--- title: 'Scripter | Scripteur at Larian Studios' canonical: 'https://feeny.ai/job/scripter-scripteur-larian-studios-quebec-0vq0e5nh7pvk' type: 'job' last_seen: '2026-09-07' --- # Scripter | Scripteur at Larian Studios - **Company:** Larian Studios - **Location:** Quebec, Canada - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-04-17 - **Last confirmed live:** 2026-09-07 - **Apply:** https://jobs.lever.co/larian/985a11f6-ab93-4a19-a06d-aaabf95c62b5 ## Job description (Version française ci-dessous) Scripter With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Scripter to join the team and help us in crafting the high calibre games our fans have come to expect. ## Responsibilities Take internal narrative pitches and create engaging gameplay sequences, with a wide variety of outcomes, to reward player agency and deliver a fun experience Collaborate with narrative, art, animation and writing teams to create outstanding game content Contribute and own gameplay features and scripting mechanics. Learn and eventually master our internal scripting framework and languages, implementing gameplay sequences and delivering technically sound features Be an integral part of the local team:  mentoring junior developers, sharing knowledge, proactively seeking solutions to blockers and participating constructively in discussions ## Requirements Able to clearly communicate requirements and solutions: explain complex ideas, suggest approaches and prepare pitches Professional Technical Design, Narrative design, Gameplay Scripting or Game Programming experience Experience developing RPG games or games adjacent in scope or player-experience to Larian games Familiarity with Jira/Confluence or similar software Self-organized and self-motivated. Ability to manage their own time, keep stakeholders abreast of progress, and prioritize effectively when multi-tasking Enjoy collaborating with others, across a wide range of disciplines and backgrounds Exposure to both the creative/design/narrative aspects of game-making as well as demonstrable experience resolving/delivering technical / programming work-product Fluent in English, both spoken and written* Nice to haves: ## Experience with Lua or other scripting languages ## Experience with designing systems, features or tools ## Experience modding games Interests/ Hobbies in DnD, tabletop games, role-playing, PC Games, etc. Cool portfolio showcasing previous projects worked on What we offer: An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback - Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian. ------------------------------------------ Scripteur Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l'heure où le studio à l'origine de titres comme Baldur's Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d'un scripteur qui rejoindra l'équipe et nous aidera à créer les jeux d'excellence auxquels nos fans sont habitués. Responsabilités Récupérer les propositions narratives à l'interne afin de créer des séquences de gameplay attrayantes avec une grande variété de résultats qui récompensent le libre arbitre des joueurs et proposent une expérience ludique Collaborer avec les équipes narratives, artistiques, d’animation et d’écriture afin de créer du contenu en jeu de qualité Gérer et contribuer à des fonctionnalités de gameplay et à des mécaniques de script Apprendre, pour, à terme, maîtriser, nos cadres et langages de script à l’interne, afin de mettre en œuvre des séquences de gameplay et de livrer des fonctionnalités solides techniquement Faire partie intégrante de l’équipe locale : mentorer les développeurs juniors, partager les connaissances, chercher des solutions aux problèmes de manière proactive et participer aux discussions de manière constructive Profil recherché En mesure de communiquer clairement les besoins et les solutions : expliquer des idées complexes, suggérer des approches, préparer des propositions Expérience professionnelle en conception technique, conception narrative, script de gameplay ou programmation de jeu Expérience dans le développement de jeux de rôle ou de jeux dont la nature ou l’expérience des joueurs est comparable à celle des jeux Larian Familiarité avec Jira/Confluence ou des logiciels similaires Organisation et motivation Capacité à gérer son temps, à communiquer avec les parties prenantes pour les informer des avancées, et à prioriser efficacement les tâches Appréciation de la collaboration avec autrui, dans diverses disciplines et avec des personnes aux parcours variés Connaissances des aspects créatifs, de conception et narratifs de la création de jeu vidéo ainsi qu’une expérience avérée dans la résolution de problèmes et la réalisation de livrables techniques ou de programmation. Maîtrise courante de l’anglais, à l’écrit comme à l’oral* Éléments appréciés Expérience en Lua ou autres langages de script Expérience de conception de systèmes, de fonctionnalités ou d’outils Expérience de création de mods Intérêt/passion pour D&D, les jeux sur table, le jeu de rôle, les jeux sur PC, etc. Portfolio présentant les projets sur lesquels vous avez travaillé Ce que nous proposons Une équipe internationale de plus de 500 employés répartis dans 7 studios à travers le monde, chacun avec ses propres qualités uniques, le tout en conservant une ambiance conviviale de petite entreprise Un environnement de travail ouvert et collaboratif, où les idées nouvelles sont encouragées et bienvenues Une équipe de gestion composée de développeurs expérimentés et au sommet de leur art Des collègues ayant les mêmes valeurs, avec lesquels partager vos passions et vos passe-temps Un environnement inclusif avec de nombreuses activités organisées par les studios ou les employés Un engagement à réaliser le meilleur jeu possible pour les fans, en prenant en compte les commentaires de la communauté - En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian. ## About Larian Studios ## Company Overview - **One-liner**: Larian Studios is a Belgian independent video game developer and publisher renowned for creating critically acclaimed role-playing games, including the Divinity series and Baldur’s Gate 3. - **Entity Type**: Private (Bootstrapped) - **Headquarters**: Ghent, Belgium - **Founded**: 1996 - **Founders**: Swen Vincke ## Core Business - **Primary industry**: Video game development and publishing, with a focus on role-playing games (RPGs). - **Target customers**: B2C (gamers on PC, console, and mobile), with a strong community of RPG enthusiasts. - **Mission/purpose statement**: “Creating immersive, world-class RPGs that allow the player to shape their own adventure.” (from [larian.com](https://larian.com/)) ## Products & Services - **Divinity Series**: A collection of six RPGs spanning multiple sub-genres, including *Divine Divinity*, *Beyond Divinity*, *Divinity II: Ego Draconis*, *Divinity: Dragon Commander*, *Divinity: Original Sin*, and *Divinity: Original Sin II*. The latter two are particularly celebrated, with *Original Sin II* earning a 93 Metacritic rating and over 160 awards. - **Baldur’s Gate 3**: The third main game in the *Baldur’s Gate* series, based on Dungeons & Dragons 5th edition. Released in 2023, it won “Game of the Year” at all five major award shows (BAFTA, Golden Joysticks, GDC, DICE, The Game Awards) and received over 200 Game of the Year awards total. - **Upcoming Projects**: A new *Divinity* title is in development (announced but not yet released). ## Market Standing - **Valuation/Market Cap**: Not publicly available (private company). - **Key Metric**: Baldur’s Gate 3 was a massive commercial and critical success, selling millions of copies and winning over 200 Game of the Year awards. Revenue is not disclosed, but the company is self-funded through game sales. - **Notable Investors/Partners**: None (independent studio; no external funding rounds reported). - **Growth Signals**: Employee headcount grew from ~300 (around 2020) to 530 as of 2025 ([wikipedia.org](https://en.wikipedia.org/wiki/Larian_Studios)). The company expanded from its original Ghent studio to seven global locations (Ghent, Quebec City, Dublin, Kuala Lumpur, Guildford, Barcelona, Warsaw). Active job postings count 35 openings as of late 2026 ([linkedin.com](https://linkedin.com/company/larian-studios)). ## Competitive Advantages - **Creative Independence**: As a privately held, bootstrapped studio, Larian retains full control over its game design without publisher interference. - **Proven RPG Excellence**: Consistently high Metacritic scores (93 for *Divinity: Original Sin II*, 96 for *Baldur’s Gate 3*) and a trophy case of industry awards. - **Deep Player Agency**: Games are known for turn-based combat, branching narratives, and almost limitless player choice – a hallmark that builds strong community loyalty. - **Multi‑Studio Model**: Seven studios worldwide allow for talent diversity and 24/7 development cycles while maintaining a single, unified culture. ## Strategic Focus - **New Projects**: Following the monumental success of *Baldur’s Gate 3*, Larian is focused on developing its next major RPG (a new *Divinity* game) and continuing to innovate in the RPG genre. - **Talent Investment**: The company is actively hiring across design, engineering, audio, and production disciplines, aiming to scale its ambition and improve “the state of the art when it comes to RPGs” ([larian.com/careers](https://larian.com/careers)). ## Why Work Here - **Culture**: Larian describes itself as “a very ambitious team that seeks to improve the state of the art” and prides itself on “having fun bringing worlds to life every day” ([larian.com](https://larian.com/)). - **Work Environment**: Positions are primarily on‑site at one of the seven studios (Ghent, Barcelona, Dublin, Guildford, Kuala Lumpur, Quebec, Warsaw). Remote/hybrid options are not explicitly advertised; most listings specify “On‑site”. - **Perks & Engineering Culture**: The studio invests heavily in proprietary engine technology (Divinity Engine) and supports a wide range of specializations (gameplay, graphics, tools, engine programming, machine learning, etc.). Team members come from top studios like CD PROJEKT RED, Ubisoft, and Creative Assembly. - **Notable Perks**: Not detailed in the search results, but the company’s independence and award‑winning track record suggest a creative, low‑bureaucracy environment. ## Sources 1. [larian.com](https://larian.com/) 2. [larian.com/careers](https://larian.com/careers) 3. [wikipedia.org](https://en.wikipedia.org/wiki/Larian_Studios) 4. [linkedin.com/company/larian-studios](https://linkedin.com/company/larian-studios) 5. [jobs.lever.co/larian](https://jobs.lever.co/larian) ## Other roles at Larian Studios - [Motion Capture Engineer – Open Application](https://feeny.ai/job/motion-capture-engineer-open-application-larian-studios-guildford-gv47p9yxh5za) — Guildford, United Kingdom - [Environment Artist | Artiste spécialisé dans les environnements](https://feeny.ai/job/environment-artist-artiste-specialise-dans-les-environnements-larian-studios-qcyh1r31vn8g) — Quebec, Canada - [Environment Artist](https://feeny.ai/job/environment-artist-larian-studios-kuala-lumpur-2pzpk9ysmr9f) — Kuala Lumpur, Malaysia - [Combat Designer | Concepteur de combats](https://feeny.ai/job/combat-designer-concepteur-de-combats-larian-studios-quebec-2artz1r35wbh) — Quebec, Canada - [Lead Graphics Programmer | Programmeur de graphismes principal](https://feeny.ai/job/lead-graphics-programmer-programmeur-de-graphismes-principal-larian-studios-kjt9jgf0w6q3) — Quebec, Canada - [Storytelling Director](https://feeny.ai/job/storytelling-director-larian-studios-guildford-675qbmts1zdc) — Guildford, United Kingdom - [Systems Designer | Concepteur de systèmes](https://feeny.ai/job/systems-designer-concepteur-de-systemes-larian-studios-quebec-fd6fptqxyhsp) — Quebec, Canada - [Machine Learning Engineer](https://feeny.ai/job/machine-learning-engineer-larian-studios-guildford-anfwktfvv0bw) — Guildford, United Kingdom - [Voice Designer (12 Month FTC)](https://feeny.ai/job/voice-designer-12-month-ftc-larian-studios-guildford-sj610956mkzv) — Guildford, United Kingdom - [Senior RPG Designer](https://feeny.ai/job/senior-rpg-designer-larian-studios-warsaw-v4pbp7rhrcxk) — Warsaw, Poland