--- title: 'Software Engineer, GTM at OpenArt AI' canonical: 'https://feeny.ai/job/software-engineer-gtm-openart-ai-san-carlos-m5mvtt5x9tzy' type: 'job' last_seen: '2026-10-31' --- # Software Engineer, GTM at OpenArt AI - **Company:** OpenArt AI - **Location:** San Carlos, CA - **Compensation:** $200k–$350k - **Employment:** full-time - **Work type:** hybrid - **Posted:** 2026-10-27 - **Last confirmed live:** 2026-10-31 - **Apply:** https://jobs.ashbyhq.com/openart/f025c87f-76ec-47f4-83c4-a7dfacab8668 ## Job description Software Engineer, GTM 🎨 About OpenArt OpenArt is an AI storytelling and visual creation platform used by millions of creators worldwide. We're building the next generation of creative tools powered by cutting-edge AI — enabling anyone to create videos, visuals, characters, and stories with unprecedented speed and imagination. We believe the future of creativity is AI-native, and we're shaping that future. 🚀 Why Join OpenArt - Ground floor of a new category — help define what "agent" means for creative work, the way Director redefined what "directing" means for video. - Small team, massive surface area — engineers own real systems end to end, not slices. - Real scale, real stakes — your agents run for millions of creators, and what you ship shows up in the product within days. - Founder-led engineering culture — both founders are technical and deeply involved in product and architecture. - AI-native product — you'll help decide how frontier models get orchestrated and exposed as experiences that feel effortless rather than technical. - High ownership, low process — we value judgment, clarity, and speed over bureaucracy. 🎯 About the Role We're hiring engineers to join OpenArt's engineering team and turn fast-moving market trends into products people want to use. You'll work at the intersection of engineering, product, and go-to-market, identifying emerging opportunities in generative AI, rapidly prototyping new ideas, and shipping innovative experiences while the window of opportunity is still open. You'll contribute to OpenArt Agent and other core products, and help build and evolve OpenArt Arena. The role also involves evaluating the latest video and image generation models, understanding where they excel, and translating those insights into better product capabilities and user experiences. This is a highly product-oriented engineering role. You'll work closely with product, design, and the broader GTM team, moving quickly from market signal to prototype to production. You'll need strong product instincts, solid engineering judgment, and the ability to balance speed, quality, and scalability. 🛠 What You’ll Do - Contribute to the development and iteration of OpenArt Agent and other OpenArt products - Build and evolve OpenArt Arena, creating intuitive experiences for exploring and evaluating generative AI models - Partner closely with product, design, and GTM to turn emerging market trends into compelling product capabilities - Evaluate video and image generation models across quality, capabilities, reliability, and real-world use cases - Rapidly prototype and ship innovative projects inspired by new models, technologies, and shifts in user behavior - Ship polished, production-ready frontend experiences in React and Next.js, end to end - Make pragmatic trade-offs between speed, correctness, and scalability and communicate them clearly ⚙ What We’re Looking For Core Requirements - 2+ years of full-stack engineering experience shipping production software - Hands-on experience building LLM-powered agents or applications that have reached real users — not just prototypes or demos - Working familiarity with agent harness concepts: tool use, context/memory management, multi-step planning, or sub-agent orchestration - Solid data modeling and schema design skills for real product use cases - A strong AI-assisted coding practice — you use tools like Claude Code, Codex, or Cursor as a core part of how you build, and have real opinions about what makes them work well - Product sense — you think about what makes an agent experience feel trustworthy and delightful, not just functional - Clear communication — you can explain agent behavior and technical trade-offs to teammates who aren't engineers ## Nice to Have - Experience authoring reusable Agent Skills or structured agent workflows - Practical experience building MCP servers or CLI tooling for agents - Exposure to agent orchestration frameworks (Claude Agent SDK, LangGraph, or similar) or LLM evaluation / observability tooling - Hands-on experience with image / video generation models - Startup experience, or having built something 0 to 1 (side projects count) 💰 Compensation - $200k-$300k+ total compensation including base salary, bonus, equity - Equity - meaningful ownership in what you build - High autonomy, high growth environment 🌍 Work Setup - San Carlos, CA (hybrid allowed) - Visa sponsorship available ## About OpenArt AI ## Company Overview - **One-liner**: OpenArt is an all-in-one AI creative platform that enables users to generate, edit, and remix images, videos, characters, audio, and 3D worlds through a single interface. - **Entity Type**: Private (Series A) - **Headquarters**: San Francisco, California, United States - **Founded**: 2022 - **Founders**: Coco Mao (CEO), John Qiao (CTO) – both former Google engineers ## Core Business - Primary Industry: Technology, Information and Internet; AI‑powered creative tools - Target Customers: B2C (millions of individual creators) and B2B (brands, studios, content teams) - Mission Statement: “Build the future of storytelling with AI.” ## Products & Services - **Image Generation & Editing** – Generate images using models like GPT Image 2, Nano Banana Pro, Seedream 5.0, and edit within the same canvas (erase, expand, restyle, upscale to 4K). - **Video Generation** – Create videos up to 15 seconds at up to 4K resolution, choosing from models such as Veo 3.1, Seedance 2.0, Kling 3.0 Omni, and Sora 2. Refine or edit each generation. - **Character Builder** – Build consistent characters using reference images or text; characters can be reused across images, scenes, and videos with the same face and style. - **World** – Generate persistent, navigable 3D spatial environments from a single prompt or reference images; add characters, place objects, take still photos, or export to 3D tools. - **Audio** – AI voiceovers in 30+ languages with lip‑sync, original music generation, and sound effects (footsteps, rain, etc.). Export as WAV or MP3 timed to video. - **OpenArt Director** – Storyboard and refine video sequences using natural‑language chat for granular shot‑by‑shot control. - **Smart Shot** – Convert a single prompt into 3–5 cinematic cuts with varied angles, camera moves, and visual consistency. ## Market Standing - **Valuation**: Not publicly disclosed - **Key Metrics**: - **Annual Recurring Revenue**: Grew from $10.5 M to over $70 M in 2025 (7× growth) [[openart.ai/blog]](https://openart.ai/blog/the-openart-story/) - **Monthly Active Users**: 8 million+ [[openart.ai/blog]](https://openart.ai/blog/the-openart-story/) - **Total Funding**: $40 M+ across three rounds: - Seed (June 2023): $5 M led by DCM Ventures and CapitalOven [[tracxn.com]](https://tracxn.com/d/companies/openart/__rGLZ4jZtTKFqOnIFJpVIpXqrPEtJHfzKwCfxXxYFnns) - Venture Round (Aug 2025): $5 M [[linkedin.com]](https://www.linkedin.com/company/openart-ai) - Series A (2026–Q1): $30 M – $35 M (conflicting reports) led by Canaan Partners [[openart.ai/blog]](https://openart.ai/blog/the-openart-story/) - **Notable Investors/Partners**: Canaan Partners, DCM Ventures, CapitalOven; partnerships with leading AI model providers (Seedream, Google Veo, Kling, etc.) - **Growth Signals**: - Employee headcount: 67 (1,172.7% YoY growth; 29.6% monthly growth) [[linkedin.com]](https://www.linkedin.com/company/openart-ai) - Presence in 17 countries across North America, Asia, and Europe - Hosted the world’s first AI Influencer Summit and produced “Bot House,” the first AI reality TV show ## Competitive Advantages - **All‑in‑one platform**: Instead of juggling separate tools (Midjourney for images, Runway/Sora for video, etc.), users access images, video, characters, audio, and 3D worlds under a single subscription. - **Character consistency**: A core differentiator – one character can be reused across images, scenes, and videos with the same look, enabling storytelling and AI influencers. - **Model agnosticism**: The platform bundles multiple top‑tier AI models (Seedream, Veo, GPT Image, Kling, Sora, etc.), letting users pick the best option per project without paying multiple subscriptions. - **Strong retention driven by storytelling**: The metric most watched is not ARR but how often creators return to deepen characters and expand universes. ## Strategic Focus - Continue building the end‑to‑end creative platform for storytellers (characters, worlds, long‑form video) - Expand the AI influencer and brand‑mascot market (e.g., AI Influencer Summit, Bot House reality show) - Deepen integration of audio and video editing for professional studios - Grow the engineering and product teams – “We’ve nearly doubled in size this year, and the pace isn’t slowing down.” [[openart.ai/blog]](https://openart.ai/blog/the-openart-story/) ## Why Work Here - **Culture**: Fast‑moving, lean team that “move[s] fast, over‑communicate[s], and put[s] storytelling at the heart of everything.” [[openart.ai/blog]](https://openart.ai/blog/the-openart-story/) - **Growth trajectory**: Company experienced 7× ARR growth in one year and is actively hiring across departments (engineering, design, product, marketing) - **Founders**: Ex‑Google (Coco Mao, John Qiao) with a track record of launching products at scale (short‑form video platform acquired by Google Search) - **Work model**: Hybrid / office presence in San Francisco (HQ) and Redwood City; no formal remote‑first policy stated - **Notable**: Free trial available for users; employees have backgrounds from top AI companies (Stability AI, Invideo, ImagineArt, etc.) ## Sources 1. [linkedin.com](https://www.linkedin.com/company/openart-ai) 2. [openart.ai](https://openart.ai/) 3. [openart.ai/blog](https://openart.ai/blog/the-openart-story/) 4. [tracxn.com](https://tracxn.com/d/companies/openart/__rGLZ4jZtTKFqOnIFJpVIpXqrPEtJHfzKwCfxXxYFnns) 5. [jobs.ashbyhq.com](https://jobs.ashbyhq.com/openart) ## Other roles at OpenArt AI - [Regional Marketing & Growth Manager, LatAm](https://feeny.ai/job/regional-marketing-growth-manager-latam-openart-ai-san-francisco-4xb0txevrkyd) — San Francisco, CA - [B2B Product Marketing Lead](https://feeny.ai/job/b2b-product-marketing-lead-openart-ai-san-carlos-sy4bwxgmt7zt) — San Carlos, CA - [Regional Marketing & Growth Manager](https://feeny.ai/job/regional-marketing-growth-manager-openart-ai-japan-nbg8h3353jhb) — Japan - [B2B Lifecycle Marketing Manager](https://feeny.ai/job/b2b-lifecycle-marketing-manager-openart-ai-san-carlos-h0s1y3ng4hg6) — San Carlos, CA - [HR Generalist](https://feeny.ai/job/hr-generalist-openart-ai-san-francisco-m9mm6cawtsfg) — San Francisco, CA - [Senior Software Engineer, GTM](https://feeny.ai/job/senior-software-engineer-gtm-openart-ai-san-carlos-0ff9nz008q7z) — San Carlos, CA - [Lifecycle Marketing Lead](https://feeny.ai/job/lifecycle-marketing-lead-openart-ai-san-carlos-k4kqfhjshc7n) — San Carlos, CA - [Creative Technologist (AI Design Engineer)](https://feeny.ai/job/creative-technologist-ai-design-engineer-openart-ai-san-carlos-j6dp1m2a016y) — San Carlos, CA - [Model Partnerships Manager](https://feeny.ai/job/model-partnerships-manager-openart-ai-san-carlos-h11pj2t9595z) — San Carlos, CA - [Early Adopter & Product Builder Intern, Creative AI](https://feeny.ai/job/early-adopter-product-builder-intern-creative-ai-openart-ai-san-carlos-gf778xq1w33f) — San Carlos, CA