--- title: 'Procurement Manager - FinOps at Voodoo' canonical: 'https://feeny.ai/job/procurement-manager-finops-voodoo-paris-715pbsb052jc' type: 'job' last_seen: '2026-11-03' --- # Procurement Manager - FinOps at Voodoo - **Company:** [Voodoo ](https://feeny.ai/companies/voodoo) - **Location:** Paris, France - **Employment:** full-time - **Work type:** hybrid - **Posted:** 2026-09-30 - **Last confirmed live:** 2026-11-03 - **Apply:** https://jobs.ashbyhq.com/voodoo/242c05e0-b431-4034-ab77-b0a652267b0d ## Job description ## About Voodoo Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. ## Team Our Corporate teams support the company's performance and growth whilst putting people at the core of everything they do. As a French tech leader and global successful company, our Corporate teams are constantly looking for ways to innovate and increase organization efficiency to keep Voodoo ahead of the market. Voodoo's Corporate function is composed of three teams: HR, Legal and Finance, working together to drive Voodoo's success. We are looking for a Procurement Manager - FinOps with a solid background in cloud cost management and vendor negotiations. You will be part of a high-performing Procurement team and will have direct impact on one of Voodoo's largest cost lines: cloud and data infrastructure. ## Role Your main challenges will be to: - Own all IT indirect procurement: SaaS tools, software licences, data platforms, observability tooling, and any tech vendor relationship - Lead global negotiations on IT spend and drive subsequent savings, running benchmarks to ensure Voodoo pays the right price - Own cloud cost visibility (GCP, AWS) by maintaining billing data and dashboards (BigQuery exports, BI tooling) and leading monthly cost reviews with Engineering and Finance - Build data-driven cost reduction strategies through unit economics by product and workload (cost per user, per event, per training run) - Prepare and run cloud vendor negotiations: GCP committed-use discounts, enterprise agreements, AWS Savings Plans, renewal calendars, and price benchmarks - Challenge internal needs and partner with Engineering on cloud optimization opportunities, including rightsizing, storage tiering, egress, and query-cost reduction - Drive renewals to successful completion and put in place contracts and MSAs, working closely with Legal - Track realized savings against joint targets and forecast IT and cloud spend in collaboration with FP&A - Own procurement processes and drive strategies that deliver efficiency and ROI across the full IT scope Profile - 5 to 8 years of experience in FinOps, cloud cost management, procurement, or data-heavy analytics, ideally within a scale-up, hyperscaler, or cloud consulting environment - Able to open a raw billing export and extract meaningful insights autonomously - Solid working knowledge of cloud pricing mechanics: committed-use discounts, savings plans, spot instances, storage classes, egress pricing, and BigQuery pricing models - Commercial mindset with the ability to build fact-based negotiation cases and drive vendor negotiations - Credible with technical audiences: able to defend analyses in front of senior engineers and translate findings for Finance stakeholders - Result-oriented, autonomous, and problem-solving oriented - Willing to evolve in a fast-paced environment - Fluent in English; French is a plus - FinOps Certified Practitioner or GCP certification is a plus - Experience with gaming or adtech data stacks (streaming pipelines, ML workloads) is a plus ## Benefits - Competitive salary based on experience - Swile Lunch voucher - Gymlib (100% covered by Voodoo) - Premium healthcare coverage with SideCare, 100% covered for you and your family - Wellness activities in our Paris office - Remote Fridays ## About Voodoo ## Company Overview - **One-liner**: Voodoo is a global tech company that entertains the world through iconic mobile apps and games, empowering bold creators to turn their ideas into hits. - **Entity Type**: Private (minority stakes from Tencent, Goldman Sachs, and Groupe Bruxelles Lambert) - **Headquarters**: Paris, France - **Founded**: 2013 - **Founders**: Alexandre Yazdi, Laurent Ritter ## Core Business - **Primary industry/industries**: Mobile gaming, mobile apps, social platforms - **Target customers**: B2C (mobile consumers worldwide) - **Mission or purpose statement**: "Entertain the world through iconic apps and games" – Voodoo aims to empower bold creators and deliver engaging mobile experiences. ## Products & Services - **Mob Control**: Hybrid-casual game that grossed nearly $100 million; started as hyper-casual and evolved post-launch. - **Block Jam 3D**: Block-matching puzzle game; also crossed $100 million in revenue. - **BeReal**: Photo-sharing social app acquired for €500 million in June 2024; 50 million users globally. - **Wizz**: Social media platform launched in 2020; 1 million MAU in the US. - **Publishing Platform**: Voodoo evaluates and publishes games from over 2,000 external studios, providing user acquisition, monetization, and product support. - **Other notable titles**: Paper.io, Helix Jump, Hole.io, Aquapark.io, Snake vs Block, Baseball Boy. ## Market Standing - **Valuation/Market Cap**: €1.7 billion (as of August 2021, per Groupe Bruxelles Lambert stake) - **Key Metric**: Annual revenue of $670 million in 2024 (up from $570 million in 2023) - **Notable Investors/Partners**: Tencent (minority stake, 2020), Goldman Sachs (minority stake), Groupe Bruxelles Lambert (16% stake, 2021) - **Growth Signals**: - 8 billion total downloads, 150 million monthly active users - 20% revenue growth and strong profitability in 2024 - Acquisition of BeReal for €500M to expand into social apps - Headcount grew from ~750 (2023) to 800+ (2024) - Opened offices in Singapore, Japan, Istanbul, and Montreal to support global expansion ## Competitive Advantages - **Data-driven rapid prototyping**: Launches nearly one game per week, testing retention and playtime metrics to iterate quickly. - **Massive scale and distribution**: 8 billion downloads and a network of 2,000+ external studios give Voodoo unmatched reach in mobile gaming. - **Successful pivot**: Transitioned from hyper-casual to hybrid-casual games and apps, demonstrating adaptability to market changes. - **Strong monetization**: In-app purchases and advertising revenue; Mob Control and Block Jam each generated nearly $100 million. ## Strategic Focus - **Diversification beyond hyper-casual**: Investing in hybrid-casual games and social apps (BeReal, Wizz) to build resilient revenue streams. - **Asia-Pacific expansion**: Leveraging Tencent partnership and new offices in Singapore and Japan. - **Continued innovation**: Maintaining a high-velocity testing culture while scaling the publishing platform to attract more external developers. ## Why Work Here - **Culture**: Values include speed, risk-taking, direct feedback, fighting bureaucracy, high standards, ownership, and long-term thinking. Described as fast-paced and focused on learning quickly. - **Hiring process**: Aimed at completion within 30 days; includes recruiter conversation, case study/skill test, Q&A, and final interview with senior leadership. - **Teams**: Growth, Engineering & Data, Gaming, Apps, Strategy & Operations, Corporate. - **Work environment**: Global offices in Paris (HQ), Istanbul, Montreal, Singapore, and Japan. Remote/hybrid policy not explicitly stated, but roles are likely office-based in key hubs. - **Notable perks**: Opportunity to work on products with billions of users; ownership mindset encouraged; flat hierarchies with direct feedback culture. ## Sources 1. [voodoo.io](https://voodoo.io/company) 2. [voodoo.io](https://voodoo.io/) 3. [voodoo.io](https://voodoo.io/careers) 4. [en.wikipedia.org](https://en.wikipedia.org/wiki/Voodoo_(company)) 5. [linkedin.com](https://www.linkedin.com/company/voodoo.io) ## Other roles at Voodoo - [Strategic Initiatives Lead](https://feeny.ai/job/strategic-initiatives-lead-voodoo-paris-pbmzhwt0b2jq) — Paris, France - [Senior QA Tester - Paper.io 2](https://feeny.ai/job/senior-qa-tester-paper-io-2-voodoo-barcelona-hd3xxdr5jwb7) — Barcelona, Spain - [Treasury Project Manager - Short-Term Contract](https://feeny.ai/job/treasury-project-manager-short-term-contract-voodoo-paris-yvjqbk94mbfj) — Paris, France - [AI Marketing Artist - Yuzu](https://feeny.ai/job/ai-marketing-artist-yuzu-voodoo-paris-z47dtgxpefe4) — Paris, France - [Legal Intern - Labor Law/Droit Social - PPI Internship - July 2027](https://feeny.ai/job/legal-intern-labor-law-droit-social-ppi-internship-july-2027-voodoo-paris-1yg546pxz85t) — Paris, France - [Game Designer (Multiplayer Gameplay Modes) - Paper.io 2](https://feeny.ai/job/game-designer-multiplayer-gameplay-modes-paper-io-2-voodoo-paris-fd7jmatxj91j) — Paris, France - [Gameplay & UI Developer - Paper.io2](https://feeny.ai/job/gameplay-ui-developer-paper-io2-voodoo-barcelona-wn4newebr554) — Barcelona, Spain - [Senior Game Developer (Game Feel, UI, Animations, VFX) - Paper.io2](https://feeny.ai/job/senior-game-developer-game-feel-ui-animations-vfx-paper-io2-voodoo-barcelona-ndtybz6v16j5) — Barcelona, Spain - [QA Engineer - Puzzle & Midcore Games](https://feeny.ai/job/qa-engineer-puzzle-midcore-games-voodoo-cet-7mbv8vrgge4n) — CET - [Growth Associate (Intern) - Playables Performance Strategy](https://feeny.ai/job/growth-associate-intern-playables-performance-strategy-voodoo-paris-vcafqed9d5se) — Paris, France