--- title: 'Senior Environmental Graphic Designer at True Anomaly' canonical: 'https://feeny.ai/job/senior-environmental-graphic-designer-true-anomaly-denver-co-long-beach-m94wr083ce9f' type: 'job' last_seen: '2026-09-16' --- # Senior Environmental Graphic Designer at True Anomaly - **Company:** True Anomaly - **Location:** Denver CO Long Beach, CA - **Posted:** 2026-09-11 - **Last confirmed live:** 2026-09-16 - **Apply:** https://job-boards.greenhouse.io/trueanomalyinc/jobs/5235277007 ## Job description Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it. ## OUR MISSION True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground. ## OUR VALUES - Be the offset. We create asymmetric advantages with creativity and ingenuity. - What would it take? We challenge assumptions to deliver ambitious results. - It’s the people. Our team is our competitive advantage and we are better together. ## YOUR MISSION As Senior Environmental Graphic Designer, you'll define how True Anomaly shows up in the physical world. This is a ground-floor opportunity to establish the physical expression of a brand at a company in tremendous growth, creating the environmental design language for an entire industry being defined in real time. Our brand increasingly lives beyond the screen: in workplaces and R&D environments, customer spaces, industry events, and installations that make what we're building real. You'll bring both a designer's and a curator's eye to the work, considering how graphics, language, imagery, objects, materials, and architecture work together to tell a story. The goal isn't to apply the brand to an environment but to make our technology, people, and mission tangible. You'll sit within Brand & Creative, reporting to the Head of Graphic Design & Brand Identity, and partner closely with Facilities Design, Experiential, and Copy. Your work will span permanent architectural environments and quick experiential projects. You'll start hands-on, shaping both the work and the systems behind it. As True Anomaly grows, you'll define how environmental design grows as a capability within Brand & Creative. ## RESPONSIBILITIES Design & Storytelling - Lead environmental graphic design from concept through installation across workplaces, R&D spaces, customer environments, events, exhibits, and branded installations - Translate True Anomaly's visual identity into physical space, creating new expressions of typography, imagery, information, materiality, and storytelling rather than applying existing assets to surfaces - Bring an editorial point of view to physical environments, composing graphics, imagery, artifacts, objects, and digital content into cohesive spatial narratives - Develop design deliverables that clearly communicate intent: concepts, mood boards, layouts, elevations, material palettes, mockups, presentations - Design experiences that integrate physical and digital storytelling through displays, projection, motion, interactive content, and product models - Translate complex technology and ideas into experiences that are compelling and understandable without oversimplifying ## Experience & Execution - Design branded environments for events, launches, customer demos, and installations, from scalable systems to bespoke moments, in partnership with internal teams and external agencies - Consider the full audience journey: what draws someone in, what they discover, and what they remember - Create flexible design systems that scale across different footprints, venues, audiences, and budgets without losing brand integrity - Support on-site installation, styling, troubleshooting, and final creative decisions when needed Production & Implementation - Own environmental design through production and installation, ensuring creative intent survives fabrication realities - Prepare and review production documentation: artwork, dimensions, elevations, specifications, material selections, shop drawings, installation guides - Partner directly with fabricators, printers, sign vendors, architects, contractors, and experiential agencies - Evaluate materials, substrates, finishes, fabrication techniques, and physical details for quality, durability, cost, and feasibility - Participate in site surveys, production reviews, installation oversight, and punch-listing as needed - Understand schedules and budgets well enough to make smart creative decisions and identify risks early Build the Environmental Brand System - Define True Anomaly's environmental design language as an extension of the visual identity, creating continuity across digital, print, motion, and environmental expressions - Establish principles, standards, templates, material approaches, and repeatable systems that enable consistent execution without one-size-fits-all solutions - Develop guidelines and tools that enable internal teams and external partners to execute the environmental brand - Build and maintain relationships with a trusted network of fabricators, printers, vendors, craftspeople, and specialty partners - Continue exploring new materials, technologies, and fabrication methods that push the physical expression of the brand forward and raise the quality bar as the company grows ## QUALIFICATIONS - 6+ years of experience in environmental graphic design, experiential design, exhibition design, branded environments, or a closely related discipline. - A portfolio demonstrating exceptional environmental and graphic design across physical spaces. Experience spanning workplace, exhibitions, cultural spaces, events, retail, hospitality, or other branded environments is relevant. - Strong graphic design fundamentals, particularly typography, composition, hierarchy, imagery, and identity systems. - A strong editorial and curatorial sensibility, with an ability to combine graphics, language, imagery, objects, technology, and space into a coherent narrative. - Experience taking environmental projects from concept through fabrication and installation. - Fluency in large-format print production, signage, materials, finishes, substrates, fabrication techniques, and installation methods. - Comfortable reading and reviewing architectural plans, elevations, shop drawings, details, and specifications. - Experience working directly with fabricators, printers, architects, contractors, experiential agencies, and other external partners. - Proficiency in Adobe Creative Suite and Figma. Working knowledge of CAD, SketchUp, Rhino, or other spatial design and visualization tools is a plus. - Ability to communicate spatial ideas clearly through sketches, diagrams, elevations, renderings, mockups, and presentations. - Strong creative judgment paired with the resourcefulness to solve design problems within real-world budget, schedule, production, and site constraints. - Comfortable moving between highly visible, long-term environments and fast-turn projects without treating either as a lesser design problem. - Collaborative by nature and comfortable developing ideas alongside graphic designers, experiential designers, writers, content creators, architects, and production partners. - Curious about technology, culture, design, architecture, art, and the world beyond traditional environmental graphic design. - Able to operate with autonomy in a fast-moving environment, balancing multiple projects at different scales and stages of development. - Willingness to travel for site visits, events, production reviews, and installations as needed. ## COMPENSATION - Base Salary:  $105,000 - $200,000 - Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience. ## ADDITIONAL REQUIREMENTS - Work Location—Successful candidates will be located near Long Beach, CA or Denver, CO. While we observe a hybrid work environment, some work must be done on site. This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Hybrid To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us. ## About True Anomaly ## Company Overview - **One-liner**: True Anomaly is a defense technology company exclusively focused on designing and building spacecraft, software, and payloads for space superiority in contested orbital environments. - **Entity Type**: Private (Series D – $650M fundraise announced in Q2 2026) - **Headquarters**: Centennial, Colorado, USA (with offices in Long Beach, CA; Colorado Springs, CO; and Washington, D.C.) - **Founded**: 2022 - **Founders**: Even Rogers (CEO and Co-Founder) and an undisclosed co-founder (Chief Engineer) ## Core Business - **Primary industry**: Defense & Space (space defense / space superiority) - **Target customers**: U.S. Department of Defense, allies, and partners (B2G / government) - **Mission statement**: “Enable a secure, stable, and sustainable space environment for the US, its Allies, and partners.” ## Products & Services - **Jackal**: A multirole space superiority platform described as a “tactical fighter-interceptor for contested space environments.” Modular hardware architecture with high-thrust, high-delta‑V performance; designed for high-rate manufacturability and maximum operational flexibility. - **Mosaic**: A full-stack software platform for autonomous mission command and control. Translates commander intent into autonomous actions, enabling real‑time maneuver, sensor tasking, and multi‑domain coordination. Supports “train like you fight” by using the same interface for simulation and live operations. - **Payloads**: Proprietary sensors and effectors hosted on Jackal’s mission hardpoints, tailored for precision sensing and effects in space. ## Market Standing - **Valuation**: Not disclosed - **Key Metric**: Total funding raised – **$1.027B** (Series A $17M, Series B $100M, Series C $260M, Series D $650M) - **Notable Investors/Partners**: Not publicly available from provided sources - **Growth Signals**: - Headcount target of 1,000+ employees by 2028 - Multiple successful orbital missions (Mission X‑1, X‑2, X‑3; VICTUS HAZE) - Opened new Denver HQ (May 2025) and expanded GravityWorks facilities in Centennial, CO and Long Beach, CA - Rapid development timeline – first two Jackal spacecraft fielded within a year of founding ## Competitive Advantages - **Exclusive focus on space defense**: True Anomaly is the only defense tech company dedicated solely to space superiority, giving it a clear mission and undiluted R&D resources. - **Effect‑driven autonomy**: Mosaic’s ability to turn high‑level operator objectives into precise autonomous actions reduces decision‑latency in contested environments. - **Operational pedigree**: Founded by ex‑U.S. Space Force operators who wrote foundational doctrine for military space operations, ensuring the product is built for real tactical needs. - **Modular, high‑rate architecture**: Jackal’s scalable design allows cost‑effective production and rapid iteration, crucial for maintaining a strategic edge. ## Strategic Focus - **Scaling production and headcount**: Building out facilities and hiring across engineering, operations, and mission roles to reach 1,000+ employees by 2028. - **Continued mission demonstrations**: Upcoming and recent flight tests (MX‑3 completed June 2026, VICTUS HAZE underway) to validate end‑to‑end kill chain and rendezvous/proximity operations. - **Deepening government partnerships**: Offices in Colorado Springs and Washington, D.C. to support close collaboration with U.S. Space Force and allied space commands. ## Why Work Here - **Mission‑driven culture**: Employees are motivated by the direct impact on national security and freedom of operations in space. The company asks “What would it take?” to solve the hardest problems. - **Hybrid work model**: Offices in Denver (HQ), Long Beach, Colorado Springs, and Washington, D.C. – employees work a mix of in‑office and remote. - **Comprehensive benefits**: 100% employer‑sponsored healthcare (medical/dental/vision), generous time off, equity ownership, 401k/Roth options, and learning & development opportunities. - **Rigorous but supportive hiring process**: Stages include a talent screen, hiring manager interview, technical panel (collaborative assessment), focused 1:1s, a founder interview, and a standard background check. - **Engineering culture**: Emphasis on intellectual curiosity, ownership, resiliency, and a non‑standard approach to complex technical problems. Employees from any technical background are welcome. ## Sources 1. [trueanomaly.space – Company website](https://www.trueanomaly.space/) 2. [trueanomaly.space – Careers page](https://www.trueanomaly.space/careers) 3. [Greenhouse – Job board](https://job-boards.greenhouse.io/trueanomalyinc) 4. [LinkedIn – Company profile](https://www.linkedin.com/company/true-anomaly) 5. [Built In Colorado – Company overview](https://www.builtincolorado.com/company/true-anomaly) ## Other roles at True Anomaly - [Principal Electrical Engineer, Radio Frequency (RF)](https://feeny.ai/job/principal-electrical-engineer-radio-frequency-rf-true-anomaly-denver-co-or-long-2mm43cegkw6z) — Denver CO OR Long Beach, CA - [Staff Electrical Engineer, Radio Frequency (RF)](https://feeny.ai/job/staff-electrical-engineer-radio-frequency-rf-true-anomaly-denver-co-or-long-v5hnrh55xgf6) — Denver CO OR Long Beach, CA - [Sr. Director of Manufacturing, New Product Introduction](https://feeny.ai/job/sr-director-of-manufacturing-new-product-introduction-true-anomaly-denver-co-or-dqp5r3y88ckn) — Denver CO OR Long Beach, CA - [Machine Shop Production Engineer (Level III, Senior, Staff)](https://feeny.ai/job/machine-shop-production-engineer-level-iii-senior-staff-true-anomaly-long-beach-txyy915hd71m) — Long Beach, CA - [Machine Learning Engineer (II-III), Space Edge Deployment](https://feeny.ai/job/machine-learning-engineer-ii-iii-space-edge-deployment-true-anomaly-denver-xpjmjepbbzp6) — Denver Colorado OR Long Beach, CA - [Senior Assembly Integration & Test Technician](https://feeny.ai/job/senior-assembly-integration-test-technician-true-anomaly-denver-7v07qr1vy2py) — Denver, CO - [Software Engineer I, Elixir (New Grad)](https://feeny.ai/job/software-engineer-i-elixir-new-grad-true-anomaly-denver-co-or-long-beach-9h3xfaj8q4sb) — Denver CO OR Long Beach, CA - [Staff Embedded Systems Security Engineer](https://feeny.ai/job/staff-embedded-systems-security-engineer-true-anomaly-denver-co-or-long-beach-mcnzpptdyagp) — Denver CO OR Long Beach, CA - [Principal Embedded Systems Security Engineer](https://feeny.ai/job/principal-embedded-systems-security-engineer-true-anomaly-denver-co-or-long-ed6n4xhgkg93) — Denver CO OR Long Beach, CA - [Staff Platform Engineer, Security](https://feeny.ai/job/staff-platform-engineer-security-true-anomaly-denver-5fz4xb8x6g5m) — Denver, CO / Long Beach, CA / San Francisco Bay Area