--- title: 'Senior Engineering Manager, Game Experience at Zwift' canonical: 'https://feeny.ai/job/senior-engineering-manager-game-experience-zwift-long-beach-0wen2wj6wrq3' type: 'job' last_seen: '2026-11-05' --- # Senior Engineering Manager, Game Experience at Zwift - **Company:** Zwift - **Location:** Long Beach, CA / United States - **Work type:** remote - **Posted:** 2026-10-09 - **Last confirmed live:** 2026-11-05 - **Apply:** https://zwift.com/careers?gh_jid=8881996002 ## Job description Location: Remote- Eligible US Locations About the role and about You: As the Senior Engineering Manager for the Game Experience (GAMEX) team, you will directly manage a senior team of engineers focused on Zwift's core game loop – from new gamified experiences and competitive racing systems to real-time physics and experiences built on top of our widely-deployed game controller ecosystem. You will navigate technical and product ambiguity, drive alignment across game designers, product managers, program managers / producers, UX designers, engineers, and QA, and ensure our cross-platform C++ features are fun, engaging, and perform seamlessly across desktop, mobile, and Apple TV. You will balance strategic leadership as a team/people manager with deep technical stewardship, guiding architectural decisions, setting a high bar for engineering quality, and fostering an environment where engineers can grow, deliver predictably (and without crunch), and do their best work. If you're an experienced game engineering leader who excels at building agile, high-performing teams and owning complex game features from prototype to live production, please apply! What you’ll do: - Lead and support a senior engineering team: Directly manage a dedicated team of 6-8 engineers and be responsible for coaching, career development, performance management, and hiring while fostering a culture of high-autonomy engineering excellence. - Drive technical architecture: Provide technical oversight for C++ gameplay systems, partnering with your engineers to ensure scalable and maintainable designs, optimal cross-platform performance, memory management, and long-term technical health. - Own the end-to-end software development life cycle: Zwift is a continuously evolving live-service game. You will own the operational excellence of your features in production, championing automated testing, feature flagging, phased rollouts, and real-time telemetry to safely experiment and iterate in a live environment. - Drive predictable delivery: Lead efficient, agile team processes (Scrum, Kanban, etc.) that empower the team to plan, iterate, and deliver predictably. You will manage incoming requests, own your team's roadmap, unblock your team, mitigate risks, and maintain clear visibility for stakeholders. - Navigate ambiguity: You'll drive cross-functional alignment between engineering, game design, product management, program management / producers, UX, QA, and hardware teams to establish a clear technical strategy and milestones for your team and projects. What we’re looking for: - 4+ years in a software engineering management role (e.g., Engineering Manager, Technical Director, or Lead Programmer/Engineer), with experience directly managing, coaching, and growing engineers in the games industry. - 6+ years of hands-on software engineering experience in game development, with deep fluency in C++ and commercial or custom game engines. - Strong understanding of game performance, profiling, memory management, and multi-platform game architecture. - Experience operating and maintaining features within a live-service game, with high standards for production quality, operational monitoring, phased deployments, feature flag management, and support. - Demonstrated ability to independently define technical strategy and team roadmaps while successfully navigating ambiguity and cross-team dependencies. - Proven ability to lead game engineering teams using modern agile practices to run sprints, mitigate delivery risks, and establish reliable release schedules in an iterative environment. Bonus points: - Experience integrating game clients with backend services, persistence layers, and cross-platform mobile ecosystems like iOS, iPadOS, and Android. - Experience in console game development, including optimizing for performance and stability in constrained platforms (memory, processing power). - Experience integrating modern, AI-assisted development tools to unlock team productivity, balanced with mechanisms to help teams audit, maintain, and scale the use of agentically generated code. - Experience building gameplay systems that take advantage of external hardware controllers or physical inputs. - Experience with live-game experimentation, A/B testing, and using analytics tools or data pipelines to inform decisions (e.g., Amplitude, Databricks). - Interest in building products that support our engaged Zwift community of cyclists, runners, and fitness enthusiasts. For All US Based Full-Time Positions: The base salary for this position ranges between 149,500 to 238,500. The base salary will be based on a number of factors including the role offered, the individual's job-related knowledge, skills, qualifications, and geographic location. In addition to base salary, Zwift is proud to offer a comprehensive and competitive benefits package for all eligible employees which also includes performance bonuses, equity, and a full range of medical, financial, and other perks and benefits. If Zwift determines in any stage of our interviews that any AI tools are being used without disclosure or citation, your candidacy will be disqualified. How to stand out among the rest: Your resume/CV is enough to show off your skills, accomplishments, and experience. However, if you choose to include a cover letter introducing us to your awesome personality, we will read that too. We strongly believe that different backgrounds and ideas are a competitive advantage; we hire candidates of any race, color, ancestry, religion, sex, national origin, sexual orientation, gender identity, age, marital or family status, disability, Veteran status, and any other status. Zwift is proud to be an Equal Opportunity Employer. If you have a disability or special need that requires accommodation, please let us know by emailing careers@zwift.com. Zwift, Inc. is an Equal Opportunity Employer. ## About Zwift ## Company Overview - **One-liner**: Zwift is a massively multiplayer online fitness platform that turns indoor cycling and running into an immersive, gamified social experience. - **Entity Type**: Private (Series B, $619.5M total funding) - **Headquarters**: Long Beach, California, United States - **Founded**: 2014 - **Founders**: Jon Mayfield, Eric Min, Scott Barger, Alarik Myrin ## Core Business - Primary industry: Interactive fitness / virtual training (Technology, Information and Internet) - Target customers: B2C – cyclists and runners, from beginners to professionals; also B2B partnerships with race organizers and equipment manufacturers - Mission: “Make more people, more active, more often.” ## Products & Services - **Zwift App (Core Platform)**: A subscription-based (US$19.99/month) virtual world where users connect smart trainers/treadmills via ANT+ or Bluetooth to ride or run in 3D environments like Watopia, London, and New York. Includes group rides, races, structured workouts, and social features. - **Zwift Ride**: Smart bike frame launched in late 2024 with built-in controls, compatible with the Wahoo Kickr Core trainer. - **Zwift Hub / Hub One**: Direct-drive smart trainers (launched 2022–2023) that simulate road gradient and provide accurate power measurement. - **Zwift Play**: Handlebar controllers (2023) for in-game steering, braking, and power-ups. - **Zwift RunPod**: Bluetooth footpod for tracking treadmill running speed (2018). - **Zwift Academy**: An annual talent identification and training program that offers professional contracts to top participants. ## Market Standing - **Valuation/Market Cap**: Not publicly disclosed (private company) - **Key Metric**: Annual revenue of $75M (estimated); total funding of $619.5M across 7 rounds. - **Notable Investors/Partners**: Highland Europe (led Series B), KKR ($450M minority investment in 2020), Novator (Series A), Ion Pacific; also sponsors Tour de France Femmes and Paris–Roubaix Femmes. - **Growth Signals**: In April 2026, Zwift acquired Rouvy to accelerate indoor cycling market growth; headcount grew 3% YoY to 285 employees; active job postings increased 133% year-over-year. ## Competitive Advantages - **Gamified ecosystem**: Blends gaming mechanics (avatars, power-ups, worlds) with real fitness data – a unique moat in the fitness tech space. - **Community lock-in**: Massive multiplayer social features (group rides, races) create network effects and high retention. - **Hardware integration**: Own-brand smart trainers and bike frames (Zwift Hub, Zwift Ride) reduce dependency on third-party devices and deepen platform stickiness. - **Pro athlete & brand credibility**: Official sponsor of major cycling events and home to pro riders, reinforcing authenticity. ## Strategic Focus - Expand hardware product line (smart bikes, controllers) to capture more of the indoor training value chain. - Grow the user base internationally through the Rouvy acquisition and partnerships with race organizers. - Enhance the software platform with esports tournaments, structured training programs, and deeper social features. ## Why Work Here - **Culture**: “Play is in our DNA” – a fitness company born from gaming, combining fun with purpose. Emphasis on community and active lifestyles. - **Work Model**: Hybrid – flexible remote/office policy. HQ in Long Beach, CA, with offices in the UK, Brazil, Australia, and other countries. - **Perks**: Comprehensive healthcare, well-being benefits, modern family support (paid parental leave), competitive time off, fitness industry discounts. - **Engineering Culture**: Tech stack includes Node.js, Java, Kotlin, Swift, React, React Native, Kubernetes, AWS, PostgreSQL, Redis, and more. Teams work on game systems, mobile, community support, and platform infrastructure. - **Employee Ratings**: 3.2/5 on LinkedIn (175 reviews) – Work-Life 3.5, Compensation 3.7, Culture 3.4, Career 3.1. ## Sources 1. [zwift.com/careers](https://www.zwift.com/careers) 2. [news.zwift.com](https://news.zwift.com/en-WW/about/) 3. [linkedin.com/company/zwift](https://www.linkedin.com/company/zwift) 4. [en.wikipedia.org/wiki/Zwift](https://en.wikipedia.org/wiki/Zwift) 5. 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