--- title: 'QA Manager, Publishing (6-months Contract) at Skydance' canonical: 'https://feeny.ai/job/qa-manager-publishing-6-months-contract-skydance-california-82995td23h3y' type: 'job' last_seen: '2026-09-07' --- # QA Manager, Publishing (6-months Contract) at Skydance - **Company:** Skydance - **Location:** California - **Employment:** temporary - **Work type:** remote - **Posted:** 2026-08-24 - **Last confirmed live:** 2026-09-07 - **Apply:** https://jobs.lever.co/skydance/7d787d0c-440f-48d2-a2a8-f915ce78c486 ## Job description Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them. Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice. --- Paramount Games, a Skydance Corporation, is looking for a seasoned QA Manager to build our publishing QA function from the ground up. This team will serve as the final checkpoint between what we and our development partners create and what actually reaches players. The right candidate will source and manage external testing partners while owning the QA process end-to-end, from a title's earliest builds through launch. *This will be a 6 month project hire with the potential for extension and/or conversion to staff hire. ## Responsibilities - Manage a team of external QA testers - Design and roll out QA strategy, workflows, and standards tailored to each title's scope, platform requirements, and risk areas. - Partner with producers, leads, and platform holders to set testing priorities, milestones, and coverage goals across the production calendar. - Build and drive execution of test plans, test case libraries, and scenario coverage across all game systems, modes, and platforms. - Work directly with development teams to triage and prioritize bugs, track defect status, and keep resolution moving throughout the certification cycle. - Keep testing documentation current and audit-ready for test plans, coverage matrices, defect logs, and cert submission records. - Report clearly and regularly to stakeholders on testing status, flag risk early, and bring recommendations, not just problems. - Track emerging QA tooling, methods, and industry practice, and bring that knowledge back to the team to keep our process sharp. ## Requirements - 8+ years in a senior QA role, with solid grounding in QA methodology across the full production lifecycle. - Direct experience leading a testing team, with strong people-management and cross-functional communication skills. - Comfort with standard QA tooling: bug tracking, test management platforms, and version control. - Sharp attention to detail paired with the judgment to prioritize what actually matters for ship quality. - Genuine enthusiasm for games; you understand what makes them work mechanically and why players notice when they don't. ## About Skydance ## Company Overview - **One-liner**: Skydance Media is a diversified independent studio creating high-quality live-action, animated, interactive, and sports content for global audiences. - **Entity Type**: Private (raised $275M in strategic capital from RedBird Capital Partners, CJ ENM, and others) - **Headquarters**: Santa Monica, California, USA (with additional offices in Madrid, Spain and San Carlos, CA) - **Founded**: 2010 - **Founders**: David Ellison ## Core Business - **Primary industries**: Film & Television Production, Animation, Interactive Entertainment (Video Games/VR), Sports Media - **Target customers**: B2B (streaming platforms like Apple TV+, Prime Video, Netflix, Paramount+; theatrical distributors) and B2C (consumers of movies, TV series, games) - **Mission / Purpose**: To create high-quality content and engaging experiences for a global audience, pushing the forefront of where entertainment is heading. ## Products & Services - **Live-Action Film & TV**: Produces blockbuster franchises (Top Gun: Maverick, Mission: Impossible, Terminator) and popular TV series (Reacher, Foundation, Grace and Frankie, Jack Ryan). Distributed through partnerships with Paramount, Netflix, Prime Video, Apple TV+. - **Skydance Animation**: Full-length animated features (Luck, upcoming Spellbound) and series (WondLa). Studios in Los Angeles and Madrid with over 350 animation colleagues. - **Skydance Interactive**: VR/immersive game development (The Walking Dead: Saints & Sinners, Archangel). Also licenses IP for other developers. Hybrid-remote team across California, Texas, Washington. - **Skydance New Media**: Story-focused interactive experiences using real-time CGI, led by industry icon Amy Hennig. First announced project is a Marvel action-adventure game. - **Skydance Sports**: Produces premium sports documentaries and series (Good Rivals, Air). Partnered with NFL Films for multi-platform sports programming. - **Nocturna**: A horror label launched with Andy & Barbara Muschietti for high-quality horror features. ## Market Standing - **Valuation / Market Cap**: Not publicly disclosed. - **Key Metric**: Raised $275M in strategic capital (led by RedBird Capital Partners and CJ ENN, announced in 2021). Over 500 employees across two continents. - **Notable Investors / Partners**: RedBird Capital Partners, CJ ENM / Studio Dragon, Tencent, Paramount Pictures, Netflix, Prime Video, Apple TV+, NFL Films. - **Growth Signals**: Became the first independent studio to reach #1 on two streamers in the same weekend (The Family Plan on Apple TV+, Reacher S2 on Prime Video). Rapid expansion into animation, sports, and interactive divisions. Partnerships with Marvel Entertainment for a AAA game. ## Competitive Advantages - **Independence**: As an independent studio, Skydance retains creative control and can move quickly across multiple platforms. - **Multi-Platform Reach**: Simultaneously produces for theatrical, streaming, TV, gaming, and VR, maximizing IP value. - **Top-Tier Partnerships**: Long-term distribution deals with every major streamer and studio, ensuring global audience reach. - **Artist-Driven Culture**: Attracts visionary filmmakers (Ben Affleck, Amy Hennig, Vicky Jenson) and fosters a collaborative environment. ## Strategic Focus - **Expand Animation & Interactive**: Building a world-class animation studio and pioneering VR/immersive gaming. - **Deepen Sports Content**: Leveraging NFL partnership and expanding into premium sports documentaries. - **Grow APAC Presence**: Through CJ ENM partnership, collaborating on content for Asian audiences. - **Horror Label (Nocturna)**: Tapping into the high-demand horror genre. ## Why Work Here - **Culture**: “A rising tide lifts all boats” – collaborative, artist-driven environment where every team member is valued. Emphasis on creativity and teamwork. - **Work Model**: Hybrid and on-site roles available. Headquarters in Santa Monica (Film, TV, Interactive, Corporate). Animation offices in Miracle Mile (LA) and Madrid. New Media in San Carlos, CA. Interactive team is hybrid-remote across multiple states. - **Benefits**: Comprehensive medical, mental wellness resources. Union benefits for animation staff (IATSE). Paid internships offered (Fall, Winter, Summer) with hands-on experience and access to top leadership. - **Notable Perks**: Opportunity to work on iconic franchises (Marvel, Terminator, Mission: Impossible), cutting-edge VR, and original animation. Access to industry veterans and top-tier distribution partners. ## Sources 1. [skydance.com/about](https://skydance.com/about/) 2. [skydance.com/careers](https://skydance.com/careers/) 3. [jobs.lever.co/skydance](https://jobs.lever.co/skydance) 4. [skydance.com/faq](https://skydance.com/faq/) 5. [skydance.com/teams](https://skydance.com/teams/) ## Other roles at Skydance - [VP, Head of Strategy & Business Operations](https://feeny.ai/job/vp-head-of-strategy-business-operations-skydance-los-angeles-fsfdzfe4vbq9) — Los Angeles, CA - [Production Trainee](https://feeny.ai/job/production-trainee-skydance-madrid-b7aavaakjb7s) — Madrid, Spain - [Executive Assistant, Talent Acquisition & Human Resources](https://feeny.ai/job/executive-assistant-talent-acquisition-human-resources-skydance-santa-monica-jf0gbs5zhj66) — Santa Monica, CA - [Pipeline Engineer Trainee](https://feeny.ai/job/pipeline-engineer-trainee-skydance-madrid-jvknygn2tg58) — Madrid, Spain - [Environment Set Dressing Trainee](https://feeny.ai/job/environment-set-dressing-trainee-skydance-madrid-hefj5xbfqtt6) — Madrid, Spain - [Environment Surfacing Trainee](https://feeny.ai/job/environment-surfacing-trainee-skydance-madrid-ksq63b8xbjjh) — Madrid, Spain - [Character Surfacing Trainee](https://feeny.ai/job/character-surfacing-trainee-skydance-madrid-ap6mp424cc3n) — Madrid, Spain - [Junior Environment Surfacing Artist](https://feeny.ai/job/junior-environment-surfacing-artist-skydance-madrid-vqnvjmqmrk75) — Madrid, Spain - [Office Receptionist](https://feeny.ai/job/office-receptionist-skydance-santa-monica-56f1dn8cc95b) — Santa Monica, CA - [Lead Producer, Publishing (6-months Contract)](https://feeny.ai/job/lead-producer-publishing-6-months-contract-skydance-california-smrhaa9vf040) — California