, and maintain the networking infrastructure that powers our game's online features. ## What you'll do - Designing, developing, and maintaining scalable networking libraries for core multiplayer features - Collaborating closely with various disciplines to define requirements and align on technical implementations - Refactoring existing solutions and transforming prototype features into production-ready systems - Identifying and addressing technical shortcomings in our networking approach with well-engineered solutions - Creating robust tools for debugging, profiling, and optimizing network performance - Educating team members on best practices for using shared networking technologies, empowering them to leverage their full potential ## Who you are - Deep understanding of modern C++ within the context of Unreal Engine, including memory management, macros, and coding standards - Proven experience with Unreal Engine’s replication system, actor lifecycle in a networked environment, and implementing RPCs - 3+ years of experience in multiplayer programming, with at least one shipped title - Experience working with platform-specific online subsystems such as Steam, PSN, and Xbox Live - Experience with packet profiling, bandwidth optimization, and managing network relevance and culling in large-scale environments - Strong coordination skills for cross-disciplinary collaboration and fluency in English - Experience with the Gameplay Ability System (GAS) and its built-in networking capabilities - Experience extending or overriding the UNetDriver or implementing custom DataBunch serialization - Experience with dedicated server orchestration (Agones, AWS GameLift) or Matchmaking services - Experience with networked physics and client-side prediction/reconciliation - Comfortable working in an Agile/Scrum environment Note: Research shows under-represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications. The Stockholm location Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity. ## Our values At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity. How to apply To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement. At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please note that relocation assistance is not available for this role. ## About Avalanche Studios Group ## Company Overview - **One-liner**: Avalanche Studios Group creates innovative, world-class open-world gaming experiences across multiple genres. - **Entity Type**: Private (subsidiary of Nordisk Film) - **Headquarters**: Stockholm, Sweden (with additional offices in Malmö and Södermalm) - **Founded**: 2003 - **Founders**: Not publicly named (originated from a small strike team of developers) ## Core Business - **Primary industry**: Computer Games / Interactive Entertainment - **Target customers**: B2C (gamers on PC, consoles) - **Mission/Purpose**: To create innovative open-world games and empower players to explore and experiment, while fostering a sustainable and inclusive workplace. ## Products & Services - **Just Cause franchise**: Open-world action-adventure series featuring explosive gameplay and player agency. - **Mad Max** & **Rage 2**: Open-world action games set in post-apocalyptic worlds. - **theHunter: Call of the Wild** & **Call of the Wild: The Angler**: Best-in-class outdoor simulation games (hunting and fishing). - **Generation Zero**: Co-op open-world survival game set in 1980s Sweden. - **Second Extinction** & **Ravenbound**: Self-published titles (top-down shooter, open-world roguelite). - **Apex Engine (Avalanche Open World Engine™)**: Proprietary technology enabling vast, dynamic open worlds and used across all games. ## Market Standing - **Valuation/Total Funding**: EUR 10.3 million total funding (amount disclosed; valuation not publicly available) - **Key Metric**: Annual revenue of $24M (latest), headcount of 381 as of last reporting (down 18.9% YoY) - **Notable Investors/Partners**: Parent company Nordisk Film - **Growth Signals**: 20+ year track record; recently expanded self-publishing; active hiring for 10+ open roles across disciplines ## Competitive Advantages - **Proprietary Apex Engine**: Decades of investment in a custom open-world engine that delivers unique scale and emergent gameplay. - **No-crunch culture**: Overtime is considered a failure and the exception, not the norm – a strong differentiator in game development. - **Diverse portfolio**: Spans AAA action titles, simulation games, and indie-style self-published projects, reducing reliance on any single franchise. ## Strategic Focus - Continue delivering innovative open-world games across owned IP and partnerships. - Strengthen self-publishing and expand the live-service potential of titles like theHunter and Generation Zero. - Invest in employee-driven knowledge sharing through “Crafts” (discipline-based groups) and maintain a sustainable, inclusive work environment. ## Why Work Here - **Work-life balance**: Explicit no-crunch policy; massages, meditation, sports (yoga, soccer, basketball) offered during work hours. - **Culture**: Weekly surveys, one-on-ones with producers, transparent goals, and inclusive environment regardless of background. - **Career development**: Clear career paths, Crafts for cross-project mentorship, workshops, lunch & learns, and GDC attendance. - **Hybrid/Office**: Offices in Stockholm and Malmö; hybrid work model indicated in job postings. - **Perks**: Fresh fruit, hot/cold drinks, fika, after-works, pumpkin carving contests, board game nights. ## Sources 1. [avalanchestudios.com/careers](https://avalanchestudios.com/careers) 2. [avalanchestudios.com/about](https://avalanchestudios.com/about) 3. [linkedin.com/company/avalanchestudiosgroup](https://linkedin.com/company/avalanchestudiosgroup) 4. [jobs.lever.co/avalanchestudios](https://jobs.lever.co/avalanchestudios) 5. 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