--- title: 'Senior Generalist Engineer (Video Games) at Atari, Inc.' canonical: 'https://feeny.ai/job/senior-generalist-engineer-video-games-atari-inc-united-states-w9rh8543gdx9' type: 'job' last_seen: '2026-11-05' --- # Senior Generalist Engineer (Video Games) at Atari, Inc. - **Company:** Atari, Inc. - **Location:** United States - **Work type:** remote - **Posted:** 2026-09-25 - **Last confirmed live:** 2026-11-05 - **Apply:** https://job-boards.greenhouse.io/atariinc/jobs/5434074008 ## Job description Job Description:  Senior Generalist Engineer ## About Us Implicit Conversions specializes in the high-level emulation of classic and retro games, enabling gamers to experience their favorite classics on modern consoles.  With a dedication to preserving gaming history, we combine cutting-edge technology and a passion for gaming to revive cherished games from publisher’s back catalogs. Our portfolio includes games from the Mortal Kombat: Legacy Kollection, Rayman 30th Anniversary Edition, Fear Effect 1 and 2, Fighting Force Collection, Milano’s Oddjob Collection, Geppy-X and over a hundred more! Summary We’re looking for a creative and skilled Sr. Generalist Engineer to join our team and help bring classic games to life on modern hardware. In this role, you’ll design, build, and refine emulators that make older titles run smoothly and accurately on today’s platforms. You will also write tools to support the team workflows. You will also reverse engineer classic games (often with bespoke custom engines) to implement modern quality-of-life enhancements. You’ll collaborate closely with engineers, producers, and QA to fine-tune performance, ensure compatibility, and deliver a great player experience. Your work will play a key role in preserving and reintroducing classic games for a whole new generation of players. ## Responsibilities - Own the complete lifecycle of our emulators and tools, including development, maintenance, and expansion. - Maintain our CI/CD pipeline, install new tools, update machines, write and monitor scripts. - Optimize games to ensure they are performant on target platforms. - Own the end-to-end process for debugging platform compatibility issues. - Drive the complete reverse engineering process for games—from patching bugs and replacing media to adding achievements/trophies and modern enhancements. - Influence the team’s best practices, propose architectural improvements, and technically mentor other engineers. ## Requirements - 5 - 8 years of generalist engineering experience, with a strong interest or background in video game development. - Strong scripting language skills (Python, Lua, etc.). - Excellent C/C++ skills and a deep understanding of computer architecture, including CPU/GPU behavior and memory management, threading, and SIMD techniques. - Experience building and optimizing software across multiple platforms . - Clear communicator who works well in a remote team and takes initiative when solving problems. - Experience with static recompilation techniques. - Hands-on experience with reverse engineering and debugging tools such as Ghidra. - Genuine passion for retro games and emulation. Bonus Points - Experience with game emulation or cross-platform ports (commercial or open source like libretro), including creating modifications/patches for classic games. - Familiarity with assembly languages (such as x86, ARM, or MIPS) and binary analysis. - Understanding of modern GPU rendering pipelines (DX12, Metal, Vulkan, etc.) Target: $110k - $130k ## About Atari, Inc. ## Company Overview - **One-liner**: Atari is an interactive entertainment production company that manages an intellectual property portfolio of more than 400 classic games and franchises, while operating game development studios, publishing, consumer hardware, and licensing. - **Entity Type**: Public (Euronext Growth Paris: ALATA, OTC Pink: PONGF) - **Headquarters**: New York, New York, United States - **Founded**: 1972 - **Founders**: Nolan Bushnell and Ted Dabney ## Core Business - **Primary industry**: Video games / interactive entertainment - **Target customers**: Retro and modern gamers (B2C); licensing partners and IP collaborators (B2B); hardware consumers - **Mission**: To honor the legacy of the Atari brand and build an engaged community of passionate fans around retro-focused content. ## Products & Services - **Atari VCS**: Modern hybrid console for playing classic and indie titles - **Atari 50: The Anniversary Celebration**: Interactive museum/compilation game - **Digital Eclipse**: Game development studio specializing in retro collections and archival releases (subsidiary) - **Nightdive Studios**: Studio known for remastering and publishing classic games (subsidiary) - **MobyGames**: Renowned video game database and community resource (subsidiary) - **Coatsink**: Game development studio (subsidiary) - **Licensing**: Iconic IP including Pong®, Asteroids®, Centipede®, Missile Command®, and hundreds more ## Market Standing - **Valuation / Market Cap**: Not publicly available in this search. (Shares traded on Euronext Growth Paris and OTC Pink as of 2024+) - **Key Metric**: Annual revenue – not disclosed in available search results. As a public company, Atari files financial reports on Euronext. - **Notable Investors / Partners**: Major partner/CEO Wade Rosen; no specific institutional investors listed in provided sources. - **Growth Signals**: Acquisition and integration of multiple studios (Nightdive, Digital Eclipse, MobyGames, Coatsink); active hiring for AI and engineering roles (Senior AI Engineer, Principal AI Systems Engineer, QA Automation Engineer) across US, Germany, and India; headcount growth visible on LinkedIn (18 people, +9.3% YoY for core corporate, while subsidiaries expand independently). ## Competitive Advantages - **Brand legacy**: One of the most recognized brands in gaming history, with over 50 years of cultural impact - **Large IP portfolio**: 400+ games/franchises with built-in nostalgia and licensing potential - **Studio network**: Owns specialized retro-focused development and publishing studios (Digital Eclipse, Nightdive, Coatsink) and authoritative database (MobyGames) - **Unique market position**: Combines hardware (Atari VCS), software publishing, and licensing under one roof ## Strategic Focus - Restoring, optimizing, and publishing classic video games to reach new and returning audiences - Expanding AI-driven game development and systems engineering (as reflected in AI job postings) - Growing community engagement around retro content and preserving gaming history - Leveraging IP through licensing partnerships and new product categories ## Why Work Here - **Culture**: “Make gaming history” with a team that “dreams big, jumps into new technology, and expands into new markets.” - **Hybrid / Remote**: Headquarters in midtown Manhattan with a hybrid environment that blends remote flexibility with collaborative in-office dynamics. - **Perks**: Paid Time Off, Year-End Shutdown, and an explicit “Play Games!” expectation built into the workday. - **Locations**: New York, NY (US); Münster, Germany; Delhi, India; plus remote options for certain roles. - **Subsidiaries**: Opportunities exist across Atari and its family of studios (Nightdive, Digital Eclipse, Coatsink), each with its own engineering and creative culture. - **Caution**: Atari warns of fraudulent recruitment; official communication only from @atari.com, @digitaleclipse.com, or @nightdivestudios.com email addresses. ## Sources 1. [Atari About Page](https://atari.com/pages/about) 2. [Atari Careers Page](https://atari.com/pages/careers) 3. [LinkedIn Company Page](https://www.linkedin.com/company/atari) 4. 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