--- title: 'Principal Game Artist at Zynga' canonical: 'https://feeny.ai/job/principal-game-artist-zynga-london-b0w2artaz47g' type: 'job' last_seen: '2026-11-05' --- # Principal Game Artist at Zynga - **Company:** Zynga - **Location:** London, United Kingdom - **Posted:** 2026-10-30 - **Last confirmed live:** 2026-11-05 - **Apply:** https://job-boards.greenhouse.io/zyngacareers/jobs/6237785004 ## Job description Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! ## What you'll do - Define and elevate the artistic vision. Drive the visual direction of new and existing casual mobile games, exploring distinctive and engaging art styles that support gameplay, strengthen the player experience and bring both new and established IP to life. - Lead through hands-on creativity. Create high-quality concepts, mock-ups and game-ready assets across 2D, 3D and AI-assisted workflows. Set the benchmark for artistic excellence through your own work, from early exploration to final in-game implementation. - Champion AI-driven creative workflows. Explore and integrate AI-assisted tools into the art production process, combining technical expertise with strong artistic judgment. Develop efficient, repeatable workflows that accelerate iteration while maintaining creative quality and visual consistency. - Prototype, iterate and innovate. Rapidly develop and test visual concepts, using player insights, feedback and performance data to refine the artistic direction. Embrace experimentation and adapt quickly to identify the strongest creative opportunities. - Provide artistic leadership and mentorship. Act as a creative reference for artists across game art, VFX, UI and animation. Share expertise, provide constructive feedback and help raise the overall quality of the team's work through collaboration and mentorship, without the need for direct people management. - Collaborate across disciplines. Partner closely with game designers, developers, producers and marketing teams to ensure artistic decisions align with gameplay objectives, technical requirements and the overall player experience. - Drive quality and consistency. Establish and maintain high visual standards throughout development, ensuring that art assets, styles and creative solutions deliver a cohesive, polished and engaging experience for players. ## Skills to create thrills - Extensive experience as a Lead or Principal Artist in the gaming industry, with a strong portfolio demonstrating artistic excellence and creative ownership. - Hands-on experience with AI-assisted art creation and a passion for exploring emerging creative technologies, combining technical expertise with 2D and 3D mastery to deliver compelling visual styles. - Exceptional artistic skills and hands-on expertise across both 2D and 3D art production. - Strong art direction capabilities, with the ability to define, develop and execute compelling visual styles. - Practical experience with AI-assisted art creation and a passion for exploring emerging creative technologies. - An excellent understanding of casual mobile game aesthetics, visual trends and player expectations. - Ability to rapidly prototype, iterate and adapt creative work in a fast-paced development environment. - Strong understanding of game art pipelines, technical constraints and in-game asset implementation. - A player-focused mindset, with the ability to connect artistic decisions to gameplay and engagement. - Proven ability to influence creative direction, mentor fellow artists and elevate artistic quality without formal management responsibilities. - Excellent communication and collaboration skills, with the ability to work effectively across multiple disciplines. Bonus points - Experience working in small, agile teams, new game development or rapid prototyping environments. - Hands-on experience implementing art assets directly in Unity. - Experience in world building, animation, VFX or video production. - Experience developing new IP or adapting established IP for new game experiences. - Experience building or optimizing AI-assisted art production pipelines. - Previous experience contributing to the visual direction of successful casual mobile games. We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law. As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at accommodationrequest@zynga.com to request any accommodations or for support related to your application for an open position. Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain). ## About Zynga ## Company Overview - **One-liner**: Zynga is a global leader in mobile interactive entertainment, connecting the world through games, and operates as a wholly-owned subsidiary of Take-Two Interactive Software, Inc. - **Entity Type**: Public subsidiary (parent: Take-Two Interactive, NASDAQ: TTWO) - **Headquarters**: San Mateo, California, USA (with offices in Austin, Chicago, Toronto, London, Barcelona, Istanbul, Bengaluru, Helsinki, and more) - **Founded**: 2007 - **Founders**: Mark Pincus (named after his dog Zinga) ## Core Business - **Primary industry**: Mobile gaming / Interactive entertainment - **Target customers**: B2C – mass market mobile players in 175+ countries - **Mission**: To connect the world through games ## Products & Services Major game franchises (all mobile, free-to-play with in-app purchases): - **Words With Friends™**: Social word puzzle game (over 70 million words played daily) - **Zynga Poker™**: Largest free mobile poker game - **Toon Blast™** & **Toy Blast™**: Puzzle games (acquired via Peak Games) - **Merge Dragons!™**: Merge puzzle game (acquired via Gram Games) - **Empires & Puzzles™**: Match-3 RPG (acquired via Small Giant Games) - **CSR2™ / CSR Racing™**: Racing simulation - **Game of Thrones Slots Casino™**, **Hit it Rich! Slots™**, **Wizard of Oz Slots™**: Social casino games - **Golf Rival™**: Sports game (acquired via StarLark) - **Harry Potter: Puzzles & Spells™**: Licensed puzzle game - **Color Block Jam™**, **Match Factory!™**: Casual puzzle games - **Rollic** (hyper-casual games) and **Chartboost** (mobile monetization platform) also part of the portfolio ## Market Standing - **Valuation/Market Cap**: Not publicly available (subsidiary of Take-Two Interactive; Take-Two market cap ~$28B as of early 2025) - **Key Metric**: 183 million monthly active users (MAU) playing mobile games [zynga.com](https://www.zynga.com/about/our-story/); over 10 billion total mobile downloads [zynga.com](https://www.zynga.com/) (some pages cite 6 billion) - **Notable Investors/Partners**: Early backers included Union Square Ventures and Foundry Group; acquired by Take-Two Interactive in May 2022 for $12.7 billion (all-stock) - **Growth Signals**: Rapid studio acquisitions (Gram Games, Small Giant, Peak, Rollic, Chartboost, StarLark) between 2018–2021; continued live operations growth; expansion into hyper-casual and ad monetization via Chartboost ## Competitive Advantages - **Data-driven live operations**: Pioneered big data and analytics in mobile gaming to optimize player engagement and monetization - **Diverse forever franchises**: Portfolio spans puzzle, social casino, word, racing, and RPG genres, reducing reliance on any single hit - **Scale and distribution**: Massive global footprint (175+ countries) and billions of installs provide strong network effects - **Parent company backing**: Access to Take-Two’s resources, IP (e.g., *Game of Thrones*, *Harry Potter*), and publishing expertise ## Strategic Focus - **Forever franchises**: Doubling down on long-lived mobile titles with continuous content updates and live events - **Mobile-first growth**: Continuing to expand mobile portfolio through organic development and targeted acquisitions - **Monetization & ad tech**: Leveraging Chartboost to enhance in-game advertising and cross-promotion - **Licensed IP**: Developing games based on major entertainment properties (Harry Potter, Game of Thrones) ## Why Work Here - **Culture**: Emphasis on “connecting the world through games”; strong employee resource groups (Women at Zynga, zPride, NaZ for neurodiversity, zCares, ZAPI, zParents, zEndurance) - **Work model**: “Connected Workplace” – hybrid (Connected), full-time onsite, or fully remote roles depending on team and function - **Benefits**: Competitive salary, performance bonuses, equity participation, medical/dental/vision, generous parental leave, flexible time-off (DTO), wellness programs, gym benefits, shuttle/commuter perks, in-house food and snacks - **Engineering culture**: Engineers work on some of the world’s largest game infrastructures; data scientists and analytics drive game decisions; strong focus on innovation and rapid iteration - **Global locations**: Studios in North America, Europe, and Asia – opportunity to work in diverse international teams ## Sources 1. [zynga.com](https://www.zynga.com/) – Official company homepage 2. [zynga.com/about/our-story/](https://www.zynga.com/about/our-story/) – Company history and milestones 3. [zynga.com/jobs/careers/](https://www.zynga.com/jobs/careers/) – Careers page with benefits and culture details 4. [job-boards.greenhouse.io/zyngacareers](http://job-boards.greenhouse.io/zyngacareers) – Current job listings 5. [linkedin.com/company/zynga](https://www.linkedin.com/company/zynga) – LinkedIn company page ## Other roles at Zynga - [Software Developer 1](https://feeny.ai/job/software-developer-1-zynga-toronto-k729yzt263vj) — Toronto, Canada - [Junior Marketing Artist (6 Month FTC)](https://feeny.ai/job/junior-marketing-artist-6-month-ftc-zynga-helsinki-kyxmv6qjw777) — Helsinki, Finland - [Executive Assistant](https://feeny.ai/job/executive-assistant-zynga-austin-7mxm992qs68s) — Austin, TX - [Analytics Director](https://feeny.ai/job/analytics-director-zynga-helsinki-38dz94freabh) — Helsinki, Finland - [Senior Marketing Artist 1](https://feeny.ai/job/senior-marketing-artist-1-zynga-bengaluru-32cb5ckkrbe7) — Bengaluru, India - [UA Manager](https://feeny.ai/job/ua-manager-zynga-barcelona-6vnb1aszjwvb) — Barcelona, Spain - [Production Intern](https://feeny.ai/job/production-intern-zynga-london-b1tczjbh70vs) — London, United Kingdom - [Engineering Manager](https://feeny.ai/job/engineering-manager-zynga-austin-pmk58np19shw) — Austin, TX - [Director of Engineering](https://feeny.ai/job/director-of-engineering-zynga-barcelona-arvabaj5s9wq) — Barcelona, Spain - [Senior Product Manager - Unannounced Project](https://feeny.ai/job/senior-product-manager-unannounced-project-zynga-london-n99xkxwfan7w) — London, United Kingdom