--- title: 'Senior Software Engineer, Data Infrastructure Compute at Roblox' canonical: 'https://feeny.ai/job/senior-software-engineer-data-infrastructure-compute-roblox-san-mateo-5bh9g1yta3jx' type: 'job' last_seen: '2026-10-20' --- # Senior Software Engineer, Data Infrastructure Compute at Roblox - **Company:** Roblox - **Location:** San Mateo, CA - **Compensation:** $243k–$295k - **Posted:** 2026-10-20 - **Last confirmed live:** 2026-10-20 - **Apply:** https://careers.roblox.com/jobs/8042578?gh_jid=8042578 ## Job description Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s data platform processes petabytes of data daily, powering analytics, ML, and product decisions. The Data Platform Compute team owns the compute layer underneath it: the Kubernetes (EKS) clusters where all of Roblox’s Spark workloads run, and the software that lets engineers, analysts, and ML practitioners submit and run that work reliably and cost-effectively. As a Senior Software Engineer on this team, you will build and operate the systems that sit between our users and the cluster. These include the Spark job submission service, our internal Spark libraries, interactive notebook compute, and cluster lifecycle automation. You’ll have real ownership, you’ll work on problems where the design is not yet settled, and you’ll help decide which technologies Roblox adopts next. You Will: - Build and own core compute platform services: Design, build, and operate the software behind Spark job submission, including APIs, scheduling integration, and the libraries users depend on. - Launch interactive Spark at scale: Deliver Spark Connect to support notebook workflows, including provisioning and managing the EKS compute that backs them, with sensible isolation, resource limits, and cost controls. - Run a safe, automated cluster fleet: Build fleet management automation for EKS, such as blue-green rollouts that validate new AMIs and Kubernetes versions before they reach production workloads, with minimal disruption to running jobs. - Make jobs run better without user effort: Develop our auto-tuner, which analyzes Spark history and event logs to recommend or apply job configuration changes that improve performance and reduce cost. - Own batch scheduling on Kubernetes: Operate and upgrade our YuniKorn-based scheduling, including queue design, quotas, fairness across tenants, and version upgrades. - Shape what we adopt next: Evaluate emerging technology such as native Spark acceleration (e.g., Apache Comet). Run rigorous benchmarks on real Roblox workloads and make a clear recommendation backed by data. - Be an owner of reliability and cost: Define SLOs and metrics, build observability, and drive down toil, incidents, and compute spend across a multi-tenant platform. - Partner across the company: Work with data engineering, ML, analytics, and infrastructure teams to understand their needs, communicate changes, and migrate users to better paths. You Have: - 5+ years of experience building and operating production-grade distributed systems or infrastructure platforms. - Spark on Kubernetes: Hands-on experience running Apache Spark on Kubernetes (EKS, GKE, or self-managed) as a platform, including executor and driver behavior, resource tuning, and troubleshooting failed or slow jobs. We are looking for platform builders, not just Spark users. - Kubernetes depth: Strong experience operating production Kubernetes clusters at scale, such as upgrades, node lifecycle, autoscaling, and operators or controllers. - Engineering foundations: Strong proficiency in at least one of Go, Java, Scala, or Clojure, with a track record of writing clean, well-tested, maintainable backend code. Python is a plus, since much of our tuning and analysis tooling uses it. - Cloud fluency: Experience with AWS (EKS, EC2, IAM, S3) or GCP equivalents, and infrastructure-as-code. - Operational ownership: Experience taking a system from design through production operation, including on-call, incident response, and observability. - Technical leadership: Ability to influence design decisions across teams, mentor engineers, and drive alignment on cross-cutting changes. - B.S. in Computer Science or equivalent practical experience. - Bonus Points: - Experience with YuniKorn, Volcano, Kueue, or other batch schedulers on Kubernetes. - Experience with Spark Connect, Livy, Kyuubi, or other interactive and gateway layers for Spark. - Experience with the Spark Operator, Karpenter, Helm, Terraform, or Argo. - Experience building tooling that uses Spark event logs or metrics for tuning, cost attribution, or anomaly detection. - Experience maintaining internal Spark builds or driving Spark version upgrades. - Familiarity with native execution engines (Comet, Gluten, Velox) or JVM performance tuning. - Experience migrating workloads from YARN/Hadoop to Kubernetes. - Contributions to open-source projects in the data or Kubernetes ecosystem. - Experience operating at consumer-internet scale (100M+ users). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on [this page](https://careers.roblox.com/total-rewards). Annual Salary Range $243,290—$295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time. ## About Roblox ## Company Overview - **One-liner**: Roblox is a global platform where millions of people create, play, and connect in immersive 3D experiences built by a community of developers and creators. - **Entity Type**: Public (NYSE: RBLX) - **Headquarters**: San Mateo, California, United States - **Founded**: 2004 - **Founders**: David Baszucki and Erik Cassel ## Core Business - Primary industry: Online gaming platform and creation system - Target customers: B2C (players, especially children and teens) and B2B (creators/developers who build experiences) - Mission: “Reimagine the way people come together” and “connect a billion people with optimism and civility” ## Products & Services - **Roblox Platform**: An immersive 3D experience where users can play millions of user-generated games and social experiences. Accessible on mobile, console, desktop, and web. - **Roblox Studio**: Free, powerful creation tool that allows developers to build, publish, and monetize their own 3D experiences using Lua scripting. - **Roblox Economy**: Virtual currency (Robux) used to purchase in-experience items, avatar accessories, and developer products. Developers earn real money through the Developer Exchange program. - **Safety & Moderation Systems**: Multiple layers of content moderation including text filtering, safe training data, and Vision-Language Models to enforce Community Standards. ## Market Standing - **Valuation/Market Cap**: As a public company, market cap fluctuates. Recent reports place it around $30–35 billion (early 2026). - **Key Metric**: Over 150 million daily active users (DAU) and 45 million concurrent users (greater than the population of Canada). Annual revenue for 2024 was approximately $3.5 billion. - **Notable Investors/Partners**: Public shareholders; major institutional investors include Vanguard, BlackRock, and others. Strategic partners include Sony, Walmart, and various entertainment brands. - **Growth Signals**: Scaling toward a goal of 1 billion users; expanding into AI with generative AI and 3D foundation models; opening a new immersive Careers Experience on the platform; strong early-career hiring and internship programs. ## Competitive Advantages - **Massive Network Effects**: The more creators build, the more players join, attracting even more creators. This flywheel is difficult for competitors to replicate. - **User-Generated Content Ecosystem**: Roblox Studio empowers millions of creators to generate endless fresh content, keeping the platform sticky and diverse. - **Safety by Design**: Proactive, layered moderation and AI-driven safety features build trust with parents and regulators. - **Cross-Platform Ubiquity**: Seamless experience across mobile, desktop, console, and web, reaching a broad global audience. ## Strategic Focus - **AI & Machine Learning**: Investing heavily in generative AI tools for creators, machine learning systems for the economy, and 3D foundation models. - **Scaling Infrastructure**: Building backend services and data centers capable of supporting a billion users. - **Immersive Experiences**: Expanding beyond gaming into social, education, commerce, and live events (e.g., concerts, brand activations). - **Creator Monetization**: Enhancing tools and revenue-sharing to attract and retain top developers. ## Why Work Here - **Culture & Values**: “Respect the Community, Take the Long View, Be Responsible, Get Stuff Done.” Emphasis on innovation, continuous learning, and ownership. - **Work Model**: Hybrid – onsite Tuesday, Wednesday, Thursday in San Mateo; optional Monday and Friday. - **Compensation & Benefits**: Competitive base salary (e.g., Senior Fullstack Engineer: $242,100–$293,800), plus equity and comprehensive benefits focusing on health, wealth, and happiness. - **Career Growth**: Early ownership, mentorship from industry leaders, and the chance to ship features to hundreds of millions of users. Interns work on real projects that often go live. - **Assessment-First Hiring**: Early-career roles use skills-based assessments (coding, problem-solving, decision-making) to reduce bias and level the playing field. - **Diverse Technical Challenges**: Work across AI, real-time communication, massive data processing, 3D rendering, and more. ## Sources 1. [careers.roblox.com](https://careers.roblox.com/) – Careers homepage, values, and culture 2. [about.roblox.com/engineering](https://about.roblox.com/engineering) – Engineering overview and roles 3. [about.roblox.com/newsroom/2026/01/now-live-the-immersive-roblox-careers-experience](https://about.roblox.com/newsroom/2026/01/now-live-the-immersive-roblox-careers-experience) – 2026 Careers Experience announcement 4. [careers.roblox.com/early-career](https://careers.roblox.com/early-career) – Early career programs and assessment process 5. 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