--- title: 'Senior Technical Artist: Procedural Art at Rockstar Games' canonical: 'https://feeny.ai/job/senior-technical-artist-procedural-art-rockstar-games-leeds-england-wxpcv74g4jv0' type: 'job' last_seen: '2026-09-15' --- # Senior Technical Artist: Procedural Art at Rockstar Games - **Company:** Rockstar Games - **Location:** Leeds England, United Kingdom - **Posted:** 2026-04-08 - **Last confirmed live:** 2026-09-15 - **Apply:** https://job-boards.greenhouse.io/rockstargames/jobs/7694184003 ## Job description At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a talented Technical Artist who possess a passion for technology and innovation. This is a full-time, permanent and in-office position based out of Rockstar’s unique game development studio in the heart of Leeds, England. ## WHAT WE DO - The Rockstar Games Technical Art team creates, maintains and enhances tools and workflows for artists across our Art, Animation, and VFX teams. - We create and maintain photogrammetry tools and pipelines, and support live scan sessions. - We drive innovation and efficiency in our pipelines by continuously researching and developing new technology. ## RESPONSIBILITIES - Design, develop, and support tools and pipelines in DCC and standalone contexts. - Develop automated solutions for data processing. - Stay informed on the latest technology and research related to the art of data pipelines and machine learning. - Write clear and detailed documentation for tools and workflows. - Diagnose and solve technical issues affecting artists. ## REQUIREMENTS - 5+ years of experience as a Technical Artist, Technical Director, Tools Programmer, or similar. - Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape. - Experience working through a full game production cycle or long-term project. - A strong understanding of Photogrammetry workflows and software. - Proficiency in Python. - Experience with build systems like Jenkins, Airflow, or Celery. - An understanding of a 3D asset pipeline and color management. - Ability to think creatively and develop innovative solutions to complex problems. ## PLUSES Please note that these are desirable skills and are not required to apply for the position. - A degree in Computer Science or related discipline. - C++ programming skills. - Experience working with package management and deployment systems like Rez or PyPi. - Experience with ML based photogrammetry workflows like Gaussian Splats or Nerfs. ## HOW TO APPLY Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.  In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles.  Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar.  If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. ## #LI-AS1 ## About Rockstar Games ## Core Business - **Primary industry**: Video games (computer games) - **Target customers**: B2C – gamers worldwide across PC, console (PlayStation, Xbox, Nintendo), and mobile platforms - **Mission or purpose statement**: “Focus intently on quality and content to proudly produce exactly the kind of games we would want to play ourselves.” (via Built In) ## Products & Services - **Grand Theft Auto (GTA) series**: Open-world action-adventure franchise; GTA V has sold over 220 million copies and is the second best-selling video game of all time. - **Red Dead Redemption series**: Western-themed open-world action-adventure games, including Red Dead Redemption 2. - **Max Payne series**: Third-person shooter with cinematic storytelling. - **Midnight Club series**: Arcade racing franchise. - **Bully**: Open-world action-adventure set in a boarding school. - **L.A. Noire**: Detective crime drama with facial animation technology. - **The Warriors**: Beat-’em-up based on the cult film. - **Online Services & Creator Platform**: Rockstar Games Launcher, GTA Online, Red Dead Online, and a growing Creator Platform for user-generated content. ## Market Standing - **Valuation/Market Cap**: Not disclosed separately; parent Take-Two Interactive’s market cap is publicly traded (approximately $30–35B as of mid-2026). - **Key Metric**: Annual revenue estimated at **$1.4B** (LinkedIn data, 2026). Total funding is not applicable (public subsidiary). - **Notable Investors/Partners**: Parent company Take-Two Interactive Software, Inc. Recent acquisitions include Cfx.re (2023), Dhruva Interactive (2019), Rockstar Dundee (2020), and Video Games Deluxe (2025). - **Growth Signals**: Headcount of ~3,393 employees (‑15.6% YoY, possibly due to restructuring or project completions). Active job postings: ~80 roles, with monthly posting growth of +25%. Expansions include a new Creator Platform and ongoing development of the next Grand Theft Auto title. ## Competitive Advantages - **Iconic IP Portfolio**: Grand Theft Auto and Red Dead Redemption are among the most valuable franchises in entertainment, with massive built-in audiences. - **High Production Values**: Known for meticulous world-building, cinematic storytelling, and technical excellence. - **Open-World Expertise**: Decades of experience in large-scale, living game worlds that set industry standards. - **Talent Density**: Attracts top-tier talent from other studios (e.g., Ubisoft, Electronic Arts, Blizzard) and has strong internal retention of experienced developers. ## Strategic Focus - **Next-Generation Titles**: Development of Grand Theft Auto VI (widely anticipated) and continued support for GTA Online and Red Dead Online. - **Creator Platform Expansion**: Investing in tools and APIs to enable user-generated content, as evidenced by the acquisition of Cfx.re (creators of FiveM) and new job roles like Developer Advocate. - **Global Studio Network**: Leveraging studios in the US, UK, Canada, India, and Australia to maintain 24/7 development and live operations. - **Technology Upgrades**: Emphasis on data engineering, cloud infrastructure (Azure, Snowflake, Kubernetes), and advanced graphics programming. ## Why Work Here - **Culture**: Passion-driven environment focused on quality and creative freedom. “A career at Rockstar Games is about passion and commitment… working on some of the most creatively rewarding projects in any entertainment medium.” - **Work Policy**: Primarily on-site. Employees work from physical offices in New York, Andover, San Diego, Oakville, London, Leeds, Edinburgh, Bangalore, and Sydney. No hybrid/remote roles listed. - **Compensation & Benefits**: Competitive salary, comprehensive health insurance, dental, 401(K), generous parental leave, generous PTO, free snacks and drinks, and other office perks. - **Engineering Culture**: Strong technical stack (C++, C#, React, Kubernetes, Spark, Snowflake) and opportunities to work on cutting-edge game engine technology, online services, and data pipelines. - **Growth & Stability**: Backed by a publicly traded parent company with a long history of blockbuster releases. Active hiring in engineering, data science, and creator platform roles. ## Sources 1. [LinkedIn](https://www.linkedin.com/company/rockstar-games) 2. [Built In](https://builtin.com/company/rockstar-games) 3. [Wikiwand](https://www.wikiwand.com/en/Rockstar_Games) 4. [Indeed](https://www.indeed.com/cmp/Rockstar-Games) 5. 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