--- title: 'Software Engineer – Nonlinear Solid Mechanics & High-Performance Computing at Vinci4d' canonical: 'https://feeny.ai/job/software-engineer-nonlinear-solid-mechanics-high-performance-computing-vinci4d-b10dp27jf00z' type: 'job' last_seen: '2026-09-08' --- # Software Engineer – Nonlinear Solid Mechanics & High-Performance Computing at Vinci4d - **Company:** Vinci4d - **Location:** Palo Alto, CA - **Employment:** full-time - **Work type:** hybrid - **Posted:** 2026-06-24 - **Last confirmed live:** 2026-09-08 - **Apply:** https://jobs.ashbyhq.com/vinci4d/8a0659bf-5cf0-4e90-b06a-a60c9f755f65 ## Job description ## About Us At Vinci4d, we are building the next generation of simulation software for thermal, fluid flow, and structural mechanics applications — the kind of tools that change how engineers design products, from the first mesh to the final answer. We are a small, technically deep team that moves fast, ships real software, and takes on hard problems that matter. If you want your work to be foundational to a platform used by engineers worldwide, this is the place. ## The Role We are looking for a software engineer who lives at the intersection of computational solid mechanics, numerical methods, and high-performance computing. You will design, implement, and tune solvers for geometric and material nonlinearity in solid mechanics — think large-deformation, contact, and history-dependent material response — that run at scale on modern hardware. You will write production-quality code, contribute to our CI/CD infrastructure, and collaborate closely with a multi-disciplinary team of physicists, engineers, and software developers. This is not a "maintain the existing stack" role. You will be building things that don't exist yet, solving problems that require both rigorous mathematical thinking and solid engineering instincts. ## What You Will Work On - Develop and tune nonlinear solvers for solid mechanics, handling both geometric nonlinearity (large deformation, finite strain) and material nonlinearity (plasticity, viscoelasticity, temperature-dependent and history-dependent constitutive models) - Build and optimize the underlying linear algebra: iterative linear solvers and preconditioners for the large sparse systems arising at each Newton iteration - Port and optimize these solvers for GPU execution using CUDA, HIP, or equivalent frameworks, with a focus on memory bandwidth, occupancy, and scalability - Implement FEM discretizations for structural and thermomechanical field solves, with attention to robustness and convergence under stiff, ill-conditioned, and near-singular conditions - Contribute to a robust software engineering foundation: version control discipline, automated testing, CI/CD pipelines, and code review practices - Collaborate with domain experts to translate physical models and mathematical formulations into correct, efficient implementations - Profile and benchmark solver performance; identify and eliminate bottlenecks ## What We Are Looking For Technical Skills - Hands-on experience developing solvers for geometric and material nonlinearity in solid mechanics — large-deformation kinematics, nonlinear constitutive models, and the Newton-type schemes that drive them to convergence - Strong foundation in the finite element method (FEM) for solid and structural mechanics - Deep familiarity with iterative linear solvers (e.g., Krylov methods) and preconditioning techniques for large, sparse systems, with hands-on experience implementing these inside a nonlinear solver - Proven GPU programming experience (CUDA, HIP, SYCL, or similar) with a track record of getting real performance out of hardware - Proficiency in C++ and/or Python; comfort working in performance-critical codebases - Strong software engineering practices: Git workflows, code review, automated testing (unit, integration, regression), and CI/CD pipelines ## Experience - 3–6 years of industry or research experience in a relevant field (computational mechanics, scientific computing, computational physics, numerical simulation, or HPC) - A portfolio of work — open source contributions, published code, or shipped products — that demonstrates the above Soft Skills - A genuine collaborator: you learn from teammates as readily as you help them - Able to communicate technical depth clearly to people from different disciplines — physicists, mechanical engineers, product managers - Comfortable with ambiguity and excited by the challenges that come with building something new - Self-directed and ownership-oriented: you drive your work to completion without needing to be managed closely ## Nice to Have - Experience with warpage and residual-stress problems in semiconductor manufacturing (e.g., packaging, die/substrate stacks, thermomechanical deformation) - Familiarity with matrix-free methods for nonlinear and linear operator application - Experience with geometric multigrid approaches as solvers or preconditioners - Background in adaptive mesh refinement (AMR) - Familiarity with embedded geometry or immersed boundary methods for solid mechanics - Experience applying machine learning to solid mechanics problems (surrogates, constitutive modeling, solver acceleration) - Experience with performance profiling tools (Nsight, VTune, Roofline analysis) ## Why Vinci4d - Work on genuinely hard technical problems with real engineering impact - Join a small team where your contributions are visible and your voice is heard - Competitive compensation with equity participation - Flexible work environment - The satisfaction of building something from the ground up — and the opportunity to help define what it becomes ## About Vinci4d ## Company Overview - **One-liner**: Vinci4D builds a physics AI foundation model that enables deterministic, solver-accurate simulation at manufacturing resolution—eliminating meshing, approximations, and customer-specific training. - **Entity Type**: Private (Series A, 2025) - **Headquarters**: Palo Alto, California, United States - **Founded**: 2023 - **Founders**: Dr. Hardik Kabaria (CEO) and Dr. Sarah Osentoski (CTO) ## Core Business - **Primary industry**: Semiconductor design and simulation; AI-powered physics simulation for hardware engineering. - **Target customers**: Enterprise (semiconductor and systems companies), B2B. - **Mission or purpose statement**: Build a physics AI foundation model that natively understands the laws of physics, enabling engineers to innovate at speed and scale once unimaginable. ## Products & Services - **Vinci Platform**: A physics AI foundation model that performs full-manufacturing-resolution simulations (thermal, thermo-mechanical, warpage) out-of-the-box – no meshing, no approximations, no customer data required. Validated against traditional FEA solvers with <2% deviation and up to 1000× speed improvement. Deployed securely behind customer firewalls. ## Market Standing - **Valuation/Market Cap**: Not disclosed (private company) - **Key Metric**: Total funding – **$36.5M** (LinkedIn) or **$46M** (conflicting reports per newsroom; includes $36M Series A + $500k seed + possible additional tranche). [getvinci.ai](https://www.getvinci.ai/newsroom/) [linkedin.com](https://www.linkedin.com/company/vinci4d-ai) - **Notable Investors/Partners**: Khosla Ventures, Eclipse Ventures, Xora. Strategic partnerships with leading semiconductor companies (over half of top 20 semiconductor firms have benchmarked Vinci). - **Growth Signals**: Employee headcount grew **550% YoY** to 27 people; peer-reviewed validation published at EPTC 2025; 240× to 360× speed improvements demonstrated in customer benchmarks. ## Competitive Advantages - **Physics-native AI foundation model** that inherently respects governing laws – not a generic LLM. - **No meshing required** – works directly with native CAD/layout files (OASIS, GDS, IPC-2581) preserving full design fidelity. - **No customer data needed** – model generalizes out-of-the-box without retraining. - **Deterministic, solver-accuracy** (<2% deviation from traditional FEA) at 1000× speed, making it production-grade. ## Strategic Focus - **Current priorities**: Deepen adoption in semiconductor packaging and electronics thermal simulation; expand into adjacent hardware domains (e.g., automotive, aerospace) where full-resolution physics simulation is critical. - Continue validating through peer-reviewed research and scaling the platform to handle extreme degrees of freedom (100+ million elements). ## Why Work Here - **Culture**: Founded by AI and simulation experts from Stanford/UC Riverside; team includes world-class simulation engineers and AI researchers (former Carbon, NVIDIA, Zoox engineers). - **Work environment**: Startup pace with strong research and engineering focus – technical roles dominate (57% of headcount). - **Funding & stability**: Well-backed by top-tier VCs; runway from $36M+ Series A. - **Flexibility**: Offices in Palo Alto and Redwood City, CA; not explicitly stated as remote-first, but typical of early-stage deep-tech startups. - **Engineering culture**: Focus on building a foundation model for physics using Python, PyTorch, CUDA, Kubernetes, Docker, and simulation tools like Ansys Icepak/FloTHERM. ## Sources 1. [getvinci.ai (Home)](https://www.getvinci.ai/) 2. [getvinci.ai (Team)](https://www.getvinci.ai/team/) 3. [getvinci.ai (Newsroom)](https://www.getvinci.ai/newsroom/) 4. [linkedin.com (Company Page)](https://www.linkedin.com/company/vinci4d-ai) 5. [jobs.ashbyhq.com (Careers)](https://jobs.ashbyhq.com/vinci4d) ## Other roles at Vinci4d - [Principal Thermal Solutions Engineer - IMEC, Lueven, Belgium](https://feeny.ai/job/principal-thermal-solutions-engineer-imec-lueven-belgium-vinci4d-brussels-rj2thew4b3e4) — Brussels, Belgium / Leuven, Belgium - [Member of Technical Staff - Full-Stack Software Engineer](https://feeny.ai/job/member-of-technical-staff-full-stack-software-engineer-vinci4d-palo-alto-rvg4z5t42vke) — Palo Alto, CA - [Member of Technical Staff - Software Engineer](https://feeny.ai/job/member-of-technical-staff-software-engineer-vinci4d-palo-alto-fxmyybck1wr4) — Palo Alto, CA - [Backend Infrastructure Engineer](https://feeny.ai/job/backend-infrastructure-engineer-vinci4d-palo-alto-yscv7nkzfmmw) — Palo Alto, CA - [Principal Thermal Solutions Engineer - Munich, Germany](https://feeny.ai/job/principal-thermal-solutions-engineer-munich-germany-vinci4d-munich-adbb7fmwr4mj) — Munich, Germany - [Principal Thermal Solutions Engineer - Paris/Grenoble](https://feeny.ai/job/principal-thermal-solutions-engineer-paris-grenoble-vinci4d-paris-11bs43v1xfm0) — Paris, France / Gernoble - [Principal Thermal Solutions Engineer - Taiwan](https://feeny.ai/job/principal-thermal-solutions-engineer-taiwan-vinci4d-taiwan-3p6nc53brmks) — Taiwan - [Principal Thermal Solutions Engineer- South Korea](https://feeny.ai/job/principal-thermal-solutions-engineer-south-korea-vinci4d-south-korea-s0m5vz7be3nn) — South Korea - [Principal Thermal Solutions Engineer - Singapore](https://feeny.ai/job/principal-thermal-solutions-engineer-singapore-vinci4d-singapore-yfxbbmy5a62y) — Singapore - [Release Manager & QA Engineer](https://feeny.ai/job/release-manager-qa-engineer-vinci4d-palo-alto-qmj56s3sc05h) — Palo Alto, CA