--- title: 'Senior Lighting Artist at Housemarque' canonical: 'https://feeny.ai/job/senior-lighting-artist-housemarque-helsinki-j07396svh9bs' type: 'job' last_seen: '2026-09-20' --- # Senior Lighting Artist at Housemarque - **Company:** Housemarque - **Location:** Helsinki, Finland - **Posted:** 2026-03-20 - **Last confirmed live:** 2026-09-20 - **Apply:** https://job-boards.greenhouse.io/housemarque/jobs/5833140004 ## Job description ## OUR STUDIO At [Housemarque](https://blog.playstation.com/2022/03/28/the-history-of-housemarque-from-the-finnish-demoscene-to-playstation-studios/), we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them. Our award-winning game [Returnal](https://housemarque.com/games/returnal), released on PS5 in 2021, and [Saros](https://housemarque.com/games/saros), released in 2026, embrace all these qualities. THIS is our DNA! We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time. We were established in 1995 with strong roots in the Finnish [demoscene](https://www.youtube.com/watch?v=VENFVhQqGls). In June 2021 we joined the [PlayStation Studios](https://www.playstation.com/en-fi/corporate/playstation-studios/), after years of partnership. If you wish to join us for our next journey, apply today! Housemarque is looking for a talented Lead Lighting Artist to join our team! ## THE JOB As a Senior Lighting Artist, you will contribute high-quality real-time lighting while growing into a Lighting Lead role within the team. You will work closely with the Art Director and Technical Art Director, supporting lighting direction and taking increasing ownership over quality, workflows, and team support. This is an opportunity for an experienced lighting artist who is ready to step into leadership responsibilities, with support and mentorship to grow into a full Lead role. If you’re passionate about lighting and motivated to take the next step in your career, we’d love to hear from you! What will your day-to-day look like? - Create high-quality lighting for environments and gameplay scenarios. - Collaborate with the Art Director and Technical Art Director to achieve the visual vision. - Support the development and maintenance of lighting workflows and best practices. - Take ownership of lighting for key areas or features. - Participate in lighting reviews and provide feedback to peers. - Support and mentor more junior team members where needed. - Collaborate with other departments to ensure lighting supports gameplay and performance. - Assist in troubleshooting lighting and rendering issues. - Contribute to maintaining consistency in lighting quality across the project. - Gradually take on more responsibility in planning and decision-making. What will help you to be successful in this role? - Shipped at least one PC/Console title as a Lighting Artist. - 5+ years of experience in AAA game development. - Strong understanding of real-time lighting and PBR workflows. - Demonstrated interest in mentorship or leadership. - Good problem-solving skills in both artistic and technical contexts. - Ability to work within established pipelines and workflows. - Strong artistic eye for lighting, color, and composition. - Good communication and collaboration skills. - Familiarity with version control systems like Perforce. - Experience with project management tools like Jira. - Fluent written and verbal English skills. - A genuine passion for video games. Bonus skills - Experience with Unreal Engine or a proprietary AAA engine. - Exposure to shader or scripting workflows. - Background in photography or cinematography. This is a permanent, full-time position based in Helsinki, Finland. We will start interviewing promising candidates immediately so please apply as soon as possible. Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our[Candidate Privacy Notice](https://www.playstation.com/legal/careers-privacy-notice/) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. ## Equal Opportunity Statement Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower employees and embrace diversity. ## About Housemarque ## Company Overview - **One-liner**: Housemarque is a Finnish video game developer known for creating tight, arcade-style gameplay experiences and the critically acclaimed AAA title *Returnal*, operating as a wholly owned subsidiary of Sony Interactive Entertainment’s PlayStation Studios. - **Entity Type**: Private (Subsidiary of Sony Interactive Entertainment, part of PlayStation Studios since June 2021) - **Headquarters**: Helsinki, Finland - **Founded**: 19 July 1995 - **Founders**: Ilari Kuittinen, Harri Tikkanen ## Core Business - **Primary industry**: Video game development (AAA and premium indie titles) - **Target customers**: B2C – console and PC gamers; primarily PlayStation 5, with PC ports - **Mission or purpose statement**: “Create memorable game experiences” – the company motto is “Game is King” [housemarque.com](https://housemarque.com/company) ## Products & Services - **Returnal (2021)**: A third-person roguelike shooter for PlayStation 5 and Windows; Housemarque’s first AAA title, selling over 560,000 copies by July 2021. [Wikipedia](https://en.wikipedia.org/wiki/Housemarque) - **Saros (announced 2026)**: New AAA title revealed in February 2025 State of Play, scheduled for PlayStation 5 release in 2026. [Wikipedia](https://en.wikipedia.org/wiki/Housemarque) - **Previous notable titles**: Super Stardust (1996/2007), Resogun (2013), Alienation (2016), Nex Machina (2017), Matterfall (2017). All developed in-house; many published by Sony. [Wikipedia](https://en.wikipedia.org/wiki/Housemarque) ## Market Standing - **Valuation / Market Cap**: Not publicly disclosed (subsidiary of Sony) - **Key Metric**: Total headcount ~110 employees (as of 2023) [Wikipedia](https://en.wikipedia.org/wiki/Housemarque); acquired by Sony in June 2021 for undisclosed sum - **Notable Investors / Partners**: Sony Interactive Entertainment (parent company via PlayStation Studios) - **Growth Signals**: - Headcount grew from ~80 in early 2020 to ~110 by 2023 [Wikipedia](https://en.wikipedia.org/wiki/Housemarque) - Relocated to new 3,000 sqm offices in central Helsinki in 2024 [Wikipedia](https://en.wikipedia.org/wiki/Housemarque) - Announced next AAA title *Saros* for 2026, signalling continued investment in high-budget development ## Competitive Advantages - **Part of PlayStation Studios**: Access to Sony’s resources, technology, marketing, and global distribution network. - **Longest-standing Finnish game studio**: Founded in 1995, with 25+ years of technical and gameplay expertise. - **Tight gameplay & technical excellence**: Renowned for “impeccable audiovisual execution” and responsive controls – a signature arcade feel. [housemarque.com](https://housemarque.com/careers) - **No-crunch culture**: Studio publicly commits to a 37.5-hour work week and zero crunch, a rare differentiator in the industry. [housemarque.com](https://housemarque.com/careers) ## Strategic Focus - **AAA expansion**: After *Returnal*’s success, the studio is doubling down on high-budget, narrative-driven action games (e.g., *Saros*). - **Multi-platform reach**: *Returnal* was ported to Windows; future titles may continue cross-platform strategy under Sony. - **Talent retention & growth**: Investment in studio facilities, relocation packages, and professional development to attract and keep top talent. [housemarque.com](https://housemarque.com/careers) ## Why Work Here - **Work-life balance**: 37.5-hour work week, no crunch, 5 weeks paid holidays per year (after first full year), plus a holiday bonus. [housemarque.com](https://housemarque.com/careers) - **Nordic benefits**: Competitive salary, private healthcare (including therapy), 400€ annual recreational vouchers, and comprehensive relocation support for international hires. [housemarque.com](https://housemarque.com/careers) - **Studio culture**: Open communication, equality focus (zero tolerance for discrimination), Finnish Game Industry Code of Conduct, and support for LGBTQ+ initiatives. [housemarque.com](https://housemarque.com/careers) - **Location**: State-of-the-art studio in central Helsinki, surrounded by restaurants and shops; Helsinki ranked highly for liveability and work-life balance. [housemarque.com](https://housemarque.com/careers) - **Career growth**: In-house coaches, mentors, conference attendance, and the chance to work on high-profile PlayStation titles. [housemarque.com](https://housemarque.com/careers) - **Work policy**: In-office (Helsinki) – the studio is not remote-first, but offers flexibility within a collaborative environment. [builtin.com](https://builtin.com/company/housemarque) ## Sources 1. [housemarque.com – Company page](https://housemarque.com/company) 2. [housemarque.com – Careers page](https://housemarque.com/careers) 3. [Wikipedia – Housemarque](https://en.wikipedia.org/wiki/Housemarque) 4. [Built In – Housemarque profile](https://builtin.com/company/housemarque) ## Other roles at Housemarque - [Head of Design](https://feeny.ai/job/head-of-design-housemarque-helsinki-cfscxcxt3q34) — Helsinki, Finland - [Associate Development Director](https://feeny.ai/job/associate-development-director-housemarque-helsinki-mhshcc4swgja) — Helsinki, Finland - [Principal Lighting Artist](https://feeny.ai/job/principal-lighting-artist-housemarque-helsinki-eb4h4sj06v75) — Helsinki, Finland - [Lead Lighting Artist](https://feeny.ai/job/lead-lighting-artist-housemarque-helsinki-y86gra09agqa) — Helsinki, Finland