--- title: 'Producer LiveOps at Joyteractive' canonical: 'https://feeny.ai/job/producer-liveops-joyteractive-poland-0natx9c4v5js' type: 'job' last_seen: '2026-11-07' --- # Producer LiveOps at Joyteractive - **Company:** Joyteractive - **Location:** Poland - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-11-01 - **Last confirmed live:** 2026-11-07 - **Apply:** https://jobs.ashbyhq.com/Joyteractive/5723d34b-6fc5-4493-8bb7-883a372f0048 ## Job description 🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! 🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US: 🏆 #1 in the Cryptogram niche by downloads ✏️ #3 in Word Games We’re looking for an experienced LiveOps Producer to join the Picture Blast Solitaire team. The role covers building the LiveOps direction from the ground up and owning it end to end, from strategy and the event calendar to testing and results, in close collaboration with the product team. What are you working on? - Genres: Puzzle, Word Games, Casual - Platforms: Mobile, iOS, Android For which tasks (responsibilities)? - Build the LiveOps direction for the project: define strategy and hypotheses, run tests, and evaluate results. - Plan and launch holiday, seasonal, and recurring events; manage the LiveOps calendar. - Develop new formats, including game modes that differ from the core gameplay and competitive mechanics. - Analyze metrics; launch and interpret A/B tests. - Prepare documentation, set tasks for development, art, and QA teams, and review and accept deliverables. - Define technical requirements for event infrastructure. - Align the LiveOps roadmap with core gameplay development together with the Product Producer. - Research competitors and the market and propose improvements. What kind of professional are we looking for? - Experience leading LiveOps in mobile games as a LiveOps Producer, Senior Game Designer, Product Owner, or in a related role. - 3+ years of experience in casual puzzle games. - Experience working with product metrics and A/B testing. - Understanding of F2P principles: progression, economy, reward systems, and monetization. - Proactive mindset: ability to independently identify growth opportunities and propose solutions. - Ability to lead a direction independently: plan, prioritize, and negotiate resources with the team. - Systematic and structured approach to work and documentation. - Understanding of LiveOps and mobile market trends; ability to analyze competitors. - Active use of AI tools to speed up work processes. ## Nice to have - Experience with ad-monetized projects. - Experience on large-scale projects with high traffic. What are the conditions and bonuses? For your success we offer: 🌴 18 business days of compensated day-offs 8 paid Personal Days a year + 1 day is added every year 👉 Flexible Public Holidays policy ❤️‍🩹 100% Sick Leave compensation 💻 Payment for wear and tear on equipment while using a personal computer 🌐 Remote work ## About Joyteractive ## Company Overview - **One-liner**: Joyteractive is a remote-first mobile game studio specializing in smart, engaging puzzle games, best known for its top-charting title *Cryptogram: Word Brain Puzzle*. - **Entity Type**: Private (startup evolving into scale-up) - **Headquarters**: Nicosia, Cyprus - **Founded**: 2023 - **Founders**: Dmitri Lipnitsky (Co‑founder, Board Director) and Artem Kozel (Partner, Investor) ## Core Business - **Primary industry**: Mobile gaming (puzzle / word games) - **Target customers**: B2C – consumers (mobile gamers of all skill levels) - **Mission**: “Create captivating projects that unlock the potential of intellectual entertainment.” ## Products & Services - **[Cryptogram: Word Brain Puzzle](https://joyteractive.com/about-us)**: The flagship mobile game – a word puzzle that has consistently ranked #1 in the cryptogram niche, #2–3 in word games, and Top 10 puzzle games in the US over the last six months. Freemium model with in-app purchases and ads. - **R&D Pipeline**: A dedicated research team experimenting with new game concepts and innovative mechanics to expand the portfolio. ## Market Standing - **Valuation/Market Cap**: Not publicly available - **Key Metric**: Total funding not disclosed; revenue not public. Notable achievement: *Cryptogram* is the #1 cryptogram game by downloads in the US. - **Notable Investors/Partners**: Not publicly disclosed (privately held) - **Growth Signals**: - Team has grown from founding to 60+ professionals across multiple countries in ~2 years. - Game consistently ranks in top puzzle charts in the US. - Active participation in industry events (DevGAMM Gdańsk 2025) and hiring across multiple roles. ## Competitive Advantages - **Product‑first culture**: The studio prioritizes substance and quality over fluff, focusing on delivering the best player experience. - **Strong, expert team**: Many team members come from established mobile gaming studios (Gismart, Playrix, Playgendary, etc.), bringing deep domain knowledge. - **Remote‑first & flexible**: Fully remote environment with a culture of trust, autonomy, and open communication. ## Strategic Focus - **Internal scaling**: Improving processes, increasing talent density, and setting clearer company‑wide goals as they transition from startup to scale‑up. - **Portfolio expansion**: Investing in an R&D team to prototype and test new game ideas beyond the current hit title. - **Talent acquisition**: Actively hiring across design, technical, marketing, and product roles to support growth. ## Why Work Here - **Culture**: Product‑focused, no fluff, open communication – employees highlight a strong team that listens and supports each other. - **Flexibility**: Fully remote work with autonomy to do your best work. - **Perks**: - Compensated day‑offs - Paid personal days - Flexible public holidays policy - Individual budget for training and growth - 100% sick leave compensation - Monthly healthcare budget - Payment for wear and tear on personal equipment when using own computer - **Team**: 60+ professionals across Belarus, Poland, Cyprus, Ukraine, Serbia, and other countries; collaborative and expert-driven environment. ## Sources 1. [joyteractive.com/about-us](https://joyteractive.com/about-us) 2. [joyteractive.com/](https://www.joyteractive.com/) 3. [joyteractive.com/careers](https://www.joyteractive.com/careers) 4. [linkedin.com/company/joyteractive](https://cy.linkedin.com/company/joyteractive) 5. [jobs.ashbyhq.com/joyteractive](https://jobs.ashbyhq.com/joyteractive) ## Other roles at Joyteractive - [Recruiter](https://feeny.ai/job/recruiter-joyteractive-belarus-3mkvszcr1rf3) — Belarus - [Art Director](https://feeny.ai/job/art-director-joyteractive-poland-gxjhrjd6et7f) — Poland - [UA Manager](https://feeny.ai/job/ua-manager-joyteractive-poland-4qyzk4je7my7) — Poland - [User Acquisition Manager](https://feeny.ai/job/user-acquisition-manager-joyteractive-poland-70k4jvc8ama2) — Poland - [UI/2D Artist](https://feeny.ai/job/ui-2d-artist-joyteractive-poland-qm4hk83td46j) — Poland - [Game Producer (R&D)](https://feeny.ai/job/game-producer-r-d-joyteractive-poland-td8vev15931g) — Poland