--- title: 'Senior DevOps Programmer - Core Technologies | Programmeur·euse DevOps sénior·e - Technologies centrales at Behaviour Interactive' canonical: 'https://feeny.ai/job/senior-devops-programmer-core-technologies-programmeur-euse-devops-senior-e-r47298dm8mew' type: 'job' last_seen: '2026-09-08' --- # Senior DevOps Programmer - Core Technologies | Programmeur·euse DevOps sénior·e - Technologies centrales at Behaviour Interactive - **Company:** Behaviour Interactive - **Location:** Montréal, Canada - **Employment:** temporary - **Work type:** hybrid - **Posted:** 2026-04-21 - **Last confirmed live:** 2026-09-08 - **Apply:** https://jobs.lever.co/bhvr/b6940b52-ca9a-48c6-b2f0-e61847c3f4a7 ## Job description Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment! At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. We are seeking a Senior DevOps Programmer to join our Core Technologies (Core Tech) team. Core Tech develops both backend and frontend services that support and enhance Behaviour games. Our services, which are primarily based on cloud technology, are utilized by games such as Dead by Daylight to develop in-game features, including matchmaking, player progression, in-game purchases, friends' systems, and messaging, among others. The DevOps role is essential for maintaining, automating, and improving the systems driving these games, ensuring all services are reliable, scalable, and efficient. Core Tech fully embraces the DevOps philosophy to achieve world-class reliability, scalability, and security. If you have a passion for building and managing cloud infrastructure and optimizing processes, we would be pleased to hear from you. In this role you will: - Work on projects that transform our technology to adopt a DevOps philosophy. - Design, build, and maintain scalable infrastructure on cloud platforms like AWS, ensuring high availability and performance of our systems. - Create and maintain CI/CD pipelines to automate deployments, ensuring code is seamlessly tested, delivered, and released to production environments. - Deploy and manage containerized applications using Kubernetes in a production environment, ensuring clusters are properly maintained, scalable, and secure. - Collaborate closely with developers to address their infrastructure needs, optimize resource utilization, and enhance the performance and reliability of systems in production. - Participate in an on-call rotation to respond to critical infrastructure issues and ensure minimal downtime. - Apply best practices in testing, security, performance monitoring, and efficient resource utilization. What we’re looking for: - Minumum of 5 years of experience in a DevOps or infrastructure role, including a minimum of 3 years in a DevOps role with cloud platforms like AWS, GCP, or Azure. - Strong understanding and hands-on experience with Kubernetes for container orchestration, including cluster management, application scaling, and ensuring reliability. - Proficient in automating infrastructure and processes using tools such as Terraform and Ansible. - Experience with monitoring and observability tools such as Datadog, Prometheus, or similar, to ensure system reliability and performance. - Solution-oriented mindset and ability to efficiently resolve complex problems. - Excellent collaboration and communication skills, enabling effective work with developers, tech leads, and other members of Core Tech. Dans ce rôle tu devras: - Concevoir, construire et maintenir une infrastructure évolutive sur des plateformes cloud comme AWS, garantissant la haute disponibilité et les performances de nos systèmes; - Créer et maintenir des pipelines CI/CD pour automatiser le déploiement, en garantissant que le code est testé, livré et publié dans les environnements de production; - Être responsable du déploiement et de la gestion des applications conteneurisées à l'aide de Kubernetes dans un environnement de production, en veillant à ce que les clusters soient correctement entretenus, évolutifs et sécurisés; - Travailler en étroite collaboration avec les équipes de développement pour répondre à leurs besoins en infrastructure, optimiser l'utilisation des ressources et améliorer les performances et la fiabilité des systèmes en production; - Participer à une rotation d'astreinte pour répondre aux problèmes d'infrastructure critiques et garantir un temps d'arrêt minimal; - Utiliser les meilleures pratiques en matière de tests, de sécurité, de surveillance des performances et d'utilisation efficace des ressources. Ce que nous recherchons : - Minimum de 5 ans d'expérience dans un rôle de DevOps ou d'infrastructure, dont un minimum de 3 dans un rôle de DevOps avec les plateformes cloud comme AWS, GCP ou Azure; - Solide compréhension et expérience pratique de Kubernetes pour l'orchestration de conteneurs, y compris la gestion des clusters, la mise à l'échelle des applications et la garantie de la fiabilité; - Maîtrise de l'automatisation d'une infrastructure et des processus à l'aide d'outils tels que Terraform et Ansible; - Expérience avec des outils de surveillance et d'observabilité tels que Datadog, Prometheus ou similaire, pour garantir la fiabilité et les performances du système; - Avoir un esprit axé sur les solutions et être capable de résoudre efficacement des problèmes complexes; - Excellentes compétences en collaboration et en communication, permettant un travail efficace avec les développeurs, les responsables techniques et les autres membres de l'équipe équipe centrale. Nous recherchons un·e programmeur·euse DevOps sénior·e pour rejoindre l'équipe des technologies centrales (Core Tech). Core Tech développe des services backend et frontend, prenant en charge et améliorant les jeux comportementaux. Nos services sont divers, mais ils sont tous basés sur des systèmes cloud et sont utilisés par des jeux comme Dead by Daylight, pour développer leurs propres fonctionnalités dans le jeu : matchmaking, progression des joueurs, achats dans le jeu, système d'amis, messagerie, etc. mais quelques exemples. Il y en a d'autres. Le rôle DevOps sera essentiel pour maintenir, automatiser et améliorer les systèmes qui alimentent ces jeux, garantissant que tous les services sont fiables, évolutifs et efficaces. Si tu as une passion pour la création et la gestion d’une infrastructure cloud et un talent pour l’optimisation des processus, nous serions ravis d’avoir de tes nouvelles ! Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif ! Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. ## About Behaviour Interactive ## Company Overview - **One-liner**: Behaviour Interactive is Canada’s largest independent video game developer and publisher, best known for the award-winning multiplayer horror game *Dead by Daylight*. - **Entity Type**: Private (independent, no public funding rounds disclosed) - **Headquarters**: Montreal, Quebec, Canada - **Founded**: 1992 - **Founders**: Rémi Racine (co-founder and CEO) ## Core Business - **Primary industry**: Video game development and publishing (original IP, work-for-hire, immersive entertainment) - **Target customers**: B2B (major publishers like Microsoft, Sony, EA, Warner, Netflix, Take Two) and B2C (60+ million players of *Dead by Daylight*) - **Mission or purpose**: “To reimagine what video games can do and bring those ideas to life” – with a strong emphasis on work-life balance and team well-being. ## Products & Services - **Dead by Daylight**: Asymmetric multiplayer horror game (flagship IP, surpassed 60 million players across all platforms). - **Work-for-Hire / Co-Development**: Full- and co-development services for partners including Microsoft, Sony, EA, Warner, Netflix, and Take Two. - **Original Games**: Internal development of new IP and publishing titles from emerging partners. - **Immersive Entertainment**: Large-scale location-based experiences and multimedia installations for leading international brands. - **Proprietary Backend Technology**: Custom backend platform currently live on multiple games, supporting millions of players worldwide. ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed (private company) - **Key Metric**: Annual revenue of **$285M** (LinkedIn, 2026); headcount of **1,017** (+4.3% YoY) per LinkedIn, while the company’s about page reports “more than 1,200 employees” across studios in Montreal, Toronto, Seattle, the UK, and the Netherlands. - **Notable Investors/Partners**: Clients include Microsoft, Sony, EA, Warner, Netflix, Take Two. Acquired Red Hook Studios (Darkest Dungeon) in 2024 and The Fun Pimps (7 Days to Die) in 2026. - **Growth Signals**: Steady headcount growth (+52 people YoY), expansion into new studios (Seattle, Rotterdam, UK), and continued acquisition of independent studios to strengthen IP portfolio. ## Competitive Advantages - **Proprietary tech & live operations**: In-house backend and dedicated Live Operations group (product managers, data analysts, community managers) integrated early in production for data-driven decision making. - **Deep industry relationships**: Decades-long partnerships with top-tier publishers; proven track record of delivering on time and on budget. - **Strong original IP**: *Dead by Daylight* is a cultural phenomenon with a massive, engaged player base and ongoing content updates. - **Talent retention**: Known for avoiding crunch, promoting work-life balance, and being recognized as a Great Place to Work in Canada. ## Strategic Focus - **Three-pillar strategy**: Original games (new internal projects), work-for-hire services (for external partners), and immersive entertainment (location-based experiences). - **Expansion through acquisitions**: Recent purchases of Red Hook Studios and The Fun Pimps to bring established IP and talent in-house. - **Growing the *Dead by Daylight* universe**: Development of new titles set in the same world (e.g., “Project T” was cancelled, but the franchise remains a priority). ## Why Work Here - **Culture**: Strong emphasis on work-life balance – “no crunch” is a stated policy. Flexible hybrid model (remote Monday/Friday, in-office Tuesday–Thursday). - **Benefits**: Top-notch group health insurance, generous paid time off, reimbursement for wellness/gaming/transportation/WFH expenses, retirement savings plan, and training programs. - **Ownership of side projects**: Employees are free to work on personal projects outside of work (if no conflict of interest) and retain 100% IP. - **Relocation support**: Immigration and mobility team assists with work permits, temporary housing, and settling in for international hires. - **Recognition**: Named one of Canada’s 50 Best Workplaces (Great Place to Work Institute), Best Managed Company (Deloitte), and Most Admired Corporate Cultures (Waterstone Human Capital). ## Sources 1. [bhvr.com/jobs](https://www.bhvr.com/jobs/) 2. [bhvr.com/about-us](https://www.bhvr.com/about-us/) 3. [linkedin.com/company/behaviour-interactive](https://linkedin.com/company/behaviour-interactive) 4. [en.wikipedia.org/wiki/Behaviour_Interactive](https://en.wikipedia.org/wiki/Behaviour_Interactive) 5. 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