--- title: 'Senior Release Manager at Level' canonical: 'https://feeny.ai/job/senior-release-manager-level-austin-w61r9p5r3xhk' type: 'job' last_seen: '2026-09-11' --- # Senior Release Manager at Level - **Company:** Level - **Location:** Austin, TX - **Employment:** full-time - **Work type:** onsite - **Posted:** 2026-06-11 - **Last confirmed live:** 2026-09-11 - **Apply:** https://jobs.ashbyhq.com/level/cf221320-3c4c-49c6-99ee-e4689940fc00 ## Job description Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building: For students: Rewarding and motivating learning experiences that build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Whether learning at school or at home, activities that help your kid catch up or get ahead, build confidence, and minimize homework battles. We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time. We're looking for an organized, proactive Senior Release Manager to join our Online & Platform team. This person will be the connective tissue between our product, engineering, design, content, and QA teams ensuring that learning Technology ships: on time, at quality, and without surprises. You'll be the connective tissue between engineering, QA, product, and external platform partners, ensuring releases ship on time, on spec, and without surprises. ## What You'll Do Release Calendar & Launch Readiness - Own and maintain the release calendar across our online and platform products - Define release gates and launch readiness checklists in partnership with product and engineering leads - Track feature completion, QA sign-off, and stakeholder approvals against release milestones - Communicate release schedules and any changes clearly across the organization Cross-Team Coordination - Serve as the central coordination point between product managers, engineers, designers, curriculum, and QA - Run release ceremonies including go/no-go calls, launch reviews, and post-launch retrospectives - Proactively surface blockers, dependencies, and risks before they derail a release - Keep stakeholders informed with clear, concise status updates — no surprises Process & Documentation - Build and refine repeatable release processes that scale as the team and product grow - Maintain release documentation including schedules, decision logs, and post-mortems - Work with QA to ensure testing timelines are built into the release plan from the start - Identify process gaps and propose improvements that increase team velocity and confidence ## What you bring Must Have: - 3–7+ years of experience in release management, production coordination, or project management for digital products (we're flexible on level for the right candidate) - Demonstrated experience owning a release calendar or production schedule across multiple workstreams - Strong cross-functional coordination skills — you know how to keep engineers, designers, and stakeholders moving in the same direction - Comfortable working in an Agile/Scrum environment; experience facilitating sprint ceremonies or release reviews - Proficiency with project management tools (Jira, Asana, Monday, or similar) - Excellent written and verbal communication — you can translate technical updates into clear stakeholder language and vice versa - A track record of identifying risks early and solving problems before they become blockers - High organizational bandwidth — you can track multiple moving pieces across concurrent projects without dropping anything Nice to Have: - Experience in educational technology, consumer apps, or platforms serving a large and diverse user base. In addition to experience in edtech + consumer apps it would be nice to have experience in live service game projects, but not a requirement - Understanding of escalation pathways and have experience being an on-call for a live-service product - Experience coordinating releases that include content, media assets, or third-party integrations alongside feature work - Experience using data and analytics to evaluate release health and inform future planning ## About Level ## Company Overview - **One-liner**: Level is a learning technology company building engaging, standards-aligned digital practice experiences for K-8 students to build real academic skills and confidence. - **Entity Type**: Private (Early Stage) - **Headquarters**: Not publicly available - **Founded**: Not publicly available (early stage, piloting in 2026) - **Founders**: Not publicly available ## Core Business - Primary industry: Education Technology (EdTech) - Target customers: B2B (schools and districts) and B2C (parents), with a focus on K-8 students - Mission or purpose statement: “We are committed to helping every person maximize their potential and live a life of meaning” ([level.me](https://level.me/index.html)) ## Products & Services - **Level Learning Platform**: A digital practice platform that combines proven curriculum principles with world-class interactive design to make meaningful, standards-aligned practice engaging for students. Designed to support teachers, schools, and parents by reinforcing classroom learning. - **For Students**: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. - **For Educators**: Tools that fit naturally into instruction, help students stay engaged, and reduce teacher workload. - **For Parents**: Activities to help children catch up or get ahead, build confidence, and minimize homework battles. ## Market Standing - **Valuation/Market Cap**: Not disclosed (early-stage, pre-revenue) - **Key Metric**: Currently in active development; pilot testing scheduled for 2026 - **Notable Investors/Partners**: Not publicly available - **Growth Signals**: Early-stage company building carefully and in partnership with educators, with pilots beginning in 2026 to study outcomes before broad release. ## Competitive Advantages - **Pedagogical Rigor**: Team includes educators and learning scientists, ensuring content is built on proven curriculum principles. - **World-Class Design**: The team has built some of the most engaging interactive experiences globally, applying that expertise to education. - **Outcomes-Focused**: Pilots are designed to study outcomes and strengthen tools based on real classroom feedback before scaling. - **Purpose-Driven Mission**: Deep commitment to using skills “for good” and making a meaningful impact in education. ## Strategic Focus - **Current priorities**: Active development and preparation for 2026 pilot testing with select K-8 subjects. - **Long-term goal**: Support lifelong learning, starting with K-8 and expanding over time. - **Partnership approach**: Seeking educational partners who share a focus on outcomes and empowering educators. ## Why Work Here - **Mission-Driven Culture**: A team of educators, learning scientists, and creators who feel a “deep responsibility to use our powers for good” and are committed to solving a difficult, meaningful problem. - **Collaborative Environment**: Emphasis on working together to make a difference; hiring for roles like Engineering and Data. - **Remote-First**: Jobs listed as remote, offering flexibility. - **Impact Opportunity**: Early-stage company where every hire can shape the product and mission from the ground up. - **Values**: Commitment to helping every person maximize their potential and live a life of meaning—starting with the team itself. ## Sources 1. [level.me](https://level.me/index.html) 2. [jobs.ashbyhq.com/level](https://jobs.ashbyhq.com/level) ## Other roles at Level - [Sr. Mobile Engine Platform Engineer](https://feeny.ai/job/sr-mobile-engine-platform-engineer-level-austin-yfpjgbgc29dd) — Austin, TX - [Sr. Engine Platform Engineer](https://feeny.ai/job/sr-engine-platform-engineer-level-austin-jnn5vjatfkh5) — Austin, TX - [Staff Software Engineer](https://feeny.ai/job/staff-software-engineer-level-austin-cfgrbgzcv0tm) — Austin, TX - [Automation Engineer](https://feeny.ai/job/automation-engineer-level-austin-zj8511pdhej6) — Austin, TX - [Director of Public Relations](https://feeny.ai/job/director-of-public-relations-level-austin-j26ypsqwnaar) — Austin, TX - [Senior Technical Product Manager](https://feeny.ai/job/senior-technical-product-manager-level-bellevue-f7dqjdqj39p1) — Bellevue, WA - [Senior Market Researcher](https://feeny.ai/job/senior-market-researcher-level-austin-cda7v43a2bfd) — Austin, TX - [Research Associate, Usability & Learning](https://feeny.ai/job/research-associate-usability-learning-level-austin-40a8m06perh1) — Austin, TX - [Social Media Strategist](https://feeny.ai/job/social-media-strategist-level-austin-kmyrcy9530hv) — Austin, TX - [Technical Designer](https://feeny.ai/job/technical-designer-level-austin-beydpvahtm3h) — Austin, TX