--- title: 'Product Developer Intern at Colonist' canonical: 'https://feeny.ai/job/product-developer-intern-colonist-remote-ys7rmq6amea9' type: 'job' last_seen: '2026-09-13' --- # Product Developer Intern at Colonist - **Company:** Colonist - **Location:** Remote - **Employment:** full-time - **Work type:** remote - **Posted:** 2026-01-22 - **Last confirmed live:** 2026-09-13 - **Apply:** https://jobs.ashbyhq.com/colonist/b9285b46-6972-4443-b34f-8d74631a0dbd ## Job description Wanted: Colonist Product Developer Intern Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote ## About Colonist We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love. ## About The Role As a Product Developer Intern at Colonist, your mission is to work closely with our game team to solve complex product problems and build engaging game modes, ensuring seamless UI/UX across platforms. You'll learn how high-quality games and products are actually built and help shape a game that reaches millions of players. ## What You’ll Do - Build and improve game UI and UX, with a strong focus on clarity, polish, and fun - Contribute to new game modes, features, and gameplay experiences - Turn product ideas into working features used by real players - Work across the stack as needed - Collaborate asynchronously with product teams - Learn how to ship, iterate, and improve features based on real player behavior ## Requirements - AI first-mindset. We see AI fluency as a real multiplier - Currently enrolled in a college course, preferably software development related - Available for a mid to long-term commitment (this is not a summer-only internship) - You enjoy building projects from start to finish - You care about user experience, not just the code - Motivated by solving challenging problems - Interested in board games ## Nice to Have You don’t need to check all of these boxes. - JavaScript / TypeScript - Git and version control - Side projects, prototypes, or experiments (finished or unfinished) ## Our Values at Colonist We strongly adhere to these values in our team - if these resonate, then you’ll love working here! Dependability We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen. Ownership We take full responsibility and go beyond our roles to improve Colonist. Clear Communication In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop. Efficient Execution We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done. Continuous Learning We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong. ## Compensation - Competitive scholarship paid in USD ## Why Colonist - Your work ships to 3,6M+ yearly active players - Async culture; deep work, no performative meetings - Unlimited vacation, yearly team offsite, full work equipment - Budget to experiment with any AI tool you want - Access to all company metrics and internal discussions ## About Colonist ## Company Overview - **One-liner**: Colonist builds a free-to-play, digital board game platform, starting with a highly polished alternative to Settlers of Catan, and aims to become the “Apple of digital board gaming.” - **Entity Type**: Private (Bootstrapped) - **Headquarters**: Remote (HQ in Portugal) - **Founded**: 2018 - **Founders**: Demi Yilmaz (Co-Founder) ## Core Business - **Primary Industry**: Computer Games / Digital Board Gaming - **Target Customers**: B2C – casual and competitive board game players globally (ages 13+) - **Mission / Purpose**: “Make multiplayer games players want to play” and “become the ‘Apple’ of digital board gaming, bringing that same quality to every classic game.” ## Products & Services - **[Colonist.io](https://colonist.io)**: Free online multiplayer board game platform. Currently focused on a Catan-inspired game, but the roadmap includes adding more classic board games with high polish. Web-based (no download or sign-up required) with a mobile app. ## Market Standing - **Valuation / Market Cap**: Not disclosed (private, bootstrapped) - **Key Metrics** (2025): - Yearly Active Players: **3.6 million** - Total Playing Time: **60 million hours** (≈ 3,037 years) - Games Played: **60 million+** - **Notable Investors/Partners**: No funding information available; bootstrapped from launch. - **Growth Signals**: - Headcount grew **+36.8% YoY** (from 15 to 22 employees) - Web traffic **+30.6% Yearly** (5.1M monthly visits) - Team operates across **10 countries** - Planning to add new game modes and a mobile-first performance overhaul ## Competitive Advantages - **Fully Remote & Async**: No fixed hours, minimal meetings, output-driven culture. - **Ownership Culture**: Equity/profit sharing? The careers page says “You will own a piece of Colonist.” - **Transparency**: All metrics, roadmap, and discussions are accessible to every team member. - **Fast Feedback Loop**: Work ships within days to a user base of 100K+ active players. - **Niche Focus**: Obsessive attention to quality on a single title before expanding – “Apple-like” approach to digital board games. ## Strategic Focus - Expand the platform with additional classic board games (beyond Catan). - Improve mobile-first performance and user experience. - Scale the team while preserving remote, async culture. - Continue to grow the active player base and engagement metrics. ## Why Work Here - **Culture**: “Modern-day gaming guild” – fully remote, asynchronous, self-motivated, output-driven. No unnecessary meetings. - **Flexibility**: Choose your own hours, work from anywhere. - **Growth**: “Level up on your own terms” with high-stakes challenges. Take ownership of your career development. - **Hiring Process**: Unique, hands-on process including a **paid trial day** working on real projects to evaluate fit. - **Notable Perks**: 100% remote, transparent decision-making, ownership stake, fast shipping to millions of players. - **Team**: 22 people across 10 countries; 38% technical roles. Strong async communication skills are a must. ## Sources 1. [Colonist Careers](https://colonist.io/careers) – culture, values, hiring process, yearly stats 2. [Built In – Colonist](https://builtin.com/company/colonist) – overview, perks, offices, and culture summary 3. [LinkedIn – Colonist](https://www.linkedin.com/company/colonist) – employee count, growth, locations, tech stack 4. [Colonist About Page](https://colonist.io/about?style=fullscreen) – product description and founder info ## Other roles at Colonist - [UI Artist](https://feeny.ai/job/ui-artist-colonist-remote-p3dad1cpsxwr) - [QA Engineer](https://feeny.ai/job/qa-engineer-colonist-remote-337y4rjv16cz) - [Community Manager](https://feeny.ai/job/community-manager-colonist-remote-pj11tnagea31) - [Product Associate](https://feeny.ai/job/product-associate-colonist-remote-meh1rmkygj20) - [Product Engineer](https://feeny.ai/job/product-engineer-colonist-remote-wa5nve8bqw4e) - [Talent Pool](https://feeny.ai/job/talent-pool-colonist-remote-0nne0180zb5g)