--- title: 'Scripter at Larian Studios' canonical: 'https://feeny.ai/job/scripter-larian-studios-warsaw-p6182gbzcxz3' type: 'job' last_seen: '2026-09-26' --- # Scripter at Larian Studios - **Company:** Larian Studios - **Location:** Warsaw, Poland - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-09-17 - **Last confirmed live:** 2026-09-26 - **Apply:** https://jobs.lever.co/larian/c07c9d4b-b614-47c1-a37c-d9cfadf18725 ## Job description With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Scripter to join the team and help us in crafting the high calibre games our fans have come to expect. At Larian, the Gameplay Scripting team plays a central role in breathing life into our projects. Scripters collaborate with a range of Larian teams, from Cinematics to Writing, to implement and augment the narrative vision - using our proprietary tools and game editor. Gameplay Scripting truly defines the player experience in a Larian game - by ensuring every decision made has depth, consequence and resonance. ## Responsibilities - Take internal narrative pitches and create engaging gameplay sequences, with a wide variety of outcomes, to reward player agency and deliver a fun experience - Collaborate closely with the Worldbuilding team to create outstanding game content - Contribute towards and own gameplay features and scripting mechanics, organising teams around feature creation - Prepare designs for content implementations, and execute the implementation using our proprietary game editor and internal scripting languages - Align with the Scripting Leadership on priorities and deadlines - Seek to continuously improve our development processes and efficiency of implementation and iteration - Grow the skills of your local team, mentor Junior staff and facilitate knowledge sharing - Be a gatekeeper of quality, proactively flag issues and risks with Scripting Leadership and Worldbuilding team ## Requirements - Fluent in English, both spoken and written - Professional Technical Design, Gameplay Scripting or Programming experience - Creative Game Design skills - keeping the player experience front and center, showing an ability to innovate and iterate consistently with feedback. - Organisational, analytical and communicative skills to work on requirements, feedback and pitch ideas, identify risks and opportunities - Self-motivated and able to prioritise & manage tasks independently - Collaborative skills - enjoys collaboration with a diverse range of teams, and can influence positively Nice to haves - Experience with Lua or other scripting languages - Experience developing RPG games in a technical designer or programming role - Experience with Jira and Confluence - Experience with Perforce version control software - Experience modding RPG or other types of games - DnD or other tabletop experience ## What we offer - An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel - An open, collaborative environment where ideas are welcome and encouraged - A managerial team consisting of highly experienced game developers at the top of their fields - Sharing hobbies and passions with like-minded colleagues - Inclusive environment with many activities organized by the studios or the employees - Commitment to making the best game possible for the fans, including listening to community feedback ## About Larian Studios ## Company Overview - **One-liner**: Larian Studios is a Belgian independent video game developer and publisher renowned for creating critically acclaimed role-playing games, including the Divinity series and Baldur’s Gate 3. - **Entity Type**: Private (Bootstrapped) - **Headquarters**: Ghent, Belgium - **Founded**: 1996 - **Founders**: Swen Vincke ## Core Business - **Primary industry**: Video game development and publishing, with a focus on role-playing games (RPGs). - **Target customers**: B2C (gamers on PC, console, and mobile), with a strong community of RPG enthusiasts. - **Mission/purpose statement**: “Creating immersive, world-class RPGs that allow the player to shape their own adventure.” (from [larian.com](https://larian.com/)) ## Products & Services - **Divinity Series**: A collection of six RPGs spanning multiple sub-genres, including *Divine Divinity*, *Beyond Divinity*, *Divinity II: Ego Draconis*, *Divinity: Dragon Commander*, *Divinity: Original Sin*, and *Divinity: Original Sin II*. The latter two are particularly celebrated, with *Original Sin II* earning a 93 Metacritic rating and over 160 awards. - **Baldur’s Gate 3**: The third main game in the *Baldur’s Gate* series, based on Dungeons & Dragons 5th edition. Released in 2023, it won “Game of the Year” at all five major award shows (BAFTA, Golden Joysticks, GDC, DICE, The Game Awards) and received over 200 Game of the Year awards total. - **Upcoming Projects**: A new *Divinity* title is in development (announced but not yet released). ## Market Standing - **Valuation/Market Cap**: Not publicly available (private company). - **Key Metric**: Baldur’s Gate 3 was a massive commercial and critical success, selling millions of copies and winning over 200 Game of the Year awards. Revenue is not disclosed, but the company is self-funded through game sales. - **Notable Investors/Partners**: None (independent studio; no external funding rounds reported). - **Growth Signals**: Employee headcount grew from ~300 (around 2020) to 530 as of 2025 ([wikipedia.org](https://en.wikipedia.org/wiki/Larian_Studios)). The company expanded from its original Ghent studio to seven global locations (Ghent, Quebec City, Dublin, Kuala Lumpur, Guildford, Barcelona, Warsaw). Active job postings count 35 openings as of late 2026 ([linkedin.com](https://linkedin.com/company/larian-studios)). ## Competitive Advantages - **Creative Independence**: As a privately held, bootstrapped studio, Larian retains full control over its game design without publisher interference. - **Proven RPG Excellence**: Consistently high Metacritic scores (93 for *Divinity: Original Sin II*, 96 for *Baldur’s Gate 3*) and a trophy case of industry awards. - **Deep Player Agency**: Games are known for turn-based combat, branching narratives, and almost limitless player choice – a hallmark that builds strong community loyalty. - **Multi‑Studio Model**: Seven studios worldwide allow for talent diversity and 24/7 development cycles while maintaining a single, unified culture. ## Strategic Focus - **New Projects**: Following the monumental success of *Baldur’s Gate 3*, Larian is focused on developing its next major RPG (a new *Divinity* game) and continuing to innovate in the RPG genre. - **Talent Investment**: The company is actively hiring across design, engineering, audio, and production disciplines, aiming to scale its ambition and improve “the state of the art when it comes to RPGs” ([larian.com/careers](https://larian.com/careers)). ## Why Work Here - **Culture**: Larian describes itself as “a very ambitious team that seeks to improve the state of the art” and prides itself on “having fun bringing worlds to life every day” ([larian.com](https://larian.com/)). - **Work Environment**: Positions are primarily on‑site at one of the seven studios (Ghent, Barcelona, Dublin, Guildford, Kuala Lumpur, Quebec, Warsaw). Remote/hybrid options are not explicitly advertised; most listings specify “On‑site”. - **Perks & Engineering Culture**: The studio invests heavily in proprietary engine technology (Divinity Engine) and supports a wide range of specializations (gameplay, graphics, tools, engine programming, machine learning, etc.). Team members come from top studios like CD PROJEKT RED, Ubisoft, and Creative Assembly. - **Notable Perks**: Not detailed in the search results, but the company’s independence and award‑winning track record suggest a creative, low‑bureaucracy environment. ## Sources 1. [larian.com](https://larian.com/) 2. [larian.com/careers](https://larian.com/careers) 3. [wikipedia.org](https://en.wikipedia.org/wiki/Larian_Studios) 4. [linkedin.com/company/larian-studios](https://linkedin.com/company/larian-studios) 5. [jobs.lever.co/larian](https://jobs.lever.co/larian) ## Other roles at Larian Studios - [Head of Studio - Dublin](https://feeny.ai/job/head-of-studio-dublin-larian-studios-dublin-ckgrwghmg824) — Dublin, Ireland - [Lead Sound Designer](https://feeny.ai/job/lead-sound-designer-larian-studios-guildford-m73a17hsp9n7) — Guildford, United Kingdom - [IT Infrastructure Support Lead](https://feeny.ai/job/it-infrastructure-support-lead-larian-studios-guildford-4fqxkgh4hg6d) — Guildford, United Kingdom - [Junior Graphics Programmer](https://feeny.ai/job/junior-graphics-programmer-larian-studios-barcelona-wk1n3h3pwes6) — Barcelona, Spain - [DevOps Build Engineer](https://feeny.ai/job/devops-build-engineer-larian-studios-guildford-2r4zzahnvqyj) — Guildford, United Kingdom - [HR Generalist](https://feeny.ai/job/hr-generalist-larian-studios-dublin-y2hq8j32jmcy) — Dublin, Ireland - [Associate Lead Cinematic Artist](https://feeny.ai/job/associate-lead-cinematic-artist-larian-studios-kuala-lumpur-zez01bfxrt2m) — Kuala Lumpur, Malaysia - [Engine Programmer](https://feeny.ai/job/engine-programmer-larian-studios-barcelona-sd7mkws24b1y) — Barcelona, Spain - [Associate Lead Cinematic Animator](https://feeny.ai/job/associate-lead-cinematic-animator-larian-studios-dublin-z5cts7pxwwjd) — Dublin, Ireland - [Motion Capture Engineer – Open Application](https://feeny.ai/job/motion-capture-engineer-open-application-larian-studios-guildford-gv47p9yxh5za) — Guildford, United Kingdom