--- title: 'Senior Software Engineer, FiveM at Rockstar Games' canonical: 'https://feeny.ai/job/senior-software-engineer-fivem-rockstar-games-london-england-gk1re9c9bck4' type: 'job' last_seen: '2026-09-08' --- # Senior Software Engineer, FiveM at Rockstar Games - **Company:** Rockstar Games - **Location:** London England, United Kingdom - **Posted:** 2026-07-16 - **Last confirmed live:** 2026-09-08 - **Apply:** https://job-boards.greenhouse.io/rockstargames/jobs/7806700003 ## Job description At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a talented Software Engineer who possesses a strong interest in all the low-level technology that makes a modern video game tick to support the Cfx.re creator platforms, including FiveM and RedM. As a member of our team, you will need a critical and creative eye capable of putting forth innovative solutions to complex problems. If you like to understand how things really work “under the hood” of your favorite games, we’d love to hear from you. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London. ## WHAT WE DO - The Rockstar Creator Platform Team deliver a technology platform that enables players to experience community created content on fully customized dedicated servers where creators can develop their own game modes and other modifications in a variety of scripting languages. - We create technology, tools, and solutions to enhance the creator experience and empower our community to create and share any experience imaginable. ## RESPONSIBILITIES - Maintain and improve existing and new codebases, ensuring high standards of quality, stability, and efficiency in collaboration with cross-functional teams. - Support software release processes across multiple branches, coordinating with production and engineering teams to ensure readiness and a high standard of quality. - Help identify, prioritize, and resolve critical issues, coordinating timely fixes while maintaining overall system stability. - Drive release planning, deployment, and rollback procedures. - Maintain and enhance build, test, and release automation pipelines to improve development workflows and deployment reliability. - Monitor platform health, performance metrics and operational KPIs post-release, helping drive issue resolution and continuous improvement. - Work across Creator Platform and broader Rockstar development teams to develop robust solutions for complex software challenges. ## REQUIREMENTS - 5+ years of experience on a software development team using C++. - An understanding of computing fundamentals and related terminology. - Ability to manage large code bases with variety of different areas, with an understanding of risk associated with proposed changes. - Excellent problem-solving skills with an emphasis on debugging C++ code. - Understanding of memory layout considerations as related to padding and cache efficiency. - Analytical skills geared towards the measurement of system performance, memory use, etc., plus the communication skills needed to generate solutions. - Experience with source control workflows, including branch management, code integration, conflict resolution, and maintaining stable development practices. - Proficient with GitLab and/or GitHub, including their CI/CD systems. - Ability to collaborate positively with other departments across Rockstar studios ## PLUSES Please note that these are desirable skills and are not required to apply for the position. - Self-motivated, enthusiastic/passionate about games and curious about how things work. - Experience with or interest in UGC. - Experience with security engineering. - Experience optimizing complex programs. - Experience with crash dumps. - Experience in developing C++ applications for multiple runtime environments. ## HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. ## #LI-AH ## About Rockstar Games ## Core Business - **Primary industry**: Video games (computer games) - **Target customers**: B2C – gamers worldwide across PC, console (PlayStation, Xbox, Nintendo), and mobile platforms - **Mission or purpose statement**: “Focus intently on quality and content to proudly produce exactly the kind of games we would want to play ourselves.” (via Built In) ## Products & Services - **Grand Theft Auto (GTA) series**: Open-world action-adventure franchise; GTA V has sold over 220 million copies and is the second best-selling video game of all time. - **Red Dead Redemption series**: Western-themed open-world action-adventure games, including Red Dead Redemption 2. - **Max Payne series**: Third-person shooter with cinematic storytelling. - **Midnight Club series**: Arcade racing franchise. - **Bully**: Open-world action-adventure set in a boarding school. - **L.A. Noire**: Detective crime drama with facial animation technology. - **The Warriors**: Beat-’em-up based on the cult film. - **Online Services & Creator Platform**: Rockstar Games Launcher, GTA Online, Red Dead Online, and a growing Creator Platform for user-generated content. ## Market Standing - **Valuation/Market Cap**: Not disclosed separately; parent Take-Two Interactive’s market cap is publicly traded (approximately $30–35B as of mid-2026). - **Key Metric**: Annual revenue estimated at **$1.4B** (LinkedIn data, 2026). Total funding is not applicable (public subsidiary). - **Notable Investors/Partners**: Parent company Take-Two Interactive Software, Inc. Recent acquisitions include Cfx.re (2023), Dhruva Interactive (2019), Rockstar Dundee (2020), and Video Games Deluxe (2025). - **Growth Signals**: Headcount of ~3,393 employees (‑15.6% YoY, possibly due to restructuring or project completions). Active job postings: ~80 roles, with monthly posting growth of +25%. Expansions include a new Creator Platform and ongoing development of the next Grand Theft Auto title. ## Competitive Advantages - **Iconic IP Portfolio**: Grand Theft Auto and Red Dead Redemption are among the most valuable franchises in entertainment, with massive built-in audiences. - **High Production Values**: Known for meticulous world-building, cinematic storytelling, and technical excellence. - **Open-World Expertise**: Decades of experience in large-scale, living game worlds that set industry standards. - **Talent Density**: Attracts top-tier talent from other studios (e.g., Ubisoft, Electronic Arts, Blizzard) and has strong internal retention of experienced developers. ## Strategic Focus - **Next-Generation Titles**: Development of Grand Theft Auto VI (widely anticipated) and continued support for GTA Online and Red Dead Online. - **Creator Platform Expansion**: Investing in tools and APIs to enable user-generated content, as evidenced by the acquisition of Cfx.re (creators of FiveM) and new job roles like Developer Advocate. - **Global Studio Network**: Leveraging studios in the US, UK, Canada, India, and Australia to maintain 24/7 development and live operations. - **Technology Upgrades**: Emphasis on data engineering, cloud infrastructure (Azure, Snowflake, Kubernetes), and advanced graphics programming. ## Why Work Here - **Culture**: Passion-driven environment focused on quality and creative freedom. “A career at Rockstar Games is about passion and commitment… working on some of the most creatively rewarding projects in any entertainment medium.” - **Work Policy**: Primarily on-site. Employees work from physical offices in New York, Andover, San Diego, Oakville, London, Leeds, Edinburgh, Bangalore, and Sydney. No hybrid/remote roles listed. - **Compensation & Benefits**: Competitive salary, comprehensive health insurance, dental, 401(K), generous parental leave, generous PTO, free snacks and drinks, and other office perks. - **Engineering Culture**: Strong technical stack (C++, C#, React, Kubernetes, Spark, Snowflake) and opportunities to work on cutting-edge game engine technology, online services, and data pipelines. - **Growth & Stability**: Backed by a publicly traded parent company with a long history of blockbuster releases. Active hiring in engineering, data science, and creator platform roles. ## Sources 1. [LinkedIn](https://www.linkedin.com/company/rockstar-games) 2. [Built In](https://builtin.com/company/rockstar-games) 3. [Wikiwand](https://www.wikiwand.com/en/Rockstar_Games) 4. [Indeed](https://www.indeed.com/cmp/Rockstar-Games) 5. 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