--- title: 'QA Manager (Game Industry) at SUN.STUDIO' canonical: 'https://feeny.ai/job/qa-manager-game-industry-sun-studio-ho-chi-minh-city-1v9cjgdv6tdp' type: 'job' last_seen: '2026-09-15' --- # QA Manager (Game Industry) at SUN.STUDIO - **Company:** SUN.STUDIO - **Location:** Ho Chi Minh City, Vietnam - **Employment:** full-time - **Work type:** onsite - **Posted:** 2025-11-11 - **Last confirmed live:** 2026-09-15 - **Apply:** https://jobs.lever.co/sunstudio/27d5ba4b-e417-4bf5-bb83-fe74d910df95 ## Job description Established in 2018, Sun Studio is a game developer on web platforms and mobile devices with more than 1 billion plays, a strategic partner of the world's leading web-games platforms such as: Facebook Instant Games, Game Distribution, Glance Gaming etc. The team consists of 80+ members who are passionate about creating high-quality games that are accessible and enjoyable for everyone. We are looking for a QA Manager to lead and scale our QA function across multiple game platforms, including Instant Games, App Stores, Google Play, and Web-game platforms. This role is responsible for managing both Manual QA and Automation QA teams, building QA processes, improving release quality, developing test platforms, and driving automation/AI testing initiatives. The ideal candidate should be strong in people management, cross-functional collaboration, project coordination, quality systems, and test automation strategy. You will work closely with BOD, Tech Leads, Game Designers, Artists, Product/Game Leads, and other stakeholders to ensure our games are released faster, with higher quality and better scalability. A. Key Responsibilities - QA Team Leadership: Lead, mentor, and grow the QA team to ensure high product quality and continuous improvement. - Process and Quality Systems: Build QA processes, quality gates, test plans, regression suites, and release checklists. - Design processes tailored to different project types: new games, live games, feature updates, A/B tests, SDK updates, and store releases. - Project and Workload Management: Manage QA planning, workload allocation, and project priorities across multiple games and platforms. Ensure every important build has a clear test plan, test cases, test report, and release sign-off. - Cross-Functional Collaboration: Work cross-functionally with Tech, Game Design, Art, Product, and BOD to identify risks and improve product quality. - Surface quality risks early in the development cycle rather than only at the end of the process. - Test Platform Development: Research and implement test platforms for multi-platform game testing, including device farms, compatibility testing, build distribution, test case management, bug tracking, and test reporting dashboards. - Automation and AI Testing: Build automation testing strategy and integrate AI to cover 30–50% of suitable test cases. Define what to automate versus keep manual or exploratory, and partner with Tech and AI teams to integrate automation into CI/CD pipelines. - Quality Metrics: Define and monitor QA metrics, including bug rate, escaped bugs, test coverage, productivity, workload, and release quality. - Team Performance Management: Drive QA team performance and support team members’ growth through clear development and career progression paths. B. Required Qualifications - 7+ years of experience in QA/QC, including experience leading QA teams in game studios, mobile apps, web platforms, or product companies. - Strong experience in building and improving QA processes, test plans, regression testing, release flows, and bug tracking systems. - Proven ability to lead, coach, and develop QA teams, with strong people management and performance management skills. - Solid understanding of mobile, web, and game testing, including gameplay, ads, IAP, analytics, performance, and automation testing concepts. - Experience collaborating cross-functionally with Product, Tech, Game Design, Art, and stakeholders in fast-paced environments. - Data-driven mindset with the ability to use QA metrics to improve product quality and team efficiency. - AI-first mindset — using AI to generate test cases, analyze bugs, or support automation. Nice to have: - Previous experience as a QA Lead/Manager in a game studio - Hands-on experience with automation tools, CI/CD pipelines, device farms, and QA management platforms - Familiarity with Firebase, AppsFlyer/Adjust, AdMob/AppLovin, or similar game/mobile ecosystems C. Compensation & Benefits Work hour - Our office hour is 9:00 - 18:30, Monday to Friday. Insurance and bonus regime - Fully participate in social insurance/health insurance/unemployment insurance according to labor law regulations. - Comprehensive healthcare benefits with private PVI health insurance. - Fixed 13th salary bonus + Performance Bonus (the Lead/Manager level are eligible for an annual bonus of at least 3 months). - Competitive salary and performance-based bonuses, recognizing your contributions and impact. Monthly lunch allowance. Work & Life Balance - Generous Paid Time Off and Sick leave. - Weekly / monthly / yearly with various events, including Competitions, Sports challenges, Parties, Happy hours, Team building, Hackathons and offline events. - An environment of caring personally and professionally with respect. Comfortable workplace - We have everything you need to work comfortably. Our office has an entertainment area and offers complimentary snacks and drinks. - You'll be equipped with a latest Macbook and Devices to support you to do the best work. Professional development and education - Continuous learning opportunities through internal workshops and training. Social responsibility project - We continue to implement charity projects and support employees' ideas in sponsorship competitions. ## About SUN.STUDIO ## Company Overview - **One-liner**: Sun.Studio is a mobile and web game developer based in Ho Chi Minh City, Vietnam, focused on creating accessible casual and puzzle games with over 1 billion total plays. - **Entity Type**: Private (Privately Held) - **Headquarters**: Ho Chi Minh City, Vietnam - **Founded**: 2018 - **Founders**: Not publicly available ## Core Business - **Primary industry/industries**: Mobile Gaming Apps, Web Game Development, Casual & Puzzle Games - **Target customers**: B2C (end-users/players globally), B2B (media owners, tech platforms as partners for distribution) - **Mission or purpose statement**: “Our mission is to create games that are accessible and enjoyable for everyone by focusing on creating small, fun games with simple gameplay.” [sun.studio](https://www.sun.studio/en/about-us) ## Products & Services - **Casual & Puzzle Games (Web & Mobile)**: A portfolio of 40+ games developed for web platforms and mobile devices. Titles are described as small, fun games with simple gameplay mechanics, achieving over 1 billion total plays. Examples include 2D casual and puzzle games distributed via web browsers and app stores. ## Market Standing - **Valuation/Market Cap**: Not disclosed - **Key Metric**: Over 1 billion total plays across all games; over 10 million monthly active users. [sun.studio](https://www.sun.studio/en) - **Notable Investors/Partners**: No formal investors listed. Key partners include "the biggest and the best media owners and tech platforms" who integrate the studio's games for user engagement. - **Growth Signals**: Headcount has grown significantly, from approximately 20-50 employees historically to 21 employees as of early 2026 (+76.0% year-over-year growth). The company has an active internship program (Sun.Riser 2026) and posted 7 job openings as of the latest data, indicating continued expansion. [linkedin.com](https://vn.linkedin.com/company/sunstudiojsc) ## Competitive Advantages - **Speed-to-market & Quality**: The studio publicly lists "Speed" and "Quality" as core values, suggesting a focus on rapid iteration without sacrificing production standards. [sun.studio](https://www.sun.studio/en/careers) - **Platform Versatility**: Development expertise across both web (HTML5) and mobile (native, Unity) platforms allows broad distribution and user acquisition. - **Data-Driven Publishing**: A tech stack that includes Appsflyer, IronSource, AppLovin, ADMOB, Firebase, Google Ads, and strong analytics tools (Tableau, Power BI, Google Data Studio) suggests sophisticated user acquisition and monetization capabilities. - **Global Reach with Local Roots**: Based in a strong game development hub (Ho Chi Minh City) with a distributed team including talent from Vietnam, France, Russia, and Belarus, enabling a mix of competitive cost structure and international perspective. ## Strategic Focus - **Talent Development & Internship Programs**: The "Sun.Riser 2026" internship program indicates a strategic commitment to cultivating local engineering, art, and design talent in Vietnam. - **Technical Depth**: Active hiring for Lead Unity Game Developers, QA Managers, and senior roles in 2D art, animation, and VFX suggests a push toward higher quality, more complex game productions. - **User Acquisition Scaling**: Dedicated "Mid-Senior Game UA" and marketing roles show an ongoing focus on data-driven growth and monetization. ## Why Work Here - **Culture**: Values-driven culture emphasizing "Speed" and "Quality." Employee narratives from the LinkedIn page highlight international team trips (e.g., "Power-Up Singapore 2025") and a collaborative studio environment. [linkedin.com](https://vn.linkedin.com/company/sunstudiojsc) - **Work Policy**: On-site only roles based in Ho Chi Minh City, Vietnam. No remote or hybrid options were found in current job postings. - **Notable Perks/Engineering Culture**: The team is described as 80+ members (previously reported as 50+, latest data shows 21 paid employees with intern expansion). Engineering culture appears strong with a tech stack including Unity 3D, C#, Node.js, Docker, Kubernetes, and Python. The company claims "bền vững, có lợi nhuận ổn định, lương thưởng xứng đáng" (sustainable growth, stable profits, commensurate compensation). [linkedin.com](https://vn.linkedin.com/company/sunstudiojsc) ## Sources 1. [sun.studio](https://www.sun.studio/en) 2. [sun.studio (About Us)](https://www.sun.studio/en/about-us) 3. [sun.studio (Careers)](https://www.sun.studio/en/careers) 4. [jobs.lever.co/sunstudio](https://jobs.lever.co/sunstudio) 5. [linkedin.com](https://vn.linkedin.com/company/sunstudiojsc) ## Other roles at SUN.STUDIO - [Senior Motion Graphic (Game Industry)](https://feeny.ai/job/senior-motion-graphic-game-industry-sun-studio-ho-chi-minh-city-sn2z4eqt16g3) — Ho Chi Minh City, Vietnam - [Senior 2D Animator/VFX (Casual/Puzzle)](https://feeny.ai/job/senior-2d-animator-vfx-casual-puzzle-sun-studio-ho-chi-minh-city-6new7c9wf7wg) — Ho Chi Minh City, Vietnam - [Lead 2D Artist (Casual/Puzzle)](https://feeny.ai/job/lead-2d-artist-casual-puzzle-sun-studio-ho-chi-minh-city-m1jp0h18ydck) — Ho Chi Minh City, Vietnam - [Mid-Senior Game UA (User Acquisition)](https://feeny.ai/job/mid-senior-game-ua-user-acquisition-sun-studio-ho-chi-minh-city-85ckssrgpbk3) — Ho Chi Minh City, Vietnam - [Mid-Senior Game Designer (Casual/Puzzle)](https://feeny.ai/job/mid-senior-game-designer-casual-puzzle-sun-studio-ho-chi-minh-city-jwa35kkbgm1q) — Ho Chi Minh City, Vietnam - [Lead Unity Game Development (Casual Games)](https://feeny.ai/job/lead-unity-game-development-casual-games-sun-studio-ho-chi-minh-city-y1y11q63e9wk) — Ho Chi Minh City, Vietnam