--- title: 'Principal Software Engineer- Flight Systems at FS Studio' canonical: 'https://feeny.ai/job/principal-software-engineer-flight-systems-fs-studio-denver-ve1c8rfqmccx' type: 'job' last_seen: '2026-09-05' --- # Principal Software Engineer- Flight Systems at FS Studio - **Company:** FS Studio - **Location:** Denver, CO - **Employment:** full-time - **Work type:** hybrid - **Posted:** 2025-12-09 - **Last confirmed live:** 2026-09-05 - **Apply:** https://jobs.ashbyhq.com/fs-studio/95e425ca-6f31-453b-b18e-d64087d0a395 ## Job description ## PRINCIPAL SOFTWARE ENGINEER – SPACE SYSTEMS ## LOCATION: GREATER DENVER, CO (ON-SITE 3–5 DAYS/WEEK) SALARY: $160K–$195K + BONUS + BENEFITS + RELOCATION A fast-growing space-technology company is seeking a Principal Software Engineer to lead architecture and development of ground and flight software for lunar and deep-space missions. This is a high-impact role influencing technical direction across multiple mission programs. ## WHAT YOU’LL DO - Lead architecture decisions and guide software best practices across the organization. - Develop flight software (cFS, embedded Linux), ground systems (Python, modern web frameworks), and cloud/embedded ML or autonomy systems. - Own full lifecycle delivery: requirements, development, testing, integration, and ops. - Provide technical proposals, estimates, and cross-team coordination. - Mentor and uplift junior engineers. ## WHAT WE’RE LOOKING FOR - 15+ years in spacecraft, mission control, or complex aerospace software systems. - Expertise in C/C++ and Python. - Experience with embedded Linux, real-time/flight software, and preferably NASA cFS. - Knowledge of cloud services (AWS), containerization, version control, and Agile processes. - Ability to collaborate with multidisciplinary teams and operate within rigorous engineering standards. - U.S. Citizenship and eligibility for a Security Clearance; must meet export-control requirements. ## BENEFITS - Competitive compensation + signing bonus - Health insurance - 401(k) - Flexible time off - Quarterly incentives - Relocation support ## About FS Studio ## Company Overview - **One-liner**: FS Studio builds simulation infrastructure and synthetic data pipelines for physical AI, enabling robotics, autonomy, and world modeling through high-fidelity digital twins. - **Entity Type**: Private (Privately Held) - **Headquarters**: Broomfield, Colorado, United States (also offices in Emeryville, CA and remote across 10+ countries) - **Founded**: 2011 - **Founders**: Tim Martin (CEO & Founder) ## Core Business - **Primary industries**: Simulation Software, Robotics, Artificial Intelligence, Digital Twins, Synthetic Data Generation, XR/VR - **Target customers**: B2B – enterprises and research teams in robotics, autonomy, aerospace, industrial IoT, and computer vision - **Mission or purpose**: To accelerate physical AI development by providing simulation infrastructure that enables faster, safer, and more scalable testing and training than real-world methods alone. ## Products & Services - **Real-Time / 3D Simulation**: High-fidelity simulation environments for robotics, autonomous systems, and complex environments. Supports digital twins and sim-to-real workflows. - **Synthetic Data Generation**: Photorealistic 3D synthetic data sets (image, video, animation) to train computer vision and AI models, with controlled variability for edge cases. - **Generative AI Solutions**: Custom large foundation models and generative AI pipelines tailored to customer data and use cases. - **XR, AR, VR & WebXR Development**: Cross-platform immersive solutions for training, simulation, and real-time interaction. - **Data Analytics & Visualization**: Tools to analyze and visualize simulation outputs and real-world data. ## Market Standing - **Valuation/Market Cap**: Not publicly available (private company) - **Key Metric**: Annual Revenue of $11.0M (estimated, source: LinkedIn/ZoomInfo); Total Funding not disclosed (bootstrapped or private) - **Notable Investors/Partners**: Not explicitly listed; alumni go to NVIDIA, Microsoft, Meta, Everyday Robots, indicating industry connections. - **Growth Signals**: Headcount grew 24.6% YoY (from ~18 to 23 employees); LinkedIn followers grew 29% annually; active job postings increased 150% year-over-year (30 open roles as of mid-2025). ## Competitive Advantages - **Simulation-first approach**: Deep expertise in bridging simulation and real-world robotics, with proprietary workflows for digital twin creation and synthetic data. - **Multi-platform capability**: Works across Unity, Unreal Engine, Nvidia Omniverse, and WebXR, offering flexibility to clients. - **Global distributed team**: Operates in 10+ countries, enabling round-the-clock development and diverse talent pool. - **Proven track record**: Case studies with clients in autonomy, aerospace, and industrial automation (see fsstudio.com/work). ## Strategic Focus - **Scaling synthetic data offerings**: Growing demand for structured synthetic data to train AI models in robotics and perception. - **Deepening partnerships**: Likely expanding integrations with Nvidia Omniverse and other simulation ecosystems. - **Hiring aggressively**: 30 open positions across engineering, design, and sales, indicating a push to scale product and go-to-market teams. ## Why Work Here - **Culture & Flexibility**: Fully remote-friendly with a distributed team spanning the Americas, Europe, and New Zealand. Offers hybrid and in-office options at Broomfield HQ and Emeryville. - **Perks**: Health insurance, dental insurance, 401(k) retirement benefits, generous PTO, paid holidays, paid sick days, job training and conference attendance, and remote work program. - **Engineering culture**: Focus on cutting-edge tech (robotics, AI, XR, simulation) with opportunities to work on challenging problems in physical AI. - **Growth trajectory**: Rapidly expanding team and client base, offering career advancement in a high-growth niche. ## Sources 1. [fsstudio.com](https://fsstudio.com/) 2. [LinkedIn - FS Studio](https://www.linkedin.com/company/fs-studio) 3. [Built In - FS Studio](https://builtin.com/company/fs-studio) 4. [Built In - FS Studio Jobs](https://builtin.com/company/fs-studio/jobs) 5. [FS Studio Case Studies](https://fsstudio.com/work/) ## Other roles at FS Studio - [Growth & Marketing Analyst](https://feeny.ai/job/growth-marketing-analyst-fs-studio-uruguay-v6d3gjwnbrfc) — Uruguay - [Growth & Marketing Analyst - CO](https://feeny.ai/job/growth-marketing-analyst-co-fs-studio-boulder-465fve8tz79g) — Boulder, CO - [Robot Teleoperator](https://feeny.ai/job/robot-teleoperator-fs-studio-san-mateo-xvtqsmb436kj) — San Mateo, CA - [Teleoperator Full Time - Robotics](https://feeny.ai/job/teleoperator-full-time-robotics-fs-studio-palo-alto-ja294mj07ka3) — Palo Alto, CA - [Robot TeleOperator Team Lead](https://feeny.ai/job/robot-teleoperator-team-lead-fs-studio-san-francisco-zy6bh16xcpbj) — San Francisco, CA - [Houdini Artist](https://feeny.ai/job/houdini-artist-fs-studio-argentina-v8wkh08s1ykc) — Argentina - [UX Designer (Contract)](https://feeny.ai/job/ux-designer-contract-fs-studio-uruguay-c0x702hfc2xh) — Uruguay