--- title: 'Senior UX Designer at 2K' canonical: 'https://feeny.ai/job/senior-ux-designer-2k-frisco-texas-sg5h6raf51ya' type: 'job' last_seen: '2026-09-07' --- # Senior UX Designer at 2K - **Company:** 2K - **Location:** Frisco Texas, United States - **Posted:** 2026-08-26 - **Last confirmed live:** 2026-09-07 - **Apply:** https://job-boards.greenhouse.io/2k/jobs/7978555003 ## Job description ## Who We Are The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, visit [www.GearboxSoftware.com](http://www.gearboxsoftware.com/). ## What We Are Looking For As a Senior UX Designer, you will help to ensure that the players can easily understand and navigate the various UI systems within the game and how they connect to our core gameplay loops. This role involves working closely with the Lead UX Designer, UI/UX Director, Game Designers and UI team. Our UX team works collaboratively with the UI Art team and the UI Code team to ensure quality, accessible UIs. While generally assigned to one project at a time, UX Designers may often be asked to provide feedback and share best practices across projects and studios within Gearbox. ## Responsibilities - Review documentation from design teams to confirm that proposed features have appropriate feedback called out that fits within the vision of the UI. - Facilitate implementation by providing the UI team with design documentation and reference material as needed. - Help define and maintain cohesive UX standards across all menus and UI elements, establish guidelines for typography, layouts, accessibility, and universal control schemes. - Work closely with the UI and design teams throughout implementation to make sure that the overall experience is polished, and the feedback is easily understood. - Help collate testing criteria for UI playtests and assist in turning feedback into actionable items as needed. - Provide input to Systems, Content and the UI leads on confusion points within the game. - Participate in implementing quick UI prototypes in the engine, and populate and fine-tune certain aspects of the game, such as UI behavior, text entries, tutorials, and controls. - Integrate accessibility best practices as part of their daily work. ## Qualifications - At least 7 years of professional experience with games UI/UX. - Experience shipping a AAA title, with a preference towards Unreal technology and first person shooters. - A proven track record of design and implementation in video games. - A strong understanding of modern UI experiences in games, including player flow through menus, HUD design, control mapping, and methods of player feedback. - Excellent documentation, communication, interpersonal, and organizational skills. - An ability to maintain focus and self-motivation towards the current project goals. Nice-to-Haves - An understanding of core Borderlands mechanics, and familiarity of how gamepad, keyboard and mouse interfaces work for modern shooters. - Co-op and/or Online Multiplayer experience. - Experience with the certification and shipping process on modern consoles. - Experience with Unreal Engine and UMG. - Fluency in French. - Previous experience in leadership or mentoring junior/intermediate designers/artists. - Experience or training with game Accessibility standards and best practices. Our Commitment to Equal Opportunity Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law. Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. Please note that Gearbox is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States / Canada without requiring current or future employer sponsorship. #LI-Remote ## About 2K ## Company Overview - **One-liner**: 2K is a major video game publisher and developer, best known for iconic franchises like *NBA 2K*, *Borderlands*, *Civilization*, *BioShock*, *Mafia*, *WWE 2K*, and *XCOM*. - **Entity Type**: Private subsidiary of Take-Two Interactive (public parent company, NASDAQ: TTWO) - **Headquarters**: Novato, California, USA (with global offices across the Americas, Europe, Asia, and Australia) - **Founded**: January 25, 2005 (as a subsidiary of Take-Two Interactive) - **Founders**: Founded as a corporate entity by Take-Two Interactive; key early leaders included Christoph Hartmann (former President). Current President is David Ismailer. ## Core Business - **Primary industry/industries**: Video game development and publishing (AAA, sports, and strategy games) - **Target customers**: B2C (consumers/gamers globally across PC, console, and mobile platforms) - **Mission or purpose statement**: "We enable all gamers to build, connect, escape and dream big!" (from their official values page) ## Products & Services - **NBA 2K Series**: Flagship basketball simulation franchise, released annually across console and PC. - **Borderlands Series**: Acclaimed first-person shooter looter-shooter franchise. - **Civilization Series**: Legendary turn-based strategy series (developed by Firaxis Games, a 2K studio). - **BioShock Series**: Critically acclaimed narrative-driven first-person shooter series. - **Mafia Series**: Open-world crime drama franchise. - **WWE 2K Series**: Professional wrestling simulation franchise. - **XCOM Series**: Tactical strategy franchise. - **PGA Tour 2K Series**: Golf simulation franchise. - **Top Spin Series**: Tennis simulation franchise (revived in 2024). - **2K Foundations**: Social impact program that builds community and youth engagement programs, including refurbishing basketball courts globally. ## Market Standing - **Valuation/Market Cap**: 2K is a subsidiary of Take-Two Interactive. Take-Two's market cap is approximately **$30+ billion** (as of mid-2025), with 2K being one of its two core publishing labels alongside Rockstar Games. - **Key Metric**: 2K is a private subsidiary; exact revenue is not disclosed separately. However, Take-Two Interactive’s total net revenue for fiscal year 2024 was approximately **$5.6 billion**, with 2K contributing a significant portion. The company employs approximately **4,000 people**. - **Notable Investors/Partners**: Parent company is Take-Two Interactive. Key development studio partners include Visual Concepts (NBA 2K), Firaxis Games (Civilization), Gearbox Software (Borderlands), and Hangar 13 (Mafia). - **Growth Signals**: 2K has been actively expanding its development network, including the acquisition of Gearbox Software in 2024. The company continues to launch major franchise entries and invest in new IP. It has a growing presence in mobile gaming and live-service models. ## Competitive Advantages - **Iconic IP Portfolio**: Owns some of the most valuable and long-running franchises in gaming (*NBA 2K*, *Borderlands*, *Civilization*, *BioShock*). - **Massive Global Reach**: Games sell tens of millions of copies annually across all major platforms. - **Strong Parent Backing**: As a core label of Take-Two, 2K has significant financial resources for marketing, development, and acquisitions. - **Diverse Studio Network**: Operates a wide range of internal studios with specialized expertise (sports, strategy, action, RPG). - **2K Foundations**: A unique social impact program that builds brand goodwill and community engagement. ## Strategic Focus - **Franchise Expansion**: Continuing to grow its flagship franchises with annual releases, new entries, and expanded content. - **Live Service & Engagement**: Deepening post-launch engagement through in-game events, battle passes, and microtransactions (especially in *NBA 2K*). - **Mobile & New Platforms**: Expanding into mobile gaming and new platforms. - **Studio Investment**: Acquiring and investing in top-tier development talent (e.g., Gearbox). - **Technology & AI**: Investing in R&D for game engines, AI, and data science to improve game quality and player experiences (evidenced by job postings for AI R&D, data science, and Unreal Engine roles). ## Why Work Here - **Work on Iconic Franchises**: Opportunity to contribute to some of the most beloved and best-selling game series in the world. - **Culture**: Described as a blend of "NYC roots with a Northern California vibe," with a focus on being direct, open, and friendly. The company emphasizes "Come As You Are" and "Give a ^%$*" as core values. - **Remote/Hybrid/Office Policy**: 2K has a hybrid work model. Many roles are listed with specific locations (Novato, Los Angeles, Montreal, Bengaluru, etc.), but some positions offer remote flexibility. - **Notable Perks**: Located in a unique headquarters (converted airplane hangars in Novato, CA) near hiking, biking trails, and wine country. The company also runs a motion capture studio in Petaluma, CA. - **Engineering Culture**: Strong emphasis on technical innovation, with dedicated teams for AI R&D, Core Tech/Tools, Data Science, and Online Services. Many job postings focus on Unreal Engine, data engineering, and systems architecture. - **Social Impact**: Employees can participate in 2K Foundations, which refurbishes basketball courts and builds community spaces globally. ## Sources 1. [2k.com/careers/](https://2k.com/careers/) 2. [2k.com/about/](https://2k.com/about/) 3. [job-boards.greenhouse.io/2k](http://job-boards.greenhouse.io/2k) 4. 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