--- title: 'Senior Community Manager EN (World of Tanks, PC) at Wargaming' canonical: 'https://feeny.ai/job/senior-community-manager-en-world-of-tanks-pc-wargaming-prague-w11q2gxa07n1' type: 'job' last_seen: '2026-09-09' --- # Senior Community Manager EN (World of Tanks, PC) at Wargaming - **Company:** Wargaming - **Location:** Prague, Czech Republic - **Posted:** 2026-04-24 - **Last confirmed live:** 2026-09-09 - **Apply:** https://job-boards.greenhouse.io/wargamingen/jobs/7841726 ## Job description Job Overview We are looking for an experienced Senior Community Manager to help shape the future of Community Management for World of Tanks PC. This role is for someone with significant experience in PC gaming, live-service publishing, or established gaming communities who can bring strong judgement, publishing expertise, and new ideas to how we engage with players. You will act as an experienced anchor within the Community team, working closely with Community leadership to develop strategy, improve workflows, support complex decisions, and strengthen how we understand and engage our players. You will remain connected to the game and community while understanding how players, creators, publishing priorities, product decisions, and long-term player relationships fit together. Reports to Head of Community What will you do? - Help shape World of Tanks PC community strategy and turn product and publishing objectives into clear priorities, initiatives, and measurable outcomes. - Bring experienced publishing and community judgement to complex decisions, identifying risks, opportunities, and appropriate responses. - Develop new community initiatives, programs, events, and engagement concepts based on player needs and clear objectives. - Lead complex projects involving multiple teams, regions, creators, or stakeholders. - Build productive relationships with content creators and influential community groups, including supporting sensitive or high-visibility situations. - Analyze player sentiment, community behavior, platform performance, and qualitative feedback to identify meaningful trends, risks, and opportunities. - Produce concise reports and recommendations that explain what is happening, why it matters, and what actions should be considered. - Improve feedback loops between Players, Publishing, and Development. - Develop and improve Community workflows, dashboards, sentiment analysis, reporting systems, and tools that help the team understand players and work more effectively. - Explore appropriate use of automation, and emerging tools to improve feedback collection, reporting, and operational efficiency. - Share experience with colleagues, helping the wider team improve its planning, analysis, communication, and decision-making. - Support major launches, events, creator activities, and other high-priority initiatives when required. What are we looking for? - Approximately 5+ years of professional experience in PC Gaming Community Management, Publishing, Player Relations, or a closely related discipline. - Strong understanding of how player expectations, creator ecosystems, publishing decisions, product changes, and community sentiment interact. - Experience developing community strategies, publishing initiatives, engagement programs, or operating plans. - Strong professional judgement, with the ability to assess risks, establish priorities, make recommendations, and independently move work forward. - Ability to constructively challenge existing approaches and connect Community activities to wider product, publishing, player, and business objectives. - Strong analytical skills, with experience turning qualitative and quantitative community information into concise reports, insights, and recommendations. - Experience with, or strong understanding of, dashboards, sentiment analysis, social listening, structured feedback systems, or similar Community intelligence workflows. - Curiosity about automation, AI-assisted analysis, combined with the judgement to understand where they provide genuine value. - Excellent written and spoken English, with confidence communicating with players, content creators, senior stakeholders, and cross-functional teams. - Experience handling sensitive or high-visibility situations with professionalism and composure. - Proven ability to lead complex initiatives across multiple stakeholders, with strong ownership, prioritization, risk management, and follow-through. World of Tanks Existing World of Tanks knowledge is valuable, but deep game expertise is not a prerequisite. You should have a genuine interest in World of Tanks and PC gaming and be willing to develop a strong understanding of its gameplay, player culture, creator ecosystem, and community. What will help you stand out? - Experience working on a large or long-running PC live-service title. - Experience developing community or publishing strategy for a mature game. - Experience building dashboards, sentiment analysis, social-listening systems, feedback pipelines, automation, or other Community intelligence tools. - Experience developing creator, contributor, ambassador, or advocacy programs. - Experience managing significant player controversies or sensitive product changes. - Strong presentation, public-speaking, livestreaming, or media experience. - Experience working across multiple regions or cultures. - Additional relevant languages, particularly Polish or German. ## About you You should be comfortable working through ambiguity with poise and finesse, balancing player needs with product and publishing realities, and making clear recommendations based on evidence and experience. You are willing to challenge existing approaches constructively and collaboratively, with an interest in how better data, tools, workflows, and new ideas can improve Community Management. Most importantly, you want to use your experience to help build a community team that makes stronger decisions, develops new approaches, and supports World of Tanks and its players for years to come. Work mode - Hybrid (2-3 days of work from the office). - Relocation and immigration support provided for candidates ready to relocate at short notice. ## Benefits Benefits and perks are tailored to the local market and culture. Our benefits in Prague include: - 5 weeks of Annual Leave per calendar year - Additional paid time off - Sick Leave Compensation, Maternity & Paternity Leave Benefits - Career development and education opportunities within the company - Meal card contribution - Public transportation allowance - Premium private healthcare - Mental well-being program (iFeel) - Multisport Employee discounts - Personal Gaming Account - Coffee, fruits, and snacks in the office - Company events - Seniority Awards - Referral program - You can recommend the best talents to the company and receive a reward Please submit your CV in English to ensure smooth processing and review. ## About Wargaming Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz. Please see [Wargaming Candidate Privacy Policy](http://legal.eu.wargaming.net/en/candidate-privacy-policy/) for details on how Wargaming uses your personal data. ## About Wargaming ## Company Overview - **One‑liner**: An award‑winning developer and publisher of free‑to‑play MMO games, best known for the military‑themed *World of* series including *World of Tanks*, *World of Warships*, and *World of Warplanes*. - **Entity Type**: Private (no public funding rounds disclosed; majority owned by founder Victor Kislyi) - **Headquarters**: Nicosia, Cyprus - **Founded**: 2 August 1998 (originally in Minsk, Belarus) - **Founders**: Victor Kislyi ## Core Business - **Primary industry**: Video games (free‑to‑play MMOs, PC/console/mobile) - **Target customers**: B2C – gamers worldwide; operates on a “fair and balanced free‑to‑play” model - **Mission**: “To make every player happy.” ## Products & Services - **World of Tanks**: Team‑based MMO action game focused on mid‑20th century armored tank combat (PC, console, mobile with *World of Tanks Blitz* and *World of Tanks Modern Armor*). - **World of Warships**: Action MMO that plunges players into intense naval combat (PC, mobile with *World of Warships Blitz*). - **World of Warplanes**: Flight combat MMO set in the Golden Age of military aviation. - **Master of Orion**: Reimagining of the award‑winning sci‑fi strategy game. - **Publishing & Services**: Marketing, PR, localization, and player‑support services for all titles. ## Market Standing - **Valuation/Market Cap**: Not disclosed (private company). - **Key Metric**: Over 110 million registered players worldwide (as of 2024); 3,700 employees (2024). - **Notable Investors/Partners**: Not publicly listed; company is majority‑owned by Victor Kislyi (64%) and Vladimir Kislyi (25.5%). - **Growth Signals**: 15+ released titles, 16 offices worldwide, continued expansion across PC, console and mobile platforms, consistent player‑base growth over 20 years. ## Competitive Advantages - **Established IP**: Flagship *World of Tanks* franchise has built one of the largest free‑to‑play MMO communities globally. - **Cross‑platform presence**: Games available on PC, console (Xbox, PlayStation), and mobile, reaching a broad audience. - **Data‑driven development**: Heavy reliance on analytics and research to inform game design and player experience. - **Longevity & scale**: Over 20 years of game development experience, with a proven free‑to‑play monetization model. ## Strategic Focus - **Player happiness** as the core metric. - **Agility** – responding quickly to player expectations. - **Data‑to‑insight pipeline** – leveraging a robust data network to improve the player experience. - **Expanding the ecosystem** – continuous updates, new games (including unannounced projects), and regional tailoring via global offices. ## Why Work Here - **Global & diverse team**: 15+ offices worldwide (Kyiv, Paris, Seoul, Singapore, Chicago, Austin, Nicosia, Tokyo, Prague, Shanghai, Berlin, Guildford, Vilnius, Warsaw, Belgrade) – opportunities to work with a multicultural, passionate team. - **Creative freedom**: Employees describe a culture where “ideas, no matter how crazy, can be realized.” - **Focus on talent and growth**: The company states it creates an environment where “talented and passionate people flourish” and invests in professional development and education (e.g., sharing expertise in game design and publishing). - **Work environment**: Office‑based roles are typical; remote/hybrid policy not explicitly stated. Perks include working on globally recognized IP with industry‑leading engineers and artists. - **Values‑driven**: Core values include Teamwork, Evidence (data‑driven decisions), Agility, Results Matter, and Giving Back. ## Sources 1. [wikipedia.org](https://en.wikipedia.org/wiki/Wargaming_(company)) 2. [wargaming.com](https://wargaming.com/en/) 3. [wargaming.com](https://wargaming.com/en/about/) 4. [wargaming.com](https://wargaming.com/en/careers/) 5. [linkedin.com](https://www.linkedin.com/company/wargaming-net) ## Other roles at Wargaming - [ActionScript UI Developer (World of Tanks Console)](https://feeny.ai/job/actionscript-ui-developer-world-of-tanks-console-wargaming-nicosia-1ft1rdc6pdbd) — Nicosia, Cyprus - [ActionScript UI Developer (World of Tanks Console)](https://feeny.ai/job/actionscript-ui-developer-world-of-tanks-console-wargaming-belgrade-65wwx553n20j) — Belgrade, Serbia - [Armored Vehicle (Historical) Consultant (World of Tanks, PC)](https://feeny.ai/job/armored-vehicle-historical-consultant-world-of-tanks-pc-wargaming-belgrade-m62w9nd6f3ah) — Belgrade, Serbia - [Community Manager (World of Tanks Blitz) (m/f/i)](https://feeny.ai/job/community-manager-world-of-tanks-blitz-m-f-i-wargaming-warsaw-100zmj7jwr13) — Warsaw, Poland - [Community Manager (World of Tanks Blitz)](https://feeny.ai/job/community-manager-world-of-tanks-blitz-wargaming-vilnius-ak3qm5pfjc8q) — Vilnius, Lithuania - [Community Manager (World of Tanks Blitz)](https://feeny.ai/job/community-manager-world-of-tanks-blitz-wargaming-nicosia-0ye7xjefwvhj) — Nicosia, Cyprus - [LiveOps Specialist (World of Tanks: HEAT)](https://feeny.ai/job/liveops-specialist-world-of-tanks-heat-wargaming-nicosia-5wpbrhk8gm7h) — Nicosia, Cyprus - [Social Media Management Intern (World of Tanks)](https://feeny.ai/job/social-media-management-intern-world-of-tanks-wargaming-prague-a0bhrvqaxq0y) — Prague, Czech Republic - [Gameplay Engineer (World of Warships)](https://feeny.ai/job/gameplay-engineer-world-of-warships-wargaming-belgrade-5t18hd7x4rrv) — Belgrade, Serbia - [CG Artist](https://feeny.ai/job/cg-artist-wargaming-kyiv-1pa260da7syv) — Kyiv, Ukraine