--- title: 'Product Designer, Studio at Hook Music' canonical: 'https://feeny.ai/job/product-designer-studio-hook-music-new-york-y81adr0b0kff' type: 'job' last_seen: '2026-09-10' --- # Product Designer, Studio at Hook Music - **Company:** Hook Music - **Location:** New York, NY - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-06-04 - **Last confirmed live:** 2026-09-10 - **Apply:** https://jobs.ashbyhq.com/hookmusic/8458cb6f-ec24-422c-9110-8b5977787f43 ## Job description ## About Hook Hook is a social music platform, backed by top-tier investors, building the next generation of music discovery, fan expression, and creator growth. We turn the songs people love into sounds they can play with — enabling fans and creators to reimagine music through intuitive, remix-friendly experiences with zero learning curve. By partnering directly with artists, labels, and rightsholders, Hook ensures music is discovered, shared, and expressed in ways that respect and reward the people behind it. At Hook, music isn’t just consumed — it’s experienced, expressed, and made personal. ## Role Overview We are seeking a Product Designer to lead the Studio experience, while also contributing across the broader product as needed. This is our most complex and differentiated surface - where creators make content using licensed music, video clips, and AI-powered tools. You will shape a cohesive creation experience that balances intuitive, consumer-friendly workflows with the depth and flexibility needed by more advanced users. In addition, you’ll develop tools and product experiences for partners such as producers, labels, and artists. You will operate across mobile and web surfaces, ensuring a consistent and thoughtful experience as users move between creation, consumption, and management workflows. You’ll also flex into adjacent areas when needed, partnering across growth, monetization, and core product to help build a seamless, end-to-end user experience. This role is remote or hybrid for candidates applying from the NY metro area. ## What you’ll do - Own and drive design for the Creator / Studio Platform across mobile and web - Design end-to-end creation workflows, from first-time use to advanced editing and publishing - Balance simplicity and creative power, enabling both casual creators and power users - Translate product goals and user insights into clear, high-quality design solutions - Explore multiple directions, prototype quickly, and iterate based on feedback and data - Partner closely with Product and Engineering to shape solutions and ensure high-quality execution - Go deep on interaction design and craft to elevate the overall experience - Ensure consistency and cohesion across surfaces, contributing to a shared design system - Support adjacent areas, including cross-platform journeys and partner-facing tools for labels and artists Required Skills & Experience - 4–7 years in product design, ideally in consumer or prosumer products, with a background in complex workflows or creative tools (e.g. video, audio, design, or AI tools) - Strong product thinking - able to identify the right problems and drive solutions end-to-end - Experience designing complex workflows or tools (e.g. creative tools, editors, marketplaces, or multi-step flows) - Strong interaction design skills and attention to detail, especially in complex or high-frequency user flows - Experience designing across mobile and web, with the ability to adapt experiences appropriately across platforms - Ability to explore multiple directions and converge on clear, high-quality solutions - Comfortable prototyping quickly to communicate ideas and validate concepts - Strong systems thinking, with a focus on consistency and cohesion across the product - Experience collaborating closely with Product and Engineering in a fast-paced, iterative environment - Ability to apply and extend brand within product experiences in a way that feels natural and scalable - Comfort using AI tools to support exploration, iteration, and design workflows ## Nice to have - Experience working in startups - Experience contributing to or building design systems - Interest in music, content creation, or creative ecosystems ## Why this role matters This role will shape how creation happens at Hook — the core of the product experience. You’ll define how creators turn ideas into content, balancing simplicity with creative power across mobile and web. Your work will directly impact what gets created, how it flows through the platform, and how the ecosystem grows. As an early designer, your influence will extend beyond features — helping set the bar for product quality, craft, and how design operates as the company scales. ## About Hook Music ## Company Overview - **One-liner**: Hook Music is a venture-backed social music platform that lets users remix and mashup songs with intuitive creative tools and share them across social networks. - **Entity Type**: Private (Series A; last raised $10M in February 2026) - **Headquarters**: New York, New York, United States - **Founded**: 2022 - **Founders**: Gaurav Sharma ## Core Business - **Primary industry**: Social music technology / AI-powered audio remixing - **Target customers**: B2C – music lovers, content creators, artists; B2B partnerships with labels and rights holders - **Mission or purpose statement**: “Turn the songs you love into sounds you can play with.” – Hook empowers fans to express themselves by remixing music with zero learning curve, while ensuring artists and rightsholders are respected and rewarded. ## Products & Services - **Hook App (iOS/Android)**: A social music app that provides remix and mashup tools, video editing capabilities, and direct sharing to platforms like TikTok, Instagram, and Snapchat. Integrates with SoundCloud and Snapchat Lenses. - **Creative Tools**: Intuitive, AI-assisted audio manipulation (pitch, tempo, effects) designed for both casual fans and creators. - **Partnership Platform**: Licenses catalog from major labels and artists to enable legal remixing and user-generated content. ## Market Standing - **Valuation/Market Cap**: Not disclosed - **Key Metrics**: - Annual Revenue: ~$200,000 (as per LinkedIn) - Total Funding: $22.3M across 4 rounds (Seed rounds in 2023–2025, Series A in Feb 2026) - **Notable Investors/Partners**: - Lead Series A investor: Khosla Ventures - Other investors: Point72 Ventures, Waverley Capital, Imaginary Ventures, The Raine Group, Palm Tree Crew Investments (Kygo’s fund) - Partners: SoundCloud, Snapchat, Too Lost (distribution) - **Growth Signals**: - Named by Billboard as one of the Top AI Music Companies Leading the Future of the Industry in 2026 - Headcount grew ~26% YoY to 33 employees (as of mid-2026) - Launched interactive remix Lenses on Snapchat - 6 active job postings as of July 2026 ## Competitive Advantages - **Licensed Content**: Partnerships with major labels and rightsholders allow legal remixing, differentiating from unlicensed competitors. - **AI + Creative Tools**: Proprietary AI for audio analysis and remixing combined with a frictionless mobile interface. - **Social Integration**: Deep ties with SoundCloud, Snapchat, and TikTok enable viral sharing loops. - **Founding Team**: Led by CEO Gaurav Sharma with strong engineering, AI, and music industry talent (e.g., Katerina Kosta – Head of AI; Prash Mistry – Head of Audio Development). ## Strategic Focus - **Product Expansion**: Enhancing mobile remixing and video editing capabilities; building out the creator community. - **Partnership Growth**: Scaling label integrations and exploring new distribution channels (e.g., Snapchat, SoundCloud). - **Talent Acquisition**: Hiring across engineering (Android, iOS, backend), product management, brand communications, and creator partnerships. ## Why Work Here - **Culture**: Fast-paced startup with a mission to make music participatory; emphasis on creativity and technology. - **Remote/Hybrid/Office**: Headquartered in New York, NY; hybrid likely (not explicitly stated). Roles may require presence in NYC. - **Notable Perks/Engineering Culture**: - Work with cutting-edge audio AI and mobile tech (tech stack includes GraphQL, Python, PyTorch, Kotlin, TypeScript, Terraform, etc.) - Lean engineering team (~9 technical staff) offering high ownership and impact. - Opportunities to shape the future of music interaction in partnership with major artists and labels. - **Recent departures**: COO/CPO Simmi Singh left in Jan 2026 – may indicate restructuring or growth pivot. ## Sources 1. [hookmusic.com](https://www.hookmusic.com/) 2. [hookmusic.com/careers](https://www.hookmusic.com/careers) 3. [hookmusic.com/about](https://www.hookmusic.com/about) 4. [cbinsights.com](https://www.cbinsights.com/company/hook-media) 5. [linkedin.com/company/hookmusic](https://www.linkedin.com/company/hookmusic) ## Other roles at Hook Music - [Social Media Lead](https://feeny.ai/job/social-media-lead-hook-music-new-york-tpvma30wbfec) — New York, NY - [Legal Affairs Intern](https://feeny.ai/job/legal-affairs-intern-hook-music-new-york-72h4rwwnk98s) — New York, NY - [Creator Partnerships Lead](https://feeny.ai/job/creator-partnerships-lead-hook-music-new-york-qt0m59kjke91) — New York, NY